Whats better: installing on sd card or device? - Tilt, TyTN II, MDA Vario III General

hey everyone,
did a search on google and here but didn't find what i was looking for.
what keeps a ppc faster? installing programs on the device or the storage card?
thanks,
georgios

neavissa said:
hey everyone,
did a search on google and here but didn't find what i was looking for.
what keeps a ppc faster? installing programs on the device or the storage card?
Click to expand...
Click to collapse
Personally, program would run faster if it was installed on the device, but to save space....storage card is for that.

It depends on the program and your personal habbits.
If you are one that has multiple memory cards and swaps them in/out or uses wm5torage, I would suggest programs you use often to be installed on the device.
if you're like me and just leave a card in the phone, then either way

i never swap cards. so i guess it doesnt matter huh?

Nah, I install all the important ones onnthe phone and all the ones that are not so important on the SD, right now there are none. I guess Pac Man, Ms. Pac Man, and Dig Dug are important .

With some roms over 140+ mb space, it definitely won't hurt to install your programs to the main memory. Also, I've run into errors and duplicate folders, ect. from installing to the SD Card.

If you install to sd card, you won't loose anything, except registry entries/configuration, after a hard-reset/rom-reflash. I put all my stuff there that I hate restoring.

I install everything to the sd card, only install apps on the phone memory if the program requires it or an app doesn't like running from the sd card.

No its almost the same, if you have an external HDD, then they will show up in controll panel remove programs, and it will be on the desktop, but when you remove the HDD it will be there but wont run.

They way I do it is if the program runs all the time, lets say a complete system overlay like SPB Mobile Shell or PocketPlus, a real system type program I'll install it on the device. But if it's just an app I run once in a while say Google Maps I'll install it on the card because it only runs when I choose to run it..
Hope that helps!
-RT

I do find that programs like mobipocket run much better when I install to the phone. Seems to hang alot from the card. To me it appears that the phone memory has much quicker access time, but not every program is affected.
I think of it more as the difference between a portable app installed on a usb stick versus the same program running off the desktop.

One other thing to consider (at least it was the case with WM2003SE devices) is if the program/util was run at startup, automatically, it made a lot more sense to put it phone memory, as otherwise the delay in waiting for the SD card to be accessible could cause a slowdown/even hangs!

I install the majority of applications onto my 8GB storage card.
However, I've just discovered that whenever I remove my 8GB memory card, my device memory rises incredibly...

I guess it depends on the type of app you're installing. Something like MagiCall I put on the device so there's no problem blocking calls, but Mio Maps right on the memory card with just a shortcut in the /Windows/Startup Programs folder. If the apps important, then device, but if it's just Pac Man for example, card.

Interesting responses. I've installed apps that the instructions say "Must NOT install on SD card" in the instructions. Some say "You may install on SD card, but be aware that it may be unstable".
comments?

ewingr said:
Interesting responses. I've installed apps that the instructions say "Must NOT install on SD card" in the instructions. Some say "You may install on SD card, but be aware that it may be unstable".
comments?
Click to expand...
Click to collapse
Thats there for your safety, it means that if you have any data loss of any kind it wont be the applications fault. It may need to be next to the registry but it really doesnt matter. Games and such, SD card, system tools and registry editors may need to be in the main memory but don't have to.

I install applications on the storage card, and Today plugins on the device. The only "Application" I have on my device itself is Slide 2 Unlock.
-Jay

Related

Installing apps on device vs. storage card

I recently bough a Tilt with a 2G SD card and have been trying to get educated on WM as well as this phone. I did "remove the bloatware", installed KaiserTweak and a few others, and have begun to wonder what is the best practice in choosing the "device" vs. "storage card" as far as performance goes. Are there rules of thumb as far as certain apps or types of apps that will really run better when installed to the device? Thanks.
-Bob
rbade said:
I recently bough a Tilt with a 2G SD card and have been trying to get educated on WM as well as this phone. I did "remove the bloatware", installed KaiserTweak and a few others, and have begun to wonder what is the best practice in choosing the "device" vs. "storage card" as far as performance goes. Are there rules of thumb as far as certain apps or types of apps that will really run better when installed to the device? Thanks.
-Bob
Click to expand...
Click to collapse
If you have an application that is constantly running (such as today plugins) etc. in the background, then install them on the device. For other apps such as games or other misc programs that you run on demand, install them on the storage card.
sherpa said:
If you have an application that is constantly running (such as today plugins) etc. in the background, then install them on the device. For other apps such as games or other misc programs that you run on demand, install them on the storage card.
Click to expand...
Click to collapse
Thank you. So to further clarify, once an app is loaded and executing it is irrelevant where it loaded from, but the actual initial load will be faster from the device than the storage card and that's where the payoff is?
rbade said:
Thank you. So to further clarify, once an app is loaded and executing it is irrelevant where it loaded from, but the actual initial load will be faster from the device than the storage card and that's where the payoff is?
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Click to collapse
As far as app loading time is concerned, you won't really notice the difference at all. But like I wrote before, if you have programs like today plugins or task manager, etc., install them on phone memory.
rbade said:
Thank you. So to further clarify, once an app is loaded and executing it is irrelevant where it loaded from, but the actual initial load will be faster from the device than the storage card and that's where the payoff is?
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Click to collapse
Not quite so simple. All app's once loaded, reside in main memory and it's only the initial load that may be a bit slower.
BUT, some app's have other auxilliary components residing in their directory that they may need to call on from time to time and if on SD card, can slow it down for example GPS apps using maps on SD card. If your map set is small, just try loading your app into main memory storage and see how faster it is.
ALSO, because of poor coding or old app's not expecting to see an SD card, certain app's can fail to work, or crash as they expect to to load from main memory storage.
LASTLY, is the quality of the card. It's the old adage, 'Ya get's what ya' pay for'!
Some cheaper cards have very slow IO buffers that also reduce performance.
Let me ask another question on this (sorry for being lame) - does installing more and more apps (either on card or in the memory) slow down the device? In other words is it better to leave the phone as shipped in order not to increase the size of the reg file?

Storage Memory problem... need help.

I keep getting the "Storage Memory" message on my screen and don't know where/how to free it up. Can anyone tell how to do this?
Thanks.
TW,
No one has any idea how to fix this?
if you have a full storage card start removing some stuff that you have through activesync or removing programs that you have.
So, is this application space on the phone itself? are there temporary files that could be dumped, etc.?
Thanks,
tiger.woods said:
So, is this application space on the phone itself? are there temporary files that could be dumped, etc.?
Thanks,
Click to expand...
Click to collapse
I have no idea what you are talking about dude, what I meant is that you can manually remove files that maybe are on your sd card through activesync (exploring files in your card) and have some space available but if you want to clean temporary files. You can use Cleartemp
I hope that helps,
I have a 4 gig SD card in the phone, its not even close to full.
If you look at the picture I posted its referencing 128 meg so its storage somewhere else, where is it and why is it getting full?
Thanks,
tiger.woods said:
I have a 4 gig SD card in the phone, its not even close to full.
If you look at the picture I posted its referencing 128 meg so its storage somewhere else, where is it and why is it getting full?
Thanks,
Click to expand...
Click to collapse
Hi Tiger Woods...busy with you phone and not with golf (we hope to see you back soon)
The message you are getting is related to your main storage (phone) and it's has nothing to do with your sdcard.
I assume you have a 6.5 rom from what I see in your pictures. This cooked roms (not light versions) will get more storage since chefs include apps in their images and adding to that; if you install additional programs in your main storage (not on sd card) you'll get the message.
Use the app that I just sent you (if not already in your rom) and start to free some memory and also I will recommend you to start removing programs from main storage and installing them in your sdcard so you can free some memory from your phone.
I hope that helps,

[Q] CM7 on SD memory usage question

I have CM7 stable booting off an 8G SD card. Once I registered Google nicely downloaded all the apps I have on my phone. I'm slowly adding and removing apps as I tweak my Nook. At one point when I tried to install an app it failed with an insufficient memory error. Thinking this was like my phone I went through and moved a bunch of apps to the "SD card". The app still wouldn't install. It wasn't until I uninstalled several unneeded apps that I was able to install the one I wanted.
I don't have my Nook in front of me but did look at the various memory sizes several times and always had plenty of internal and SD free memory. Obviously everything is on the SD card but I thought that moving from "phone" to "SD" might be moving from one partition to the another.
So how does the memory scheme work in this case that so it prevented me from installing? Does moving from Phone to SD actually accomplish anything in this case? Curious minds (well one anyway) want to know.

Why can't I save apps on my internal SD card?

Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
It's been a while since I have been on a stock ROM so please correct me if I'm wrong, but I believe you can move at least some of the apps by going to settings / applications and then, in the individual application settings, select "Move to SD."
I know you can't move widgets or alarm applications because they will break if they aren't on internal memory, but you should be able to move games, etc. with no problem.
Move to SD was not available on Eclair... what are you running?
Sent from my Cappy
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
muh316 said:
I'm on 2.2 right now. There is an option to move to SD but it only moves it to external SD not the internal one. It's split up into 3 sections
Internal Memory
Internal SD Card(I want apps to go here)
External SD card
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Click to collapse
Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
apbthe3 said:
Ah, now I understand. I never had enough apps on Froyo to play with moving them but shooting from the hip, have you tried removing your external card and see if it will let you move them then? If not, I know that there are apps2sd applications on the market that should help you, but I haven't used any of them to give you a recommendation.
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Click to collapse
I've used all of those methods and none work.
Did you find solution? I have same situation here, it's pretty weird internal SD could only be stored with application data instead of application itself.
I'm almost positive that you can't move apps to your "internal SD card" regardless of whether or not you have an external sd card installed.
My understanding is that you can only move apps to the external SD card (at least that's how it's been on any ROM I've ever used)
why... Why! WHY!!! . . . oh >.>
muh316 said:
Why does my Captivate only limit me to having 2GB of space for apps? I'm not using an external SD card and I want to install my apps onto my internal SD card or atleast move them there.
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Click to collapse
Why you ask...
Well simple, your limited to only 2GB because this size was choosen by phone manufacturors years ago when they were first designing the phone.
Consider that most of the phones in use back when 2.2 was released did not, for the full storage potential, even have the 2GB that we have just for apps (16GB in total). Heck most did not even have 1GB (I think 512MB was the standard). There was no separation between app storage and other media. This lead to users running out of space for both rather quickly. The solution then was to find use for the external SD as it could be as large as 32GB of storage.
The whole "internal SD" thing was thought up because it seemed wise to separate app storage from media storage. Also back when 2.2 was first released we did not have such massive apps as on the market today, so 2GB was plenty of any and all user (excluding the ppl who felt a need to have 200+ user apps...)
So, you can't store apps to the "internal SD" because that's not what it is meant to be used for. When companies decided to start putting such massive storage into the phone there was no reason for it to be any bigger.
As to only being able to move apps to the external SD, simple; Google did not design Android to do so.
To allow such would require changing how Android sees the "Internal SD" and to change how the app to SD function works, it is not currently written to check for multiple SD cards. I don't see any Dev willing to take up the task when the solution to running out of app space has already been solved by a much better means.
A different way to view the problem would be to ask (or learn, as that's the xda way) about re-sizing the partition to make the app storage larger. If enough people ask (politely!) maybe one of the Devs can be convinced to make it standard in their ROM that it be more then the default 2GB, or someone might make an app or flashable .zip that allows for re-sizing.
lt:dr - phone is old, based on old specs (think pre- 2.1 Android).

[Q] Apps on SD with Interop Unlock?

With Interop Unlock, there's any chance to install or move apps on SD cards?
Currently testing this out. Games won't work too well on an SD card unless you own a class 10
Could you post which registry key to change to install on SD?
Its not simply a registry key.
It's not even about wether it is class 10 or not. WP7 devices had huge problems with their internal SD cards due to the fact that the random access time was terrible. The SD card class tells you only about transfer rate though.
StevieBallz said:
It's not even about wether it is class 10 or not. WP7 devices had huge problems with their internal SD cards due to the fact that the random access time was terrible. The SD card class tells you only about transfer rate though.
Click to expand...
Click to collapse
yep. random access is worse on most (big) class 10 cards afaik
It should be possible. You might have to install the app on your phone. Create the directory on the SD card and move the files to the SD card. And find a way to redirect all entries from the phone to the SD card. Access time shouldn't be a big factor, because windows phone apps load into the phones memory. This is all speculation though. I don't think you can install from the store to the phone. Unless there's a way to change the install path of apps in the registry. Again, all speculation.
Sent from my Nokia 521 using XDA Windows Phone 8 App
Access time was a huge issue with SD cards on WP7. And it was "supported" there. I don't assume it would have become less of an issue on an OS that does NOT support it.
aclegg2011 said:
It should be possible. You might have to install the app on your phone. Create the directory on the SD card and move the files to the SD card. And find a way to redirect all entries from the phone to the SD card. Access time shouldn't be a big factor, because windows phone apps load into the phones memory. This is all speculation though. I don't think you can install from the store to the phone. Unless there's a way to change the install path of apps in the registry. Again, all speculation.
Sent from my Nokia 521 using XDA Windows Phone 8 App
Click to expand...
Click to collapse
I've got the same thought recently. If it would be possible to create a junction link in Phone\Data\programs, then it should work, cause windows doesn't really "know" that junctions are only links, it handles this as a directory...
on a "normal" Windows it must be a shell command like
mklink /j C:\Data\programs\{GUID from App} D:\{copy of the entire GUID-App-Directory from C:\Data\programs}
sorry for my "poor" description, but maybe someone got an idea...?
You all are missing a really critical problem: apps (unless they have ID_CAP_PUBLIC_FOLDER_FULL or similar) cannot actually access the SD card (ID_CAP_REMOVABLESTORAGE goes through an out-of-process RPC service; the app itself still can't access the card). Trust me, moving an app's binaries and data files to a location that the app cannot access does *not* end well (in related news, I can't launch Calculator on my phone anymore).
Oh, by the way, symlinks require some registry tweaks (in HKLM\SYSTEM\CurrentControlSet\Control\FileSystem) to work. Otherwise, you get these nasty and useless error messages about the link being "disabled" if you try to do anything with it (creating it works, but not much else). This probably won't affect hardlinks or junctions, though.

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