HTC HEro specific ScummVM Problems - Hero, G2 Touch Themes and Apps

Hi i just wanted to talk about the HTC Hero specific ScummVM Problems in some games. In the current version we cant acces the Game-Menu, for example to save the game in Monkey Island 3. Also there are other functions we cant access, e.g. because of the missing camera button.
Is anyone in contact with the Developer Team for ScummVM on Android?
We need to get the virtual Keyboard like in the WM version, so we all can play our favourite games.

Lastest version supports right click with the search button.
Pressing the trackball won't left click by the way ...
For MI3, I enabled auto saving every 5 minutes. If you want to backup your savegames, download a file manager from the market and use it for backing up your automatic save slot.
It's just a workaround, but you can play without having to wait for the developper to update it

thank you very much for this hint, so how can i load the savegame then`?
Edit: Figured it out, unfortunately MI3 crashes when i pick up the chocolate inside the ship...

Related

Updated [Dev][App] NoLitez 1.0.28 Dec 17 2008

UPDATE: Dec 17, 2008
older versions are no longer available here, the latest version is in the market under the developer name "snctln"
let me know if you have any problems with it
mpenguin14 said:
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
Click to expand...
Click to collapse
(mods: if this is not the correct forum to post development of an android app please feel free to move the post or tell me where to move it to)
So I put up a thread a week or 2 ago requesting android app ideas and at first it seemed that games were in demand, so I started working on a simple game...
NoLitez is a simple game that take inspiration from the old simple handheld video game "Lights Out", (wikipedia link)
basically the idea of the game is that all spaces in the gird can either be turned on or off... the goal is to get all of the lights off. When you touch a light, you toggle the state of that light and the 4 lights immediately north, south, east and west of the light
I ran the apk using the latest android for titan build and it worked as I would expect.
So now I am curious if any G1 owners want to be a beta tester for me and tell me if this apk even works for them, and if so what they think of the game.
I only have very basic features implemented, and only the first 5 levels...
This would count as my first android application so please go easy on the criticism, but I am open to hearing all things good and bad
thanks for any feedback
i tried it out, good game. No crashes or hangs, works as described
neerhaj said:
i tried it out, good game. No crashes or hangs, works as described
Click to expand...
Click to collapse
cool, thanks for the feedback
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
jashsu said:
Nice. Clean interface and classic gameplay. I remember when they advertised these things on television in the '90s.
On a side note, how's Android running on TyTN? There's not a week goes by that there isn't a new device Android is running on, but it seems that most of the devices still need some spit polish.
Click to expand...
Click to collapse
well I have a Titan rather than a TyTN (PPC6800, CDMA device, aka Sprint Mogul vs P4500 GSM aka AT&T 8525 here in the states) [but they do seem to be named the same]... and I have to say that android doesn't run too well on it, I have been able to get android up and running on it since July thanks to dzo's vogue releases but even with the latest editions the touchscreen doesn't work quite right and the button mappings aren't very intuitive to me... maybe I just need to give it more than 5 minutes, but my plan is to buy a Android Dev 1 or some unannounced 2009 android phone so I shouldn't have to rely on testing on an unsupported QVGA device... but I just got laid off last Friday, so it could be a while until I have a proper android device to develop with
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
stats555 said:
Works like a charm, no bugs at all and a pretty fun game! Do you mind if i throw it in my g1 files in my sig?
Click to expand...
Click to collapse
I am glad that you are enjoying it, it is not a problem to put the apk up in your directory, I have a few more things that I want to do before I make a proper release in the android market, but I have a few questions and I am not sure if this is the proper place to ask them
1.) Does this application behave as you would expect it to as far as saving and restoring its state? Like if you get a phone call or have to leave the app for some reason when you restore the app does it save the lights on/lights off state? Does it at least behave as you would expect it to when compared to other G1 apps?
2.) I am not fully sure if this application would be allowed in the market because Tiger electronics has the "Lights Out" game patented... does anyone know if any other game "clones" exist on the market like say a tetris clone?
thanks again for the feedback
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
punkweakling said:
There's an app on the Market called 'Lights Out" already...? Seems to be the same game? Not sure who developed it though.
(http://code.google.com/p/lights-out-android)
Click to expand...
Click to collapse
wow... you are correct, this exact same game already exists for android and I had no idea. Looks like I am going to abandon development unless someone thinks it is good to have diversity in the market, since I don't have a G1 there really is no way for me to test to see the differences that may exist...
I enjoyed putting this together, but I wish there was some way to browse the titles available on the market other than directly from a G1, that way I would have known to work on something different. (and after a quick search my second game that I was planning on making "4NARow" (a connect 4 clone) is already on the market too...
maybe if I pay the $25 and register as an android developer I can see the different apps available in the market?
so I decided not to abandon development, competition is a good thing, right? and I am going to update the first post with a new build... in this new build there are a lot of improvements
- all 50 levels from the classic lights out, before it only had the first 5
- after level 50 new levels are randomly generated... I believe there are more than 8000 solvable
- added a hint engine... press the menu key and select the "Show Hints" and you will see a small red dot on the keys that you need to press in order to complete the puzzle, updates in real time, you can turn off this feature if you want by going back to the menu and selecting "Hide Hints"
- the state of the application is saved across instances... this way you can continue a game even if you restart your phone
any feedback would be greatly appreciated.
My main question is this: Does this app feel the like it is the sae quality as other apps on the Market? Or does it seem cheap and too simple?
posted version 1.0.28 in the market, developer name "snctln", let me know if you have problems getting it or using it.
any other feedback is appreciated
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Magister2k7 said:
Of course I have problems. One big fat problem - I cannot run it.
Well... I'm using Android on my Titan. So..... I cannot even download and install it...
Click to expand...
Click to collapse
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
mpenguin14 said:
Magister, I am using your titan build of android, so I will go over to that thread and post the apk package for this (NoLitez) and my latest game (PingPong), if anyone else wants these apks go to the Titan Linux wip thread in the Titan Forum for the download
Click to expand...
Click to collapse
Ok, Thanks!

New Google Maps with Latitude

Google updated their google maps program with a new function called latitude.
go to http//google.com/latitude to download
More details below:
http://i.gizmodo.com/5145901/google-latitude-friend-finding-maps-on-smartphones-and-pcs
MODS feel free to move this, but I haven't seen anybody post this yet.
Warjcowski said:
Google updated their google maps program with a new function called latitude.
go to http//google.com/latitude to download
More details below:
http://i.gizmodo.com/5145901/google-latitude-friend-finding-maps-on-smartphones-and-pcs
MODS feel free to move this, but I haven't seen anybody post this yet.
Click to expand...
Click to collapse
nice find
Im using it now, its cool that you can turn it off, hide, sign out etc, i think it will come in handy at some point....added to the collection
I am trying to install this on my phone, but every time I try to install it's failing and saying please reinstall and opening internet explorer with download page.
installing as we speak.... question though which I didnt quite understand from the page I read on it. In order for me to see someone on the phone... say... my wife... she also has to have this program installed? It would be awesome if it was a simple as putting in someones phone number and you could get a trace on them haha... like in the movies
trying to install but it keeps giving me an error saying it cannot find the URL required during the Midilet install. help?
I downloaded this but will the Manila/TF2D tabs still point correctly to Google Maps?
-haze- said:
I downloaded this but will the Manila/TF2D tabs still point correctly to Google Maps?
Click to expand...
Click to collapse
Only one way to find out I guess
I'm for instead of new features, they fix it for VGA. If you have a vga or larger screen, allow us to zoom in more than a 2 block radius. I miss being about to zoom to 2 house wide zoom.
The file GoogleMaps cannot be found...
Anybody getting this when trying to get this to work via contact menu?
Aaron McCarthy said:
installing as we speak.... question though which I didnt quite understand from the page I read on it. In order for me to see someone on the phone... say... my wife... she also has to have this program installed? It would be awesome if it was a simple as putting in someones phone number and you could get a trace on them haha... like in the movies
Click to expand...
Click to collapse
Yeah she have to have this installed. And you need two Google account. One for you and your wife. Run the program then hide it in the background. The stalking begins.. Lol
You can also view from igoogle. It says that it's unavailable in my location, but if i go to m.google.com/latitude in my browser, it takes me back to igoogle and latitude works.
Installed yesterday, working like a charm. Like a couple others have mentioned, it only gives me the download if I use PIE.
It's really pretty cool, especially the "exit but hidden" feature. I hate having anything in my task list
I'm running into a ton of bugs with this, on the PRoven 1.14a ROM.
THe first time I run it, all is fine. But the second time, I get a lot of nonsense in the menus. The left softkey says "your phone number" or "los angeles," depending on which screen I'm on, then brings up functions that don't seem to make any sense ...
If I uninstall, then reinstall, all is fine the first time I run it. And it goes wacky the second time again.
Here's the cab if anyone wants it.
This is an awesome feature...wife and i tested it today. Now my two oldest kids (sitting on WM devices) can't get away with the stuff my wife and I did when they start high school next year. I am so happy I'm not old. I'm such a ninja father!
th1nm1nt said:
This is an awesome feature...wife and i tested it today. Now my two oldest kids (sitting on WM devices) can't get away with the stuff my wife and I did when they start high school next year. I am so happy I'm not old. I'm such a ninja father!
Click to expand...
Click to collapse
Good to know that there are others out there like me...
aha ninja father's
But do they have google maps always on?
If the wm phone is off it isn't possible to look where they are or am i wrong?
I installed latitude but i'm the only one on the map (i know i don't have any friends. but it would be nice to look where my kids are.
Then it will be Xmas tomorrow, they get a nice wm machine
Installed it and it works like a charm. Combined with the new radio (for better GPS locking), its an awesome application.
Thanks!
<shameless plug>It's included in viBranZeOS 1.0 ROM</shameless plug>

Launch Roms from the Desktop?

Hey guys,
I've just installed some great emulators, Gameboid, Gensoid, Nesoid and Snesoid which I am REALLY Impressed on.
I was just woundering if it is possible to for example, make a folder on the home screen called "Games" and have "Donkey Kong Country" in there for when I open it it launches the Snesoid app and loads the DKC rom?
I hope you understand what I'm on about, am not very good at explaining things LOL
I don't know much about how Better Cut works, but I'd assume if you can find the activity call you should be able to launch a rom from it. Google around?
Sounds like something you'd have to pester the developer about.
the emeulator does not seem to have a file type assoication set up. many apps have one set up so if you install the app, then open associated file in astro(file manager) it will give you the option to open it with that app. if that works you can use astro to make a shortcut to the file on the desktop and open it from there, but these emulators dont seem to have file associations. ask the devloper, he is constantly updating so im shure he would be willing to do it

[APP] AlternativeOuyaStore

This app is currently in an alpha release, the AlternateOuyaStore app. This will basically do the same thing that the windows version does, except this one you can run right on the Ouya itself. Like I said this is fairly early, it doesn't look nice, but it does give you a list of all the games with game images (just like the windows one) and you can download the game apks. The download shows up in the notification area and you install it just like side loading any other app, except these ones are recognized by official Ouya Store! I tested and basically developed this thing on cm10 and it seems stable there. Had issues running it on my old HTC one x though...
So if you run into any issues please post below so they can make it into the next commit!
Usage:
1) Tap/click the "Get List" button. (this will load the list)
2) Select a game from the list. (this will put the game title in the textbox next to the download button)
3) Tap/click the "Download" button. (this will start the download for the apk file) Due to the game changing as you thumb-stick through the games though I find it easiest to just use the touch pad to tap download. Annoying... so this is on my list.
4) Either tap the completed apk download in your notification or go to you default download location and tap the apk file.
5) Play the game! You can also play through the official Ouya Store Play menu( as the biggest issue was getting the Discover area to load on CM10)
For now the download is basically done by sending the download url as an intent, which then launches whatever you have as your default browser. This saves me from having to have extra permission like saving to storage and progress bars and a whole mess of stuff that I will get to later but don't want to worry about right now.
To Do list:
- Better GUI
- Sort list functions
- Generalize functions to reduce coupling with the main activity.
- Add internal download and install functionality
I'm releasing this under the GNU GPL so have at'er!
Github-
https://github.com/ProfessorPopTart/AlternateOuyaStoreProject
(This is my first android app so go easy on the code sloppiness! lol)
For the non-coders that just want to try it out, the install apk can also be found in the AlternateOuyaStore folder in the link above.
Irc FreeNode #ouya-dev
Sounds Kool will give a try
you know what really sucks is that I saw this at 5oclock this morning an hour before I gotta go to work. I WANNA PLAY
Just downloaded, Checking this out now! The Ouya store needed this type of sorting VERY badly! thanks for the efforts
I'll try again later tonight but I was having issues downloading apps with this? So I got an issue the source is built with the odk I feel like an a$$ for saying this. But I ain't touching the odk with a ten foot stick for a couple months. Honestly I've done a bit of theming, hacking and phone flashing but all of that was either hacking apks, building them from android source or with the android sdk. Right now I'm learning how to straight up code android and don't want to mess up my machine with the odk (some old school themers know what I'm talking about).
So about a half an hour ago I set this up on eclipse and got it up and running made a few changes so far. I haven't tested on my ouya yet but ran it on my phone (htc evo 4g lte) to make sure that the array list would work. It does but it doesn't download. I changed the screenorientation in the manifest because on screen orientation it resets. It's a temp fix that does work but later we'll have to do something about handling runtime changes a little bit better.
On a side note I made a webview that goes to the ouya update site. Eventually I want it to go to the site download the text as a string checks it against our build.prop and if different then it downoads the url (update zip) to your device to install. I can't give a time frame right now on how fast this will take right now I'm working six days a week 10 hrs a day at universal building project 722. But this stuff isn't on the shelf.
Expect a new release around 9pm eastern.
Here we go
update 1
added a sort function so that the list is alphabetical
changed name to simply "the store"
added icon to appear in ouya launcher ( I hope it works)
no more clicking buttons to download list it starts automatically
added a counter in top of screen that displays the number of apps available
when you click the list it automatically downloads the app
think thats it
problems
the only problem I have is that it doesn't display the icons a custom adapter is required for that.
Ui needs some more work but it takes time
source code here https://github.com/asadullahibnrob/AlternateOuyaStore
Alright this update is a little back and forth.
I removed the counter and lost the the ability to sort the apps (temporarily).
But gained a nice big picture but need to add a cache to get to run smooth.
Not really excited LOL.
Source code here https://github.com/asadullahibnrob/theStore. Any questions comments or complaints let me have em.
Hey guys,
I have tried both apps. I appreciate the effort you are putting to this. Both application are in very early development, but in the right track!
A note to both apps
When you click a paid app (with no free trial) i.e. Towerfall, the app crashes. I believe this is because when you request the data for that app, it won't return a download URL as expected, and i assume you guys are not validating this .​
I recommend that you mark which apps aren't free for download, and either do nothing when clicked or redirect to app's official entry on the original app store.
Keep up the good work :good:
That's my fault I'll see if I can fix it today. ........
EDIT: Actually i was wrong kinda they changed the auth token to something else. I glance through their code and didn't see anythng in the ouya oobe.apk I'm wondering if they give one to each user. But maybe I could set it up so that it goes to the info page so that you can send it to your ouya.
Hey guys just a heads up I'm gonna working 7 days a week 12 hours a day for a few weeks.

[APP] EMPIO - The Enhanced Multi-Peripheral Input/Output System

Original release thread here over at reddit.
Hey guys. This is a project I've been working on for a while.
EMPIO is an application that allows you to fully remap your controller. At the moment, it supports Ouya and wired/wireless PS3 controllers (tested with sixaxis).
The biggest feature of this app is that it allows you to map your controller to TOUCH SCREEN presses - even though there's no touch screen on the console!
Upon launch, you're greeted with a setup activity that gives you some information about the app. The main screen is a 2x3 grid of the applications you have installed. Pressing U brings up the options menu. Pressing Y brings up a basic file browser to install an apk.
Upon selecting an app to run, it checks your license to determine features and also checks if your console is rooted. If it's not rooted, it asks you to return after rooting it. Then it runs the background service.
I might be able to have it root itself in the future but I'd rather not.
The service gets exclusive control over your controller and loads the map file on the internal storage. Once the map is loaded, it interprets whatever your controller is doing and maps it to whatever you specified.
* Current supported controllers:
1. Ouya
2. PS3 Sixaxis wired/wireless
* Future planned controller support:
1. 360
2. wiimote
3. custom
* Features:
1. Map controller to various things
2. Add cycles - a grid of points you can cycle through
3. Multiple sets - set of mappings, includes cycles and button maps
4. Assign a map to be called when pressing a cycle point
5. Assign a map to be called when selecting/cycling to a point
6. Map analog stick to on screen analog - choose center position, radius, and deadzone. Analog stick moves around the center position, up to the radius and stops when the deadzone is reached
7. Set a variable and then retrieve it later
* Current map types:
1. Button/key
2. Touch
3. Callback
* Future planned map types:
1. drag
2. gesture
3. Macro (touch & button)
The free version will allow only key/touch mappings. ie: map buttons to other buttons or touch screen presses.
The paid version will have an on screen map creation tool, will root the console, and allow all other map types as well as any functions (cycle, cycle callbacks, etc)
Full documentation will be available at reddit/r/empio as I have time to add it.
This app is **BETA** as it is not anywhere near "completion".
**note** this requires you to create the mapping file on your computer first. The on screen mapping tool is not setup yet, however it will be one of the next features.
The paid version of the app is $4.99. I'm a student and it's a ton of work doing this on my own, so even if you don't need the pro version I appreciate donations.
If you have any questions, feel free to post them.
EMPIO Subreddit with information: http://reddit.com/r/empio
APK File: - Temporarily removed due to license bug - IF YOU'RE USING IT, DON'T PAY FOR IT. If you do, I'll refund you - the license does not save correctly.
**PLEASE POST ANY BUGS THAT YOU EXPERIENCE**
Thanks for checking it out! I'll have pictures and a video up soon.
cool
thanks buddy! i cant wait to get home to try this!
jaedolla said:
thanks buddy! i cant wait to get home to try this!
Click to expand...
Click to collapse
Let me know what you think! If you have any problems let me know and I'll help you set it up. Documentation is a little lacking since I've been busy with school, but I'll help anyone out with making map files until I have more time to write stuff up
pspkicks316 said:
Let me know what you think! If you have any problems let me know and I'll help you set it up. Documentation is a little lacking since I've been busy with school, but I'll help anyone out with making map files until I have more time to write stuff up
Click to expand...
Click to collapse
Thanks for this app dude...this is awesome, i currently installed the app on my OUYA then when i start the game app it says "Creating controller mapper" then "Staring controller mapper" after that it says SUPERUSER GRANTED TO EMPIO. when the game starts in the bottom left corner it says CURRENT SET: OUYA but it wont do anything...I was wondering if you can please help me map some buttons or give me some instructions on how to use this tool?
Can it allow to use PS3 controllers on games that only use the OUYA controller?
Some apps have this annoying feature that checks for updates automatically and then won't let you use them even though you paid for them until you update. Is this app like that or will it ever be?
This app don't have many features as it is which is a bummer, but it's a good start :good:. I feel like i have to buy the paid version of this app to see what it can offer but not being able to get the free version working or mapped and haven't seen it working yet and the instruction are not very clear is what keeps me from buying the full paid version...
Pkmns said:
Can it allow to use PS3 controllers on games that only use the OUYA controller?
Click to expand...
Click to collapse
Yes, it will by default map the PS3 controller buttons to the standard Ouya ones, allowing it to be used in ANY app or game. However, depending on how the app/game detects the buttons, some tweaking will be needed to get it fully working.
Asadullah said:
Some apps have this annoying feature that checks for updates automatically and then won't let you use them even though you paid for them until you update. Is this app like that or will it ever be?
Click to expand...
Click to collapse
As of right now, since it's not on any market, it can't do this. With that said, I find this annoying too and won't be adding that.
cronikman84 said:
This app don't have many features as it is which is a bummer, but it's a good start :good:. I feel like i have to buy the paid version of this app to see what it can offer but not being able to get the free version working or mapped and haven't seen it working yet and the instruction are not very clear is what keeps me from buying the full paid version...
Click to expand...
Click to collapse
Actually, there's a ton of features. The mapping system is very extensive as it is. The free version will let you play any basic touch app, but if you need anything more advanced then the pro version is needed. Free is just touch/key mappings.
From what you said, the app is working fine. Once you start it, everything should work the same; all buttons work normally. That's because it's using the default Ouya map. You have to create a map for each specific game. I'm currently working on an on-screen mapping utility, but for now you have to do it manually.
To do this, plug your Ouya into your computer and find your app/game's mapping file in /sdcard/Ouya Mappings/package.name.ini
That .ini file is the map for the game. Each game/app has it's own, based on the package name.
If this file isn't there, enable map file auto-create in the settings.
At first, the file will be blank. You can follow the information HERE to start working on your map.
To get your x/y coordinates, you can take screenshots and then use mspaint to get the coordinates of where you want to touch the screen (if you're doing touch mappings). In mspaint, the bottom left corner has the x,y coordinates of the mouse on the picture. Just put those values into your map file when needed.
Let me know what game you're trying to play and I can help you out a bit more.
pspkicks316 said:
Actually, there's a ton of features. The mapping system is very extensive as it is. The free version will let you play any basic touch app, but if you need anything more advanced then the pro version is needed. Free is just touch/key mappings.
From what you said, the app is working fine. Once you start it, everything should work the same; all buttons work normally. That's because it's using the default Ouya map. You have to create a map for each specific game. I'm currently working on an on-screen mapping utility, but for now you have to do it manually.
To do this, plug your Ouya into your computer and find your app/game's mapping file in /sdcard/Ouya Mappings/package.name.ini
That .ini file is the map for the game. Each game/app has it's own, based on the package name.
If this file isn't there, enable map file auto-create in the settings.
At first, the file will be blank. You can follow the information HERE to start working on your map.
To get your x/y coordinates, you can take screenshots and then use mspaint to get the coordinates of where you want to touch the screen (if you're doing touch mappings). In mspaint, the bottom left corner has the x,y coordinates of the mouse on the picture. Just put those values into your map file when needed.
Let me know what game you're trying to play and I can help you out a bit more.
Click to expand...
Click to collapse
i'm trying to play Gangstar Vegas from gameloft, i also want to buy the full version of the app and give it a try, where can i get it from?

Categories

Resources