Goonchie Blunch - Touch CDMA Android Development

Hey everyone. I'm just letting you all know about this app I wrote for Android. Its called "Goonchie Blunch" and right now its like 5th on the list of Just In - Games. It just plays some drum-set sounds. If you click start, then click to the beat at least 8 times, the beat will loop by itself and you can continue to play drums. I think its a lot of fun. I put on a music app and some song I enjoy, then try to match the beat of it as I play the drums too. Well you should all download it and tell me what you think, oh and give it a 5 star rating.
EDIT: Already on version 9 in 2 days! Now it works on Droid, still unsure for Vogue 240x320... Volume works, no crashes! And there are now preview images before you download it. Search the market for "Blunch", it should be the only one that comes up.

drkow19 said:
Hey everyone. I'm just letting you all know about this app I wrote for Android. Its called "Goonchie Blunch" and right now its like 5th on the list of Just In - Games. It just plays some drum-set sounds. If you click start, then click to the beat at least 8 times, the beat will loop by itself and you can continue to play drums. I think its a lot of fun. I put on a music app and some song I enjoy, then try to match the beat of it as I play the drums too. Well you should all download it and tell me what you think, oh and give it a 5 star rating.
Click to expand...
Click to collapse
Is it free?

does it support small screens?

Yes its free. I paid a $25 developer's fee to publish a free app, but to publish paid apps I think you need to pay like a thousand bucks.
As for the small screen, I programmed the layout using density independent pixel spacing, which means it should all fit on the screen. I tested it on my Vogue 320x480, and the Droid, but not 240x320. Someone can tell me how it looks 240x320 possibly?
One review up so far says its too laggy, but really they are buttons and a button is activated not when you press it but when you release. This should help the timing of the beat! I'm considering changing it so as soon as you touch a button, the sound plays, because that would be quicker.

Bumpity bump bump. Anyone out there willing to take the time and review my app on the market? I sure would enjoy it, plus I'm looking for ideas.

Related

Pandora is Coming!!

http://tomconrad.net/2009/06/16/pandora-for-android-its-coming/
Finally we will be able to share in the love.
oh ive been waiting since i got the phone.
One thing i hope doesnt happen. I had pandora on a winmo device and sound quality was horrible i hope thats not the case for us now.
I hope it comes soon. Just googled pandora,tried it,and now I love it. Does have a .jar of of a mobile version already out? I'd like to see if I can get that to work while i wait.
I think it does. youll have to do a seach on it though.
otto888 said:
I hope it comes soon. Just googled pandora,tried it,and now I love it. Does have a .jar of of a mobile version already out? I'd like to see if I can get that to work while i wait.
Click to expand...
Click to collapse
I tried using the J2me converter in the market but this are my results on this thread. I have the JAR hosted if someone wants to give it a shot.
http://forum.xda-developers.com/showthread.php?t=498540&highlight=pandora&page=2
Hopefully it will stream ok on EDGE. Im excited about this one!!!!
Open the box now!1!
Oh yummy. I feel like a kid on Christmas Eve, can't wait to open pandora's box. One app I've been dying to get my hands on since I got a G1. Hack away at that jarfile.
speoples20 said:
http://tomconrad.net/2009/06/16/pandora-for-android-its-coming/
Finally we will be able to share in the love.
Click to expand...
Click to collapse
Tell me why I should use this over Last.Fm
I have been using last.fm for a few years now, its the single best thing about XBMC. What does pandora do that last.fm does not?
Last.Fm bitrate is very clear and stable, android players take a bit to buffer but this is related to hardware not software. It has just about EVERYTHING I have ever searched for and I have searched for some little known punkrock bands.
The thing I hate about pandora on my friends iphone is the damn skip limit. When I showed him last.fm he was amazed I could skip tracks forever.
evilkorn said:
The thing I hate about pandora on my friends iphone is the damn skip limit. When I showed him last.fm he was amazed I could skip tracks forever.
Click to expand...
Click to collapse
So what your saying is.... There is no reason to be excited at all. Unless you have never used last.fm that is.
If there's a skip limit I'll stick with last.fm, that's a deal killer so no thanks to this and eyemeem
don't overlook the most important aspect of Pandora...
The Music Genome Project, an ambitious attempt at mapping the things that have influenced the artists we all listen to. I've been exposed to great music I likely would not have heard had it not been for The MGP.
atleast last.fm works in the uk, just tried pandora website now and it says no longer available outside the US

new music app

Hope yall like this.. any developers please let me know if you would like to do this!
mrnv45 said:
Hope yall like this.. any developers please let me know if you would like to do this!
Click to expand...
Click to collapse
What I'm about to say is going to stir up a bit of controversy, but Android lacks any sort of good music app. Someone should try to replicate the iPhones Music player UI as best as possible.
man i tried so many times but no developers wanna go that route of duplicating..
so i tried something way different then hero..g1...iphone..
i havent seen one like this..
even if i can trade services/applications (mobile or computer) or something to get atleast a music app for me created lol.. that would be sweet!!!
mrnv45 said:
man i tried so many times but no developers wanna go that route of duplicating..
so i tried something way different then hero..g1...iphone..
i havent seen one like this..
even if i can trade services/applications (mobile or computer) or something to get atleast a music app for me created lol.. that would be sweet!!!
Click to expand...
Click to collapse
Then may I suggest that you have bigger buttons. Remember most android phones are 3.2" screens. Simple, discreet, seperate buttons on the bottom.
One app will pwn them all. Tunewiki. 'Nuff said.
DarkOne951 said:
One app will pwn them all. Tunewiki. 'Nuff said.
Click to expand...
Click to collapse
This.
.................
Well i dont own a G1 anymore..i now have a cliq
On my old G1 i never got to use earphones because it didnt support the 3.5mm....on the cliq it does! I love it buttt one huge thing is the quality of the sound. I have Bose earphones...they sound really great on my iPod and other MP3's but not on the cliq. The EQ is really nasty..so aanyways my questions are
Is this only on the cliq?
Is it possible to change the EQ at all?
Can someone please make an APP with this feature?
If this CANT be done, then why not?
Hope someone replies
thank you and long live ANDROID!
While your proposed layout looks great, that text is so small that there is not even any point of putting the info on there.
Basically you can get 8 lines of usable text with enough buffer around the words to act as buttons.
In your track list pic you are running 14 lines.
That's like a 10 point font change. And I think the phone's default is like 8 point font.
A lot of the functions you are showing are similar to Tunewiki.
And Tune wiki comes with last.fm built in. Has a built in widget. Not to mention the ability to interface with Flyscreen.
What would your player bring to the table that is new or different other than the basic look?
Wii60 said:
What I'm about to say is going to stir up a bit of controversy, but Android lacks any sort of good music app. Someone should try to replicate the iPhones Music player UI as best as possible.
Click to expand...
Click to collapse
I've been saying this from day one. Say what you will about apple or whatever. but they got their iphone/itouch music UI right.
im looking for a graphics person for my music app...
its called Musicflow and its on the market now....
Wii60 said:
Then may I suggest that you have bigger buttons. Remember most android phones are 3.2" screens. Simple, discreet, seperate buttons on the bottom.
Click to expand...
Click to collapse
the buttons are actually big size of a 2x2 2x3 widget... they can very!
and as far as the text its just an idea not really much one needed just a feature of marquee type scrollin...
Freedomcaller said:
im looking for a graphics person for my music app...
its called Musicflow and its on the market now....
Click to expand...
Click to collapse
im interested in helping... send me a direct message and lets work!
PLEASE put the long press menu like the default player has, like play all and such.
post?
when you post this are you going to post it as a flash update.zip kinda of change or do we just download the apk cant wait till the post
phillymartian said:
when you post this are you going to post it as a flash update.zip kinda of change or do we just download the apk cant wait till the post
Click to expand...
Click to collapse
i dont know how to do the update.. but if everything goes down smooth and i can get this up and goin..
1. IT WILL HAVE A LONG PRESS MENU.. most MENU settings will be similar to original music player..
2. it will be a app in the market...and a .apk to install in here...and if anyone knows or needs it in a .update i guess i can find someone to sign it in there and ill load it..
**only if i can find a developer who is interested in makin a music player app**
phatmanxxl said:
PLEASE put the long press menu like the default player has, like play all and such.
Click to expand...
Click to collapse
yeah i worte my player with the intention of making it capable of doing that, as well as adding songs to the current playlist. it makes the initial writing a bit more complex but real pays off
Off topic slightly, but yes there is an equaliser it is VERY VERY good and really works.
I have some great headphones but always thought the sound from my Hero was lacking in treble.
You can even change the volume level for each channel separately.
Anyway screen shots attached, but wait for it....... it's £18!!!
it should be a good app comin.. cant wait!!

skateboarding game?

hey everyone i was just wondering if anyone had any ideas or an already existing game for android with skateboarding?
I dont mean anything as facy as touch grind, but something similar?
Well anyways im going to try and create one so if you have ideas on how to make it run, please me know!
This is pretty old...
anyone?
I may or may not be working on a skateboarding game. It may or may not be like touch grind in 2-D.
http://www.youtube.com/watch?v=0wsby-igGE4
Thoughts, comments, where is the OP?
Awesome. Me want to play.
I have a magic and a dream so I can test for you
Sleeepy2 said:
Awesome. Me want to play.
I have a magic and a dream so I can test for you
Click to expand...
Click to collapse
Cool man. I'm running it on a 854x480 screen but I do have the emulator to test out other resolutions. Plus I have a 480x320 old phone that runs Android to test on. What resolution are those phones?
Its pretty fun to play right now, but really I can do all the testing myself for now... When I add obstacles and the ability to bail I will let you test. Got any cool suggestions? Or do you want to play with it first?
edit: forgot this is the Dream forum, if I'm here I should know the resolution. I just Google'd "Android skateboarding game" and this thread came up. I used to frequent the Vogue forums here.
Looks great, man. Wanna play this too!
matesklep said:
Looks great, man. Wanna play this too!
Click to expand...
Click to collapse
Thanks but you ain't seen nothin yet. Check out all that I added in one week:
Skateboard Game for Android - Pre Release Video 2
Levels, physics, a character, and dancing! Anyone that wants to test this out on an older phone would be beneficial to the game. I've tested it on Incredible, Droid 1, and Droid X. The Droid X slows down to 10 FPS or below very often, thanks to the crappy software. The Droid gets ~30 fps and the Incredible gets ~40 to even 50 fps.
I'm going to wait another week at least before I let whoever contacts me to test this, since I have a few things to tweak and add before I will be happy with it. But let me know so I can put a list of emails for people who want to test. I might release it as a demo on the market in a few weeks, to get some early feedback before I build the full game.
I have a Dream and a Magic, I'll test it on both for you
Sleeepy2 said:
I have a Dream and a Magic, I'll test it on both for you
Click to expand...
Click to collapse
Great! Message me with your email and I'll add you to the list of testers.
whoa
Wow this is looking good! I also found another person working on a skate game and it looks good too! I have a Nexus one if I can test on that too
Just some constructive critisism...(which I'm sure you already are doing by now and have completed ) maybe the person will have legs that bend and the board looks a little more realistic BUT im sure this is just an alpha and even the beta will be unreal!! good work man keep me posted with PMs too
Rofl, not bad. it has potential for sure!
you know what...
Right below this thread was the thread on getting a ps3 controller to run with android.....can I say EA SKATE?
New Thread!!!
I made a thread for this game in the Android Apps and Games section. Here's the link:
http://forum.xda-developers.com/showthread.php?t=781316

[APP] Chicks'n'Vixens: No Donuts, [R] 30/06/11 [V] 0.10A

Name: Chicks'n'Vixens: No Donuts
video of 0.9: http://www.youtube.com/watch?v=16GskXn0ksQ
Updated to Alpha 0.10A
Changes:
Made ads smaller
Tweeked some levels
New physics gameplay elements
New chickens
Levels redesigned
all new UI
http://social.zune.net/redirect?type=phoneApp&id=ab4a09b4-5e9f-e011-986b-78e7d1fa76f8
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
wheresmybeaver said:
This game is coming along great.
I'd say once you have a good number of levels built and the graphics tightened up, you're fully entitled to charge for your hard work! Or perhaps always have a free basic version, but have to pay for advanced features like the level editor?
Great fun anyway, thanks
Click to expand...
Click to collapse
I'm not sure how I'm going to make money from this, I'm really glad I released the beta but I don't want to charge people after playing it. What I might end up doing is releasing a big massive level pack of something and charging for that, but hopefully there will be at least 60 high quality 100% free levels for everyone to play as that's what I'm aiming for by version 1.0 which will be free I think what I'll end up doing is turning the original game into a trial with the 60 levels as well as simultaneously releasing a 'light' version containing the 60 levels, that way hopefully people won't think 'trial' means limited, I think 60 levels is plenty of fun for everyone especially for $0. Actually I'm still not too sure, 60 levels might be too much or too little for a trial, I don't want to put people off playing the game because the trial is too short but I don't want to make the trial so long and epic that people never get around to finishing it (therefore have no motivation to buy the full version).
At any rate the full version will hopefully be going for $0.99, if I can't beat Angry Birds in sheer content I can at least beat them on value for money.
MartyLK said:
Want to compliment you on an excellent game. It's coming along nicely. The latest updates greatly improve the gameplay. Would like to see the implementation of tapping the screen anywhere to activate the chicken's special features. Tapping directly on the chicken can be a pain.
Click to expand...
Click to collapse
I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
dkp1977 said:
That's by far the best WP7
Game out there. Thank you.
Sent from my HD7 T9292 using Board Express
Click to expand...
Click to collapse
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
jabberworx said:
I'm glad you like the latest update, I'm aiming to make future updates even better, specifically I'm looking into tweaking the way objects break and making it so that you can fire the cannon like it were a slingshot, as well as adding a tracer so you can see the rough path your chicken will take when you fire. If you have any suggestions do please throw them my way
Oh and you don't have to tap on the chicken to use its power, what makes you think you have to?
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
Click to expand...
Click to collapse
Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
MartyLK said:
Sorry, maybe I just wasn't doing it right. It seemed I tapped several time elsewhere on the screen and nothing happened but when I specifically tapped the chicken, it did its special feature. But I do love this game. It has so much potential and I believe...just my opinion, now...that once you have it perfected, MS might try to buy it or partner with you. [thinking of Halo] There's no doubt MS wants an Angry Birds type blockbuster game. Yours has that potential.
From what you've done, you are an extremely talented dev and I wish the best for you.
Click to expand...
Click to collapse
Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
jabberworx said:
Thank you very much for the compliment Though I don't think Microsoft will want to buy me out, I'm just one guy, it would be easier to have me killed and take my code
As for the tapping thing, hmm, I'm starting to wonder that maybe you stumbled on a bug somewhere..
Click to expand...
Click to collapse
LOL...gotta watch out for those maniacal types...hehe - Reminds me of a movie I saw long time ago about how MS began and then also a crime drama about a MS type where the top dog was ordering hits on garage-type devs to get their code.
jabberworx said:
Hey thank you so much Hopefully I can make it better still, I think Angry Birds is still overall a better game and I know Rovio is going to totally squash me when they eventually release Angry Birds on WP7 They get Xbox Live branding and paid by Microsoft for the port..
Click to expand...
Click to collapse
I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
dkp1977 said:
I don't really think so. People would have to pay for angry birds, wouldn't they? But even if not, I think both games can coexist without any problem. I mean, I loved Angry Birds on Android. But you know what's better than one high quality games of a certain type? Two high quality games of that certain type. And yours is definitely high quality. No doubt about that, mate. Excellent job.
Click to expand...
Click to collapse
It would be great if they could co-exist, I guess we'll see what happens...
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
yosagojimbo said:
I think they will co-exist nicely, depending on pricing as you know MS will prob charge £3.49 or more for Angry Birds going by the price differences between WP7 and iOS apps
Click to expand...
Click to collapse
I hope you're right, I'm going to be pricing this at the $1 mark and pushing more free content so hopefully that will make up for the fact it's not angry birds
A lot of people giving the game reviews want more levels, so I've released 0.6 now, it doesn't have eerything I wanted to put into it but..
In addition to five more levels the cannon now behaves like a slingshot (i.e. pull back to fire), if you move your finger to the right side of the cannon you dis-engage it.
If you're pinching or dragging the camera around there is no chance of activating the cannon.
The camera will go back to its last position/zoom setting after a chicken has finished being fired (and stopped moving). This only works with ch
ickens when their special power is not activated.
Level loading speeds have been dramatically increased, after an initial ~7 second wait for the first level to load the rest will load very quickly (almost instantly) until the app closes The reason for this is that content is now shared between all levels.
And here's a teaser screenshot of one of the new levels: http://imgur.com/fNYH3
I think there are about five new levels in the update, I'm sorry I couldn't make it more, I have a day job and it's 2am (I get up at 6 XD).
I will be working on more levels so by the time this gets approved I'll hopefully have v0.7 ready for submission
Release date is whenever Microsoft approves the update (hopefully sometime later this week).
So I've hopefully addressed the annoyances with the clumsiness of the cannon and now levels load much faster (after the first load anyway) so that should be good. On my Omnia 7 there are no load times, it's circle in/circle out.
Jabber
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
7carisfast said:
I went to install this app on a LG Quantum and it does not show up. One issue might have been my battery may have died during installation(died 5 minutes after I hit install). Zune says its installed, but I can't even find it. Any ideas? I neeeeeed this app!!! Thanks.
Click to expand...
Click to collapse
Yeah it's probably because it shutdown half way through, not too sure what you can do about that htough. Maybe try asking in a WP7 specific help forum?
As good as your game is, I also want to recognize you for doing something most others do not do in app making: adhering to themes for the tiles.
Thank you so much for this.
MartyLK said:
adhering to themes for the tiles.
Click to expand...
Click to collapse
I'm sorry I don't know what you mean by that?
jabberworx said:
I'm sorry I don't know what you mean by that?
Click to expand...
Click to collapse
Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
MartyLK said:
Sorry for being unclear. I mean the proper colors. Like right now my theme is red. The homescreen tile of your game is red.
Click to expand...
Click to collapse
oh right, yeah that's fairly easy to do using png transparencies...
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
digger1985 said:
If you are going to keep it free indefinitely then perhaps you should open source it so that other devs and join in and improve the game?
If you alone could make something that's so close to Angry Birds, imagine what a group of devs could do. It just needs a bit more polish, but it's oh so close.
Click to expand...
Click to collapse
I'm hoping to profit from it eventually I don't think I'll make much money though considering the status of the game but it would be nice to get something material in return for all the work I've put into it

bang bang racing in Tegra market today for $7.99!

Hey Xoomers, Bang Bang racing is now in the Tegra zone market....enjoy!!! They originally told me it'll be out next week, better now than later!!
UPDATE: The developer has listened to our comments an will add new control options in a future update to the game, resembling the controls like Reckless Racing! The current controls are not bad once you get used to them...love the graphics though
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Mandelbrot.Benoit said:
Its in Tegra Appstore now but no link in market. Hopefully its up soon.
Click to expand...
Click to collapse
I informed the developer of the issue already, let's give it a few minutes and try again
The developer confirmed that it'll be ready to download shortly
They specifically said it will be released at 1pm EDT.
emplox said:
They specifically said it will be released at 1pm EDT.
Click to expand...
Click to collapse
Yeah they were as surprised as I was that it was out already...Tegra Zone released it early....I'm playing it now.
Doesn't have any multiplayer option. For 7.99 it should have multiplayer
Is it good?
This will probably be my first purchase from Market. Yesterday Google finally enabled paid apps for 99 more countries, including the country where I live.
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
amelch05 said:
I bought the game about an hour ago. I am not a fan of the control system. I was hoping it would grow on me but after an hour it still isn't great. I hope they incorporate something better in an update.
Click to expand...
Click to collapse
What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
chiefmcbeef said:
What are the controls like? Tilt/Sensor or touchscreen?
[edit] decided to give it a go, dissapointing for £4.90, refunded it The control system is odd, dragging my finger in front of the car to dictate where it should go, at the same time obscuring my own view, isn't fun :/
Click to expand...
Click to collapse
They should of made it like reckless racing which has many different methods of control.
mug2k said:
They should of made it like reckless racing which has many different methods of control.
Click to expand...
Click to collapse
Agreed, I bought Reckless Racing on my Desire, didn't run too well until I traded it in for the Incredible S, yet to try it on my Xoom. Perhaps I should just stick with that
That's really disappointing I was really looking forward to this game. Is there anyway to use a controller wii or zmote?
Senta from my Xoom using XDA App
mug2k said:
They should of made it like reckless racing which has many different methods of control.
Click to expand...
Click to collapse
See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
MRCANNADY said:
See my update to my OP, the developer will release an update with a new control options similar to reckless racing soon!!
Click to expand...
Click to collapse
Cool, I'll wait till then
Got this... doesn't really disappoint. The control scheme as-is (luckily there's a more traditional one coming) isn't half bad, but takes a lot to get used to.
There's no practice mode though. I ended up using Time Trial as my practice. Not a bad start.
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
Click to expand...
Click to collapse
Perhaps I will get a stylus too then. Which one did you buy?
Dyyryath said:
I bought it, played for 5 minutes and gave up in disgust at the controls. But, I figured that I'd let them keep the eight bucks rather than take the refund since I want to support people that make games for the Xoom.
Played it again later for about 20 minutes and started to get the hang of the controls. At this point I was having fun even though the controls were still frustrating, so I decided to run down to Best Buy and spend $20 on a stylus. The controls are WAY better with the stylus keeping my big hands out of the way and preventing my hands from getting sweaty so that they stick to the screen.
Love the game now. As an added benefit, the stylus is pretty cool in its own right and now I'm awesome at Fruit Ninja, too.
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Agreed, need to support the people who develop software for Honeycomb. Bought it - played it - like it
Another game to show off to iPad lovers!!
It's a silver one carried by Best Buy under the Rocketfish name.

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