[APP] Tetrada -[R]- 2010-11-30 -[U]- 2010-12-14 -[V]- 1.2 - Windows Phone 7 Apps and Games

Name:Tetrada:
v1.3 (current) - Update: Version 1.3 is now online in the marketplace! Enjoy!
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Tweaked gestures sensitivity
Fixed incoming call bug
Fixed various small bugs
Changed pause menu functionality
Icons changed
Accelerometer eye candy
Additional lighting eye candy
Tweaked in-game sounds
Added level progress indicator
Added vibration
v1.2
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Small fixes
v1.1
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Initial release
The purpose of the game is to complete as many lines as possible. You can move, rotate (clockwise or anticlockwise) and force-drop the piece that comes from the top of the screen until it touches any other piece or the bottom of the board. You can also hold the piece replacing it with the next piece (if not piece was held previously) or with the piece previously held. More points are awarded when force droping a piece from higher. You complete a level when you complete 20 lines. Each level makes the pieces fall faster but also gives more points for each line completion.
The game is over when a newly created piece does not have enough space to move.
Tetrada is a greek word that means "four of a kind" or "group of four".
Tetrominoes are the four element special case of polyominoes. Polyominoes have been
used in popular puzzles since at least 1907, and the name is given by the mathematician Solomon W. Golomb in 1953. However, even the enumeration of pentominoes is dated to antiquity.
The gameplay is similar to a well known tetrominoes game, Tetris (TM).
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Source: (of app) http://www.karios.gr
Download Link: http://bit.ly/bccHQ7

I like Tetrada much more than the EA Tetris, so I've just bought it . The controls are great.
Only suggestion I have so far: I would like to disable the vibration feedback in the options menu.

chr5s11 said:
I like Tetrada much more than the EA Tetris, so I've just bought it . The controls are great.
Only suggestion I have so far: I would like to disable the vibration feedback in the options menu.
Click to expand...
Click to collapse
First of all, thank you for your support and kind words.
Vibration control heh? For battery life saving, it makes sense
Ok, I've added it to my 1.4 to-do list. If you think of anything else, let me know

I had to do a hard reset, but now I can't find Tetrada in the market place anymore. On your website I've read you had to remove it from the market place.
That's pretty annoying considering I've bought it.

@chr5s11
I am terribly sorry about this but it is really not my fault
All the details about this problem has been posted here:
http://www.karios.gr/?p=233
and also here:
http://games.slashdot.org/story/11/02/08/0458258/Takedown-Letters-For-WP7-Tetris-Clones
I don't have the authority to put the game back up I am afraid

Related

[GAME] Gapple - gsensor time-killer!

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Hello world
I really enjoyed the idea of putting accelerometr (and another such great stuff) into the smartphone.
Just add software and it becomes live! So, I decided to write my own apllication, which will make use of it.
"Gapple" is a small time-killer game.
The objective is very simple - score hitting positive bubbles and play as long as you can!
I'm going to develop more features (If I won't get bored with it )
I hope you will enjoy this!
Waiting for your feedback! It should work on diamond to!
gapple.comlu.com
Pozdrawiam!
Requirements:
.NET CF 3.5
WM 6.x
Change log
Update 19-09-2009
+ new bubbles added!
+ changed rules: limited number of pointers ("lives") + bombs
+ device sleep disabled
+ improved graphics
Note
Before installing the new version, please remove the old one (Start->Settings->System->Remove Programs) and delete file: gapple.ini from the root directory. It is highly recommended to make soft reset too.
Update 10-09-2009
+ Backlight always on
+ Improved stability
Hey thats not bad, quite addictive!
It is fun I was playing for a while (got a lot of time bonuses) and then it locked up on me. I've attached the screens so you can see the log. Also, the game does not prevent screen dimming - it should override the standard WM direction and prevent the device from going dark.
Hope that helps - I like where it's heading!
Thanks for testing!
@bugsykoosh - nice bug
I'll investigate it.
it's difficult to find the right sensitivity (I'm using 14), but an interesting game
consider disabling backlight time out if possible, as i have to tap on the screen every minute
by the way, my highest score is 308 (272 pts and 180 seconds)

[App] sabHub

Hi Guys,
sabHub has just gone live in the marketplace! As the name suggests it is a client that will interface with your sabnzbd+ install
Functionality at the moment includes:
-View Queue
-View History
-Add NZB via Newzbin ID
-Delete Individual Download
-Pause Individual Download
-Clear History
-Remove individual history items.
-Landscape view supported and shows more detailed information
It has a trial and costs €1.29 for the paid version however the only difference is the presence of a small ad on the 'Add NZB' page. So no time limitation or reduced functionality. However only paid up customers will get the Live Tile functionality when it is introduced (which will be very soon!).
Cheers,
Bean
http://beanware.blogspot.com
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Thanks for sharing!
just a Q... why have the refresh and the settings icons in the top left/right instead of following the rest of the apps by having it in the bar at the bottom where they belong?
@Gate Keeper A couple of reasons for this.
Firstly- The Microsoft UX Guidelines published say don't put a application bar on a panorama control which is what my UI is based around
Secondly- adding the application bar to the panorama control will reduce the usable space of the list which in portrait mode is pretty limited as it is.
Thirdly-There is a lot of dead space at the top of the panorama control that I wanted to make the most out of!
If you look at the eBay app, that's where I got the inspiration for the settings/refresh buttons- which I think in a panorama context work quite well.
no worries, just thought i'd ask, wasn't have a dig at you or your app, sorry if it sounded like that. and yes i have noticed it on the ebay app, just not with the corner overlays that's all.
Just installed and works great! Good job!
One thing though, the Get API code thing didn't just get the code, it also got a load of the HTML so didn't work. I'm using SabNZBD 0.5.3, not the latest version, maybe that caused a problem?
no worries, just thought i'd ask, wasn't have a dig at you or your app, sorry if it sounded like that. and yes i have noticed it on the ebay app, just not with the corner overlays that's all.
Click to expand...
Click to collapse
no i didnt take it that way at all! I'm still finding my feet with wp7 development. any feedback on UX design etc is most welcomed and always good to start a discussion on these things!
@adamwebb28- Thanks for the feedback I'll look into the issue. Obviously a html scraping issue. I'm not on the latest version either so I'll have to see what the HTML layout changes are or come up with a more robust way to scrape the api key that will work across versions.
Hi There, I just purchased the Non-Ad version. Excellent stuff. any Idea when we'll be able to use other repositories like NzbMatrix . Any Idea how i'd get a newsbin ID? Cheers
@smoothbond thanks for supporting the app!
My eventual goal is to have a full newzbin/nzbmatrix search tool for WP7, whether this is in the form of a separate app or integrated into sabHub i'm not sure yet.

[GAME] PopIt! - A free, open source game to learn from -R-5/16/2011-U-5/18/2011-V-1.1

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PopIt!
The time has come to fight your greatest enemy: bubble wrap. The question is: how fast can you PopIt? You have 60 seconds to pop the whole table and set new records, but be careful: don't pop the same bubble twice or you will receive penalty!
This game was developed in 72 hours by two students, as part of an educational project. It is fully open source (as of version 1.0 right now). Don't expect anything big, this game doesn't want to be more than it really is: a way to waste some minutes of your time
<See screenshots attached>
Marketplace link: http://social.zune.net/redirect?type=phoneApp&id=c6c512a1-c17b-e011-986b-78e7d1fa76f8
Download sources: http://people.inf.elte.hu/kaasaai/jatekprog/popit/PopIt.zip
You can use all the code you find in the project for non-commercial purposes. More info
Windows version (requires XNA framework, but no emulator!): http://people.inf.elte.hu/kaasaai/jatekprog/popit/Release.zip
New in version 1.1:
New background (hold to restart text restored)
Unmute sound
Vibration support (we finally managed to get a WP7 device )
First, I believe it's a bubble wrap, not a "bubble warp"
Second, you should change the sound: it's a plastic bubbles not a typewriter
sensboston said:
First, I believe it's a bubble wrap, not a "bubble warp"
Second, you should change the sound: it's a plastic bubbles not a typewriter
Click to expand...
Click to collapse
Whoops, thanks for the tip... Corrected in the post, will correct in marketplace when we push out an update
As for the sounds, they were created by me and the current pop sound is the best sample I managed to record. If you have any sound that's public-domain, free, etc then I'm interested
I don't have time for that. Use google, u'll find a lot (no, a LOT! of public domain or low costs ($1-$2) sound effects. But just try to play 'em on handset first to be sure they are sounds realistic (I believe it's very important for games like yours).

[APP] Sequencer -[R]- 13/May/2012 -[U]- 07/Sept/2012 -[V]- 1.2.1

Hey there! Just wanted to mention a new app I made, Sequencer. The application is a drum machine/step sequencer and loops timed sound samples. There are already a few apps out there that are similar, but this project interested me so I went ahead and built it. I got some base features in there, so think it is time to show some people and get some ideas.
Please give it a try and tell me what you think. Also note, I’m not a musician don’t know all the components of making a song. So if you have any ideas for changes to the app or any features you want added, please tell me!
Here are some screenshots:
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Source: This thread
Download: http://windowsphone.com/s?appid=5c249f22-c9e5-47c4-8c93-4b9429a49de7
Version 1.2.1 Update and screenshots
The next version of sequencer is now available. This update adds a lot of new options, the biggest being “synthesizer mode”. Now, in addition to the sample sound packs, you can select a three oscillator synthesizer as a sound source.
When a channel is in synth mode you can generate a sound using:
- 3 Oscillators with 12 different waveforms (Includes the usual, Sine, Saw, Square, and Triangle waves)
- Frequency and detune settings
- Unison mode that will generate 3 detuned oscillators instead of one
- A Single LFO that can modulate pitch or volume
- An ADSR amplitude envelope, and a gate time setting to control how long the sound plays
- Lowpass filter
- Distortion effect
Each channel has its own synthesizer settings, so you can make a composition using entirely synthesized sounds. Generating the sounds does require a good amount of processing from your phone, but even older phones should run this pretty well. Also, if configuring a synthesizer isn’t your thing, you can select one of the 35 presets included in this release. More presets will be added in following versions.
A few other things added:
- Channel level volume settings with mute and solo
- Slider increment feature that lets you tap on the right or left side of a slider to change a value.
- Fixed loading issue that occurred when there were a lot of saved sequences
Here are some screenshots of the updated features:

[APP] NookCalc

NookCalc is a basic, four function calculator designed from the ground up for the Nook Simple Touch. It is optimized for the e-ink display. I wrote this app. The top right page button acts as a dedicated clear button, in addition to the on screen clear button and clear option in the menu.
Screenshot:
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That looks nice, but 840 kB is way too big an .apk file for what this does.
It should be somewhere in the neighborhood of 10-20 kB.
You have included android.support.v4 and android.support.v7 when they are not used in the least.
You can delete those from your project.
Nice! It's good to see apps written for the nook.
The calculator looks nice and the e-ink optimization is great,
however, since I don't have anything to calculate just now I just did a bit of stress testing to find that:
a) there seems to be an int overflow on really large nubers, it either crashes or warps to negative.
b) I'm not sure what pressing '=' repeatedly is supposed to do (if anything at all) as it gives weird and inconsistent results.
c) it crashes on division by zero (I HAD to try that )
d) Also, to have a useful division function you really need to use floating point numbers.
It's a nice project, but needs some working on before being a useful calculator
Thanks for the feedback guys, I appreciate it. Renate NST I removed the android.support.v7 and it significantly reduced the size of the apk from 837KB to 60.4KB, a 776.6KB difference. I didn't see android.support.v4 in my project. I didn't add any support libraries myself, Android Studio seems to put the support library in new projects and there doesn't seem to be a way to make a new project without the support library.
sega dude said:
Thanks for the feedback guys, I appreciate it. Renate NST I removed the android.support.v7 and it significantly reduced the size of the apk from 837KB to 60.4KB, a 776.6KB difference. I didn't see android.support.v4 in my project. I didn't add any support libraries myself, Android Studio seems to put the support library in new projects and there doesn't seem to be a way to make a new project without the support library.
Click to expand...
Click to collapse
how do i close this program ?
Many thanks
I just rooted my nook touch and will try this app

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