[HOWTO]: 1% steps on gingerbread - HD2 Android Themes and Apps

at first, it would be nice if any mod can modify the title to: [HOWTO] 1% battery mod on gingerbread and delete all following posts.
further i'm sorry for my poor english - hopefully everyone here can follow my steps!
the hard thing on changing battery icons on gingerbread is, that there are only 7 steps: 0, 10, 20, 40, 60, 80 and 100... that means you have to edit or replace two xml files (more later).
IMPORTANT: please make a backup of your rom! i'm not responsible if your device won't boot after modding! also it is possible that your google/facebook etc. accounts are deleted after flashing back your modded framework. but you can easily readd them again!
WHAT YOU NEED:
apk manager from here: http://www.multiupload.com/GXW01G6URJ
battery icons or a framework-res.apk with your desired icons
a rooted gingerbread rom
your original framework-res.apk (guide to extract later on)
WHAT YOU GET (IN ATTACHMENT):
stat_sys_xml_dateien.zip (stat_sys_battery.xml and stat_sys_battery_charge.xml with 100 steps)
framework-res.apk (modified by me with circlemod battery (i hope it's okay to use them in here! btw. many thx to devs (was it mdj?) for this icons). THIS FRAMEWORK WAS ONLY TESTED BY ME ON MDJ GINGERBREAD 2.2!!!
screenshot of the circle battery mod on gingerbread
FIRST STEPS:
extract apk manager to a a desired folder and conenct your phone to debug mode
start script.bat and change kompression level to 0 (type 19, afterwards 0)
type in 0 to download framework-res.apk from your phone. it asks for the path, type: /system/framework/framework-res.apk and hit enter
if asked for a name, type framework-res.apk and hit enter and confirm with Y to be your current project
type 9 and hit enter to decompile your framework and wait until it's finished
have a look in the folder "projects" - there will be a folder "framework-res.apk" now.
navigate to the subfolder: res/drawable-hdpi and delete ALL png files with the name stat_sys_battery_X.png and stat_sys_battery_charge_animX.png (while X stands for the according number). do this also with stat_sys_battery_unknown.png and stat_sys_battery_charge_animfull.png (IMPORTANT: delete last two ones only if you have a replacement icon or you will get errors on compiling!!!)
also delete following two xml files in subfolder projects/framework-res.apk/res/drawable: stat_sys_battery_charge.xml and stat_sys_battery.xml
now it gets tricky:
depending on the amount of your custom icons you have on charging, you may have to edit your stat_sys_battery_charge.xml file and delete or add the percentual steps! if you have 100 custom png's for charging animation, you can use the stat_sys_battery_charge.xml i attached (it also includes a stat_sys_battery.xml with 100 steps if you need)
now it's time to paste your modified/downloaded stat_sys_battery_charge.xml and stat_sys_battery.xml into subfolder /res/drawable/ (where you deleted the original of gingerbread before!)
go back to apk manager and type 11 to compile your framework
when it asks "is this a system apk?", type Y for yes. confirm again with Y and let apk manager create a new folder, called "keep". a list of files appears, and after that DON'T CONFIRM!!!
first you have to navigate into this "keep" folder and delete again exactly what you deleted above (stat_sys_battery_X.png, stat_sys_battery_charge_animX.png, stat_sys_battery_unknown.png, stat_sys_battery_charge_animfull.png, stat_sys_battery.xml, stat_sys_battery_charge.xml) and ADDITIONALLY the file resources.arsc
now you can confirm in apk manager to complete the compiling process. as far as i know, these steps with keep folders are needed to include the right id's automatically in public.xml! if any errors occur, feel free to post your log in this thread (see log by typing 21 in apk manager)
flash your new created framework-res.apk by entering 8.
if you didn't anything wrong, you should have your new % battery icons after reboot! as mentioned before, your desktop background maybe messed up and/or your accounts are deleted. you can solve this by just readd accounts and change background again.

Those ID's are hexadecimal numbers (dictated by the 0x prefix), and are sequential:
0 - 17302168
10 - 17302169
100 - 17302170
20 - 17302171
40 - 17302172
60 - 17302173
80 - 17302174

RJackson said:
Those ID's are hexadecimal numbers (dictated by the 0x prefix), and are sequential:
0 - 17302168
10 - 17302169
100 - 17302170
20 - 17302171
40 - 17302172
60 - 17302173
80 - 17302174
Click to expand...
Click to collapse
thx for your explanation! but i found out that it isn't necessary to edit public.xml. on decompiling, it adds automatically the missing lines when png's are listed in stat_sys_battery.xml...
finally i got it working if someone else wants the 1% increments, i can write a little tutorial.

Yea very interested. I can't stand the stock one. I knew how to do all the theming stuff on sd builds using the theme porters. Nand is different though. So please write that up, also will you post your battery mod for gingerbread

HOWTO added in 1st post!

fruchtfliege said:
HOWTO added in 1st post!
Click to expand...
Click to collapse
Thanks for the tutorial. Question though, is this for sd builds or for nand? Or does it not matter?

it is only for nand-builds. on sd-builds it should be similar, but afaik you don't have to adb the framework-res.apk. you should find here a lot of threads about modifying sd-build statusbars, because it is not that hard like on nand builds.

Cool, I'm using nand. Yea through sd builds thing stuff was easy. I couldn't change the compression in the emulator. How were you able to change it? Also is that framework at the bottom the one we use to achieve what the picture looks like?

Background changed and accounts gone as mentioned, but it worked perfectly - well worth it!

How did you change the compression when running the batch file?
Edit: Nevemind im retarded.
When i press the 9 to decompile it it gives me some B.S error Saying could not find C:\place-apk-here-for-modding.... The directory name is invalid. Could someone make this work on JDMS nand build?
Alos when i pull the framework res file from my phone it doesnt show up in "projects" Theres nothing in there. However it does show up in "place-apk-here-for-modding" folder..

Alos when i pull the framework res file from my phone it doesnt show up in "projects" Theres nothing in there. However it does show up in "place-apk-here-for-modding" folder..
Click to expand...
Click to collapse
the adb pulled apk files are stored in "place-apk-here-for-modding" folder, not in projects! a project in this folder will only be created after decompiling an apk!!!
Also is that framework at the bottom the one we use to achieve what the picture looks like?
Click to expand...
Click to collapse
you just get the statusbar at top (in fact only + battery icon). the bottom icons and background are custom with using launcher pro.

Can you think of a certain reason why i keep getting an error when i try to decompile it?
This is the error i get
--------------------------------------------------------------------------
|Wed 01/19/2011 -- 20:11:24.04|
--------------------------------------------------------------------------
'mode' is not recognized as an internal or external command,
operable program or batch file.
'java' is not recognized as an internal or external command,
operable program or batch file.
1631 KB/s (4121004 bytes in 2.466s)
Could Not Find C:\Users\Matt\Desktop\New folder\place-apk-here-for-modding\../pl
ace-apk-here-for-modding/signedframework-res.apk
Could Not Find C:\Users\Matt\Desktop\New folder\place-apk-here-for-modding\../pl
ace-apk-here-for-modding/unsignedframework-res.apk
'java' is not recognized as an internal or external command,
operable program or batch file.
Press any key to continue . . .

i think you have to install java sdk. without it, the compiling tools are not included, like on jde (i think it's called jde...)
but i'm going to make flashable zips of these files for clockwork mod. only problem is, that i don't know much about linux commands i couldn't get it working. i should start a new thread asking about this.

If you jump on irc you would get your answer in like 5secs. Room is #htc-linux-chat on freenode. Thanks for the suggestion about sdk. That does make sense now that I think about it;p

thank you for the hint. i will ask for help at chat tomorrow. i'm also working on different statusbar colours of gingerbread with original icons. before release i have to get this cwm zip flash thing working!

fruchtfliege said:
at first, it would be nice if any mod can modify the title to: [HOWTO] 1% battery mod on gingerbread and delete all following posts.
Click to expand...
Click to collapse
Just a heads-up mate - you obviously can't delete any posts, but you can change the title. Edit the first post and go into advanced mode to change it.
Good luck with your project

thank you! i have changed the title now.

Hey Fruit Fly, any progress on that cwm zip?

not really. i forgot my hd2 at home (i do theme works at work) and couldn't test the cwm zip files. on sunday evening i can test everything and tell you whats working and what not!
rafpigna from #htc-linux-chat gave me another choice of flashing easy with an adb script (thank you for that). but some users on german android forum told me it's not working. have to bugfix the files first

Yea let me know the outcome;p

Related

[HOW TO] Do it yourself guide for theme editing

To get started, read the posts below by tsachi.
Then give this a glance - Do it yourself guide for theme editing
More Resources:
http://forum.xda-developers.com/showthread.php?t=982300
https://docs.google.com/Doc?docid=0AcdxIJRSH9ypZGZzc2pxNDlfMjdnazk4OHNxZA&hl=en
http://forum.xda-developers.com/showthread.php?t=916814
Info on how to edit the items in notification bar:
+ http://forum.xda-developers.com/showpost.php?p=11158662&postcount=3
All credit belongs to the original authors. I am simply gathering all this information to make it easier.
For any help or support, post in this thread and we will try to help you the best we can.
Expanded Information
Introduction
The link in OP gives you instructions on how to replace images, but it lacks information for the inexperienced themer. Here is some background information and some more details on the steps before and after you insert new images in your framework.
System Icons and background images sit in two main files: framework-res.apk and twframework-res.apk. Within these files there is a res directory, and under that you have the folders containing data. Google has guidelines on icon design, although themers usually ignore those in order to get a different from stock look. One thing you would notice is that there are a lot of repeated icons. For example, framework-res.apk has both drawable-hdpi and drawable-hdpi-v4. The first is there for compatibility with older APIs (anroid 1.6 or older) so I am not sure why it is still there, but if you remove it your phone will not like it.
Each application has its own res folder where the launcher icon and other visuals are kept. There are, however, a lot of applications that reference the framework.apk for visuals. An example is the dialer that calls on some background images from both framework-res and twframework-res.
There are 2 types of images that you would encounter. Normal icons and images are non-scalable. They take a certain amount of real estate on the phone, and that’s it. Example of these are the battery levels and notification icons. The other type is the .9 images. These are images that are going to be stretched to fit whatever space is needed. An example of that are the menu backgrounds. The .9 images have a special format. The one pixel border around them defines how they stretch and how content is displayed in them. It is highly recommended to follow the standards in order to get repeatable and consistent look. Android SDK has a tool to help with .9 file design: draw9patch.bat.
Important note: The .9 files show the borders ONLY when de-compiled. If you grab a file from the framework directly you will not see that line. It is therefore required to compile the .9 files after you make them. You can use apk manager or ThemePro-JAVA to recompile the framework apk after modifying the files.
Definitions for which image is used where sit in the xml files under the drawable folder. These are compiled xml files, you can’t edit them with a text editor. For this introduction I will not go into modifying xml files. Each apk also has a resources file that describes what is in there. If you add, remove, or rename files in the apk you will have discrepancy with the resource file and the theme will not work (more likely you will be stuck in an infinite bootup loop)
Before you start:
Warning: frameworks are highly linked with other files. You can’t just take a framework from one ROM and put it in another. Always keep a backup of the original files ready to be installed (see below), otherwise you may need to re-flash the ROM. Frameworks are also sensitive to compression. DO NOT use winzip to handle the files, it can cause problems with the final apk file.
There are several things you would need before you start
A rooted phone
SDK installed on the computer
A zip handling software other than winzip (winRAR and 7-zip are both good options)
Auto-sign (http://forum.xda-developers.com/showthread.php?t=471634) or signing tool (http://forum.xda-developers.com/showthread.php?t=473580)
Create a backup
Grab the framewor
k-res.apk and twframework-res.apk from your phone. They are located in the system/framework folder. You would need them as a starting point for your modification and you need them for a backup
Create a clockwork installation file of the original files (see post below)
Name the installation framework-original.zip, or something else that would be easily recognized in
case of trouble, and then copy it to your internal sd card.
After you are done modifying files
Create an installation file (see post below)
Give the file a name that is easy to recognize and copy it to your internal sd card
Reboot into recovery
Select install zip from card -> choose zip from sdcard
Select the installation of the new framework and confirm the installation
Reboot
If you are stuck in an infinite boot-up cycle
Take the battery out
Using 3-key combination boot into recovery (up-down volume + power. Hold until the AT&T screen cycles back, then release)
Install your original framework backup and reboot
Creating clockwork installation
After you have finished modifying the files, the best way to get them to the phone is through clockwork installation. Make sure that you have the original update.zip file on the sdcard. If you have a rooted phone, you probably have that already, but if not you can install ROM manager from the market and run it to get the update in place.
To create the installation file follow these steps:
Create a folder \framework
Place your modified framework files in that folder
Back in the main folder, create the following folder tree: \META-INF\com\google\android
In the android folder create a text file named update-script
WARNING: Do not name your framework file "update.zip"! You need both the original update.zip and the framework one for the installation.
Note: Although copying of the framework files may be possible, it is highly risky. In my experience installation from clockwork is the easiest
Puzzle Lock Screen Mod
Here is information for people who want to modify the look of the puzzle lock screen. It is only the list of images to replace, not the coding to change functionality.
The files sit in framework-res.apk under res\drawable-hdpi. The files are zzz_unlock_puzzle...
puzzle pieces
zzz_unlock_puzzle_noti_icon_call.png : Missed call piece in the floating state
zzz_unlock_puzzle_noti_icon_call_fit.png : Missed call when it gets to the unlock spot
zzz_unlock_puzzle_noti_icon_unlock.png : General unlock floating
zzz_unlock_puzzle_noti_icon_unlock_fit.png : General unlock at the unlock spot
Same for messages and voicemail.
Background
zzz_unlock_puzzle_bg.png : The image that shows on the lock screen. This should be semi-transparent if you want to show the regular screen background
zzz_unlock_puzzle_bg_pressed.png : Image that shows while dragging the puzzle pieces. Usually a slight modification of the regular background
zzz_unlock_puzzle_bg_land.png : The landscape version
Music player
zzz_unlock_disk... and zzz_unlock_ctr_pr... are the files related to the player.
zzz_unlock_ctr_bg.9.png is the background for the music controls
Text background
Overlaying the unlock image is text. That text can have background that is more opaque than the rest of the unlock screen.
The attached image shows the three regions. These regions also apply to the glass unlock.
Note: These are .9 files and should be done right to ensure correct stretching and text boundries.
Other files
There are some extra background files in the frameworks but I haven't been able to find where they go. There are also some files to control the clock numbers zzz_unlock_clock_...
Working with APK manager
What is APK manager?
APK manager is a tool for decompiling / recompiling apk files. If you want to change anything other than images, it is a must have.
The basics
The basic flow when using APK manager is
Place apk file in place-apk-here-for-modding folder
run the Script.bat file
Type 22 and select the file you want to work with
Type 9 and wait for it to finish decompiling
Modify the items you want modified (they will be in the projects folder)
type 11 to recompile
Sounds easy? It is, and it isn't. There are several places where things can go wrong. Here are a few of the things to watch for:
Bad starting file
This is mostly true for framework files that went through several cycles of modifications. The framework is forgiving to having extra items, or having bad .9 images (see post above about .9 images). Some people may have replaced images without recompiling the framework in a way that breaks internal links. If this happens you will very likely see error messages during the decompile stage. If that happens check the log file and correct things. One of the most common errors is .9 files replaced with regular images. See this post for how to solve this.
Things may not always be "fixable", so the best approach is to get the original framework that is the base for the one you need. Having a clean start can save a lot of headaches later on.
Overwriting your changes
When you recompile, assuming everything worked ok, you are prompted if this is a system file. Most likely you want to say yes. This ensures that the original signature is copied over. You will also be prompted if you want to copy some files over from the original. BE CAREFUL!. There are people who say you reduce the risk of errors if you copy things that didn't change. Personally, if I changed anything that required recompilation (mostly added new images or modified xml files) I always choose not to copy extra files. If you do choose to copy some files over, pay attention to the next step. Do not hit any key until you remove the modified files. You will need to go to the newly created "keep" folder (in the top apk manager directory) and remove any image that you changed and any xml that you modified. Also, if you modified xml files to add new images you need to delete "resources.arsc".
Failed rebuild
APK manager is trying to minimize work by only compiling newly changed items. If you built an apk and realized you have an error, or want to add more changes, I recommend removing the cached build. Go to the projects folder and delete the "build" folder. I've had cases where the new items didn't catch.
Removed items
I highly recommend to leave icons that you do not need. I've had occasions where I removed things that I thought had no more reference, but then ended with endless boot-loops. For example, if you modify the xml to only show 6 out of the 101 battery charge animations, leave the remaining icons in your project.
If you're stuck
Look at the log file. That would usually give you an answer. Also, if you are working on a recent GB ROM you probably need to get the beta 5 version. Version 4.9 will have problems compiling the newer files.
Thanks for the info!!! I have been wanting to play with themes for a while. Now I gots the knowledge.
sent from my Cap using the app.
Thanks for this post...I'll be looking into this for sure.
tsachi said:
After you have finished modifying the files, the best way to get them to the phone is through clockwork installation. Make sure that you have the original update.zip file on the sdcard. If you have a rooted phone, you probably have that already, but if not you can install ROM manager from the market and run it to get the update in place.
To create the installation file follow these steps:
Create a folder \framework
Place your modified framework files in that folder
Back in the main folder, create the following folder tree: \META-INF\com\google\android
In the android folder create a text file named update-script
WARNING: Do not name your framework file "update.zip"! You need both the original update.zip and the framework one for the installation.
Note: Although copying of the framework files may be possible, it is highly risky. In my experience installation from clockwork is the easiest
Click to expand...
Click to collapse
Thanks for this.. Question In #4 above the text file in the android folder. Is that an empty file? no extension? Thanks for your help.
TorqueWrench001 said:
Thanks for this.. Question In #4 above the text file in the android folder. Is that an empty file? no extension? Thanks for your help.
Click to expand...
Click to collapse
The file has no extension but it isn't empty. It contains the installation instructions. Typical instructions would be:
copy_dir PACKAGE:framework SYSTEM:framework
which copies everything in the frameworks folder in the zip file to the system/framework folder on the phone
Sent from a captivate running phoenix using XDA app
https://docs.google.com/Doc?docid=0AcdxIJRSH9ypZGZzc2pxNDlfMjdnazk4OHNxZA&hl=en
http://forum.xda-developers.com/showthread.php?t=916814
Good info
Thanks, been wanting to play with themes for a while now!!!!!
This needs a bump for all those requesting themes to be made.
This needs to be a sticky. I detailed guide is just what was needed. I been wanting to play around with themes but always end up doing something stupid so it never works. Now I have some more knowledge and hopefully can avoid that mistake.
Thank you, one of the links has the info I need to fix my text color issue in my notification/menu window!
Sent from a phone using an app.
Why it's not pinned it's beyond me. We have a thread pinned for must have apps that aren't even must have apps, but not this.
That was do to some how me missing this thread for the post few months. It is corrected now. Stuck
Since the thread is getting more life, I just added info on lock screen (fourth post)
Sent from my captivate running the latest firefly
Resorce dump
Well now that this is not going to fall to the depths of page 500, ill unload some rubbish into it.
http://android.modaco.com/content/zte-blade-themes-and-design-customisation/328510/guide-theme-editing-and-related-things/
http://forum.xda-developers.com/showpost.php?p=9066440&postcount=1
http://forum.xda-developers.com/showthread.php?t=593932
http://forum.xda-developers.com/showthread.php?t=695701
http://forum.xda-developers.com/showpost.php?p=8105110&postcount=2
http://developerlife.com/tutorials/?p=309
http://www.droidforums.net/forum/team-inversion-conversion/116419-so-you-want-edit-xmls-more-adb-apk-manager-how-basics.html
http://www.colorschemer.com/online.html
http://www.colorsontheweb.com/colorwizard.asp
Edit: I purposefully did not include descriptions in the links. If you dont know what your doing reading all but the last two links in there entirety will help get you on your way.
whiteguypl said:
Well now that this is not going to fall to the depths of page 500, ill unload some rubbish into it.
http://android.modaco.com/content/zte-blade-themes-and-design-customisation/328510/guide-theme-editing-and-related-things/
http://forum.xda-developers.com/showpost.php?p=9066440&postcount=1
http://forum.xda-developers.com/showthread.php?t=593932
http://forum.xda-developers.com/showthread.php?t=695701
http://forum.xda-developers.com/showpost.php?p=8105110&postcount=2
http://developerlife.com/tutorials/?p=309
http://www.droidforums.net/forum/team-inversion-conversion/116419-so-you-want-edit-xmls-more-adb-apk-manager-how-basics.html
http://www.colorschemer.com/online.html
http://www.colorsontheweb.com/colorwizard.asp
Edit: I purposefully did not include descriptions in the links. If you dont know what your doing reading all but the last two links in there entirety will help get you on your way.
Click to expand...
Click to collapse
Very nice, I will add these to OP with details about each link.
I'm quite happy that this has been pinned finally. Now to get to work. I haven't decided on which ROM I want to do, or even if I wanna port another theme or make my own. SO MANY CHOICES!!

[HOW TO] How to Theme your phone (gb roms)

Index
post 1: Introduction
Post 2: Simple image swap
Post 3: Decompiling and recompiling files
Post 4: Image locations in Sense ROMS
Post 8: How to use the kitchen
Post 9: Advanced modification: Add / Remove alarm notification
Post 10: Advanced modification: Add / Remove Location indicator
Introduction
There are several resources available with information about theme creation, however I find that information is usually scattered on many different threads. It is also not always newbie friendly. In this thread I would like to give a quick summary for the newbie to help start making your phone look the way you like it. Before I go into the actual details, I would like to suggest some shortcuts. You don’t always need to do things the hard way. The options that you have are:
Use the Ultimate online Kitchen . For those not familiar, this is an online tool that lets you pick and choose components and then packages them for you into the base files you supply. You can get very far using the kitchen with lots of options for customizing your phone.
Start with the kitchen and add some images. The kitchen is great to get a good baseline without going into code. You don’t have to worry about finding where color definitions sit, or what hex values are good to use. Most of the time, however, we want icons that are not available in the kitchen. The solution a lot of themers are using is to create a good base in the kitchen, then add modifications of their own.
Replace individual images, but keep everything else the same. This is a solution for those who want to manually swap battery files, or create their set of notification items and move it from ROM to ROM. You can use this either on the stock files from your ROM, or on files you generated in the kitchen.
Going into the guts – this is the advanced version. You decompile the files and modify the source code to get what you want. This is the only way to get the non-standard stuff done. Once again, you can start with a stock ROM, or you can run it through the kitchen to do some of the tedious work and then go into the guts.
I will describe the methods for both 3 (post 2) and 4 (post 3). I also have a list of where you can locate icons on the phone in post 3, that I will expand in the future.
Background
System Icons and background images sit in two main files: framework-res.apk (in system/framework) and system-ui.apk (in system/app). Additionally, sense ROMs have com.htc.resources.apk (in system/framework Within these files there is a res directory, and under that you have the folders containing data. Google has guidelines on icon design, although themers usually ignore those in order to get a different from stock look. One thing you would notice is that there are sometimes repeated folders of icons. This is usually baggage from different android versions (2.1, 2.2, 2.3). One thing to remember, it’s usually easy to add images, but you can get into all sorts of trouble if you ake things out.
Each application has its own res folder where the launcher icon and other visuals are kept. There are, however, a lot of applications that reference the framework.apk for visuals. For example the my location in maps, or google talk notification.
There are 2 types of images that you would encounter. Normal icons and images are non-scalable. They take a certain amount of real estate on the phone, and that’s it. Example of these are the battery levels and notification icons. The other type is the .9 images. These are images that are going to be stretched to fit whatever space is needed. An example of that are the menu backgrounds. The .9 images have a special format. The one pixel border around them defines how they stretch and how content is displayed in them. It is highly recommended to follow the standards in order to get repeatable and consistent look. Android SDK has a tool to help with .9 file design: draw9patch.bat.
Important note: The .9 files show the borders ONLY when de-compiled. If you grab a file from the framework directly you will not see that line. It is therefore required to compile the .9 files after you make them. You can use apk manager or ThemePro-JAVA to recompile the framework apk after modifying the files.
Definitions for which image is used where sit in the xml files under the drawable folder. These are compiled xml files, you can’t edit them with a text editor. For this introduction I will not go into modifying xml files, but I’ll describe it in a later post. Each apk also has a resources file that describes what is in there. If you add, remove, or rename files in the apk you will have discrepancy with the resource file and the theme will not work (more likely you will be stuck in an infinite bootup loop). To add, remove, or rename files you have to go through full apk decompile.
Before you start:
Warning: frameworks are highly linked with other files. You can’t just take a framework from one ROM and put it in another. Always keep a backup of the original files ready to be installed (see below), otherwise you may need to re-flash the ROM. Frameworks are also sensitive to compression. DO NOT use winzip to handle the files, it can cause problems with the final apk file.
There are several things you would need before you start
A rooted phone
SDK installed on the computer
A zip handling software other than winzip (winRAR and 7-zip are both good options)
Amend2edify . If you are on a mac you will need auto sign for mac instead
For advanced work - APK manager
These are mostly windows tools, with some support for linux, so if you're on a mac you need to find the equivalent program.
Create a backup
Grab the framewor k-res.apk, com.htc.resources.apk and system-ui.apk from your phone. They are located in the system/framework and system/app folders. You would need them as a starting point for your modification and you need them for a backup
If you plan to modify any other files, grab them and note where you took them from (most likely /system/app for things like dialer, email, etc)
Create a clockwork installation file of the original files (see post below)
Name the installation framework-original.zip, or something else that would be easily recognized in case of trouble, and then copy it to your internal sd card.
Create installation and test it
After you have finished modifying the files, the best way to get them to the phone is through clockwork installation. You can push files to the phone using adb, but in my experience it's not worth it.
Create install file
I am calling the parent folder “main”
Create a folder main\framework
Place your modified files (framework-res.apk and com.htc.resources.apk) in that folder
Create a folder main\app
Place the modified files (system-ui.apk + any other apps you modified) in that folder
Create the following folder tree:main \META-INF\com\google\android
In the android folder create a text file named update-script
Edit the update-script file content “copy_dir PACKAGE:app SYSTEM:app copy_dir
PACKAGE:framework SYSTEM:framework”
From the main folder add the three folders you created to a new zip file
Use amend2edify to convert and sign the zip file you created
WARNING: Do not name your framework file "update.zip"! Do not name your file “PG05IMG.zip”!
Testing
Give the file a name that is easy to recognize and copy it to your internal sd card
Reboot into recovery
Select install zip from card -> choose zip from sdcard
Select the installation of the new framework and confirm the installation
Reboot
If you are stuck in an infinite boot-up cycle reboot back to recovery
You can try to send “adb reboot recovery” to the phone over usb
You can battery pull then use power + volume key to boot into recovery
Install your original framework backup and reboot
hint: if you are like me and have a lot of files, name your test file z_filename.zip That way in recovery you use the up volume and get to it quickly.
Simple image swap
Simple image swap
If all you want to do is swap some images, all you need is a zip handling application (I recommend not using windows built in zip, it does not have the flexibility to properly do everything you need).
Select the apk file you want to modify and open it using a zip program
Inside the opened go to \res\drawable-hdpi\
You can extract all the images from that folder as a starting point
Modify the images you want
Copy the modified images back into the \res\drawable-hdpi\ folder in the apk file
A few things to watch for
Do not try to modify any file that ends in .9.png using this method. You are likely to create weird looking visuals on the phone
If you already know which files you want to copy over (let’s say you have a set of images that you are moving from one ROM to another) you don’t need to extract the images from the apk. Please note, however, that not all base versions use the same file names. Double check the filenames in the new apk before copying over your existing images.
Sense and AOSP roms sometimes use images from different locations (sense may use system-ui.apk for signal and AOSP may use framework-res for signal). If you try changing one place and it doesn’t work, try the other. Over time you will learn what sits where.
Different ROMS and different themes make changes to the xml files, telling the system which images to use. This means that copying files over may not be enough. This is mostly an issue with battery and battery charging, but other status bar animations can be affected. For example, if you start with a stock based rom that only uses 5 levels of battery indication you can copy over 100 images to show accurate progress, but on the phone you will still see only 5 (and probably the wrong 5). Similarly, charge animation can be 5 icons, 30 icons, or 100 icons. It can include the current battery level or not. Copying images from one type of animation to another will result in something that does not make sense on the phone. You have two options to solve this. You can take the full mod way and modify the xml, or you can try to run the framework through the kitchen and select a battery mod that has the behavior you want. After that you can modify the files.
Decompiling and recompiling files
Modifying files by decompile/recompile
What is APK manager?
APK manager is a tool for decompiling / recompiling apk files. If you want to change anything other than images, it is a must have. EDIT: A new thread for APK manager 5 is out, make sure you don't get the old 4.9 version.
The basics
The basic flow when using APK manager is
Place apk file in place-apk-here-for-modding folder
run the Script.bat file
Type 22 and select the file you want to work with
For AOSP based: Type 9 and wait for it to finish decompiling
For Sense based: Type 10. When prompted, drag your com.htc.resources.apk onto the script window, then hit enter
Modify the items you want modified (they will be in the projects folder)
type 11 to recompile
When prompted about system file answer YES
When prompted about copying files over answer NO
Item 6 is where all the magic happens. Go to the projects folder and you will find a sub-folder with the apk name. Inside you have res, where you can replace images and work on xml files.
Bad starting file
This is mostly true for framework files that went through several cycles of modifications. The framework is forgiving to having extra items, or having bad .9 images (see post above about .9 images). Some people may have replaced images without recompiling the framework in a way that breaks the .9 format. The program saves an empty file with the .9.png extensions and a copy of the original without .9 in it. If this happens you will very likely see warning messages during the decompile stage, but you don't see warnings unless you look at the log. This means that you would actually catch it only at recompile. See this post for more details and how to solve this.
Things may not always be "fixable", so the best approach is to get the original framework that is the base for the one you need. Having a clean start can save a lot of headaches later on.
Overwriting your changes
When you recompile, assuming everything worked ok, you are prompted if this is a system file. Most likely you want to say yes. This ensures that the original signature is copied over. You will also be prompted if you want to copy some files over from the original. BE CAREFUL!. There are people who say you reduce the risk of errors if you copy things that didn't change. Personally, if I changed anything that required recompilation (mostly added new images or modified xml files) I always choose not to copy extra files. If you do choose to copy some files over, pay attention to the next step. Do not hit any key until you remove the modified files. You will need to go to the newly created "keep" folder (in the top apk manager directory) and remove any image that you changed and any xml that you modified. Also, if you modified xml files to add new images you need to delete "resources.arsc".
Failed rebuild
APK manager is trying to minimize work by only compiling newly changed items. If you built an apk and realized you have an error, or want to add more changes, I recommend removing the cached build. Go to the projects folder and delete the "build" folder. I've had cases where the new items didn't catch.
Removed items
I highly recommend to leave icons that you do not need. I've had occasions where I removed things that I thought had no more reference, but then ended with endless boot-loops. For example, if you modify the xml to only show 6 out of the 101 battery charge animations, leave the remaining icons in your project.
If you're stuck
Look at the log file. That would usually give you an answer. Also, if you are working on a recent GB ROM you probably need to get the beta 5 version. Version 4.9 will have problems compiling the newer files.
Image loactions in Sense ROMS
Image locations for Sense roms
Framework-res:
1. Progress bar information. Some is in xml files (just color definitions), but there is progressbar_indeterminate*.png that has the progress bar with diagonal lines
2. Spinning processing indicator: spinner_black*.png and spinner_white*.png
3. Most notifications (stat_notify_*.png) including the sync animation (stat_notify_sync*.png)
4. Battery (stat_sys_battery*.png) and battery animation (stat_sys_battery_charge_anim*.png). There are also the stat_sys_battery_unknown.png and stat_sys_battery_charge_animfull.png (this one does not show up on sense)
System-ui:
1. Signal related notifications (Bluetooth, wifi signal, network signals) in stat_sys_data_*.png. Note that connection type is usually named like stat_sys_data_connected_3g.png, but I’ve seen those with different naming conventions
2. Alarm, location, and the “more” stat_notify_alarm.png, stat_notify_more.png, sym_gpsone*.png.
3. GPS: stat_sys_gps_acquiring*.png, although gps on is usually in framework-res (stat_sys_gps_on.png)
Elsewhere:
1. Email and Gmail notifications (in mail.apk and gmail.apk)
2. USB connection (in pcsII.apk)
3. Google voice (in gvoice.apk)
How to use the kitchen
Link: http://uot.dakra.lt/kitchen/
The kitchen's XDA UOT page has all the information on how to get started. I will just give a quick introduction here specific to the TB roms.
When you go to to the web site you have several tabs. go through one at a time and select the modifications you want. The simplest example would be to change the stock battery of the ROM so I'll use that.
1. Select the tab of interest
2. Check the "use this mod" box and the options appear. You can choose the preview option, but don't have to.
3. Once you're done select the File upload tab.
4. In the section Select your rom from kitchen's list, or upload your own files check the "system files" radio button
5. Upload framework-res.apk, SystemUI.apk, and com.htc.resources.apk (for sense ROMs). You will need to extract them from the ROM's installation file if you are on stock view or from the theme install file if you are using a theme. You can also get it from your phone (copy the files to the sdcard using root explorer and then to your computer, or use adb pull if you know how). twframework-res.apk is for Samsung phones only.
IMPORTANT: Some mods require SystemUI.apk and some require framework-res.apk. If you are not sure which one you need upload both. In any case ALWAYS upload com.htc.resources.apk for a sense ROM, without it the kitchen will fail to compile your mod (AOSP based roms don't have the com.htc.resources.apk)
6. Go to the summary page and select "submit work to kitchen"
7. Wait patiently for your files to be ready. It can take a while when the server is busy.
8. Install your modified files and enjoy
Advanced modification: Add / Remove alarm notification
For this modification you will need to decompile SystemUI.apk (see above post).
Go to the SystemUI.apk\smali\com\android\systemui\statusbar\policy folder created by apk manager. Find StatusBarPolicy.smali
search for the text
const-string v1, "alarmSet"
Click to expand...
Click to collapse
There is a line before that that starts with .line and a line after that starts with .line. This is the section you need to change.
Note: The line numbers can vary from ROM to ROM. DO NOT change those two lines. Replace the entire content between them.
Show Alarm Clock:
const-string v1, "alarmSet"
const/4 v2, 0x0
invoke-virtual {p1, v1, v2}, Landroid/content/Intent;->getBooleanExtra(Ljava/lang/String;Z)Z
move-result v0
Click to expand...
Click to collapse
Hide Alarm Clock:
const/4 v0, 0x0
const-string v1, "alarmSet"
const/4 v2, 0x0
Click to expand...
Click to collapse
Recompile the apk and install.
Advanced modification: Add / Remove Location indicator
This will add or remove the general location indicator. It does not affect the GPS indicator.
For this modification you will need to decompile SystemUI.apk (see above post).
Go to the SystemUI.apk\smali\com\android\systemui\statusbar\policy folder created by apk manager. Find HtcCdmaStatusBar.smali
search for the text
.method private updateMtGpsIcon()V
Click to expand...
Click to collapse
The section you are interested in is
.method private updateMtGpsIcon()V
.locals 7
.prologue
const/4 v5, 0x3
const/4 v4, 0x1
const/4 v3, 0x0
Click to expand...
Click to collapse
Show location indicator
const/4 v4, 0x1
Click to expand...
Click to collapse
Hide location indicator
const/4 v4, 0x0
Click to expand...
Click to collapse
I am not sure where I have missed it but when I download the newest APK manager and open the zip there isn't a folder that says place apk here or anything like it in any part of the apk manager. Did I miss something in the instructions about this folder being somewhere else?
TDubKong said:
I am not sure where I have missed it but when I download the newest APK manager and open the zip there isn't a folder that says place apk here or anything like it in any part of the apk manager. Did I miss something in the instructions about this folder being somewhere else?
Click to expand...
Click to collapse
They will be in the directory you installed it to, so something like, c://ApkManager/
Sent from my TBolt using my f***king thumbs...
TDubKong said:
I am not sure where I have missed it but when I download the newest APK manager and open the zip there isn't a folder that says place apk here or anything like it in any part of the apk manager. Did I miss something in the instructions about this folder being somewhere else?
Click to expand...
Click to collapse
If it isn't there as a subfolder when you extracted it, it should be created the first time you run the script
Sent from a gingerbread thunderbolt
tsachi said:
For this modification you will need to decompile SystemUI.apk (see above post).
Go to the SystemUI.apk\smali\com\android\systemui\statusbar\policy folder created by apk manager. Find StatusBarPolicy.smali
search for the text
There is a line before that that starts with .line and a line after that starts with .line. This is the section you need to change.
Note: The line numbers can vary from ROM to ROM. DO NOT change those two lines. Replace the entire content between them.
Show Alarm Clock:
Hide Alarm Clock:
Recompile the apk and install.
Click to expand...
Click to collapse
Would this tutorial work for removing the clock and battery from the status bar?
sent from my mecha using XDA Premium App
warmonster said:
Would this tutorial work for removing the clock and battery from the status bar?
sent from my mecha using XDA Premium App
Click to expand...
Click to collapse
This is the file you need, but the changes are different from what I described here. I'll try to look them up and add them
Sent from a gingerbread thunderbolt
tsachi said:
This is the file you need, but the changes are different from what I described here. I'll try to look them up and add them
Sent from a gingerbread thunderbolt
Click to expand...
Click to collapse
thanks man, I want to learn how to do this but right now this looks very confusing. Also I downloaded apk manger but some vgrabber program installs and I cant find apk manger.
warmonster said:
thanks man, I want to learn how to do this but right now this looks very confusing. Also I downloaded apk manger but some vgrabber program installs and I cant find apk manger.
Click to expand...
Click to collapse
Here are the instructions http://forums.miuiandroid.com/showthread.php?5603-Q-Removing-the-clock-from-the-status-bar, .should work on our ROM too, but I haven't tried it yet.
In terms of apk manager, it is a zip file that you extract, should not install anything else. I think you clicked on a wrong download somewhere. I updated the link to the new apk manager 5 thread, try from there.
Awesome write up!!! Just found this this morning while at work. I've been stubbing my toes all weekend through trial and error to accomplish what you've summed up here. Thank you so much! Subscribed for a more thorough read when I get home.
Sent from my ADR6300 using xda premium
Hey my man, I'm trying to use the kitchen from my phone Inspire 4g..and when I try to upload files to kitchen I don't know where it looks for them at in my phone. It will open my upload folder but I can't find it on my phone anywhere? Dose anyone know what parent folder the upload folder is in...
Sent from my Inspire4G using xda premium
Towboat_man said:
Hey my man, I'm trying to use the kitchen from my phone Inspire 4g..and when I try to upload files to kitchen I don't know where it looks for them at in my phone. It will open my upload folder but I can't find it on my phone anywhere? Dose anyone know what parent folder the upload folder is in...
Sent from my Inspire4G using xda premium
Click to expand...
Click to collapse
First, I think it mentions somewhere on the site or on the kitchen XDA page that they are generally not compatible with phone browsers. Not sure what the compatibility issue is, but you may want to look it up. If you do get it to work from the phone you need a way to browse the system folders. If you can't see the /system/ when you browse for files I would suggest using root exlorer (paid) or file expert (free) to first copy the files over to the sdcard, and then go through the web site and grab them from the card. A lot of the basic explorers, especially those that weren't designed for rooted phones, don't have access to the /system/ so that may be your problem. The files are in /system/framework/ and in /system/apps

[GUIDE] A n00b guide to porting themes :P (26/12/11)

Hello A little while ago I managed to learn how to theme totally from scratch. I knew nothing of anything before I started, but now I know how to port themes As I still see myself as a n00b there may be some weird things I've done, but at least I manage to create the themes This might not be the best way to theme, or the easiest, but it works
Overview PNGS
1) Getting the files
2) Getting the images
3) Port
4) Package and Sign
The only programs I've used is 7zip and autosigner download them and install 7zip and extract autosigner to a nice location for example your desktop
Getting the files
The first you need to do (after getting the programs) is to find the file you will mod (edit). This will mostly be the framework-res.apk because this decides most of looks of phone (for example the statusbar). Download the .zip of the rom your going to theme. Open it up (shouldn't require any programs, if does, use 7zip: either drag it onto the 7zip icon or right click and choose open with). Open system -> app and copy the framework-res.apk (or any other apk you would like to theme, for example the settings). Now paste it into an appropriate folder.
Getting the images
Now you need to find the images you want to use in your new theme. Find either an update.zip with a theme or an .apk with a theme chooser theme (if there is both a version for Froyo and GB, use the Froyo version as this will make it easier ) Open it up with 7zip (drag it into the 7zip icon). Now you can do either of two options:
1) You can take the whole drawable-mdpi folder and copy it out. You should probably don’t do this with a Themechooser apk, as they usually don’t have all icons in this folder, as they often lend a few from HDPI.
2) Take only the images you want and copy them to a folder. For example if you want the signal icons, copy the “stat_sys_signal_0” (-4 of course) and copy them out. If you want the statusbar background, copy “statusbar_background”. This way you can mix several themes, take the best of several themes and make your personal theme
When you’re done getting your icons, close the window.
Porting
Now open the Rom’s default framework-res.apk with 7-zip. If you’re going to port a whole theme, delete the /res/drawable-mdpi folder and copy in your own. If you’re going to port just a few icons, open the /res/drawable-mdpi folder and paste your icons. You might want to check if the icons have the same names in the different framework. For example the headset icons can be both “stat_sys_headset” and “stat_notify_headset”. Also if you port from a theme chooser theme, you will have to rename every single .png you port. This is really boring, but necessary. You need to remove the “framework_res” and the “android_systemui” from the beginning of all the names. So “framework_res_activity_title_bar.9.png” needs to be changed to “activity_title_bar.9.png”. Because this is so boring you better keep your renamed icons, so it’s easier to port it to another rom
This is kind of off-topic: my carrier lends network of another carrier. Therefor my phone is allways roaming. This puts a stupid “r” with my signal icons. To avoid this I allways take normal signal icons, copy them, and rename one of the two .pngs from for example “stat_sys_signal_1” to “stat_sys_r_signal_1”. This way I get rid of this stupid “r” and it will always show the normal icons
Packing and signing
Now the porting is done and the next job is to push the new framework to your phone. If you are familiar with adb, you can push it to system/framework on your phone. You don’t need to anything more with the apk before pushing it. Else you can create a flashable .zip for your theme. I’ve attached a .zip with update script (I haven’t created it. Just stole it from one of Elelinux’ add-ons ). Download the zip. Create a folder named system and a folder named framework. First drag the new, modded framework_res.apk to the framework folder, then drag the framework folder into the system folder, before you drag the system folder into the attached zip. If you use Clockworkmod recovery, you can just flash the zip right as it is, but if you use Amon_Ra or want it to be compatible with every recovery because you want to post it, you need to do something.
Unpack autosigner and launch the exe file inside. Drag the .zip into the new window and press sign. It will now appear a new file in the same folder as the file you wanted to sign. Its name is the same, but with “_signed” at the end. You can rename the file as you wish both before and after the signing.
XML Editing:
I decided to add a little section about XML editing as well I really don't know all about this myself, but i can tell how to set it up and some examples to what you can do Even though this may seem really complicated, it's not written in a completely different language, like Java in the smali files, so often it is possible to use logic to get what you want
Tools needed: APK Multi-tool. as well as Java, if you don't have it installed.
Overview:
1) Setting up
2) Examples
3) Finish
Settings up
Download APK Multi-tool and extract/ unzip it to wherever you want ( I have it on my desktop). Now you can place the apk you want to modify (usually the framework_res.apk) in the "Place_apk_for_modding" folder. Then you open the script. If you don't get an error, proceed to b), if you do get an error proceed to a)
a)) If you do get an error where it says something like "java not found" you need to correct the Java path (or install Java if you haven't done that, which you should have) . I had to do this to get it working. First open my computer and click disk C, or D if you have installed Java there. Open programfiles (or whatever it's called in your language) and scroll to the Java folder. Now open the folder there jdk folder or whatever you have there and open the "bin" folder. Look at the top of your window, where it says where on you're computer you are (like Windows: C to the left, and then Programfiles and so on). Right click it and click copy address. Mine is "C:\Program Files\Java\jdk1.7.0_01\bin . Now you can close the window.
Open "My computer" again. On the top bar below the navigationbar, click Sytemoptions (sorry, not really sure what it's called in Englsih, as my computer is Norwegian, please correct me if I'm wrong). On the left click the "advanced" link and in the popup that appears click "environment variables". Scroll down to the "path" variable and edit it. Paste the address you copied and click OK. You should now be able to proceed to b). If you still get an error, please tell me and I'll try to help
b) type 25 and press enter to select current project. Here you will see all the apks in the "Place_apk_for_modding" folder. Select the appropriate number (in this case probably 1) and press enter to continue. Then you hit 9 and enter to decompile it. I cannot really explain it, but it enables you to edit the xmls in the apk. If you try to edit them by using 7Zip, the xmls will be just messed up. When it's done decompiling, you have gotten a new folder in the "projects" folder. In this case it is probably named framework_res.apk. Minimize the script (DON'T CLOSE IT) and you're ready to edit the xmls
Examples on edits:
COMING SOON
Finish:
When you're done editing, open the script again (remember what I said about not closing it? ). Click 11, unless you are editing a non system apk. If you are editing the framework or settings or such, use 11. If you get an error now, you have probably done something wrong, try to see in the log what you have done wrong. Every time I've had an error, I've ended up in bootloop when I've flashed, so it is probably better to just start over. Another tip is to do one thing at the time. For example: you decompile, edit the notification color in pulldown, compile. Take the compiled apk, decompile edit another thing and so on, this makes it easier to not mess up and it also shows what you are doing wrong.
On the "Is this a system apk?" you should probably say y, as I said above. I also usually copy over the files I didn't edit, as this seems safer. Follow the instructions and you should be fine. When you're done and the script is done compiling, you will find a unsigned_**** (for example unsigned_framework-res.apk) in the "place_apk_for_modding" folder. This is your modified apk, and you can try to push it to ur device with an update.zip or adb, if you know how to use that
Well this was the end of my guide for now If there's anything which is unclear or you have other suggestions, feel free to post I've probably forgotten something
Finally after all my attemps to modify the android framework before i have do it correctly. I have changed a couple of things, the lock screen and battery icons so far. The framework I'm modifying is the one on Ele's Gingerbread and i wonder how to get the battery icon percentage 1 by 1 as i saw in some other themes. What i mean is that in the original framework there is only battery icons for 15, 20, 25 and so on, and if i push the 16, 17, 18, 19 they won't work. Is Theme Chooser the one on charge of this? how can i get that? some help please?
(Also tryed to theme a sense rom, but everything was messed up, i guess because of sense or maybe I did something wrong)
So thanks for your guide, really helpfull
Yeah, I've never tried to theme Sense so I don't know. It is probably possible to make icons for every %, but then you'll have to decompile using APK tool, and it is harder. I don't know how. If you want to try, you could try asking a question here
thanks
so funny=))
i'm tried
Great guide helped me a lo thx.
Finally, someone who CAN explain it...
I'm now porting ICS to GB (no cm7), cause I think CM sucks.
mDroidd said:
Finally, someone who CAN explain it...
I'm now porting ICS to GB (no cm7), cause I think CM sucks.
Click to expand...
Click to collapse
Hmm, ICS themes can be made really awesome, if you do some more advanced stuff. For example you want to remap the pulldownbar a bit, and change som text colors. But to do this you need to use a tool like APK multi-tool, and it is a bit more advanced. If you want to, I can create a new section where I show how to this
Thank you.
GUIDE UPDATED! Added a section about XML editing really quick, probably forgotten something and such, so just ask if there is something you don't understand This is for those who are getting used to the PNG editing and want to proceed to something slightly more advanced, for example you 7Tosta
Cheers
BTW: I should've reserved the 2nd post, this is getting messy
Edit: If there's anything specific you want me to add to the EXAMPLES section, tell me

[MOD] Lower Auto-Brightness levels to save battery

This is best done after you flash a ROM as you might lose some settings.
(I noticed my wall paper changed and i had to sign back into Google account)
---This framework-res.apk file is different for every ROM---
Hi,
I wanted to share a little mod that could help in extending battery life - lowering default auto-brightness levels. As all of You know our big, bright SuperLCD is an excelent display but for that it uses most of our battery:/
I like the idea of auto-brightness but I find it too bright for most of the time. Setting brightness manualy to one level makes it either too dim or it uses too much battery and switching it all the time that You go outside or turn on the light is a little bit inconvenient.
In order to lower auto-brightness levels You have to change values in framework-res.apk/res/values/arrays.xml and here is how (read whole post first )
These are stock HTC Raider values:
Click to expand...
Click to collapse
Code:
<integer-array name="config_autoBrightnessLcdBacklightValues">
<item>75</item>
<item>75</item>
<item>75</item>
<item>97</item>
<item>120</item>
<item>142</item>
<item>170</item>
<item>198</item>
<item>227</item>
<item>255</item>
</integer-array>
These are values that I use and found best for me:
Code:
<integer-array name="config_autoBrightnessLcdBacklightValues">
<item>20</item>
<item>40</item>
<item>50</item>
<item>70</item>
<item>90</item>
<item>100</item>
<item>130</item>
<item>155</item>
<item>180</item>
<item>225</item>
</integer-array>
These brightness levels are corresponding to the amount of light that light sensor is getting - the lowest value is while in the low light the highest when for example your phone is in direct sunlight. Brightness values are defined by numbers 1 is the lowest possible setting and 255 is the maximum brightness that can be set.
As You can see I was pretty aggressive with lowering these values and yet the screen is still bright in every situation. You can set them a little bit higher or lower in order to suit your preferences.
Here is a guide on how to perform this mod on any framework-res.apk using apk manager (thanks for the guide goes to desean):
1. Download APK manager and unpack somewhere
2. Grab framework-res.apk from your phone under \system\framework\ (e.g. adb pull) and place it in the "place-apk-here-for-modding" folder
3. Run Script.bat and select option 9
4. Once done, go to projects\framework-res.apk\res\values\arrays.xml and edit your values as per first post.
5. Once edited, compile the apk using option 11
6. Qn: Is this a system apk. Ans: y
7. Qn: Aside from the signatures, would .... least. Ans: y
8. Prompt: In the apk manager folder u'll find a keep folder..... done then press enter on this script. Press any key to continue . . . You have to go to "keep" folder and delete resources.arsc because arrays.xml have been changed. After this You can press any key in apk manager window.
9. Once done, input 25 in apk manager and select "unsignedframework-res.apk" by entering the number that stands for it. After selecting it You should see in apk main window in the top right corner "Current-App: unsignedframework-res.apk".
10. Now press 5 to zipalign apk. You will find your completed, zipaligned apk under place-apk-here-for-modding\unsignedframework-res.apk.
11.Rename it back to framework-res.apk and adb push the file back to your phone
Click to expand...
Click to collapse
To send it back to your phone
Prerequisites have...
The file you are pushing must be placed in the platform-tools folder of adb so if you are pushing file "framework-res.apk" this needs to be downloaded/copy and pasted in C:\android-sdk-windows\platform-tools
1: go to run and type cmd (or just open your command prompt)
2: cd C:\android-sdk-windows\platform-tools
3: adb remount
4: adb devices *if everything is set up right this should output a serial number*
5: adb push FFFFFFF.FFF /#####/###### *i hope my notes help here you need to put the file name in for the F(s) and in the pound signs you put the destination on the devices:
Code:
adb push framework-res.apk /system/framework
7. adb reboot this is how you finish
Click to expand...
Click to collapse
You have to copy the file to your phone with ADB or you will get a boot loop and have to re install your ROM.
Link for APK Manager HERE
If you have problems with apk manager showing java error (like it did) this post helped me fix that
Sources:
http://forum.xda-developers.com/showthread.php?t=1235212
http://forum.xda-developers.com/showthread.php?t=695701
http://forum.xda-developers.com/showthread.php?t=642437
APK Manager 4.9 download link (currently original thread link down)
http://www.zshare.net/download/99034654c32618ba/
WOW! I was just about to ask if anyone knew how to accomplish this! Thanks dude!
Edit: Er..phone just went into a bootloop. Lemme try again..
Edit2: I first replaced the framework-res.apk using root explorer...big mistake, phone went into a bootloop and I couldnt adb to it to push the apk correctly, whoops. Just reinstalled the ROM I was using and pushed the apk using adb and all is well.
I noticed two other very similar looking values: config_autoBrightnessLcdBacklightValuesUp and config_autoBrightnessLcdBacklightValuesDown. Is it necessary to change these as well?
m0biusace said:
WOW! I was just about to ask if anyone knew how to accomplish this! Thanks dude!
Edit: Er..phone just went into a bootloop. Lemme try again..
Edit2: I first replaced the framework-res.apk using root explorer...big mistake, phone went into a bootloop and I couldnt adb to it to push the apk correctly, whoops. Just reinstalled the ROM I was using and pushed the apk using adb and all is well.
I noticed two other very similar looking values: config_autoBrightnessLcdBacklightValuesUp and config_autoBrightnessLcdBacklightValuesDown. Is it necessary to change these as well?
Click to expand...
Click to collapse
Yes you have to use adb ill put that in the first post,
to be honest i am not entirely sure what that is for i assume, that it is when you move the slider what values it displays when you slide it, i noticed a change without changing those values.
also i changed the button back lights to 200, i find it more than enough for me.
Is there a working mirror to APK manager? The link in the thread is down.
uploaded
sbddude said:
Is there a working mirror to APK manager? The link in the thread is down.
Click to expand...
Click to collapse
uploaded here
http://www.zshare.net/download/99034654c32618ba/
Serious props to you jul644 for detailing this process! I've always hated how the Hero, Evo, & now Vivid I've had never got dark enough in pitch black rooms, and now I'm excited to fix that problem. I was curious though since I just modded my battery meter using UOT Kitchen, if I could drop in the backlight-modded framework-res.apk via 7-zip replacing the UOT framework-res.apk file then flash it via recovery. I wonder if that would make me sign into Google and mess with settings like you mentioned. Thanks.
How-To with UOT
jul644 said:
You have to copy the file to your phone with ADB or you will get a boot loop and have to re install your ROM.
Click to expand...
Click to collapse
How, if it's possible, do we integrate this modded framework-res.apk into a UOT Kitchen zip flash file? I want to mod my battery icons and would like to install at the same time so one doesn't interfere with the other. Should I upload the framework-res.apk from this to UOT Kitchen (with my original SystemUI.apk) and then change the battery icons, then download and flash?
Thanks for your help!
*****EDIT - 2/15/2011*****
Ok so I did the framework-res.apk edits by decompiling/recompiling per jul644, uploaded that into UOT Kitchen along with original SystemUI.apk and com.htc.resources.apk. I chose my battery icon mod, downloaded, cleared all the caches and flashed in recovery with no problems ) Just wanted to let you guys know how to make it a recovery flashable zip instead of pushing via ADB.
ICS?
So can anyone confirm or deny if this still works wit ICS will be trying it myself, when I get a chance, but would rather not waste time if it wont work!
It does work, I have done it. ICS it's just more difficult to decompile & recompile. I added it & 1% stock-style battery icons into Pirateghost's CWM .56 flashable ROM.
Keep getting errors when recompiling using stock telstra ICS+ root
error on 1st line after selecting option 11 ie. step 5 above
could not find sources????
Any suggestions what I am doing wrong????
---------- Post added at 09:37 PM ---------- Previous post was at 09:24 PM ----------
okay also getting this error twice before it de-compiles
the system cannot find the path specified
then seems to decompile happily???????????
Any suggestions?
I'm getting an 'Operation not permitted' when I try to remount before pushing the file back. Anyone else having this problem? I'm running a WCX GB ROM (no ICS, I'm on Rogers).
formicae said:
I'm getting an 'Operation not permitted' when I try to remount before pushing the file back. Anyone else having this problem? I'm running a WCX GB ROM (no ICS, I'm on Rogers).
Click to expand...
Click to collapse
are you trying to remount your sd card? if so do not, just select charge only
No, just trying to remount as per the instructions in the first post, so /system is R/W. Setting it to charge only. No dice.
I tried doing it in recovery (by mounting /system, then going through the ADB commands, all of which are successful), but the result is a bootloop once I'm done.
Edit: It's also worth noting that newer versions of APK Manager/Multi-tool seem to have different numbering for the operations. In step 9, number 22 sets the compression level, whereas I think it used to set the active APK (which I think is 25 now).
I ended up taking the stock framework-res from the ROM, modifying the arrays.xml values as per the OP instructions, then going through the UOT Kitchen (I had a battery mod anyway). Worked perfectly.
Thanks to pauley for reporting success earlier, which provided me with the workaround.
Has anyone done this that could possibly create a flashable zipped version of it? I tried to do it myself but with the new APK Multi Tool things were different to the instructions of OP and I couldn't get it to work
Edit: Nvm managed to fix it and make my own flashable zip. Thanks for the effort OP
I have tried to do this... And I keep getting an error on the recompile side...
Just wondering... Does apkmanager require windows 7 or something... Or is there some reason it wouldn't work on windows xp?
Sent from my HTC PH39100 using Tapatalk 2
rignfool said:
I have tried to do this... And I keep getting an error on the recompile side...
Just wondering... Does apkmanager require windows 7 or something... Or is there some reason it wouldn't work on windows xp?
Sent from my HTC PH39100 using Tapatalk 2
Click to expand...
Click to collapse
The errors I encountered when compiling were solved by:
1) Putting Java in the windows path
2) Putting ADB in the windows path
3) Not having any spaces in the APK Manager file path
There are no OS dependencies that I'm aware of. Just open the log from within the APK manager and you should be able to identify the error.
The problem is I don't really speak java all that well...
Could I just move the java executable to the working directory?
Sent from my HTC PH39100 using Tapatalk 2
rignfool said:
The problem is I don't really speak java all that well...
Could I just move the java executable to the working directory?
Sent from my HTC PH39100 using Tapatalk 2
Click to expand...
Click to collapse
For java, all you have to do is download the JDK (i got the 32 bit version), and then add 'C:\Program Files (x86)\Java\jdk1.7.0_03\bin' to the windows path so it becomes something like:
%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\MATLAB\R2011a\runtime\win64;C:\Program Files\MATLAB\R2011a\bin;C:\Program Files (x86)\MKVToolNix;C:\Program Files (x86)\Java\jdk1.7.0_03\bin;C:\Android\android-sdk\platform-tools\;C:\Android\APKMultiTools\
For Windows XP, you'd probably be running 32 bit and so it would be installed in the regular program files.
pod0087 said:
For java, all you have to do is download the JDK (i got the 32 bit version), and then add 'C:\Program Files (x86)\Java\jdk1.7.0_03\bin' to the windows path so it becomes something like:
%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\MATLAB\R2011a\runtime\win64;C:\Program Files\MATLAB\R2011a\bin;C:\Program Files (x86)\MKVToolNix;C:\Program Files (x86)\Java\jdk1.7.0_03\bin;C:\Android\android-sdk\platform-tools\;C:\Android\APKMultiTools\
For Windows XP, you'd probably be running 32 bit and so it would be installed in the regular program files.
Click to expand...
Click to collapse
thanks for the help! can you tell me the new number system with apk manager?

[HOWTO] [DIY] Making your own Holo Theme for ICS

Hey people, I've just found it at O3D forums and I think I should share the information, as I don't have time for creating a good tutorial myself.
This way you can change colors for your own likes and make a lot kind of themes.
Before starting you should have your Apktool environment set up.
1. (only if you never saw APKTOOL in your life, otherwise, just jump it)
1· Download and install latest version of Java JDK
2· Download latest version of APK Multi-Tool as we'll be using it for un/packing APKs and push/pull them from/to our device.
3· Extract it anywhere you may like. If posible, in C:/ to avoid any kind of problems. Be sure to read README file before asking something about it.
4· Run Setup.bat, type 3 and press Enter. Close it.
5· Run Script.bat, type 0 and press Enter. Now let's type our framework's path.
6· /system/framework/framework-res.apk for basic framework file. This will be pulling it out from our phones.
7· Repeating Number 5, type /system/framework/lge-res.apk for LG's framework file.
8· Now move to X:\...\APK-Multi-Tool\place-apk-here-for-modding\ and copy both apks (framework-res + lge-res) and paste it at X:\...\APK-Multi-Tool\other\
9· Run Setup.bat again, type 2 and press Enter. Now both frameworks should be installed and we are ready to un/pack APKs from the version we're actually using (v30A/B/C/D...). Close it.
10· Back in Script.bat, type 0 again followed by Enter, then type the path of your desired APK. (/system/framework/xxxxxx.apk for frameworks & /system/app/xxxxxx.apk for apps). After pushing it, select it as your actual project.
11· Now type 9 followed by Enter. This will unpack our APK.
12· Now is the time for tunning anything you want to. Go to X:\...|APK-Multi-Tool\projects\xxxxxx.apk\ and you'll find there everything.
13· When it's done, let's re-pack it typing the option 11 followed by Enter. When repacking gets done, it will ask if you want to use any files from your original APK. Tell it Yes, otherwise your apk won't get signed.
14· When the extracting is done, move to X:\...|APK-Multi-Tool\keep\ and erase everything there BUT META-INF folder + AndroidManifest.xml. Now press anything at APK Multi-tool window and you'll get your APK ready to go.
15· Now type 8 to push it back to your phone and type the desired path. If it cames from /system/app/xxxxx.apk or /system/framework/xxxxx.apk.
If you get any error recompiling it, you should take a look at the log, typing 23 and fix it at the projects folder.
Click to expand...
Click to collapse
2.
potaturrias said:
When i maked this theme (my first theme) y used trial and error procedure.
The first step is replace or edit 9.png. pictures in drawable-hdpi folder located in framework-res.apk and lge-res.apk, you can do this quickly using this tools:
http://jgilfelt.github.com/android-actionbarstylegenerator (Check that the names of new pictures match with the old pictures)
http://android-holo-colors.com/
Many images have to edit them by hand
If you put more files than originally,for example switches in lge-res drawable-hdpi, you will get an error when try to compile.
The second step is replace xml files in drawable folder using xml files from zip file that you downloaded in the previous step.
If you don't get the desire result you have to edit styles.xml or drawable folder files or layout files to change backgrounds colors, text color,etc.
Remember there applications with lines in XML files that reference to framework or lge-res, for example:
android:textColor="@*android:color/transparent makes reference to transparent color defined in framework-res and
android:textColor="@com.lge.internal:color/transparent makes reference to transparent color defined in lge-res.
I hope that this mini guide help you, remember that you can make your theme based on this theme, will be easier i think.
Click to expand...
Click to collapse
Thanks to @potaturrias!

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