[Q] Screen swipe blue edges - Galaxy Note GT-N7000 Q&A, Help & Troubleshooting

Anybody else notice this when I am swiping the screen on my note eg between homescreens when I reach the limit of the screen ie it cannot be swiped any further a blue band appears from the edge and stretches from the edge and fades as long as my finger pressure is applied and when pressure is released the blue band disappears
I hope I am making sense with the description. Is this a feature of the Note?

waisal said:
Anybody else notice this when I am swiping the screen on my note eg between homescreens when I reach the limit of the screen ie it cannot be swiped any further a blue band appears from the edge and stretches from the edge and fades as long as my finger pressure is applied and when pressure is released the blue band disappears
I hope I am making sense with the description. Is this a feature of the Note?
Click to expand...
Click to collapse
Yes. It's not just homepages, it happens with almost every app with a scrollbar.
- Frank

Frank
Many Thanks for the reply I have not seen this on any device before, interesting feature.

You will also find this on cyanogenmod but in orange.
The reason behind this is that the previous scrolling bouncing effect previously used is pattented by Apple, so Samsung had to to change to something different to avoid having to stop selling their products.

Yup, same with MIUI
Sent from my HTC Desire HD using xda premium

Related

nexus live wallpaper problem on rooted slide

Well I got CM6 on my slide and I see a prob, actually this happened before.
I use launcher pro and for some reason the nexus live wallpaper, whedn you touch a spot its suppose to have an effect. Well when I touch the screen, the effect appears all the way to the right. Any help oh this? Anybody had this problem?
remixtherom said:
Well I got CM6 on my slide and I see a prob, actually this happened before.
I use launcher pro and for some reason the nexus live wallpaper, whedn you touch a spot its suppose to have an effect. Well when I touch the screen, the effect appears all the way to the right. Any help oh this? Anybody had this problem?
Click to expand...
Click to collapse
I noticed the effect is only accurate on the main screen. ie when it's multiple screens, the further away from the main screen I get, the more offset the effect is from where you touch it.
If I go from multiple screens to one screen it doesn't show unless I manually switch to the first screen and then change it the option.
Sorry if that sounds confusing lol, but that's what I did. I know there's an option in screen settings for choosing your main screen.
nexus lwp is not programmed for our displays. it is displaying the touches based on our Touch Screen on a HDPI screen display so thats why on the VERY LEFT screen all of your touches are perfectly drawn. but because our hardware display is smaller the hdpi display your seeing is offset to the right.
hope that somewhat explains it for you.
its the equivalent of comparing a 22 inch rim roll one rotation and a 10 inch rim roll 1 rotation. the 22 inch rim will roll further than the 10 inch.
We unfortunately have the 10 "
Just a thought but the new t-mobile motorola charm is blur with 2.1 and has live wallpaper support including the nexus lwp, considering its the same resolution as the slide and all lower res screens couldn't we pull it from that?
EDIT:
After that post I decided to search for an existing dump of the charm to take a look, I was unable to locate one so I will dump the system from one of the units I have tomorrow then see if anyone is interested in working on the lwp or porting the blur 1.5 with android 2.1 to other devices such as the slide.

[Q] Distortion of words / writing while scrolling???

Hi,
I have just purchased an HD7 and I really like it so far but I have a question regarding some screen distortion I am seeing when I scroll through menu's, apps, etc...
For example (and where it is most noticable although it does happen in other areas as well) when I go to the applications menu (where all apps are located to the right of the Windows screen) and I scroll through the apps from top to bottom, all the writing beside each app icon becomes so distorted while scrolling (almost static like) that you cannot even make out what the words are saying until the scrolling stops and then everything is ledgable again. Is this normal?
On my Galaxy S the scrolling does not affect the font / writing this way at all and even on my old Omnia i910 I dont remember seeing this type of distortion when scrolling.
If someone can please advise me on this I would really appreciate it. Is this normal for this device? Does yours do it? Anyway to fix it?
Thanks
yiannisthegreek
It's normal behaviour but I'm not sure of the cause. From what I've seen, this only happens when using the black theme. If you use the white theme it doesn't happen.
Shadowise said:
It's normal behaviour but I'm not sure of the cause. From what I've seen, this only happens when using the black theme. If you use the white theme it doesn't happen.
Click to expand...
Click to collapse
Thank You for the reply. Really? Hmmm... That is odd. I wonder if this will be something that will be fixed in updates perhaps?
I use a black theme and this doesn't happen to me at all. Certainly not to the point it's unreadable.
jimbonics said:
I use a black theme and this doesn't happen to me at all. Certainly not to the point it's unreadable.
Click to expand...
Click to collapse
Hmmm... Now Im confused... One person says it happens to him and one says it does not.
Do you experience any distortion of the writing in apps, etc while scrolling? It is minimal when I scroll slowly but when I scroll fast it is quite noticable.
PS... I did also try the white theme and it does not do it in the white theme as was mentioned by the other poster... Only in the Black theme.
I guess I'm not sure what the deal is. When I'm scrolling fast, it could be a million dollar screen with perfect clarity and I STILL wouldn't be able to "read" what was there. I mean, I have 20-20 vision and am a pretty quick reader and I can barely read my chat log scrolling slowly. When scrolling fast enough to "distort" you would have to be able to read about 120 words per second (I scroll through three screens worth of text in less than a second, about 40 words per screen). That's 7200 words per minute which is darn near World Record Speed Reading (not counting those who skim most of it and lose a great deal of comprehension).
I'd just like to say that it's not a major issue for me, but it does happen. When scrolling the app list, the text does fade out, but I don't really see it as much of an issue as the items are moving so fast that you wouldn't be able to read the text at any rate. As the list is alphabetical, I know where I need to stop, I'm not reading the apps one by one as I go along.
I'm not sure now if the OP is experiencing a different issue but he did confirm, as I have, that it doesn't happen in the white theme.
Shadowise said:
I'd just like to say that it's not a major issue for me, but it does happen. When scrolling the app list, the text does fade out, but I don't really see it as much of an issue as the items are moving so fast that you wouldn't be able to read the text at any rate. As the list is alphabetical, I know where I need to stop, I'm not reading the apps one by one as I go along.
I'm not sure now if the OP is experiencing a different issue but he did confirm, as I have, that it doesn't happen in the white theme.
Click to expand...
Click to collapse
@Shadowise,
Yes... This is what I am talking about and again Thank You for your answers. I also really notice this when using the People Live Tile and especially in the synced Facebook listing. The text DOES fade out and the smaller the text the more faded it seems to become. Again... This is in the Black theme.
Also, I have noticed while in the People "hub" when scrolling from side to side that the screen itself darkens / dims out while scrolling and it also DOES this in the White theme as well. Is this also normal behavior?
If your not sure what I am talking about then please go into the People tile and just hold your finger on the top of the screen (where it says people in big letters) and slowly slide your finger and you will see the screen darken / dim out as it scrolls - unless there is something wrong with MY device in which case you may not notice what I am talking about.
Please let me know if this happens to you and if this is normal as well. Again... my Android does NOT do these things and so I am not sure if this is normal behavior.
Thanks in advance...
yiannisthegreek
My screen absolutely does not do this. The people tile actualy looks sharper than the apps screen, regardless of how fast I scroll. The screen does not dim out _at all_.
Black background.
It happens over here as well this is due to Motion Blur, the quality of screen used by HTC is poor and this is a known issue with the HTC HD7 and HTC Surround. HTC should have used a better screen specially for its flagship device on the Windows phone 7 platform. But i guess thats the main reason they didn't; the platform is new theres no need to increase costs for a niche emerging market.
Ok... I am confused again... One answer says that this absolutely DOES NOT happen to him and another answer says that it DOES... LOL!!!
This happens because of the 4.3" screen. It's not the best screen in the world. The 4.1" dell venue pro screen never exhibited this behavior and when I switched to the hd7 I noticed it immediately.
It's called response time, it's not fast enough as some other screen, basically it's more prominent while using black theme because it takes full response time (i.e. 8ms) for a pixel to change it colour from black to white and then to black again while you scrolling.
microhaxo said:
This happens because of the 4.3" screen. It's not the best screen in the world. The 4.1" dell venue pro screen never exhibited this behavior and when I switched to the hd7 I noticed it immediately.
Click to expand...
Click to collapse
The funny thing is that the more I play with it the more I notice that this only really happens within the stock Microsoft OS apps like People, Zune, etc. When I scroll through other 3rd party apps such as Facebook (actual app and not the synced version in the People tab), FIM (Facebook Instant Messenger), among other 3rd party apps that this fade out / distortion does not take place.
Anyone else find the same?
EDIT... I have confirmed the fade out / screen distortion to again seemingly only to be affecting the Microsoft stock OS apps again after going into Marketplace, Office, (along with the others mentioned above). It does not seem to affect 3rd party apps... Facebook, FIM, Yellowpages, YouTube, etc.
Again... Anyone else find the same or can check?
jimbonics said:
My screen absolutely does not do this. The people tile actualy looks sharper than the apps screen, regardless of how fast I scroll. The screen does not dim out _at all_.
Black background.
Click to expand...
Click to collapse
We're not talking about the whole screen, just the text.
Shadowise said:
We're not talking about the whole screen, just the text.
Click to expand...
Click to collapse
Actually... I am talking about like 3/4 of the entire screen when scrolling from side to side in any Microsoft stock OS App.
Like I said in my previous post... if you go into say the People live tile and place your finger on the top portion of the screen where in big writing it says "people" and just slowly start to move your finger to scroll you will see the bottom half of the entire page / app dim out until you remove your finger or it completes its scroll.
As I said... it does this on my device in EVERY Microsoft STOCK OS app like People, Zune, Marketplace, XBOX Live, etc but in 3rd party apps it does NOT do this. This happens in WHITE theme as well.
To try and reproduce this please go to any Microsoft OS App like "people", press your finger at the top of the page and move your finger side to side in short movements and watch your screen. You should see the dimming effect unless my phone is defective or something.
Please tell me what you find.
i'm pretty sure this is not a bug or an issue, it's just intentional, and it's 100% a software thing, you can see that in many wp7 reviews...
but a different thing is the effect you see scrolling the applist, that one is related to the hd7 screen and you won't see it using, for example, an omnia7
elmerendeiro said:
i'm pretty sure this is not a bug or an issue, it's just intentional, and it's 100% a software thing, you can see that in many wp7 reviews...
but a different thing is the effect you see scrolling the applist, that one is related to the hd7 screen and you won't see it using, for example, an omnia7
Click to expand...
Click to collapse
Do you have an HD7? Can you confirm if your screen does the same "dim / fade out" thing in the Microsoft apps as I have described? Also... Why does it not do this in 3rd party apps then like youtube for example? I have even checked the HTC Hub app and in the HTC app store it does not fade / dim out but it sure does in the Microsoft Marketplace app. Weird.
As for the thing you mention about the app list and the screen - well that is my first big dissapointment with this phone. I have a Samsung Galaxy S and of course the SAMOLED is AWESOME but this phone is said to have the S-LCD (Super LCD) display which is supposed to be a pretty good screen too.
Well... I found a youtube link regarding the BLACK theme scrolling words distortion. Here it is...
http://www.youtube.com/watch?v=RperdOR8y5g
But I have not found anything about the screen fade/dimming in Microsoft apps so I hope one of you out here can reproduce it and tell me my phone is ok (even though it will still kinda suck)... LOL!!!
djpianz said:
It's called response time, it's not fast enough as some other screen, basically it's more prominent while using black theme because it takes full response time (i.e. 8ms) for a pixel to change it colour from black to white and then to black again while you scrolling.
Click to expand...
Click to collapse
this is the full reason why ^

[Local screen calibration] Workaround for uniformity problems

If you think your screen is not uniform, then you know the way it is not uniform. If you haven't realized such thing, please leave this thread for your sanity :cyclops:
UPDATE:
I have done some research and experiments and came up with this solution. If you suffer from uniformity problems, this might be useful. If you are a developer, please consider building around this idea!
Aim :
To make our screen look perfectly uniform without any tint/temperature problems.
What you need:
Download these from play store:
-Screen Filter
-Gradient Wallpaper
Also on your computer [optional , for fine-tuning] :
-Adobe photoshop
How to
1) Open white/gray solid images to observe your uniformity issues. Take a pen and write down, or even make a simple drawing ( eg. left edge is more yellow and right edge is more blue)
2) Launch gradient wallpaper app. Look at your notes and make a gradient which is exactly the negative of your initial tint (eg. left edge is more blue and right edge is more yellow). Save it.
3) Launch screen filter app. Select the gradient image you saved and load it as a filter. Increase the transparency and calibrate it to your liking.
4) (optional) Use Photoshop for much more flexibility with places of gradients/ shapes etc.
----------------------
Hello everyone,
Nexus 4 is an awesome phone with minor imperfections. One of them is washed out colors which is fixed by many custom kernels.
The other imperfection is light bleeding, which is a hardware issue. However this and similar issues with hardware causes non-uniformity (or unevenness) across the display specially if it is held horizontally on a white/gray backgrounds.
I have used 10-15 different handled device with ips displays and %80 of them had a visible non-uniformity. Some of us might be totally fine with it while some of us like myself might want better calibration.
HERE IS THE REQUEST:
I have tried fauxdisplay/kernel for a week and I can customize my screen pretty much however I want. The problem is this kernel/app applies the rules for all of the pixels. It would me awesome if we could have 'local' calibrations. (people who use photoshop should be familiar with adjustment brush that changes properties of chosen area).
Tell me what you think about this.
Re: [request for developers] Local screen calibration
What do you mean exactly? And why?
Sent from my Nexus 4 using xda premium
Re: [request for developers] Local screen calibration
Why would we want this? I'm not sure I understand what use this would have.
Sent from my Nexus 4 using xda premium
mark manning said:
Why would we want this? I'm not sure I understand what use this would have.
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
To fix non uniformities across the screen . For IPS screens, when you tilt left you willsee aa yellow tint on the screen, when you tilt right you will see a blue one. If you are looking directly without tilting, right side will be bluer than left side (like a gradient most visible with gray) To fix this, we can tell our kernel to render left side little bit bluer to reduce the gradient effect.
Hope this is explanatory.
maxwellr said:
To fix non uniformities across the screen . For IPS screens, when you tilt left you willsee aa yellow tint on the screen, when you tilt right you will see a blue one. If you are looking directly without tilting, right side will be bluer than left side (like a gradient most visible with gray) To fix this, we can tell our kernel to render left side little bit bluer to reduce the gradient effect.
Hope this is explanatory.
Click to expand...
Click to collapse
i get what you mean, but im sure its a LOT more work than just that..
on another note, i read that the optimus g rom on the nexus makes the screen look absolutely amazing - im waiting till someone ports the settings for that onto our phone and hope that this calibration issue ends there.. too much time is being wasted on this (for good measure, yes. but still)
Re: [request for developers] Local screen calibration
maxwellr said:
Hello everyone,
Nexus 4 is an awesome phone with minor imperfections. One of them is washed out colors which is fixed by many custom kernels.
The other imperfection is light bleeding, which is a hardware issue. However this and similar issues with hardware causes non-uniformity (or unevenness) across the display specially if it is held horizontally on a white/gray backgrounds.
I have used 10-15 different handled device with ips displays and %80 of them had a visible non-uniformity. Some of us might be totally fine with it while some of us like myself might want better calibration.
HERE IS THE REQUEST:
I have tried fauxdisplay/kernel for a week and I can customize my screen pretty much however I want. The problem is this kernel/app applies the rules for all of the pixels. It would me awesome if we could have 'local' calibrations. (people who use photoshop should be familiar with adjustment brush that changes properties of chosen area).
Tell me what you think about this.
Click to expand...
Click to collapse
You are asking too much.
Yes you are. LCD screens cannot have regional calibration.
Sent from my Nexus 4 using xda premium
richteralan said:
You are asking too much.
Yes you are. LCD screens cannot have regional calibration.
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
I don't know how current calibrating is done, so I'd be happy if some developer can help me out.
There are possiblities:
software filtering -> gpu-> driver-> screen (slow)
gpu-> graphic matrix-> software calibration -> driver-> screen (fast)
gpu-> graphic matrix-> driver-> calibration within driver with given values -> screen (fastest)
if it is the first one, it can easily be done. You can choose what to do to any individual pixel. For example, It is done when there are pop-up windows. While pop-up is bright and visible, remaining area is darkened/grayed with some software processing. So with root access, a program might make sure that some area of the screen is always dimmer, brighter or more saturated than other, while it is running on background. (like a filter that is always on top. This for sure can be done: look at many apps that you can slide from left anywhere within android and some menu pops up. What if instead of a menu %85 transparent and blue [to fix yellowing] solid color stays there?)
If it is second one, well, then it is hard as it needs a lot of C programming- testing. But it will be faster than first option.
Check the first post for the update!

Touch input very inaccurate at lower screen density?

Hey everyone,
due to the high resolution and comparably large screen estate I would like to use a lower screen density of around 410dpi, instead of the stock 480. :fingers-crossed:
One example:
On my Galaxy Nexus I was used to having a 24dpi high navigation bar at the bottom of the screen.
It was small but still I was able to hit the buttons accurately.
Same goes for the small keys of my keyboard of choice, Swiftkey.
Since I am on the HTC One and I flashed a Custom ROM, which I am running on 410dpi and wanted that stock android navigation bar at the bottom even at 48dpi (which is like 1.7x the height of the one I was using on my Galaxy Nexus) I have trouble hitting the buttons.
This is very disappointing.
It feels like the Touch layer of the HTC One is not that accurate
Is it just me or is this a known problem?
(Couldn't find anything via search, though)
Any ideas what to do about it?
All the best and thanks in advance :good:
I don't see this at 360dpi which is what I have mine at, but I do see it at 240, but everything then is silly in size.
Have you enabled the show touches in dev options and checked where its actually pressing?
Always keep forgetting about that! Thanks!
That is pretty weird...the touch inputs seem to be quite accurate, though. (Debugging Tool)
But it doesn't recognize them in something like "the upper half of the navigation bar" :/
I quickly shot a Video (sorry not the best focus point )
One can clearly see that I am hitting the home button several times, but the input doesn't get recognized.
That is really really weird and unsatisfactory :/
I gave it a shot for you... It seems to work fine on 36dp and above. 30 and 24 exhibit the same behavior as your video.
FYI: I'm running SlimROM at 361dpi. That was the default for me when I went from ARHD 10.2 to Slim b6 and it has stuck with me since then. I tried to get the same look in RootBox but it didn't work the same, so I went back to SlimROM b6.8, and am now on SlimROM b7.
Thanks :good:
I am starting to believe that this is might be caused by the Logo-Button-Hack.
If you peek closely from the side under the tip of your finger touching the button and starting from the very bottom of the glass area there is just no response at all on the logo. It's like the first pixel of the screen are allocated to the logo-button and not the area below the screen.
Maybe an area of lets say 10-15 pixels height is used for that and therefore not any longer available for the nav bar.
Which doesn't really matter if you are hitting the comparably huge app-icons in the drawer otherwise

Do Front Cameras Reduce Notification Icon Space?

I'm considering picking one of these up (refurb) and I've never had a phone with notch or with cameras in the screen area. Front camera has been in the bezel area right above the screen. It looks like the two front cameras on this device are essentially embedded into the screen. Does that mean there is less display areas for notification icons or does the device allow for two rows of notification icons + time/battery display up top?
jazee said:
I'm considering picking one of these up (refurb) and I've never had a phone with notch or with cameras in the screen area. Front camera has been in the bezel area right above the screen. It looks like the two front cameras on this device are essentially embedded into the screen. Does that mean there is less display areas for notification icons or does the device allow for two rows of notification icons + time/battery display up top?
Click to expand...
Click to collapse
It may seen that it would be e problem, i've owned mine for about 4 months bow and its not an issue. The notification bar is thin but still very readable. If you want to customize the notification panel further for space, you'll be able to download (GoodLock and NiceLock depending on your region) to help with that.
S105G said:
It may seen that it would be e problem, i've owned mine for about 4 months bow and its not an issue. The notification bar is thin but still very readable. If you want to customize the notification panel further for space, you'll be able to download (GoodLock and NiceLock depending on your region) to help with that.
Click to expand...
Click to collapse
I took a peak at the descriptions of those apps and screen shots and can GoodLock actually modify the top notification status bar on top? I didn't think any app could control the look of that? Those apps seems to have quite a bit of overlap with built-in functions of latest Android 10 + One UI 2.x ? Still might give them a whirl.
SO I've had my S10 5G for about a week now. Right away, I tried the virtual bezel setting that basically black out the top of the screen next to the cameras. I didn't like the look. On my LG V30 the camera was in the bezel and the bezel was very thin so the screen display still appeared to take up most of the glass. With this setting on the Samsung, it's too heavy handed, blacks out a little too much height off the top of the screen so it looks odd with a very tall black bezel on top.
So far, I don't think the reduced space has caused my notification icon bar up top to get overloaded. What I ended up doing though was selecting a wallpaper that the top right corner is dark or almost black. It effectively "hides the cameras" while utilizing the full screen. Of course with apps open that aren't black on top, you see the large camera cutout but it's not really that distracting/terrible looking.
I like that Samsung got a little smarter on the S20 and has a very small single camera cutout in the middle of the screen now. Looks MUCH better. But still, it's only looks. Some may prefer having the dual front cameras, which I think is a nice trade off to having the larger camera cutout on the side instead of the a small single camera in the middle.

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