[Q] Getting 9mm to run on touchpad - TouchPad Q&A, Help & Troubleshooting

I have been hitting a roadblock with trying to get 9mm to run on my touchpad.
So far I have been working from the instructions here:
http://rootzwiki.com/topic/7709-gameloft-compatibility-thread-with-working-version-s/
There is a copy on XDA as well but they both do the same thing. Normally I get all pink/red textures. Using the instructions I get all black/white textures.
According to everything I can find the setup listed "should" work, but it does not for me. I think I am missing some steps, but trying to search for "9mm" does not come up with much.
I see mention about getting the Tegra version of the game but nobody says how to do this. I assume it has to do with an edit to build.prop but so far the exact edit is something I cannot find.
Thanks

I have the same issues. I was able to get rid of the pink and actually get the correct graphics. The game starts to go black after the intro though. I wonder if getting the full version of chainfire would help. Any suggestions?
Sent from my GT-i9100 using Tapatalk

I am running the full version and have had no luck at all. For me I get black textures for everything on the Nvidia plugin. Pink for every other setting.
I have seen it listed as working but so far nobody will actually post how they got it to work.
At least I only invested .99 . Not a huge loss if I cant get it running.

Ok, I got a bit closer last night in getting this running. I can now watch the opening movie without any texture distortion but after that the game locks up. Sound still plays fine.
Oddly my live wallpaper also starts crashing, making me wonder if I am hitting a memory cap. I do run V6 supercharger so I can make adjustments to the limits.
What I did, and it is based on posts linked in the original thread and some serious expiramentation.
1 - Delete the 9MM game folder from /sdcard/gamelof/ I believe it has the letters 9MM in it.
2 - Change your build.prop. Model: PG86100 Brand: Sprint
3 - Reboot
4 - Start 9MM. let it download the files, mine were about 800MB
5 - Restore you build.prop . This will vary depending on your rom.
6 - Another reboot
Like I said this starts to play for me then locks up. I have not played much with all the plugins and drivers in Chainfire3D so the solution may be in there someplace. This may also not be the best way to get it running...but so far it is the closest I can get

calash said:
I see mention about getting the Tegra version of the game but nobody says how to do this. I assume it has to do with an edit to build.prop but so far the exact edit is something I cannot find.
Click to expand...
Click to collapse
I haven't tried it for this game, but I am familiar with jumping through hoops to get Gameloft games to work.
Basically what you would need to do is to pick a popular Tegra 2 device that Gameloft supports and Google for the build.prop of that devices. If you're not sure which devices are Tegra 2 check wikipedia and if you aren't sure which devices Gameloft supports check their site, but in general they like the big mobile carriers like Samsung, HTC and Motorola but ignore others like Asus, so don't pick the Transformer build.prop.
In this case I would say go for the Xoom build.prop edits and I did Google Xoom and 9mm and verified people with the Xoom are saying it works on their device.
In this case, a Google search for Xoom build.prop should bring up some useful results. Having done that the relevant edits you want will be:
ro.product.model=
ro.product.brand=
ro.product.name=
ro.product.device=
In the case of the Xoom you would want the following edits:
ro.product.model=Xoom
ro.product.brand=verizon
ro.product.name=trygon
ro.product.device=stingray
The other thing you will want to do is use Chainfire set to the Tegra 2.
The build.props should get you the Tegra data and then Chainfire should (hopefully) translate it run properly.
Again, I haven't tried all this but I have done similar edits for other Gameloft games.

That is the type of information I was looking for, thank you thank you thank you
I have Wifi issues when I reboot at work so I will try this when I get home tonight and report back.
Sent from my HP Touchpad using Tapatalk.

Related

3d games on G Tab

I've done all the market hacks and tried all the tricks but im wondering why most of the actual 3d games i want to get to show off the muscle that this great little tegra 2 tablet can flex.
it seems like the games i want on here right now "pocket legend" and "rocket bunnies" don't show up in the market and I was looking forward to "dungeon defenders"
I think there needs to be a big push of actually finding a way to get the full market that my Nexus One gets...
This is mostly why i bought the tablet, and thanks to all the great devs here we've been able to get "almost" everything working (Thanks roebeet, et all)
maybe we can make a nice thread with some different market fingerprints and post market results? (or any other suggestions)
I am currently running the latest Vegantab beta4 fyi.
no-success said:
I've done all the market hacks and tried all the tricks but im wondering why most of the actual 3d games i want to get to show off the muscle that this great little tegra 2 tablet can flex.
it seems like the games i want on here right now "pocket legend" and "rocket bunnies" don't show up in the market and I was looking forward to "dungeon defenders"
I think there needs to be a big push of actually finding a way to get the full market that my Nexus One gets...
This is mostly why i bought the tablet, and thanks to all the great devs here we've been able to get "almost" everything working (Thanks roebeet, et all)
maybe we can make a nice thread with some different market fingerprints and post market results? (or any other suggestions)
I am currently running the latest Vegantab beta4 fyi.
Click to expand...
Click to collapse
Well, as the guy who has tried all the market fingerprints and build.prop stuff and wrote the thread on the "full" market fix, I can tell you with some confidence that Pocket Legends and some of the other 3d games are a known issue - I have tried changing every build.prop setting to match that of my Nexus One (which finds those apps with no problem), and there are still a handful of 3d games that will not show up. I have also found that if you change too many of the settings in build.prop, you will eventually bootloop your G Tablet because Android itself gets confused about what it's running on.
You can find my notes on the subject in my posts on my thread in this forum on Full Market Fix.
In summary - the issue seems to be more than just using a different Market Fingerprint. That does not solve the problem, though it may make a few addition or a few less items show up. Right now, by most of my metrics, we have at least 95% of the items in Market showing up.
BTW, I have seen posts stating that the work around for Pocket Legends has been to download directly from their site, though I have not done so myself.
My understanding is that the CyanogenMod ROM for G Tablet does not require the Maket Fix and has no issues with missing items in Market because of the way the ROM image is built. I think the person to ask about this is bekriebel who built CyanogenMod for G Tablet - he can explain the concept of release-keys better than I can and how Market supports it out of the box on the CM ROM.
Unfortunately, it's a bit outside of my time availability right now to work much more on this, having already spent a day or more figuring out what I figured out. But please keep me in the loop if you figure anything else out!
I just thought it would be good to have a good constructive conversation about why else it might not be working... so the build.prop isnt the thing then.
its sad that 3d games are not showing up when this device was built for 3d gaming!
Pocket legends shows up on mine. got it installed...lemme try the other one..
EDIT: Strange they arent showing up anymore. when i was on Cyanogen 6.1 i Had them showing up. then again I didnt have the new market that looks like xbox live. strange...
HorsexD said:
Pocket legends shows up on mine. got it installed...lemme try the other one..
EDIT: Strange they arent showing up anymore. when i was on Cyanogen 6.1 i Had them showing up. then again I didnt have the new market that looks like xbox live. strange...
Click to expand...
Click to collapse
this is what I'm refering to its so spotty. there is this great drawing app that i purchased that id love to use on the tab called "sketchbook mobile" but its not showing up for me either.
I know there have been lots of people working on it but it would be great if we could somehow compare market search results on some of them to find the best?
also if cyanogenmod has more working downloads is there anyway that the market from cyanogenmod can be rolled into Vegantab?
Dungeon Defenders is amazing its based on the unreal engine and really shows off this hardware.
If we are patient I am sure there will be many amazing games in the future for this CPU/chipset.
I had originally intended to only use the gtab until a good windows7 tab was released but after seeing Dungeon defenders on this system I seriously doubt any windows based tab will be able to come close to this tab for some time and I am sure the cost of a system like that will be much higher.
U need to check out this game to understand what I mean.
Wyngnut said:
Dungeon Defenders is amazing its based on the unreal engine and really shows off this hardware.
If we are patient I am sure there will be many amazing games in the future for this CPU/chipset.
I had originally intended to only use the gtab until a good windows7 tab was released but after seeing Dungeon defenders on this system I seriously doubt any windows based tab will be able to come close to this tab for some time and I am sure the cost of a system like that will be much higher.
U need to check out this game to understand what I mean.
Click to expand...
Click to collapse
Agreed, DD plays perfectly on the gtab. Hopefully this is just the beginning of things to come once Honeycomb is in place and developers start making apps with tablets in mind.

Playstation emulation on Xoom

I'm aware that the game compatibility thread covers emulation.
But I thought I'd make a thread to specifically discuss playstation emulation.
I downloaded psx4droid 3.0.0 from the dev site, but it doesn't work on my Xoom, just closes when I open an iso, and says running in the task bar. But doesn't do anything. If you click on it, it closes.
A google search says that 3.0.1 is available, but their site seems to be down at the moment.
I tried FPse, with changing the settings. It worked. But the set to small screen doesn't stick. Have to reset it each time.
And I can't get the wii controller to work with it.
Anyone have any luck?
Found a download for psx4droid 3.0.1 from an alternate source, because zodttd still seems to be down. And the problem is the same. Assign a bios file, have 2 different ones, and then launch an iso or bin file and the app closes and a message comes up in the task bar at the bottom, if you click on it, it brings you back to iso selection.
Well im glad I'm not the only one.. thought maybe it was a bad game file
Yea, this is going to be hard for zodttd because he even stated himself on his site that he doesn't have the new latest android devices so he is doing the best he can with what he has...which to be honest I am amazed he is even still working on it after it got taken off the market.
Oh, and p.s. his site seems to be back up for now: http://www.zodttd.com/wp/
I use FPSE. In landscape, full screen with screen filtering and the enhanced sound emulation at 0 frameskip I play Mortal kombat mythologies, trilogy, and castlevania symphony of the night at full speed no problem. overclocked 1.5 ghz.
I've also got the same problem with psx4droid. I'm gonna try fpse right now.
SnakeManJayd said:
But the set to small screen doesn't stick. Have to reset it each time.
And I can't get the wii controller to work with it.
Anyone have any luck?
Click to expand...
Click to collapse
All you have to do with FPSE and the screen size issue is tab out and tab right back in. It is a minor bug that the developer will hopefully address soon.
You will only have to do this once when loading the emulator.
Also make sure you have HLE mode disabled if you are intending to use the emulator with a proper BIOS.
FPSE isn't as polished overall as psx4droid, but I have found it to handle games a little better. I couldn't get past the first Quistis cutscene of FF8 with psx4droid but maybe this has been corrected now.
I have both psx4droid(only rom tested was metal gear solid) and fpse working on my xoom. I disabled compatibility in spare parts if that may affect it.
Sent from my Xoom using XDA Premium App
FPse for Android is a really solid Playstation Emulator. Its a paint to get started since the Roms arn't 4MB like N64 and Snes . But once you get through that its very enjoyable.
I also use FPse with the wiimote controller.
Makesure you set the wiimote to the active input keyboard, or it wont work in fpse.
Just checked the site and they've released 3.0.5. It specifically states it's compatible with the Xoom. I installed it and i'm trying it out now.
Yeah...still doesn't work...
fpse doesn't work for me at all...any attempt to disable HLE mode just results in a force close for the next action I attempt, and games won't run with it on either, so I'm kinda stuck. Does this happen to anyone else? I'm running fpse v0.10.39.
Edit: Actually, nevermind. I updated to 10.41 and it's great now, but I can't get that custom overlay working. What am I doing wrong...
Looks like I'm grabbing a classic controller and loading up some metal gear solid for my lunch breaks ha
Sent from my Xoom using XDA Premium App
vidriera said:
Edit: Actually, nevermind. I updated to 10.41 and it's great now, but I can't get that custom overlay working. What am I doing wrong...
Click to expand...
Click to collapse
I am having the same problem with the overlay. It shows up but I cannot get any input to register.
SPIDERTECH said:
Just checked the site and they've released 3.0.5. It specifically states it's compatible with the Xoom. I installed it and i'm trying it out now.
Yeah...still doesn't work...
Click to expand...
Click to collapse
Yea, version 3 doesn't work on the Xoom. However, psx4droid v2 1.1.2 works flawlessly. Ask Google for help finding it. I'm on disk 3 of Final Fantasy IX
Sent from my Xoom using XDA Premium App
FPSe (latest version) is running pretty smoothly on my Xoom; tested it with Final Fantasy 7, 8 and 9 and I'm getting pretty good performance .
Using 0.10.43 and BIOS scph1001
Streetfighter collection and wipeout running well. Just wish they'd boost the resolution a bit for the new tablets. Or correct me if I'm wrong but this is def lower res than a ps1, isn't it?
Sent from my MZ604 using Tapatalk
i'm not too sure about the resolution. You can turn on graphics filtering but tends to lag the crap out of some games. I think it mostly looks the way it should though. PS1 games were very jaggy, even the sprite based ones.
Maybe it's just a Rose tinted view of the past which is making me remember better graphics in wipeout? Man I must have spent a whole year of uni playing that damn game!!
MrGinger said:
Maybe it's just a Rose tinted view of the past which is making me remember better graphics in wipeout? Man I must have spent a whole year of uni playing that damn game!!
Click to expand...
Click to collapse
there's a lot of games I think that too.... some of them you think 'wow that was cutting edge........ at the time' and now look pretty poor...
shame

[question] shadowgun on nexus s

Just seeing if anyone else out there has gotten shadowgun to run on their nexus s 4g? Im using CF3D and got it to install and play the opening video then when it comes to the loading screen after it closes right back to my homescreen. I have read people are getting it to work on the nexus s but i dont ever see them talk about how, i didn't know if there were special settings you had to set the cf3d to or what, any help would be appreciated. thanks!
*EDIT*
never mind,
Enable the following in per app settings in chain fire 3d:
Reduce texture quality (this ones optional) - This reduce texture to 16 bit color (I disabled this and game still ran and more detail in graphics)
Reduce texture size - this downscale textures
Disable MapBuffer emu - may make some games work
Use NVidia Plugin
games working great, its freaking sick i recommend everyone go buy this right now.
How did you download it? mine gets stuck @ 25% everytime =/
mine runs well
Sent from my Nexus S using xda premium
But how did you guys get it to download past 25% mine just stops and goes back to home screen on my nexus
Same thing here, but kept trying and got it. Took forever though
Sent from my Nexus S using xda premium
well first of all if you are running a pirated copy then thats most likely your problem there, i tried and tried to get one of the pirated versions to work and it would never finish downloading 100% i eventually broke down and purchased it and only had to restart the download once, make sure you use wifi it helps out.
... I do not condone pirating anything this is just something i do to make sure the game will run right on my phone and that i will actually enjoy it, especially if they cost as much as shadowgun. If i like them i ALWAYS buy them.

Games

Had my phone for a few weeks now. And had the VJraider rom on for a few days and really liking this phone. One thing I noticed though is the lack of availability of some of the bigger games. The phone came packed with N.O.V.A but can't get it off the market and notice there aren't really any of the big Gameloft games available. Looked at chainfire but it seems s-off is needed for it to work with HTC devices. I also have an acer a500 which I have already bought some games. Am I able to get the apk file off that and run it on the Raider? Or do you guys have some recommendations on good games for the Raider/Vivid?
citsong said:
Had my phone for a few weeks now. And had the VJraider rom on for a few days and really liking this phone. One thing I noticed though is the lack of availability of some of the bigger games. The phone came packed with N.O.V.A but can't get it off the market and notice there aren't really any of the big Gameloft games available. Looked at chainfire but it seems s-off is needed for it to work with HTC devices. I also have an acer a500 which I have already bought some games. Am I able to get the apk file off that and run it on the Raider? Or do you guys have some recommendations on good games for the Raider/Vivid?
Click to expand...
Click to collapse
Chainfire3D actually does work as it only needs root, not S-Off. However, the main reasons why some of the games from Gameloft aren't available is really because of the qHD resolution on our device. Most of Gameloft's games are made for devices with WVGA or lower, otherwise since you have already purchased game, the market will allow you to download it again to your new device.
dizzyraider said:
Chainfire3D actually does work as it only needs root, not S-Off. However, the main reasons why some of the games from Gameloft aren't available is really because of the qHD resolution on our device. Most of Gameloft's games are made for devices with WVGA or lower, otherwise since you have already purchased game, the market will allow you to download it again to your new device.
Click to expand...
Click to collapse
I don't know that its strictly based on the resolution. I previously had an atrix 4g which is also qhd. The main difference between the two is the CPU. I had purchased Asphalt 6 on my atrix and it ran perfectly fine. When I open it on my vivid, it tells me its not compatible. I think they simply need to add the vivid to a configuration file. Probably a 2 minute fix that will take gameloft 6 months to fix.
Sent from my HTC PH39100 using xda premium
Installed Chainfire and got GTA 3 running nicely but still no luck with the the bigger gameloft games. I read other phones have similar issues and changing the model in the build.prop usually works. Is moddifing the build.prop in that manner somewhat easy? Haven't managed to find a guide on editing it in that manner for the vivid. And if I do that what would be a good model to change it to.. the sensation? Reading over some threads on the gameloft forums just makes it seem like they are a bit lazy on adding compatibility which is really annoying.
gun bros is good, shadow gun is good too
I wanna play modern combat 3 but couldn't find a way to do it, i have heard editing build.prop works but i m not sure
citsong said:
Installed Chainfire and got GTA 3 running nicely but still no luck with the the bigger gameloft games. I read other phones have similar issues and changing the model in the build.prop usually works. Is moddifing the build.prop in that manner somewhat easy? Haven't managed to find a guide on editing it in that manner for the vivid. And if I do that what would be a good model to change it to.. the sensation? Reading over some threads on the gameloft forums just makes it seem like they are a bit lazy on adding compatibility which is really annoying.
Click to expand...
Click to collapse
hey bro just posted some stuff in the general section about build.prop editing.. go check it out dx

Gaming frustrations

Just a little aggravated with the tablet. Excellent screen but new games like KOTOR and Witcher battle arena are not compatible with it. What gives?
Devolution1x said:
Just a little aggravated with the tablet. Excellent screen but new games like KOTOR and Witcher battle arena are not compatible with it. What gives?
Click to expand...
Click to collapse
I just tried witcher battle arena and it installed and crashed at start. I think its just some ironing out they need to do. If it says It isnt compatable. Im not sure what it is. Just contact the developer and give them a log if you're rooted or just report it.
Kotor says its $5.80 Here. Does not say its not compatible. Not too sure.
Another thing you could try if you're rooted is switch to a lower resolution. Maybe it doesn't support the full resolution
the thing is, I'm currently running stock rooted. Just irks me that my Note 3 picks up everything, but my TF701 doesn't. You'd think almost everything could run blazing on a tegra 4. And I know how to sideload. I just feel irritated that I have to considering Tegrazone advertises these titles.
Devolution1x said:
the thing is, I'm currently running stock rooted. Just irks me that my Note 3 picks up everything, but my TF701 doesn't. You'd think almost everything could run blazing on a tegra 4. And I know how to sideload. I just feel irritated that I have to considering Tegrazone advertises these titles.
Click to expand...
Click to collapse
Ya I know what you mean. The real problem is developers have to support thousands of devices now, all with different versions and configurations.
I just tested witchers battle arena on the nexus 7 with lp just to see and that is a no go either. Doesn't matter to me anymore anyway. A game has to be pretty good for me to even look. For gaming if anything I just use steam Linux.
When the Google Play Store says an app is "not compatible" with your device, it doesn't necessarily mean your device is incapable of running it. I think it is more likely that our TF701T is not on a whitelist of devices tested and approved by the developer. The fact that the TF701T did not sell well, and hence is less likely to be used to test an app by developers, is going to be a problem for games. Also, some apps are region restricted; I remember I couldn't install any paid apps from Mainland China, even though I could install the same apps while in Hong Kong.
Nonetheless, I think sideloading a game is no big deal. I installed KOTOR on my TF701T and it works great (though I'd still prefer a controller or mouse and keyboard).
Don't know if this will help. But what I've done sometimes, is see if I can download the game for my phone. And even pay for it if needed. Then, using an APK extractor app, I get the apk as a file. Connecting to my computer, I can shift the apk to my tablet, maybe through Dropbox. Then, I install the game to my TF701T.
This doesn't always work, naturally. And it depends on whether your phone is on the whitelist for the game. But at least, this is a workaround.
Good Luck.
Reggie777 said:
Don't know if this will help. But what I've done sometimes, is see if I can download the game for my phone. And even pay for it if needed. Then, using an APK extractor app, I get the apk as a file. Connecting to my computer, I can shift the apk to my tablet, maybe through Dropbox. Then, I install the game to my TF701T.
This doesn't always work, naturally. And it depends on whether your phone is on the whitelist for the game. But at least, this is a workaround.
Good Luck.
Click to expand...
Click to collapse
What is the name of the APK extractor app you use? Thanks.
Danforth said:
What is the name of the APK extractor app you use? Thanks.
Click to expand...
Click to collapse
It's called "Apk Extractor", version 3.0 by Meher Prasad.
I am pretty sure any root explore will allow you to copy the apk from /data/app/*yourappnamehere* to your sd card and then do what ever you want with it...

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