Space-less grid theme/launcher? - Android Themes

You might be familiar with Grid OS, FusionGarages latest idea that didn't make the market. While that's a more complicated version of the idea, I'd like to see a theme or launcher capable of displaying icons in a perfect grid of squares without any space between the icons. To compensate for inconsistent resolutions, the theme/launcher would need to simply calculate the available space, with or without an outside margin.
The attachment displays a quick concept of this idea. The blueish background represents the wallpaper, the white and black squares represent icons. These icons may be displayed in a variety of ways - glass themed, miui themed, colors based on average color of default icon with the default icon on top (similar to miui), etcetera, but the main feature is the lack of padding between the icons. A pure grid with dimensionless gridlines. I realize an extra row and column could have been added, but nonetheless, it's just a mockup.
There's also the lack of a dock - this may be added somewhere, but not on an edge as that would distort the grid. It needs to be connected seamless and paddingless to the pure grid, with or without an empty row inbetween the dock and the other icons. In the mockup, it may simply be the lowest row of icons, for example. However, a dock would distract from the solidness of the grid as it would only be useful with multiple homescreens, whereas I reckon the theme would work best if the grid is all there is - no distracting slides to different homescreens, overscrolling the necessary margin to the screen edges and distoring the grid on these sides to compensate for resolution, when moving to the new set of icons on a different homescreen. Instead, scrolling (perhaps just vertically), like on Grid OS, could do. In that case, a margin to compensate for screen edges is only optional as well.
Is there such a launcher or similar theme already? Is it something to hope for, for a fellow developer to build upon this idea?
Would really love to see this. Especially since it's different.

Have you tried sslauncher in the play store yet?
Sent from my SPH-D710 using xda app-developers app

Related

Changing the number of rows and columns in Rosie.

Okay, I have successfully made Rosie do 5x5 and 4x5.
5x5 is what I wanted, but then every single widget would have to be edited to look right. - No.
4x5 lets the 4 column widgets work, and adds an extra row of icons to every screen. Only problem is, since each square of screen space is reduced to add the extra row, the last few lines of a widget are lost.
See attached 4x5 shot.
I know if I can remove some padding around the workspace screen, each cell would grow a little. I just can't find where to do it, and my fingers are getting numb from building and pushing the apk.
Does anybody know what padding settings I need to reduce to allow icon/widget cells to grow?
D
I done the same thing with the incredible when I had it.
There is a way to accomplish this but you are still going to have to edit the individual widgets to fit in the smaller space.
It's been a while but it's a pretty simple edit.
The main widgets that need to be changed are the clock, the calendar, and the people widget.
Sent from my B.A.M.F. Thunderbolt
Yeah, I've been down that road. I'm trying to avoid it though.
If I can recover enough space by removing the padding I shouldn't have to.
Just something I'll have to play with till I get it right I guess.
Thanks though!
D
dsb9938 said:
...snip...
4x5 lets the 4 column widgets work, and adds an extra row of icons to every screen. Only problem is, since each square of screen space is reduced to add the extra row, the last few lines of a widget are lost.
See attached 4x5 shot.
...snip...
Click to expand...
Click to collapse
This made me realize my mind has trouble interpreting grids phrased as [column]x[row]. I'm hard wired for row first, lol.
Does this look OK in landscape with 5 rows. This is where the problems usually begin for me wanting to use 5 rows.
If it's possible to cut that padding down to a bare minimum, it should fix the widget issue, at least a little bit.

Wallpaper Clock App free today on Amazon Appstore..

http://ecx.images-amazon.com/images/I/81NscgTYUkL._SX300_.png
Just thought I would share...
Your wallpaper can look good and still be useful. Display the day, date, time, WiFi service set identifier, and battery status boldly across a background of your choice. Get what you need at a glance and like what you see.
Love the Way It Looks
Using the sliding color scales, create the precise font color you desire. Add an outline for additional flair, and choose its color, opacity, and thickness. An endless array of background choices enhance the personalized and polished finish of the wallpaper. Select or create a color using the apps sliding color scale, or use any background image from your device or the Internet. Play a slideshow of images from a selected directory for a varying duration- -yep, you can pick that too.
Appreciate Its Purpose
Conveniently display what you want, how you want. Down to the details, wp clock full offers a variety of ways to personalize the format. It supports both 12- and 24-hour clock modes. Using checkboxes or dropdown menus, determine what to include on your screen, including clock position, time format, battery status, operator name, and more. It's a simple app, offering useful information in an aesthetically pleasing package.
Get wp clock full from the Amazon Appstore...I did. Check it out - http://amzn.to/g6SHYQ
Miui 1.8.5 w/V6 Ram script, 3g Booster & Kick Ass Kernel Tweaks

Columns & Rows

So I've been fiddling with LauncherPro running in CM7, and I've been trying to get the grid set up properly. I'm really not sure what the optimal is as far as avoiding distorting things too much, but I read somewhere earlier that 10x10 was best. Considering the screen size I felt that seemed weird.
I managed to set things up perfectly on my phone, and using very basic math determined that on my phone (LG Phoenix) the proper sizing was 80x96 pixels per square, but unfortunately this translated to a grid of 7.5x10.7 on the Nook Color. When I tried it out at 7x10 (using LP's Calendar widgets) things looks smooshed.
More trial and error, lots of searching (with no results anywhere), and the best I came up with was 6 columns by 7 rows. Using the calendars as a gauge I can say that so far it looks best. A problem with this size though is that everything looks enlarged.
If anyone has anything to offer, I'm all for it, but this was the best I could do, and I am pretty new to this kind of thing (I've only had the nook for a few days). Since I found nothing in here referring specifically to this issue, I thought I'd at least post what I've worked out so far. Hope it's helpful.
Thanks for the feedback, hwong96. I should have also added that my numbers were for portrait. I tried 6x8 but it was still a bit smooshed together. I Keep using LP Calendar widget as a reference, the first one being longer and more rectangular, the second being square, or at least they should be if the dimensions are right. I will also add that I've got Auto-fit checked.
I use ADW set at 6 column and 8 rows. App drawer set at 5 column in portrait and 6 column in landscape.
For maximum flexibility, use 10x10 and resize any "smooshed" widgets to make them large enough to not be "smooshed."
One of the few features that I liked on my WinMobile phone was the ability to arrange icons and widgets differently in landscape and portrait modes. With a bit of work, it could look "perfect" in either orientation. I've forgotten what launcher it was, but it was a simple solution.
Even better is the B&N launcher interface with no grid. Just drag things around and size them as you like. It can auto-arrange and size things if you like. More like my messy desk, I guess.
Meanwhile, I've gone with 5x7 on CM in portrait mode. I quit worrying about making it look anything but usable in landscape as I change it around too frequently to spend that kind of time on it!
ADW EX allows you to resize icons. Not sure if LP has that feature, but it didn't last time I ran it. That might help if things look too sparse.

Icon size on HTC One

I had a bit of a search on the web and xda developers,but can't seem to find what im looking.Tryung to find out what the stock icon sizes are for the htc one on Jellybean 4.2.2?I would like to add ios 5.1.1/6 icons (120x120) over the top of my exsisting apps,but i dont want to run launchers or different roms,very happy with 4.2.2and Sense 5.Please be gentle,this is my first Android phone,and still trying to get my head around things
Cheers
From my Aussie style HTC One
72x72 & 144x144 .. In apks they seem to be 72x72 but they won't change unless you decompile and sign them from my personal experience. In some of the framework files, the icons for system apps such as calendar, camera, phone etc, they're 144x144.
This isn't concrete as far as where each size dwells but they are the two sizes I've come across for apps.
So if i were able to put the 120x120 aplle icons over android apps,would it end up looking weird,as in weird shadows under the icons,etc?
From my Aussie style HTC One
TornadoF6 said:
So if i were able to put the 120x120 aplle icons over android apps,would it end up looking weird,as in weird shadows under the icons,etc?
From my Aussie style HTC One
Click to expand...
Click to collapse
What do you mean putting them over android apps? You'd obviously have to replace them and if I were you I'd resize them to be the same dimensions but it shouldn't matter that much as it's not like ****ty Apple with their stupid masks that leave a black shadow around Icons, especially noticeable when using non-square icons.
The one thing to note is that if you plan to change the icons for things like camera, phone, gallery etc, the icons are 72x72 in the app but 144x144 in htc.resources.apk. If you don't make the icons the same sizes then you will end up with tiny icons on your homescreen but normal ones on the lockscreen. For example, if you change the phone icon then you have to put a 144x144 icon in htc.resources.apk otherwise it won't be the correct size.

Note 4 Xposed DPI settings inc. S View cover

Having a huge, high DPI screen on the device is great, but many of the UI elements can be rather larger than is needed, especially if you have decent eyesight.
The best way to make use of this is to use the App Settings Xposed module to reduce the DPI setting for the system.
The default in build.prop is 640, personally I opt for 400 (I followed this guide), with a variety of other apps set individually to my own preference (Hangouts at 320DPI & 115% font size, for example).
Then my S-View cover arrived.
Close the cover for the first time and a thick black bar is present at the bottom of the S View window, with no widgets available.
Reset the System DPI to default and the black bar is gone with the usual widgets visible.
A little experimentation with intermediate DPI settings concluded that when lowering the System DPI the portion of the screen reserved for the S View display scales correctly in width, but not in height.
(Try setting 500dpi, and you lose the lower part of the widgets. Try dragging them with the S Pen in the blacked out portion and they don't respond - the window in which to display the S View app has been shrunk.)
The solution, as with everything, is a compromise.
Using the guide linked above, set the DPI as you desire for System UI (com.android.systemui) in the App Settings Xposed module.
However, return Android System (android) to the default of 640.
The S View window scales accordingly correctly, the Notification pane reduces, but many of the other UI elements will remain their original size.
Most of which can of course be tweaked individually using App Settings again for your most used apps, say 400DPI for Google Now Launcher (com.google.android.quicksearchbox).
superb
Great work ..keep it up

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