Why do some games work on Wifi only? - Galaxy Note GT-N7000 Q&A, Help & Troubleshooting

Guys i had downloaded FIFA 12 and RealFootball. Both games only play if i have the wifi connection on. And no they are not online games only. If i start them and come out [multitasking] and switch off my wifi on the note and go back to the game they play fine. But just to start them over i need to be on wifi or online. Why cant i start them offline? If i do so it just shows black screen and says 'unfortunately the game has stopped' and gets back to home screen.
Is there a work around to this to play/start the game offline?

I think a lot of the time it's for drm reasons, so the game goes online to connect to the license server and then allows it to be played. Can't think of any other reason why else they would make it that way.
Sent from my GT-N7000 using xda premium

Anyway to bypass this? Bcoz if i am at an area where there is no connection then i will not be able to start it at all?

No way I'm aware of. It needs the connection to server to run, without it it won't, so installing a firewall or something will just stop it running. It's hard coded into the game I'm afraid.
Sent from my GT-N7000 using xda premium

Well this is stupid. What if the area does not have a connection. Nobody is connected 24 hrs a day. and that too games like fifa which are not online only. Seriously something needs to be done about this!

karan323 said:
Well this is stupid. What if the area does not have a connection. Nobody is connected 24 hrs a day. and that too games like fifa which are not online only. Seriously something needs to be done about this!
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Click to collapse
Contact the devs, that's the only solution I'm afraid.
Sent from my GT-N7000 using xda premium

contact the developer dude. u can do it from playstore if u have purchased the app

yeah will do..dont know if they reply at all. anyway thanks guys!

most of them do mainly one with paid apps they usually reply in the review page itself

Related

MLB.TV Flash Working???

I have an htc incredible and we havent got froyo yet, but I was wondering when and if we did if mlb.tv would work on it. Is it working for anyone with a N1 with 2.2? When using my phone and if i login it will open the window to play the video but it just sits there and never opens anything. Even if you dont have a mlb.tv account you should be able to see if it plays video. Just wanted to know.
TIA
socalracer said:
I have an htc incredible and we havent got froyo yet, but I was wondering when and if we did if mlb.tv would work on it. Is it working for anyone with a N1 with 2.2? When using my phone and if i login it will open the window to play the video but it just sits there and never opens anything. Even if you dont have a mlb.tv account you should be able to see if it plays video. Just wanted to know.
TIA
Click to expand...
Click to collapse
you might have to set the browser to desktop....
then again, i was on the Rolex website yesterday, and it ran kind of slow, but hell, the flash is so intensive, it runs slow on my desktop too.
edit: nevermind... I should have read your post a little better.
videos play fine.
socalracer said:
I have an htc incredible and we havent got froyo yet, but I was wondering when and if we did if mlb.tv would work on it. Is it working for anyone with a N1 with 2.2? When using my phone and if i login it will open the window to play the video but it just sits there and never opens anything. Even if you dont have a mlb.tv account you should be able to see if it plays video. Just wanted to know.
TIA
Click to expand...
Click to collapse
Testing now...
Sent from my Nexus One using XDA App
jakelauer said:
Testing now...
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
I just tried in my home connection and phone connection. I could load the video player for a game played earlier today and even got the video to start playing once, but it was a horrible process and the video appeared to be really choppy. It is worth mentioning that my home internet connection is very slow ( less than 1mbps ) and I can't get consistent 3g anywhere in my house ( I live in rural Idaho ). Next time I'm in town I will give it a try and report back.
carbonfiber1 said:
videos play fine.
Click to expand...
Click to collapse
were you on 3g?
Just tried it in 3g. No go. The video is way too choppy. It displays a message saying the video isn't optimized for mobile viewing.
Sent from my Nexus One using XDA App
A quick note: I didn't try any of the 3rd-party browsers. I have a feeling SkyFire might be able to handle it.

[Q] Pokémon Gold deleting save file

Hey,
Since this is off-topic I guess I can ask this question here.
I bought a Pokémon Gold cardridge for my Gameboy Advance yesterday and now I have a problem with the save files: every time I take out the cardrigde, the save file is deleted. I use my Gameboy only for this game right now, so not being able to take it out won't be a problem, but I'd still like to know the cause. As the game does save normally, I don't think the internal battery has died.
Thanks in advance.
Sent from my Nexus 4 using xda app-developers app
That sounds like a dead battery to me - when you remove the cartridge the SRAM is no longer powered - so while you were able to save while it was powered, the battery is not keeping it powered once it's removed. I would test it and make a save game file, leave it in the GBA and leave it overnight and see what happens.
Pokemon Gold is getting old enough that there's a very good chance the original battery isn't doing so hot any more. I believe that generation of Pokemon especially had battery issues due to the real-time clock.
This is not directly helpful and you may have considered it already, but have you thought about using an emulator to play the game on your phone ?
I did this recently on my S3 and the controls translate well to touch-screen use. The ROMs are very small, too ! The GBC ones are only ~2Mb and GBA are usually 5-10Mb. Transferring my games to my phone was just another way to consolidate and make life simpler / more fun / easier.
Thanks for your reply. Yes, I have thought about playing using emulators, but playing it on a Gameboy gives it a way more authentic feeling. I guess I'll have to take it back to the store then .
Pennycake said:
That sounds like a dead battery to me - when you remove the cartridge the SRAM is no longer powered - so while you were able to save while it was powered, the battery is not keeping it powered once it's removed. I would test it and make a save game file, leave it in the GBA and leave it overnight and see what happens.
Pokemon Gold is getting old enough that there's a very good chance the original battery isn't doing so hot any more. I believe that generation of Pokemon especially had battery issues due to the real-time clock.
This is not directly helpful and you may have considered it already, but have you thought about using an emulator to play the game on your phone ?
I did this recently on my S3 and the controls translate well to touch-screen use. The ROMs are very small, too ! The GBC ones are only ~2Mb and GBA are usually 5-10Mb. Transferring my games to my phone was just another way to consolidate and make life simpler / more fun / easier.
Click to expand...
Click to collapse
I defiently agree with u the emulators are better! When i had gameboy advance all the games i bought my save files wont save! Dont know if the cartridges or gameboy has problem?!?!
Sent from my GT-S5660 using xda app-developers app
batman38102 said:
I defiently agree with u the emulators are better! When i had gameboy advance all the games i bought my save files wont save! Dont know if the cartridges or gameboy has problem?!?!
Sent from my GT-S5660 using xda app-developers app
Click to expand...
Click to collapse
I never had any problem with my Gameboy Advance, so I guess it's your Gameboy and not the games.
Sent from my Nexus 4 using xda app-developers app
Remcotjuuh said:
I never had any problem with my Gameboy Advance, so I guess it's your Gameboy and not the games.
Sent from my Nexus 4 using xda app-developers app
Click to expand...
Click to collapse
U think so? Cuz i bought newly and the model was old the first gameboy advance without backlight I know i was dumb that time my mom bought it for me as a gift and it used to work great but after a year the problems started occurring. Thought at first it would be feature not supported for this model. Thanks anyway its been 5 years since i bought it so i dont care!
Sent from my GT-S5660 using xda app-developers app
If all games acted weird I think it is your gameboy, yes, because I think it is really strange if all games won't save anymore and the problem is not with the Gameboy itself. And even if you have one of the oldest Gameboys, all functions of the game should work properly.
Sent from my Nexus 4 using xda app-developers app

[Q] Incompatible apps

Apologies for the noobish question, I've searched the forums and googled etc.. and not found the answer to my question...
This is my first Android phone, so I'm still getting my head around how things work - quite a few major apps are not compatible with the XZ, is this just because it's a new phone and apps need to be adjusted to work with new handsets? And if so, how long does it take in general for an app to be made compatible? (eg. Angry Birds Star Wars which is a huge game, isn't compatible, I assume this will change in the near future?)
I know it is possible to download programs to bypass incompatibilities, but I don't want to jailbreak (or whatever you fancy Android types call it) my phone just yet.
Sorry if this is a dumb question/answered somewhere else and I'm being totally blind - please lock the thread if so!
Every application will be compatible with the xperia z within this month
Sent from my GT-I9300 using xda app-developers app
must.sayim said:
Every application will be compatible with the xperia z within this month
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Did not know that, thanks. Is this a general update that needs to be done by Google, or do we have to wait until every developper updates their app to 1080p resolution?
monologue said:
Did not know that, thanks. Is this a general update that needs to be done by Google, or do we have to wait until every developper updates their app to 1080p resolution?
Click to expand...
Click to collapse
No it's not Google's problem. We will all have to wait for the app to be updated by the developer.
So there is no ETA. I wanted to play NFS Most Wanted but couldn't
Dsteppa said:
No it's not Google's problem. We will all have to wait for the app to be updated by the developer.
So there is no ETA. I wanted to play NFS Most Wanted but couldn't
Click to expand...
Click to collapse
Aw, I was already starting to get excited.
I believe that most of those applications are compatible with the xperia z right know like whatsapp subway surf and a lot more . specially the NEED FOR SPEED
Sent from my GT-I9300 using xda app-developers app
I am, or rather my kids are, waiting for Angry Birds Star Wars.
No angry birds must work
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another incompatible apps
hi guy, WECHAT, i tried downloading in both my wife and mine xperia z. It works fine in normal messaging but once voice chatting is involved, the apps sometimes stop responding, and the mic fails. only when turning the speaker on the mic works fine. Need to restart the phone then everything is normal.
finoqq84 said:
hi guy, WECHAT, i tried downloading in both my wife and mine xperia z. It works fine in normal messaging but once voice chatting is involved, the apps sometimes stop responding, and the mic fails. only when turning the speaker on the mic works fine. Need to restart the phone then everything is normal.
Click to expand...
Click to collapse
This app is not updated by the dev to be compatible with xperia z
Sent from my GT-I9300 using xda app-developers app
oh my god, so as long as the dev did not update the software, its forever incompatible with xperia z?
Waiting for Angry Birds Star Wars, NFS MW, Plants vs Zombies, Candy Crush Saga and Tapatalk HD... :fingers-crossed:
I don't hold too much hope for the EA games though as NFS Shift & Plants vs Zombies still aren't compatible with my 18 month old Sony Tablet S
CinqUK said:
Waiting for Angry Birds Star Wars, NFS MW, Plants vs Zombies, Candy Crush Saga and Tapatalk HD... :fingers-crossed:
I don't hold too much hope for the EA games though as NFS Shift & Plants vs Zombies still aren't compatible with my 18 month old Sony Tablet S
Click to expand...
Click to collapse
Why don't you try the sony application for downloading the games
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must.sayim said:
Why don't you try the sony application for downloading the games
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
You mean the Sony Select app? For some reason that app doens't let you search for apps, so it isn't that useful, unless I'm wrong of course.
monologue said:
Did not know that, thanks. Is this a general update that needs to be done by Google, or do we have to wait until every developper updates their app to 1080p resolution?
Click to expand...
Click to collapse
monologue said:
You mean the Sony Select app? For some reason that app doens't let you search for apps, so it isn't that useful, unless I'm wrong of course.
Click to expand...
Click to collapse
there is an app called (playstation mobile )
must.sayim said:
there is an app called (playstation mobile )
Click to expand...
Click to collapse
NOt sure if I'm doing something wrong, but I don't have such app on my XZ. When I look for it in the Play store, I can find an official PlayStation app, but this just seems to be an info app to promote games for PS2/PSP.
The app "ChatON" is also incompatible it says on google play/store. But thatsnot true, beouse if you downlaod the apk file an dcopyed to the phone then you are able to install it and use it as normal, so strange that its says incompatibel in google's app store. Im now runing the ChatON newest version, I love this app as me and all my friends use it as they have S3 mobiles. Im the first now that have got the sony xperia Z. My first inpresson will come later in a post I can write it in if I find a section to write my first impresion in.
Candy Crush Saga is also listed as incompatible on the Play Store. But if you download and install the apk, it works fine.
Sent from my C6603 using Tapatalk 2
hush66 said:
Candy Crush Saga is also listed as incompatible on the Play Store. But if you download and install the apk, it works fine.
Sent from my C6603 using Tapatalk 2
Click to expand...
Click to collapse
How will you do that?
Google it
Sent from my LT26i using Tapatalk 2

Google play all access

http://phandroid.com/2013/05/15/google-play-music-all-access/
Found this thought id share.
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sharky481232 said:
http://phandroid.com/2013/05/15/google-play-music-all-access/
Found this thought id share.
Sent from my HTCONE using xda app-developers app
Click to expand...
Click to collapse
Downloaded it about an hour ago from the Play Store, it's awesome!
$9.99 per month. What a joke!
Sent from my Nexus 4 using xda premium
I've tried spotify, Pandora, and doubletwist magic radio... I've been listening to all access for about two hours now. Seriously worth the 8.60$ a month.
Sent from my HTCONE using xda app-developers app
myturbo1 said:
$9.99 per month. What a joke!
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
Why is it a joke...... Spotify charges the exact same amount for mobile devices.
If Google can get the deals in place and match their library, there is no joke about it, especially if you get in early on for the $7.99 price.
BamAlmighty said:
Why is it a joke...... Spotify charges the exact same amount for mobile devices.
If Google can get the deals in place and match their library, there is no joke about it, especially if you get in early on for the $7.99 price.
Click to expand...
Click to collapse
Where did you see the 7.99 price
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Paleryder said:
Where did you see the 7.99 price
Sent from my HTCONE using Tapatalk 2
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Click to collapse
It's 7.99 a month if you sign up for the free trial before mid-june I think? http://www.androidcentral.com/google-play-music-all-access-unveiled
I'm a long-time Rhapsody user, but I've got to say, being able to combine the music I already have or have purchased with a subscription service is awfully convenient. On the other hand, only being able to use it on the web/my phone instead of also on my xbox for living room listening is less wonderful.
Nicee
Sent from my HTCONE using xda premium
Khidr said:
It's 7.99 a month if you sign up for the free trial before mid-june I think? http://www.androidcentral.com/google-play-music-all-access-unveiled
I'm a long-time Rhapsody user, but I've got to say, being able to combine the music I already have or have purchased with a subscription service is awfully convenient. On the other hand, only being able to use it on the web/my phone instead of also on my xbox for living room listening is less wonderful.
Click to expand...
Click to collapse
Yea I signed up for it because it would be nice as you said for streaming plus songs I already have. But with so many companies offering music services it's going to be hard to have a single solution across all platforms. With this and my xbox/win8 set up I'm pretty much covered.
Sent from my HTCONE using xda app-developers app
Anyone notice the new play music no longer has EQUALIZER ?
Sent from my Nexus 4 using xda premium
"keeping" music option takes 100times longer than it does on Spotify.
Im sure they will fix this soon.. I hope.
Sent from my HTCONE using xda app-developers app
i really want to subscribe to this but im outside US any ideas how i can achieve this?
I've been on Spotify for over a year, tried MOG, Rdio, everything. So far this has the best interface, with more music in some respects, with notification bar controls, and landscape mode, for 7.99. Great job Google! Just won me
I ditched MOG for All Access. I don't use all of its expanded features, but it does exactly what I need it to do.
I've not previously subscribed to a music service, couple of questions some of you may be able to answer... I have some guesses. Let me know if there are other use cases:
[Q-1] Why is there an option to still upload my music library when I've already purchased all access? I can play anything I want already, on demand or radio-like.
[GUESS-1] Is this to upload music I write, or music that's not licensed through the service (like a certain artist I want is missing, or not commercial yet)? Anything else? Should I "upload" music that I own that is available for streaming play? Will that impact anything like the quality? I'm guessing not, and I'm hoping if it detects a match it won't waste my 20,000 song space, or bother shoving up data it already has a better copy of.
[Q-2] Why can we still "buy" songs when we're all access? I can already play anything Google has. Why are you showing me this? I have seen a few comments (while searching for these answers) of people actually saying they wish their $7.99/mo. subscription came with 10 free songs... Why? That doesn't seem logical.
[GUESS-2] So I can still play it if I drop the subscription?
Lauski said:
I've not previously subscribed to a music service, couple of questions some of you may be able to answer... I have some guesses. Let me know if there are other use cases:
[Q-1] Why is there an option to still upload my music library when I've already purchased all access? I can play anything I want already, on demand or radio-like.
[GUESS-1] Is this to upload music I write, or music that's not licensed through the service (like a certain artist I want is missing, or not commercial yet)? Anything else? Should I "upload" music that I own that is available for streaming play? Will that impact anything like the quality? I'm guessing not, and I'm hoping if it detects a match it won't waste my 20,000 song space, or bother shoving up data it already has a better copy of.
[Q-2] Why can we still "buy" songs when we're all access? I can already play anything Google has. Why are you showing me this? I have seen a few comments (while searching for these answers) of people actually saying they wish their $7.99/mo. subscription came with 10 free songs... Why? That doesn't seem logical.
[GUESS-2] So I can still play it if I drop the subscription?
Click to expand...
Click to collapse
1) It's a holdover from when Google Music was upload/purchase only and didn't have a streaming option. I already had most of my albums uploaded to GMusic for streaming purposes. Now, though, I guess it's only if you want to upload stuff that isn't in Google's catalog.
2) For when you unsubscribe.
Lauski said:
I've not previously subscribed to a music service, couple of questions some of you may be able to answer... I have some guesses. Let me know if there are other use cases:
[Q-1] Why is there an option to still upload my music library when I've already purchased all access? I can play anything I want already, on demand or radio-like.
[GUESS-1] Is this to upload music I write, or music that's not licensed through the service (like a certain artist I want is missing, or not commercial yet)? Anything else? Should I "upload" music that I own that is available for streaming play? Will that impact anything like the quality? I'm guessing not, and I'm hoping if it detects a match it won't waste my 20,000 song space, or bother shoving up data it already has a better copy of.
[Q-2] Why can we still "buy" songs when we're all access? I can already play anything Google has. Why are you showing me this? I have seen a few comments (while searching for these answers) of people actually saying they wish their $7.99/mo. subscription came with 10 free songs... Why? That doesn't seem logical.
[GUESS-2] So I can still play it if I drop the subscription?
Click to expand...
Click to collapse
You can't download all access music on your pc, just purchased tracks or your own. Also, Google doesn't have licenses for every label and every artist/album. Uploading your own supplements this. I also suspect their purchase library is larger than all access streaming but I can't confirm this, just guessing.
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myturbo1 said:
Anyone notice the new play music no longer has EQUALIZER ?
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
It's there, you sure you are not looking hard enough?
I checked on my Galaxy S4 and Nexus 10, it's there under the settings. And I am willing to bet if it is one my Nexus 10, it should be on your Nexus 4.
The one thing I LOVE about Google Music/All Access is that it displays the song playing on my car's radio, Spotify doesn't. Spotify is also finnicky with headset controls...sometimes when I hit play the stock Android players kicks on.
But what I do give Spotify props for are the nice little features - the desktop program is really easy to use, easy to create and modify your playlists, easy to see what's new and trending, and I really use the Popularity feature a lot. Also the app has crossfading, which is a little but awesome feature, it's also an easier interface.
I'm really on the fence with this one.

FaceNiff for x86 ?

Hi so has anyone got a working version of faceniff for our RAZR I or an x86 device ? I have the app installed and it runs and opens but wen I turn it on it starts then stops right away!
I am not using this as a hacking tool but rather a Netflix blocker
I noticed it seems to stop Netflix working on the net word but affects nothing else and its become a great way to stop my kids abusing Netflix all day
Sent from my XT890 using xda app-developers app
Couldn't get this working either: "Faceniff service stopped" it says...
Yeh I got it working on an old phone I have an mtk s3 clone it picks up profiles but doesn't show stuff but it works great as a Netflix blocker only problem is battery on that phone is gone and it only lasts 20 min
This all works great and just seems to block Netflix on my network and nothing else its a great way to get my kids out the house by saying Netflix instant working right now haha
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