Would like to Dev for W8, have ideas, more places to start? - Windows Phone 8 Q&A, Help & Troubleshooting

Hello All,
I have two small App Idea's that I want to implement on the Windows Phone 8 platform. The problem is I'm a little unsure where to start for resources.
The issue however is that for all the Dev resources MS has given us, they mostly start at weird points and has no or little impact on where I want to, or figured one should start. So stuff like, setting up a DB, or Using an Azure Server etc.
If not that, most other help I've found have been off point starting as well. XDA's own vids start off with OAuth etc, which are all great, but I'm not even near there yet for what I want to do.
Most other guides, like even MS's own recent JumpStart videos all hop and skip over certain things. So you're following along (Or I'm trying to) and they jump forward, skip tasks and pull out pre-done code so I assume I need different foundation before I can jump in at their stage.
So, I have my idea of what I want to do, buttons, calculator, lists. But I don't know how to start from some basic things. And I am a little reluctant to jump in to what they have for WP7 cuz I don't want to use anything that's been deprecated.
Thanks in advance for any and all help.

Check out LinkedIn. I started a group a long time ago for Windows Phone developers and enthusiasts. It's filled with programmers, Microsoft people, and there's lots of good references and people to ask.

McHale said:
Check out LinkedIn. I started a group a long time ago for Windows Phone developers and enthusiasts. It's filled with programmers, Microsoft people, and there's lots of good references and people to ask.
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Click to collapse
Thanks for the reply, any specific link to this LinkedIn... I gotta admit, I never thought of LinkedIn as a place for help in this kind of thing...
As an update though, I already have started on the app I had in mind and now have some specific "How-do-I" questions, but undure where to post these. Thanks again however.

Here's the group. There are some pretty active members who are programmers.
http://www.linkedin.com/groups?gid=124767
-Mc

As weird as it may sound: I would suggest you get a beginners book on programming C# on the Desktop. That way you should learn to program from the ground up and get a solid foundation on how the language works (classes, properties, attributes, events, etc.)
Everything else later on is different libraries you will use. That is what most of the introductory videos are about. They show you which classes you use for certain functionality, how you properly wire everything up so it works together.
When you have the basics of how C# works (and most current programming languages like Java but also Objective-C or C++ share the same concepts although there are differences) the best way would be to start with a small project and ask questions when you get stuck or first have a look at StackOverflow if the same question has already been asked and answered.
Teaching someone how to program from the ground up in a forum only rarely works in my experience. But the previous poster might have had different experiences.

Related

i want to contribute, i need help tho

hi there,
firstly let me say i am a complete noob and after browsing the gweni and faq and wiki i cant see advice on making apps
i want to make a video app with similar interfeace to the iphone or maybe and bit tweaked does anyone kno how i go about this im eager to learn
a few qs
what do i need vb or something
can i use another players codecs
also
do i also need to download an sdk. and i want to use .net not flash
try having a look here (hasnt got all the answers you requested...and im not ever near enough qualified to help...yet)
http://forum.xda-developers.com/showthread.php?t=400144
started that a while ago as i also want to contribute
I'm interested in developing for Windows Mobile myself, and I don't even have a mobile device yet. I've looked into it a little bit, and it sounds like it'll be a little bit of work to get everything setup, but once it's setup it shouldn't be too hard.
I found a lot of info directly from Microsoft. Go to http://msdn.microsoft.com/en-us/windowsmobile/default.aspx and check out the links in the development section on the left.
It looks like you'll need the SDK, the .NET framework, an emulator to simulate different devices running Windows Mobile, and Visual Studio .NET. Visual Studio may not be absolutely necessary, but I'd guess it'll make things easier.

Porting windows programs

What are the limits?
Is there anyone around that may be up to doing it for me for practice/a fee?
I want to possibly pay someone to port a low graphics, very simple windows game, an mmorpg but not a fighting game, just a social network, mainly for younger kids.. If interested email me, or reply to this.. and we can work out how to get in contact on AIM or something and ill tell you anything you need to know, the name of the game, etc.
Email: [email protected]
Thanks in advance >D
Can you be more specific plz?
Do you have the windows sourcecode?
If so:
- what program language
- which DirectX/openGL version
- which framework version.
If you do not have the source code it needs to be rebuild from scratch. Not sure about copyright laws though... Might not be legal, dispite te fact it's programmed all over again.
It would be much easier to discuss on AIM...
Source code probably wont be accessable, but theres not much need for it i dont think, once you understand how the game works.. its not complicated at all, like i said, its geared towards younger kids..
Im pretty sure the way the game works is a central server that everyones client talks to, and im pretty positive its like 100% text, and the client translates it into the light graphics of the game.. Its pretty hard for me to explain without just showing you the game or getting on AIM.. All the commands of movements, etc, can be done threw simple text commands.. such as, to turn you send the server ">" and your character turns..
As to copyrighting, im pretty sure the owners dont care. I know the game IS copyrighted but there are so many programs that talk directly with the server and allow complete control of your character/the game without any use of the client i cant imagine a mobile engine wouldnt be aloud..
ALSO the engine dosnt have to be exactly like the game, even if it requires me running something on my computer that the phone talks to as a server, and get the information from, its fine for me, however you need to jerry-rig it is cool.. The UI dosnt have to be the same, all i need is half the screen a chat window, and the other half scaled down graphics, they are already VGA i think, if not its 800x600 either way not far off from a cell phone
Ive emailed the owner of the game, and he personally replied(rather quickly) saying that the source code isnt available, but they certainly dont mind people making 3rd party applications like this. He said theyre actually developing a platform for the Iphone.. So if someone can help me, it would be awesome..
He also said that the protocols that the game uses are readily known and available if you google them, so it wont be hard to figure out, i dont think.
It would be -great- if there was a way to make it in java, and thus cross-platform.
The game is called "Furcadia", and the protocols can be found here: http://www.geocities.com/xemberad/_dump/_furc/rfp.html
Please, if you have the time, and know how, at least reply with the level of difficulty this would be..

[IDEA] Manual GPS logger

Hi everyone!
Since I have been developing software for more than six years now I installed Eclipse and the SDK yesterday out of curiosity.
Now to motivate myself to really learn developing for the platform I have to have a little pet project ;-)
I thought of something like a manual GPS logger, a program that you start, it gets a GPS fix and asks you for a comment. Then this data is saved and you can later export to KML, CVS and perhaps others.
My idea behind this is to save battery life when compared to loggers which save in intervals of i.ee 5 seconds. Furthermore I think it would be a more easy way to later identify or search for a spot if you have just one point with the comment "Here be dragons" instead of a trace around the Lonely Mountain ;-)
So, as stated above, I just installed the SDK and Eclipse yesterday and did the first Hello World, so do not except to see anything within the next few days. I just wanted to hear some general remarks or if there already is an app like this out there which I just missed.
So any comments are welcome and I will keep you up to date if I start developing this.
Kind Regards,
Thanatos81
I wrote something like this so I could more easily add POIs to OpenStreetMap.org
droidcollector on android market.
Oh, okay. Well then I will have a look at it. After that I will decide whether I pursue the idea Thanks for your reply!

noob needs help coding app

Ok so I've never coded in java before its all new to me and i am trying to make an app that would do the same as this (check it out here) old Motorola razr mod, the led's and screens would flash in a pattern when music was played or any vibration into the microphone. I thought this idea could make a cool app for android, so i have begun coding it, and i have pretty much got the interface setup, but when it comes to making the slider i added actually do anything i have no idea and i have no idea how to make buttons actually preform an action, also i have no idea how to go about controlling hardware on the phone like the microphone and various lights to flash. Is there any way anyone can help or give some tips i appreciate any input. Thus far my layout consist of a spinner to chose the different patterns for the lights to flash, then the start button, then a slider to choose how sensitive the microphone is to incoming vibrations. They do nothing yet cause i am not quite sure where to go from here. If you feel you can contribute any knowledge my way i will be grateful, the only coding i have done is minor html stuff although not much different than the xml code involved i have no idea what to do for the java part. Please Help.
Thank you much!
There really isn't anything one could contribute to your knowledge if you don't have experience with an object oriented language like Java. You will need to hop on Google and look at Java tutorials and possibly some object oriented design books. Once you have a good grasp on Java you can then begin learning the API's for Android that Google provides.
So if you're looking for a suggestion there is mine.
Steps you should take
Learn object oriented programming (OOP)
Learn Java
Learn the Android API
thank you, will do.
Yeah man if all you know is minor html you have a lot to learn since theres almost no relation there. I started to learn some java a couple years ago but lost any time for it but when I was learning the best way I found to learn apart from actually taking a class was AppDev. I had the J2SE and J2ME learning programs. Its as close to being in a class room as you can get. There is an instructor, exercises, tests ect. Basically the Rosetta stone for programing.
Do the Hello, World! demos on the official Android site, and take a look at the APIDemos included in the SDK- there's lots of short code samples demonstrating things like buttons and sliders.
And I disagree with the prior poster- learn Java, then OOP. The explanations of object oriented programming will just confuse you until you have some coding practice.
thank you all for the advice, its nice to see that people care enough to help out a noob around here lol
I was a noob to android awhile ago too, though now I'm finalizing a falling sand game for the market =D.
I had experience in c++, c, and html when I first started looking at android. What helped the most was going throught he examples and copying and pasting code into my code until I could figure out how stuff works. The android developers section on www.android.com helped alot, espcially the guide and refrence tabs. I also did a google code search to find the source of another android project that I could reference off of.
It also helps a lot if you have another person that you can work with, it's a lot harder to get discouraged that way.
One last suggestion, use the android-developers forums from google, there's a lot of really good help there. The stack overflow website is also really helpful if you have a general question about java, but not android in specific.
Good luck!
Will be glad to help you along your way once you start coding it. I can write an example app that does all the flashing bits for you. Would have to make it play off the internal media player though and not external audio. Not sure I could code it to do exactly what they did in the video.
Whatever you do, don't ready the notepad toturial that is way advanced and confusing. I highly recommend the hello views tutorials as well as reading the application fundamentals and all the stuff in that category of the dev guide, I forget what its called. But just reading will only get you so far, just try things one at a time. Also #android-dev on freenode ca be a ton of help if your there at the right time, but sometimes its tottaly dead....
There are a ton of awesume tutorials on android-dev's website reading the code there allways helps me understand how new ideas work. But as mentioned earlyer you really need to know oop programing and java...

TeamViewer Working

Seeing the development of bluetooth is coming along nicely I decided to test out Teamviewer.
I was able to set up unattended connections on both my laptop and desktop.
I will keep this thread updated and probably work up a tutorial on this.
I can see this being extremely useful for students. We would no longer need to carry around laptops. ...
I am going to do some more research on screen resolution.
I remember reading a thread somewhere about installing some sort of driver to set custom resolutions.
Anyway I need to get back to homework and such.
Post if you have interest in this so I know to put forth the effort
Reserving this for the possibility of future additions
hootyburra said:
Seeing the development of bluetooth is coming along nicely I decided to test out Teamviewer.
I was able to set up unattended connections on both my laptop and desktop.
I will keep this thread updated and probably work up a tutorial on this.
I can see this being extremely useful for students. We would no longer need to carry around laptops. ...
I am going to do some more research on screen resolution.
I remember reading a thread somewhere about installing some sort of driver to set custom resolutions.
Anyway I need to get back to homework and such.
Post if you have interest in this so I know to put forth the effort
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Click to collapse
actually a tablet can do alot a computer can do when it comes to the basics like word documents and powerpoint slides so you dont need team viewer to do all that plus team viewer only gives you 30 hours/month if your a free user

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