Sixaxis Controller not working - Galaxy S Advance I9070 Q&A, Help & Troubleshooting

I was recently given a Samsung Galaxy S Advance (GT-I9070) and I'm actually having a problem with the Sixaxis controller application.My phone is rooted, I have been able to change the build.prop file, which gave me access to almost everything in the Google play store (except Nvidia Tegra 3 games such as Shadow gun: dead zone) and everything is running the way they should.I am very pleased with everything, except for the fact that I cannot get Sixaxis controller to work.I have Dead trigger, Shadow gun and counter strike and I would love to have these games played along side with my PS3 controller. But every time I try the Sixaxis Compatibility checker it gives me these messages:*
"Could not load HCI library"
"Error: failed to configure Bluetooth"
"Could not set HCI raw mode"
"Can't set line discipline"
"Could not start driver. Check that the driver has been given permission to run by the super user app."
I checked super user and I swear I've given permission for it to run.
I don't see why it won't be compatible as the Galaxy S and a lot of older devices were able to get this running.
They say cyanogen mod is a fix for this but I don't want to install a custom rom just yet because I am waiting for the official release of Jelly bean for this particular phone this January. Please help me find a solution to this. I really want to use my ps3 controller to play my android games.
Sent from my GT-I9100 using xda app-developers app

joshuallan said:
I was recently given a Samsung Galaxy S Advance (GT-I9070) and I'm actually having a problem with the Sixaxis controller application.My phone is rooted, I have been able to change the build.prop file, which gave me access to almost everything in the Google play store (except Nvidia Tegra 3 games such as Shadow gun: dead zone) and everything is running the way they should.I am very pleased with everything, except for the fact that I cannot get Sixaxis controller to work.I have Dead trigger, Shadow gun and counter strike and I would love to have these games played along side with my PS3 controller. But every time I try the Sixaxis Compatibility checker it gives me these messages:*
"Could not load HCI library"
"Error: failed to configure Bluetooth"
"Could not set HCI raw mode"
"Can't set line discipline"
"Could not start driver. Check that the driver has been given permission to run by the super user app."
I checked super user and I swear I've given permission for it to run.
I don't see why it won't be compatible as the Galaxy S and a lot of older devices were able to get this running.
They say cyanogen mod is a fix for this but I don't want to install a custom rom just yet because I am waiting for the official release of Jelly bean for this particular phone this January. Please help me find a solution to this. I really want to use my ps3 controller to play my android games.
Sent from my GT-I9100 using xda app-developers app
Click to expand...
Click to collapse
We do not have USB OTG support on our phone. So that's why you couldn't connect controler to it.

So how now ? What can I do to resolve this issue ?
Sent from my GT-I9100 using xda app-developers app

joshuallan said:
So how now ? What can I do to resolve this issue ?
Sent from my GT-I9100 using xda app-developers app
Click to expand...
Click to collapse
I am not an developer. There was a words that it could be implemented somehow in kernel or something like that. But nothing yet is being done. So it can't be used..
You can't do anything.

Website of sixaxis developers says using a custom rom like cyanogen mod (highly recommended) will most likely get the drivers to be recognised and work.
Worth a shot or should I just wait for the jellybean update and hope for the best ?

joshuallan said:
Website of sixaxis developers says using a custom rom like cyanogen mod (highly recommended) will most likely get the drivers to be recognised and work.
Worth a shot or should I just wait for the jellybean update and hope for the best ?
Click to expand...
Click to collapse
Take a look around, there is no Cyanogen Mod for our phone...

shut_down said:
I am not an developer. There was a words that it could be implemented somehow in kernel or something like that. But nothing yet is being done. So it can't be used..
You can't do anything.
Click to expand...
Click to collapse
But sixaxis uses BT changing the MAC, not USB so no need of OTG.. As i know, in Samsung stock firmware dont work and i dont know why too..
Am i wrong?
..zapatalk..

fedevd said:
But sixaxis uses BT changing the MAC, not USB so no need of OTG.. As i know, in Samsung stock firmware dont work and i dont know why too..
Am i wrong?
..zapatalk..
Click to expand...
Click to collapse
From app:
Due to the way pairing is done with the controllers, you need to manually pair your controller with the PC utility 'SixaxisPairTool' (available on the website) and a mini-USB cable. Android 3.1+ users can also pair directly on their devices via USB.
Click to expand...
Click to collapse
And 4th paragraph here.
You have this to check if it support our phone.
P.S. But I am not too familiar with this, so good luck fining the way it works. And let us know what you did.

I mean, what's wrong with the SGS Advance ? How come the Samsung Galaxy S, Galaxy S2 and even some smart phones that have lower specs support sixaxis ?
What is this phone/rom missing ?

joshuallan said:
I mean, what's wrong with the SGS Advance ? How come the Samsung Galaxy S, Galaxy S2 and even some smart phones that have lower specs support sixaxis ?
What is this phone/rom missing ?
Click to expand...
Click to collapse
It is made after S and SII, maybe there is no support in sixaxis app.
Послато са GT-I9070 користећи Тапаток 2

Related

[Think Tank] Game Emulator Controller solutions Wii or otherwise

OK, granted I don't know much but maybe this thread can group peoples Ideas on a suitable controller for the captivate.
I know the WII Controller app currently doesn't work for us, but we do see that the controller hardware does offer the opportunity to pair with the phone over bluetooth.
I guess the first step is to successfully get the pairing, is this possible somehow? would a successful password hack make it happen?
I guess second would be to have it recognize buttons in a keyboard fashion to work with most emulators.
I know the developer of the existing wii controller app has said we probably get his app working, and I don't blame hime for not trying to get every phone to work, but i feel there is enough talent here to maybe get our own solution?
Or, if anyone actually has a better solution to the hope for an external controller, please help us all!
Wait the WII app does not work for us? I was about to hit BB :-(
Unfortunately the test app didn't work for me, and the developer has the captivate on the list of phones that currently are not compatible and most likely will not be compatible in the future with his software.
Ouch :-(
Not good news but better than me buying the wiimote for nothing.
I am assume is a matter of time before someone comes up with one anyway
Has anybody tried pairing a Playstation 3 controller with the phone? PS3 + HDMI via USB cable would make a great portable gaming console for when out of town at family, etc.
I'd definately contribute cash towards getting a working driver if needed.
EDIT: Also, MSI has a bluetooth gamepad that works with the phone. Google MSI BGP100. My biggest complaint/concern is that the controller doesn't seem to be designed to accommodate a phone in landscape mode, so that's a bit of a drawn back for playing games on the go (as opposed to hooking it up to a TV or monitor, where it wouldn't be an issue).
I actually emailed the dev about future compatibility for our phones, he said it's samsungs proprietary bluetooth drivers that are incompatible with the wiimote.
If we were to flash a vanilla android rom or something, it would work just fine.
Sent from my SAMSUNG-SGH-I897 using XDA App
EDIT:
"Hello,
thank you for your question.
You're right about the frequency of these kind of requests. Newer Samsung phones unfortunately use proprietary bluetooth stacks (developed by Samsung) instead of the default that is in Android, named Bluez. That proprietary stack doesn't support the type of connection that wiimotes need to connect.
So, the only way currently for you to have this app working is if you get rid of that bluetooth stack. If you want to, you can root and flash your phone with a custom ROM. "Vanilla" ROMs have had success with other non-compatible phones in the past. Vanilla just means a type of ROM that is made from code that originates directly from Google, not from Samsung. One known creator of good quality vanilla ROM is cyanogen from xda-developers.com, but I don't believe his ROMs can run on the Galaxy (yet).
A friendly word of caution: rooting and flashing probably voids your phone's warranty and you also loose all the data (like contacts, app settings, etc) so MAKE BACKUPS before doing anything.
Best regards,
Piki"
This is awesome news. I am rooted and ready, and now patiently awaiting CM6 to get everything up and running! Thanks for the posts!
Amen brother
wakeupkeo said:
This is awesome news. I am rooted and ready, and now patiently awaiting CM6 to get everything up and running! Thanks for the posts!
Click to expand...
Click to collapse
Sent from my SAMSUNG-SGH-I897 using XDA App
Ooohhh you guys see this?
Making a Nintendo SNES controller into bluetooth; using an MSI BGP100
If the MSI BGP100 works for us then I am going to do this!
wakeupkeo said:
This is awesome news. I am rooted and ready, and now patiently awaiting CM6 to get everything up and running! Thanks for the posts!
Click to expand...
Click to collapse
Please dont hold your breath, you'll be bluer than a smurf. There is nobody working on a CM6 version for the Captivate. Only the Vibrant.
wakeupkeo said:
Ooohhh you guys see this?
Making a Nintendo SNES controller into bluetooth; using an MSI BGP100
If the MSI BGP100 works for us then I am going to do this!
Click to expand...
Click to collapse
So has anybody confirmed if this works or not with the Captivate?
I'm thinking since the wiimote wont work via bluetooth, no bluetooth gamepad will work.
Has anyone ever tried interfacing a standard controller through the microUSB port? Or custom building such a device?
derek4484 said:
So has anybody confirmed if this works or not with the Captivate?
I'm thinking since the wiimote wont work via bluetooth, no bluetooth gamepad will work.
Click to expand...
Click to collapse
It depends on the drivers otherwise no bluetooth device will be able to connect...at least that is how I see it.
no that the psx emulator is out and resedent evil 3 works perfectly, i would like to see some kind of gamepad, sucks theres no way to use a controller.. , is there even anyone working on getting this done???
Just wondering if any updates have been made on any controllers working on the captivate? Still no WiiMote connectivity, havent tried to connect anything through the micro usb. If anybody knows of a way to control emulators for the Samsung Captivate, Let us all know!
Sublim3_Tilt said:
Just wondering if any updates have been made on any controllers working on the captivate? Still no WiiMote connectivity, havent tried to connect anything through the micro usb. If anybody knows of a way to control emulators for the Samsung Captivate, Let us all know!
Click to expand...
Click to collapse
+ 1
Subscribed...
derek4484 said:
Please dont hold your breath, you'll be bluer than a smurf. There is nobody working on a CM6 version for the Captivate. Only the Vibrant.
Click to expand...
Click to collapse
vibrant roms work with a few known and easily fixed issues with button logic. there may be other issues i cant remember but it is doable. as long as the vibrant is getting attention it should be enough.
Actually, hold your breath...
The Cog Rom has been using the original bluez stack protocol needed, and I am hopeful of compatibility soon...
Nothing seems to work still yet for the wii controller apps yet, but I haven't tried again in the last couple versions.
At least it seems we are headed in the right direction!
wakeupkeo said:
Actually, hold your breath...
The Cog Rom has been using the original bluez stack protocol needed, and I am hopeful of compatibility soon...
Nothing seems to work still yet for the wii controller apps yet, but I haven't tried again in the last couple versions.
At least it seems we are headed in the right direction!
Click to expand...
Click to collapse
Wouldn't be too sure about that since he removed bluez after version 5 saying it caused more trouble than it was worth. It would seem the only hope we have now is for gdanko's aosp froyo. http://forum.xda-developers.com/showthread.php?t=815420&page=18
Indeed it seems aosp is a gamer's only hope for our beloved captivate... we need the non samsung proprietary Bluetooth stack.
Sent from my SAMSUNG-SGH-I897 using XDA App

[Q] Wiimote Controller on Tab?

Please forgive my ignorance, I'm completely new to the Android world. Has anyone been able to root a tab to allow Wii controller access?
Searched multiple forums but could not find a definitive answer.
Thanks!
I've rooted mine, and actually thought about trying the wiimote app again. (I used it on my Nexus 1)
I'll give it a shot...
It doesn't work. I'm guessing for the same reason the Galaxy S phones won't work with it either, the bluetooth isn't compatible.
I confirm also that it doesn't work. I've tried 2 different wii controller apps. And my galaxy is rooted. It just won't sync.
Yeah I tried em both also. I'm sure the BT hardware is the same on the Tab and the SGS phones, and they don't work either. I was very disapointed when I couldn't use this after switching from my N1 to my Captivate.
10-4 thanks for giving it a shot.
One of the developers of one of the apps says it's to do with TouchWiz. Sounds more likely to be a software issue than a hardware blutooth issue, which means it could be fixed or hacked Hope!
similar issues on my T-Mobile tablet; I tried to connect a Wii controller to my tab and the wiimote app keeps telling me to enable bluetooth.
i can confirm it works well on archos 101 but not on tmo gtab
im hoping they patch this im looking forward to using it for gaming
kitzuki said:
im hoping they patch this im looking forward to using it for gaming
Click to expand...
Click to collapse
Me to, with a hdmi out cable and a couple of wii controllers. The tab could be a neat little mini mobile gaming system. Hopefully with 2.3 or 3.0 we'll get that support. But then again I don't even know if the hardware can support a wiimote.
Sent from my SPH-P100 using XDA App
Any news on this? I was really hoping to play mario on my galaxy tab? : (
Anyone know of any other controller for android?
I also still waiting on some news.
Having brought Snes,Nes,Gba, psx emulators on my tab I dieing for some news.
I thought is was do to with the bluetooth stack used by Sammy?
Yes, I believe you are right about the bluetooth stack. I think our most likely option right now is to wait for the cyanogen roms to be completed for our tabs.
Sent from my GT-P1000 using XDA App
Lucky_Charms said:
Yes, I believe you are right about the bluetooth stack. I think our most likely option right now is to wait for the cyanogen roms to be completed for our tabs.
Sent from my GT-P1000 using XDA App
Click to expand...
Click to collapse
I wonder if it's possible to change the one that's used in a stock ROM...
Sent from my Legend using XDA App
Would like this to happen also.
I poked around with the Wiimote and the Tab last night and it looks like L2CAP support is needed in the kernel before this will work. I haven't built a kernel for an android device yet, so I'll leave it to the chefs to build it in.
agentdr8 said:
I poked around with the Wiimote and the Tab last night and it looks like L2CAP support is needed in the kernel before this will work. I haven't built a kernel for an android device yet, so I'll leave it to the chefs to build it in.
Click to expand...
Click to collapse
Feed your research back to the clever people though.
Sent from my HTC Legend
TheGrammarFreak said:
Feed your research back to the clever people though.
Sent from my HTC Legend
Click to expand...
Click to collapse
Yes Please do!
I hope we can alter what ever needs to be altered in order to uses a WiiMote with the Samsung Tab.
Seeing that the Dell streak 7 doesn't have Hdmi out, this tablet still really is my only chance of having real Gaming emulation on the go without adding much bulk!

Grand Theft Auto III NOW!!

Grand Theft Auto III now is available in the market!
https://market.android.com/details?id=com.rockstar.gta3&pli=1
im playing now on my xoom
*If someone need to test it first PM me
hows the game? nice to c it available for us
i like it! its awesome!
i'll update a video, just wait
what's the app you need to use so I can play this using my PS3 controller
Mmmmm Sixaxis controller
Motorola Xoom, Overclock 1.4 Ghz, Tiamat Moray
Grabbed it for my Xoom and Photon and it looks amazing. Anyone confirm the sixaxis controller app + ps3 controller working?
When I go to the market page I can choose to purchased the game and it shows compatible with my dInc but not my Xoom. I'm wondering if it is because I am running a custom rom. Anyone else seeing this?
beowolfschaefer said:
When I go to the market page I can choose to purchased the game and it shows compatible with my dInc but not my Xoom. I'm wondering if it is because I am running a custom rom. Anyone else seeing this?
Click to expand...
Click to collapse
Nope, I'm running the Tiamat Rom and have no issues purchasing or downloading the application. Do you have your lcd resolution changed by chance? (that for some reason makes the market think that your device is incompatible)
omac_ranger said:
Nope, I'm running the Tiamat Rom and have no issues purchasing or downloading the application. Do you have your lcd resolution changed by chance? (that for some reason makes the market think that your device is incompatible)
Click to expand...
Click to collapse
Not that I know of. I was just trying to install remotely from the market site. I'll try on the device directly when I get home. Maybe it will work there.
In the "More from developer" on the web market, it shows:
GTA 3 (4 stars)
GTA III (3.5 stars)
Grand Theft Auto 3 (3 stars)
All from Rockstar Games Inc. All three are incompatible with my devices. However, 'Grand Theft Auto III' is compatible.
When I click on Rockstar Games Inc. the only title available for me is Grand Theft Auto III.
It's this kind of stuff that Apple loyalists have a field day with *sigh*
balldontlie said:
In the "More from developer" on the web market, it shows:
GTA 3 (4 stars)
GTA III (3.5 stars)
Grand Theft Auto 3 (3 stars)
All from Rockstar Games Inc. All three are incompatible with my devices. However, 'Grand Theft Auto III' is compatible.
When I click on Rockstar Games Inc. the only title available for me is Grand Theft Auto III.
It's this kind of stuff that Apple loyalists have a field day with *sigh*
Click to expand...
Click to collapse
I think those are for different regions or languages. If you do it from your device it should bring up only the one that pertains to you.
has anyone used a Control ( ps3 or Xbox ) yet?
Ive downloaded it, got my xoom yesterday, but just wondering if it is compatible first
Any answer would be appreciated.
Thanks
beowolfschaefer said:
Not that I know of. I was just trying to install remotely from the market site. I'll try on the device directly when I get home. Maybe it will work there.
Click to expand...
Click to collapse
So when I got home I did try looking for the app in market but no luck. Any other ideas one why it might think my Xoom is not compatible? I don't remember ever doing anything to change the resolution but maybe my ROM did by default? How can I check this?
beowolfschaefer said:
So when I got home I did try looking for the app in market but no luck. Any other ideas one why it might think my Xoom is not compatible? I don't remember ever doing anything to change the resolution but maybe my ROM did by default? How can I check this?
Click to expand...
Click to collapse
It shouldn't have done it by default... That would have to be set by you using an application like LCD Density or something similar
omac_ranger said:
It shouldn't have done it by default... That would have to be set by you using an application like LCD Density or something similar
Click to expand...
Click to collapse
That's what I thought. I guess I should be able to just buy the game for my phone and copy the apk over to the xoom. Maybe that will work.
I had to delete my account and log back in.
jackarinus said:
has anyone used a Control ( ps3 or Xbox ) yet?
Ive downloaded it, got my xoom yesterday, but just wondering if it is compatible first
Any answer would be appreciated.
Thanks
Click to expand...
Click to collapse
I'm using a wired 360 controller, just tried it. Didn't even know that was possible until i read your post and googled it.
Playing using a sixaxis controller via USB + OTG cable, no apps required, straight plug and play. Most things work, analog sticks, etc. but there doesn't appear to be a button for the car horn, or shoot while driving, or to exit the map! That last one is quite annoying to say the least.
If you are having problems to find, download Tegra Zone, I knew about the game there , then you can click "get it! then it will automaticly redirect you to Android Market om the GTAIII page, hope it helps many people with problems
Sent from my MZ605 using XDA App
bumbernut said:
I'm using a wired 360 controller, just tried it. Didn't even know that was possible until i read your post and googled it.
Click to expand...
Click to collapse
You rooted or running stock rom?

Android TV Software

I know nothing about Android TV software, but I'm interested in buying an Ouya (already pre-ordered) for the sole purpose of installing Android and using it as an Android TV with gaming capabilities. This may seem like quite a stretch, I'm not sure.
Does Google share the source code for Android TV? Is anyone else interested in this or something similar?
Well, someone can try to port the Android TV Apps to Ouya, but we need the sources...
Hey ... i think about the same Project.
First of all we should wait if the first Ouya Devices shipped because i think at these time they will release the needing Sources.
If not we have "GPL Violation" .... so we should wait.
I will perfom the integrated "XBMC" with now support Live-TV in Combination with "tvheadend" Server but need help to get tvheadend compile and run under "Android-Kernel" (Tegra3). If some developer will help it would be great !!!
XBMC is already working on supporting OUYA so no worries there. It will probably be ready by the time OUYA consoles ship out.
.........TPT'd From my SGS3
AW: Android TV Software
RobKort said:
XBMC is already working on supporting OUYA so no worries there. It will probably be ready by the time OUYA consoles ship out.
.........TPT'd From my SGS3
Click to expand...
Click to collapse
I know it but for getting xbmc work like live tv you need server with Communication to your dvb device over USB. I actually test some dev porting and compiling of tvheadend server for Android Kernel but got some Problems because Most libs doesnt work .
I test actually with tegra 2 device so if first Version run its easier to port it to newer tegra parts !
Sent from my GT-I9300 using xda app-developers app
I use my HDHomeRun on XBMC. It's natively supported with XBMC and it's a network streamer. You set up a list of your channels (takes a bit of work), then select which channel you want from a list. Get a HDHomeRun.
I been using a Rasp Pi....
Sort of related, I installed the YouTube for Google TV apk on my Ouya and it runs great. Works splendidly with a controller, and can still use my phone to control playback.
edit: sorry if this was a terrible grave-dig.
tcollum said:
Sort of related, I installed the YouTube for Google TV apk on my Ouya and it runs great. Works splendidly with a controller, and can still use my phone to control playback.
edit: sorry if this was a terrible grave-dig.
Click to expand...
Click to collapse
Sounds great. Is there a place you might point us to to find this?
Sent from my Nexus 7 using xda premium
mybook4 said:
Sounds great. Is there a place you might point us to to find this?
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
I found a "newish" version here (not sure if it's the newest or not)
http://minixforums.com/threads/youtube-for-google-tv-v1-5-1.152/#post-1677
chrisanthropic said:
I found a "newish" version here (not sure if it's the newest or not)
http://minixforums.com/threads/youtube-for-google-tv-v1-5-1.152/#post-1677
Click to expand...
Click to collapse
That's where I got it too.
For those that can't locate the APK cause it keeps being removed....see attached.
James
I guess there's no playback control other than backing out?

Sixaxis controller

Hey guys. Im currently owning a htc one x+. I like sense, but with sense 4+ based roms my favorite app ( sixaxis controller) doesnt work. I'm thinking about getting the htc one, but i have to know if sixaxis controller app works. Can anyone help me?
Sent from my HTC One X+ using xda app-developers app
will give it a go. What is it for ? a PS3 Controller?
Can't do it since I haven't rooted my device yet. :S
Sorry
kingflodo said:
Hey guys. Im currently owning a htc one x+. I like sense, but with sense 4+ based roms my favorite app ( sixaxis controller) doesnt work. I'm thinking about getting the htc one, but i have to know if sixaxis controller app works. Can anyone help me?
Sent from my HTC One X+ using xda app-developers app
Click to expand...
Click to collapse
Google play is telling me that its compatible.
If you're rooted install this app (free) to see if sixaxis will work or not.
I can't get it to work :/
It doesn't work. I was pretty disappointed considering i could even use a sixaxis controller on my iPhone
I remember reading that it has something to do with the bluetooth drivers HTC uses
Hi,
I'm new here and would start with this:
It's sad to here, that the HTC One doesn't support Sixaxis, I really hoped for that...
Is there any way to get the controller working e.g. with some kind of bluetooth dongle that emulates a keyboard to use it over an OTG cable?
THX
night4awk said:
Hi,
I'm new here and would start with this:
It's sad to here, that the HTC One doesn't support Sixaxis, I really hoped for that...
Is there any way to get the controller working e.g. with some kind of bluetooth dongle that emulates a keyboard to use it over an OTG cable?
THX
Click to expand...
Click to collapse
It will work with a OTG cable but if the games doesn't have gamepad support, you would need the Sixaxis app.to map the keys.
ichi2k said:
It will work with a OTG cable but if the games doesn't have gamepad support, you would need the Sixaxis app.to map the keys.
Click to expand...
Click to collapse
I'm mainly trying to use the HTC One with SNESDroid, wich has gamepad support as far as I know.
What will happen if i connect two Sixaxis Controller over USB?
Will the HTC One regognize both controllers separatly?
night4awk said:
I'm mainly trying to use the HTC One with SNESDroid, wich has gamepad support as far as I know.
What will happen if i connect two Sixaxis Controller over USB?
Will the HTC One regognize both controllers separatly?
Click to expand...
Click to collapse
No they will be seen as the same pad.
This is ridiculous on HTC's part and i'm seeing it as a complete deal breaker, i love this phone but this is a load of crap.
No controllers are working over USB OTG for me, anyone managed to get them to work?
Moga Pro working well however.
Try a custom kernel.
NZtechfreak said:
No controllers are working over USB OTG for me, anyone managed to get them to work?
Moga Pro working well however.
Click to expand...
Click to collapse
The moga works wirelessly I'm guessing? I was tempted to get it but never did because sixaxis always worked for me. Since apparently it doesn't on this phone, I may get the moga if it works wirelessly .
Sent from my HTC One using Tapatalk 2
What's moga by the way? As for the six axis app, I'm guessing it'll work on aosp or cyanogen based ROMs.
Sent from my HTC One using xda premium
i have the pocket moga and it works fine. Make sure to get the universal driver to use it in unsupported games:
https://play.google.com/store/apps/details?id=net.obsidianx.android.mogaime
the pro controller should basically mimic what a ps3 controller does
ranova said:
i have the pocket moga and it works fine. Make sure to get the universal driver to use it in unsupported games:
https://play.google.com/store/apps/details?id=net.obsidianx.android.mogaime
the pro controller should basically mimic what a ps3 controller does
Click to expand...
Click to collapse
As in this one? http://www.amazon.co.uk/MOGA-Mobile...1?ie=UTF8&qid=1372726987&sr=8-1&keywords=moga
It works wirelessly?
dladz said:
As in this one? http://www.amazon.co.uk/MOGA-Mobile...1?ie=UTF8&qid=1372726987&sr=8-1&keywords=moga
It works wirelessly?
Click to expand...
Click to collapse
yes uses bluetooth.
I recommend the pro version, more ergonomic
ranova said:
yes uses bluetooth.
I recommend the pro version, more ergonomic
Click to expand...
Click to collapse
I would but i can't find one for the UK, their website isn't letting me buy
Edit: its on game for 40 quid.
THIS WORKS FINE FOR any Controller
dladz said:
I would but i can't find one for the UK, their website isn't letting me buy
Edit: its on game for 40 quid.[/QUO
First unlock your HTC ONE, then recovery, then backup your original rom just in case. Install Viper ROM 1.1.0 along with Elemntal X kernel search forums here in xda. Download them and put both in a folder of choice on your internal sd card. Wipe factory reset, flash Viper ROM then flash Elemntal X kernel. Reboot, rebooot again (yes, twice). Connect OTG cable, no power add-on needed, direct cable only ($6 ebay) along with PS3 controller usb wired of course. Open game. Play. No sixaxis needed, kernel recognizes the contoller right away. Games it works with that I have and know for sure work. MC4, Max Payne, Shadow Gun, GTA 3 anniv. addition, Dead Trigger, havent tryed Nova yet but im sure it works, Sonic. Most of these games you cant configure buttons for so the kernel does the mapping for you that you cant change. NOTE: After market PS3 controllers dont work, work but some options dont work in game like shoot, BIG ONE lol. XBOX 360 works, but for the games that have button mapping ONLY. You loose options in game with ones that dont have mapping, like again, shooting. HOPE THIS HELPS EVERYONE!!!!!
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Oogster Tattoos said:
dladz said:
I would but i can't find one for the UK, their website isn't letting me buy
Edit: its on game for 40 quid.[/QUO
First unlock your HTC ONE, then recovery, then backup your original rom just in case. Install Viper ROM 1.1.0 along with Elemntal X kernel search forums here in xda. Download them and put both in a folder of choice on your internal sd card. Wipe factory reset, flash Viper ROM then flash Elemntal X kernel. Reboot, rebooot again (yes, twice). Connect OTG cable, no power add-on needed, direct cable only ($6 ebay) along with PS3 controller usb wired of course. Open game. Play. No sixaxis needed, kernel recognizes the contoller right away. Games it works with that I have and know for sure work. MC4, Max Payne, Shadow Gun, GTA 3 anniv. addition, Dead Trigger, havent tryed Nova yet but im sure it works, Sonic. Most of these games you cant configure buttons for so the kernel does the mapping for you that you cant change. NOTE: After market PS3 controllers dont work, work but some options dont work in game like shoot, BIG ONE lol. XBOX 360 works, but for the games that have button mapping ONLY. You loose options in game with ones that dont have mapping, like again, shooting. HOPE THIS HELPS EVERYONE!!!!!
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Yea but then you have the issue of using a wired controller, I already knew that you could do that.
The whole fascination is that it's "Wireless", hence why were talking about bluetooth working with Sense, it's an age old issue which has plagued HTC's phones and the only way around it usually is to run an AOSP or Cyanagen based ROM.
Using the Moga allows you to keep sense and have a pad that works over BT.
Appreciate the input but it defeats the object.
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