[ROM][FTF]XPERIA Tablet Z Stock Firmware 10.1.C.0.344/353 - Xperia Z Android Development

Stock Firmware FTF for XPERIA Tablet Z Japan WiFi Model SGP312
10.1.C.0.344
Released on 18 Apr
GPS performance improved
Download:
Part1 Part2 Part3
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10.1.C.0.353
Released on 8 May
Touch responsiveness improved.
Download:
Part1 Part2
10.1.C.0.353 CWM Flashable zip
Slightly modified, original files renamed to [filename.ext0]
--Busybox, sqlite3, zipalign bin files added to /system/xbin
--Superuser app added, su bin added (seems not working properly)
--Default font changed to Believe
Download:
Part1 Part2 (Will move to d-h.st when upload recovers...)
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For root on 353:
Flash cwm zip followed by superuser from clockworkmod
 @Bin4ry 's tool works on 344 but not 353, another method will be needed for rooting 353.
Hope the files are useful to anybody~
I will appreciate it if someone can make a deodexed rom from the stock firmware for further modifications...
I didn't manage to deodex it...

Related

[SOLVED]How to convert system.sin to system.img?

Been looking around and I cannot get info(or I may have missed it) on how to convert system.sin to system.img.
The reason I want the system.img is I'd like to try deodexing my own JB(HKversion) stock rom.
how can I manage it in dsixda's kitchen, it says I need a system.img or either one of the following:
The format for each ROM must be one of the following:
- system.img + optional boot.img/lib.img (e.g. stock ROM or Nandroid)
- ZIP file for a custom ROM (e.g. update.zip)
- ZIP file containing *.img (e.g. stock rom.zip)
- ZIP file containing shipped ROM in SYSTEM + BOOT folder format
- Working folder made with this kitchen (e.g. WORKING_old_rom)
What I've already done so far was pulled out the system.sin from an FTF and made it system.ext4 in flashtool. And I also have extracted all the system files but I don't know how to go from here LoL.
Thanks in advance for any inputs guys.
Rycon33 said:
Been looking around and I cannot get info(or I may have missed it) on how to convert system.sin to system.img.
The reason I want the system.img is I'd like to try deodexing my own JB(HKversion) stock rom.
how can I manage it in dsixda's kitchen, it says I need a system.img or either one of the following:
The format for each ROM must be one of the following:
- system.img + optional boot.img/lib.img (e.g. stock ROM or Nandroid)
- ZIP file for a custom ROM (e.g. update.zip)
- ZIP file containing *.img (e.g. stock rom.zip)
- ZIP file containing shipped ROM in SYSTEM + BOOT folder format
- Working folder made with this kitchen (e.g. WORKING_old_rom)
What I've already done so far was pulled out the system.sin from an FTF and made it system.ext4 in flashtool. And I also have extracted all the system files but I don't know how to go from here LoL.
Thanks in advance for any inputs guys.
Click to expand...
Click to collapse
Just rename it.
That works if you want to use system.sin in dsixdas kitchen to make your own rom.
The instructions say to rename system.sin to system.img
PS, in fact you can just use system.sin, check in the first post for supported devices, it tlks about what to do for sony phones
gregbradley said:
Just rename it.
That works if you want to use system.sin in dsixdas kitchen to make your own rom.
The instructions say to rename system.sin to system.img
PS, in fact you can just use system.sin, check in the first post for supported devices, it tlks about what to do for sony phones
Click to expand...
Click to collapse
- If using stock FTF for kitchen:
1) Unzip FTF file, extract the system.sin
2) Dump system image from system.sin w/ Flashtool
(Advanced-> SIN Editor)
3) Rename dumped file to system.img
mate, I tried renaming it and put it on "original_update" folder but still the file cannot be detected I still cannot create a working folder and says
CREATE WORKING FOLDER FOR ROM
==============================
Ensure there is at least one ROM under the 'original_update' folder!
Select an option:
s - Show supported formats
x - Abort, don't create working folder
Or press Enter to continue
?
I also tried renaming the flashtool's dumped data(system.ext4) to system.img but still to no avail.
Any other way aside from system.img thing?
Rycon33 said:
- If using stock FTF for kitchen:
1) Unzip FTF file, extract the system.sin
2) Dump system image from system.sin w/ Flashtool
(Advanced-> SIN Editor)
3) Rename dumped file to system.img
mate, I tried renaming it and put it on "original_update" folder but still the file cannot be detected I still cannot create a working folder and says
CREATE WORKING FOLDER FOR ROM
==============================
Ensure there is at least one ROM under the 'original_update' folder!
Select an option:
s - Show supported formats
x - Abort, don't create working folder
Or press Enter to continue
?
I also tried renaming the flashtool's dumped data(system.ext4) to system.img but still to no avail.
Any other way aside from system.img thing?
Click to expand...
Click to collapse
wait, let me boot into linux and I will check
gregbradley said:
wait, let me boot into linux and I will check
Click to expand...
Click to collapse
mate, btw I'm only using cygwin in win7 if that matters on my issue
Rycon33 said:
mate, btw I'm only using cygwin in win7 if that matters on my issue
Click to expand...
Click to collapse
No, it doesnt matter, I did it with that setup, but its much easier with a ubuntu dual boot.
What you did should work.
Extract system.sin
Dump it with flash tool to get system.ext4, rename to system.img and put in original input folder.
then choose create working folder....
try it again,
gregbradley said:
No, it doesnt matter, I did it with that setup, but its much easier with a ubuntu dual boot.
What you did should work.
Extract system.sin
Dump it with flash tool to get system.ext4, rename to system.img and put in original input folder.
then choose create working folder....
try it again,
Click to expand...
Click to collapse
thanks mate, after I re-do the dump-data in flashtool, now system.img(renamed from system.ext4) can be detected
got another question again, just to confirm what's the API level? is it 16 for Android 4.1.2? coz I only see 4.1.1 for level 16
Rycon33 said:
thanks mate, after I re-do the dump-data in flashtool, now system.img(renamed from system.ext4) can be detected
got another question again, just to confirm what's the API level? is it 16 for Android 4.1.2? coz I only see 4.1.1 for level 16
Click to expand...
Click to collapse
if you have the latest version of everything it should be OK.
Just give it a go and see...
I used the same setup I have for my latest release as I did for my original ICS release, so the api level should be OK
EDIT
I do love your sig pic, where did you get it from? Or did you make it yourself?
gregbradley said:
if you have the latest version of everything it should be OK.
Just give it a go and see...
I used the same setup I have for my latest release as I did for my original ICS release, so the api level should be OK
EDIT
I do love your sig pic, where did you get it from? Or did you make it yourself?
Click to expand...
Click to collapse
with regards to my sig banner, i got it from one of the post from G+ last time, here's a copy of the actual file -> https://dl.dropbox.com/u/28587036/Android/Android_Evolution.jpg
ok I used 16, another question , what will I do to the one file that was never deodexed? it is the playstationcertified.odex
Could not deodex the following (you can try to deodex these files again):
playstationcertified.odex
A summary of the deodexing has been logged in deodex_040813_020606.log
71 *.odex files remain in system/app
1 *.odex files remain in system/framework
Rycon33 said:
with regards to my sig banner, i got it from one of the post from G+ last time, here's a copy of the actual file -> https://dl.dropbox.com/u/28587036/Android/Android_Evolution.jpg
ok I used 16, another question , what will I do to the one file that was never deodexed? it is the playstationcertified.odex
Could not deodex the following (you can try to deodex these files again):
playstationcertified.odex
A summary of the deodexing has been logged in deodex_040813_020606.log
71 *.odex files remain in system/app
1 *.odex files remain in system/framework
Click to expand...
Click to collapse
I have always just left it in for my releases, but seeing as I dont use it, i have personally deleted both the file and the odex file.
I think its the same for all stock based roms...there will be some aditional sony security on that file as it enables you to download sony play station games so the kitchen is not set up to integrate the odex file into the original one.
gregbradley said:
I have always just left it in for my releases, but seeing as I dont use it, i have personally deleted both the file and the odex file.
I think its the same for all stock based roms...there will be some aditional sony security on that file as it enables you to download sony play station games so the kitchen is not set up to integrate the odex file into the original one.
Click to expand...
Click to collapse
oh ok.
mate, apologies for many questions, this is my first try so I'm still confuse of many things
so after I de-odexed, what's next?
> ADVANCED OPTIONS
11 - De-odex files in your ROM
12 - Tools for boot image (unpack/re-pack/etc.)
13 - Add /data/app functionality
14 - Add /etc/init.d scripts support (busybox run-parts)
15 - Unpack data.img
16 - Sign APK or ZIP file(s)
17 - Convert update-script or updater-script
18 - Plugin scripts
99 - Build ROM from working folder
0 - BACK TO MAIN MENU
basically I only want a deodexed ROM and the CWM and root retained
Rycon33 said:
oh ok.
mate, apologies for many questions, this is my first try so I'm still confuse of many things
so after I de-odexed, what's next?
> ADVANCED OPTIONS
11 - De-odex files in your ROM
12 - Tools for boot image (unpack/re-pack/etc.)
13 - Add /data/app functionality
14 - Add /etc/init.d scripts support (busybox run-parts)
15 - Unpack data.img
16 - Sign APK or ZIP file(s)
17 - Convert update-script or updater-script
18 - Plugin scripts
99 - Build ROM from working folder
0 - BACK TO MAIN MENU
basically I only want a deodexed ROM and the CWM and root retained
Click to expand...
Click to collapse
What do you want to do?
You cant do (12) use championshipswimmers kernel kitchen for that.
But i do suggest adding 14, and rooting it (thats in the main menu)
also, zipalign apks...but it will ask you to do that when you compile it
Other than that its up to you. Just try some different options out and see what you think...thats the best way to learn, if you see my releases, the first two versions were not released because I was learning and playing around with it
Make sure though that you dont use the updater script it produces, its wrong for our phones.
"Borrow" one from a working ROM in our dev section, just ask permission first.
Rycon33 said:
thanks mate, after I re-do the dump-data in flashtool, now system.img(renamed from system.ext4) can be detected
got another question again, just to confirm what's the API level? is it 16 for Android 4.1.2? coz I only see 4.1.1 for level 16
Click to expand...
Click to collapse
For android 4.1.2 api must be set @16 othervise it wont boot
Sent from my LT29i using xda app-developers app
gregbradley said:
What do you want to do?
You cant do (12) use championshipswimmers kernel kitchen for that.
But i do suggest adding 14, and rooting it (thats in the main menu)
also, zipalign apks...but it will ask you to do that when you compile it
Other than that its up to you. Just try some different options out and see what you think...thats the best way to learn, if you see my releases, the first two versions were not released because I was learning and playing around with it
Make sure though that you dont use the updater script it produces, its wrong for our phones.
"Borrow" one from a working ROM in our dev section, just ask permission first.
Click to expand...
Click to collapse
asterix005 said:
For android 4.1.2 api must be set @16 othervise it wont boot
Sent from my LT29i using xda app-developers app
Click to expand...
Click to collapse
ok mates, thank you very much, I managed to de-odexed my stock ROM:good:
This is what I did. Using flashtool, I dumped my system.sin file to get a ext4 file. Then I open it with ext4 reader and extracted the contents. I then placed it in a folder called 'system' and proceed with the android kitchen.
Humans have evolved to be smarter, but there's one thing we can't get rid off. It's human stupidity.
If you still want to deodex playstationcertified.odex rename it to com.playstation.playstationcertified.odex.
That did the trick for me in earlier firmware versions.
Sent from my phone using XDA Premium
i try many times but it's all show this
CREATE WORKING FOLDER FOR ROM
==============================
Ensure there is at least one ROM under the 'original_update' folder!
Select an option:
s - Show supported formats
x - Abort, don't create working folder
Or press Enter to continue
any idea or should i press enter to continue?
i try with system.img from xperia TX rom 1.67
lucky92 said:
i try many times but it's all show this
CREATE WORKING FOLDER FOR ROM
==============================
Ensure there is at least one ROM under the 'original_update' folder!
Select an option:
s - Show supported formats
x - Abort, don't create working folder
Or press Enter to continue
any idea or should i press enter to continue?
i try with system.img from xperia TX rom 1.67
Click to expand...
Click to collapse
why don't you press it an see?
anyway, have you used flashtool to extract the system.sin into an ext4 extension yet?
gregbradley said:
why don't you press it an see?
anyway, have you used flashtool to extract the system.sin into an ext4 extension yet?
Click to expand...
Click to collapse
i tried extract thee system.sin into ext4 and rename it to sysmtem.img but no luck
update: after re-dump system.sin and press countinue, it's seem ok, maybe my fault.
Thank you anyway :laugh:
Sorry but I have another question, after i make a flashable zip and flash through CWM, it always stuck at Sony logo, any idea ?

[DEODEXED] [XXMB1] deodexer for xxmb1

This is Simple deodexer for stock XXMB1
This is only for XXMB1 !! do not try on any other version
Go Here if you want to download XXMB1 Firmware
How To apply Deodex zip:
- Donwload the zip file
- Flash it via CWM
- Make sure you are on XXMB1
- It will delete all the apk and odex files from /system/app and will add deodexed apks in there
- It will delete all jar, apk and odex files from /system/framework and will add deodexed files in there
- If you have converted any user app to system, then make sure you convert it to user app before flashing
- Super User app will be deleted so please copy the apk to your sd card. You will not loose Root though.
- Yo can also Download Super User app from market
=============
Download Link
=============
i take no responsibility if you brick your device,
it is always a good idea to take backup of your system before flashing anything

(SHARE)[TOOL][WIN] ZipCreator v0.2-Easily Create Flahsable Zips With GUI

Hello! Here is a little windows app that allows you to easily create flashable zips. (tested on Nexus 5 (android 4.4) and Samsung galaxy S i9000 (android 4.3))
INTRODUCTION:
This program allows you to create flashable zips. Basically the program just creates directories needed
for flashable zip and place edited updater-script and selected apk or zip to right folder.
Then these folders are zipped with DotNetZip library. And voilĂ  zip is ready to be flashed.
Use system apps for Kit Kat only for apps from priv-app folder on system partition.
FEATURES:
- Creating flashable zips for user, system apps, framework-res.apk, bootanimation and build.prop
- Editing updater-script
- Drag & Drop functionality
Upcoming Features:
- Creating zips with multiple apps
- More options
- Adding files to zipped rom
- Adding aroma installer (not for sure)
- Multi languag support
CHANGELOG:
Version 0.2:
- Kit Kat support
- Creating zips for build.prop
- Added options tab
- Bug fixes and improved code
- Added Microsoft.VisualBasic.PowerPacks.Vs.dll (thanks to @codelover)
Version 0.1:
- Beta relese (2014-01-29)
HOW TO:
Just drag an apk or zip to the textbox, and then follow message boxes for editing updater-script
(great tutorial for editing/explaining updater-script http://forum.xda-developers.com/show....php?t=2377695)
----------
Link to original thread: http://forum.xda-developers.com/showthread.php?t=2629989

[XV- 4.3] Superuser Mod

Requirment : Stock 4.3 Rooted and Deodexed .
Extract file and copy it to ur sdcard . Copy to system , set permission to 0644 and copy to system/framework . Reboot
Tested and it work fine on my XV stock 4.3 9.2.A.0.295 . Other device , plz test and tell me result
*** Make a back up before installing this mod ***

[Mod] [BootAnim] [JB/KK] [Z/ZL/ZU] Xperia light beam

Hello all,
Here are two custom boot anim I made, using Xperia light beams that I found on XDA.
I didn't included sound with them, because I didn't want it.
Download :
http://www.mediafire.com/download/8x1f63ie2hsg8yo/bootanimation_Xperia_zoom_light_beam.zip
For this second one I used sony logo from another bootanim, from Steph310.
Download :
http://www.mediafire.com/download/hvn133h8314qw13/Bootanimation_Xperia_light_beam.zip
Install :
- made for Xperia Z/ZL/ZU (xxhdpi screens = 1080x1920)
- compatible with stock Jelly Bean and KitKat, rooted. Not tested on Lollipop, but probably easy to adapt.
- always make a Nandroid backup before flashing anything !
Copy zip file on SD card
Reboot in recovery mode, then select install from zip and flash the file.
Reboot and enjoy !
Uninstall :
With a file explorer and root access, simply delete "bootanimation.zip" located in system partition /data/local.
Reboot and you will be back on the stock boot animation.
If you like, feel free to drop a comment or a thank-you.

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