CPU/GPU Throttling - Xperia Z1 Q&A, Help & Troubleshooting

So I've had a Z1 for a couple of days now and it's been great but yesterday, while playing RR3, I noticed that it got extremely hot and the game starting dropping frames - something that never happened in my time with the Xperia Z Ultra.
So, today, I ran 5 consecutive Antutu runs on it and compared the throttling performance to that of the HTC One:
First Run:
Xperia Z1: 32,490 overall, 3D Graphics (GPU): 9,606
HTC One: 26,655 overall, 3D Graphics (GPU): 6,778
Second Run:
Xperia Z1: 27,947 overall, 3D Graphics (GPU): 7,257
HTC One: 26,367 overall, 3D Graphics (GPU): 6,649
Third Run:
Xperia Z1: 27,375 overall, 3D Graphics (GPU): 7,226
HTC One: 26,468 overall, 3D Graphics (GPU): 6,670
Fourth Run:
Xperia Z1: 27,249 overall, 3D Graphics (GPU): 7,197
HTC One: 26,178 overall, 3D Graphics (GPU): 6,663
Fifth Run:
Xperia Z1: 26,959 overall, 3D Graphics (GPU): 7,191
HTC One: 26,168 overall, 3D Graphics (GPU): 6,658
Slightly concerned at the above because after 10-15 minutes of gameplay it regressed to S600 level performances and got extremely hot to the touch. Can anyone run consecutive benchmarks and verify this problem?

go and get Qualcomm Trepn profiler!
You can Log the CPU speed (and load, and gpu load a.m.m) and show them in a overlay. Thus you see exactly when it throttles and what, and how much.
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But it does use a lot of CPU power, so benchmark results will drop highly!

omersak said:
So I've had a Z1 for a couple of days now and it's been great but yesterday, while playing RR3, I noticed that it got extremely hot and the game starting dropping frames - something that never happened in my time with the Xperia Z Ultra.
So, today, I ran 5 consecutive Antutu runs on it and compared the throttling performance to that of the HTC One:
First Run:
Xperia Z1: 32,490 overall, 3D Graphics (GPU): 9,606
HTC One: 26,655 overall, 3D Graphics (GPU): 6,778
Second Run:
Xperia Z1: 27,947 overall, 3D Graphics (GPU): 7,257
HTC One: 26,367 overall, 3D Graphics (GPU): 6,649
Third Run:
Xperia Z1: 27,375 overall, 3D Graphics (GPU): 7,226
HTC One: 26,468 overall, 3D Graphics (GPU): 6,670
Fourth Run:
Xperia Z1: 27,249 overall, 3D Graphics (GPU): 7,197
HTC One: 26,178 overall, 3D Graphics (GPU): 6,663
Fifth Run:
Xperia Z1: 26,959 overall, 3D Graphics (GPU): 7,191
HTC One: 26,168 overall, 3D Graphics (GPU): 6,658
Slightly concerned at the above because after 10-15 minutes of gameplay it regressed to S600 level performances and got extremely hot to the touch. Can anyone run consecutive benchmarks and verify this problem?
Click to expand...
Click to collapse
first run
34056- 9771
second run
33687- 9599
third run
33049- 9357
fourth run
32544- 9372
fifth run
32222- 9612
there is a slight but not significant decrease in the overall score but not the GPU, which is acceptable as the phone keeps getting hotter and I have a case on it

ahomad said:
first run
34056- 9771
second run
33687- 9599
third run
33049- 9357
fourth run
32544- 9372
fifth run
32222- 9612
there is a slight but not significant decrease in the overall score but not the GPU, which is acceptable as the phone keeps getting hotter and I have a case on it
Click to expand...
Click to collapse
Excellent results, those. Seems like the chip in mine might be a lemon because the score drastically drops after only the first run.
Unless it's really cold where you are?

omersak said:
Excellent results, those. Seems like the chip in mine might be a lemon because the score drastically drops after only the first run.
Unless it's really cold where you are?
Click to expand...
Click to collapse
it is cold outside , but were I am (home) isn't and the phone was quite hot by the fifth run.
when you started the first run, was your phone already hot?

ahomad said:
it is cold outside , but were I am (home) isn't and the phone was quite hot by the fifth run.
when you started the first run, was your phone already hot?
Click to expand...
Click to collapse
I actually waited till the next morning to do the runs to avoid it already being hot.
I just did it again, the phone lazing in the A/C for a few hours. First run was 33,251 and the second 28,236. Maybe I need to do a factory reset and try again. A few of the reviews did complain about the phone becoming very hot, so maybe a small number of the S800's out there aren't 100% efficient.
On a side note, after the second run above I put it in the freezer and I got my highest yet - 34,515 and a GPU score of 9624.

Do not trust bench marks they are mostly crock, all you need is the jvm to do a garbage collection and your results are toast.I have always had huge shift in numbers up and down all over the place with multiple runs, and it was not related to CPU throttling. Even running one test after cooling the phone, the result was slower.

This has been happening to me as well, pretty much - It drops to below 10 frames.

Related

Need For Speed Undercover New version 0.1.53 with g-sensor suport and accelerated!

Need For Speed Undercover seems to be hardware accelerated on my htc diamond. Can anybody confirm this? or is my impression?
see the difference between the graphics of another device and the diamond!
ANOTHER DEVICE
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DIAMOND
judging from the quality of the textures i doubt it
don't look very good
looks as if something any pda would run well
hi,
What do you think about this game ? I hesitate to purchase it.
How smooth is the scrolling on the Diamond ?
Is the touchscreen usable ?
thanks,
Rudegar said:
judging from the quality of the textures i doubt it
don't look very good
looks as if something any pda would run well
Click to expand...
Click to collapse
but look at the difference of the first three images (other devices) between the diamond. In the latter the graphics look better. How do you explain then?
Just tested it, it is definitely accelerated, the graphics are quite good actually, and it is very smooth. Using the udK R3 ROM, it is very smooth.
where do you get all this games, cod2 and undercover??
benko286 said:
where do you get all this games, cod2 and undercover??
Click to expand...
Click to collapse
http://store.handmark.com/c/7/Games
I have NFS undercover aswell and yes it's definitely hardware accelerated on the Diamond and it runs supersmooth!!
Btw. People reports that this game runs like crap on the Dell Axim X51v with it's 624 MHz Intel XScale CPU
In Need For Speed do you control the car by accelerometer or somehow else?
I just got this game off of the sprint store. It's hardware accelerated alright. It runs at similar graphics and frame rate of a nintendo DS game. It's fun. you control it with on-screen buttons.
I use the hardware buttons in landscape mode for more flexibility (to drift curve and press simultaneously)
owziee said:
I have NFS undercover aswell and yes it's definitely hardware accelerated on the Diamond and it runs supersmooth!!
Btw. People reports that this game runs like crap on the Dell Axim X51v with it's 624 MHz Intel XScale CPU
Click to expand...
Click to collapse
Did you see my response to that on the same "place" ot was reported it runs crap on the x51v?
Yup I saw it in the same place 2 guys with x51v's complained about very bad performance...
It's indeed nice that our Diamonds can outperform that 624 Mhz cpu in some games
owziee said:
Yup I saw it in the same place 2 guys with x51v's complained about very bad performance...
It's indeed nice that our Diamonds can outperform that 624 Mhz cpu in some games
Click to expand...
Click to collapse
is that the difference is due to ati_d3dm driver?
marcolero said:
is that the difference is due to ati_d3dm driver?
Click to expand...
Click to collapse
I assume without the driver, you would have 1-2 fps in the quality displayed when running accelerated NFS.
Nope, I have completely removed the ati driver a while ago and now have only the htc d3dm driver and it runs extremely great... Also my registry points to the htc driver so I guess it ain't that bad after all...
I also have this game and it works really well. The on screen keys work well for this game also. Definitely worth getting.
owziee said:
Btw. People reports that this game runs like crap on the Dell Axim X51v with it's 624 MHz Intel XScale CPU
Click to expand...
Click to collapse
That's what you get when you code to a specific architecture rather than to standards. Making corporations to even _try_ to follow that standards is an even more dantic task, so i find your bashing of the axim *g* very annoying. remember, Stuntcar Extreme which is fluid on the axim, runs at 3 frames per second on the diamond. see what i mean?
Am I the only one that can smell the bullshot. Aftet all the rumours, I thoght I'd take the plunge. Initial impressions eere that I must've got a QVGA software accelerated version. Turns out that all the screenshots corroborate the bs attempt by EA. EA has basically started a contract with MS to provide ots games for the WM platform (wonder if Apple needed a contract with EA.) but basically EA has spat in MS' face. Just look at what the game is like accelrrated on the iPhail on youtube... and cry.
how do you guys play this game? is there a way to activate an on-screen controller? i keep pressing the other keys (home, call, end, back) while trying to press left and right...

Smartbench 2011 - multi-thread enabled!

Hi guys,
I'm not sure if any of you are aware, but I've developed Smartbench 2010 couple of months back for Android phones. But just like most other apps available today, version 2010 does not properly handle multiple cores. I am currently working on Smartbench 2011 which will handle multi-core processors by natively using 4 threads for CPU-related tests (hence the app is really quad-core ready).
Now given that Optimus 2X is the first dual-core phone to hit the market, I'm curious if 2011 works as expected, and also if Optimus 2X is properly configured to use the two cores.
I'd appreciate if anyone here could install and run this app and report the two scores - productivity and games. Smartbench 2011 will auto-submit all test run scores, so you will see a rapid increase in number of results you can compare against, once released to the general public.
Remember, this is a beta version (labeled v0.1) and you won't find it in the market place yet. As was the case with 2010, this one will also be available for free eventually.
Here's the link:
[Link removed]
Thanks much!
EDIT: Smartbench 2011 v0.7 has been released. It will now allow you to sort results by either Average, Productivity or Games scores. Please re-install this version.
EDIT2: Smartbench 2011 v0.8 has been released. It now offers a filtering option - you can see all results or just stock clock speed results. Mandelbrot test also has been extended for better precision. Again, please re-install this version.
EDIT3: I have just published Smartbench v1.0 in the Android Market - please install this version moving forward. Results submitted by the BETA version will no longer be stored in the server DB. Your support during the BETA period has been very helpful!
Hi-
I own the Korean version of the Optimus 2x (su660) which has been rooted. I ran the bench and submitted the scores....the games/productivity scores were around 1300/2000
Thank you, I can see them.
I can also see which apps don't behave well with multiple cores right now - I need to further optimize them. It appears that 'Pi' actually executes amost 3 times faster on 2X than it does on HTC G2! But Mandelbrot does no where near as well, which implies there are some artificial bottlenecks within my Mandelbrot code. I need to experiment further into this.
Thanks everyone who submitted the scores - they were very helpful.
Hi again,
I've made several modifications to the original code. I hope the artificial bottleneck that existed in the Mandelbrot test that caused low scores on 2X is now resolved. Also, I've completely removed the File IO tests mainly because I noticed that 2X produces especially inconsistent results. Samsung Galaxy S also had similar issues so I might as well not use it. I've also added new test which basically deals with large string data and also performs some regular expressions on them.
For those who are interested, please install and run the app. It will automatically submit the results to the server, and the result chart will automatically display them.
Thanks again!
Dl'ed the new version and ran it again. Scores similar to the Atrix scores. Not exactly sure what they mean, but hopefully it helps
cvitur1 said:
Dl'ed the new version and ran it again. Scores similar to the Atrix scores. Not exactly sure what they mean, but hopefully it helps
Click to expand...
Click to collapse
Should be similar to Atrix since both are Tegra 2 based.
You have two scores in Smartbench - Productivity and Games Indexes. Productivity Index is more relevant for people who use any apps that do not use the GPU, while Games Index is more relevant if you are interested in GPU accelerated apps such as 3D games.
Thanks for the feedback.
Smartbench 2011 v0.7 has been released. It will now allow you to sort results by either Average, Productivity or Games scores. Please re-install this version.
Smartbench 2011 v0.8 has been released. It now offers a filtering option - you can see all results or just stock clock speed results. Mandelbrot test also has been extended for better precision. Again, please re-install this version.
My OP2X - 2981/ 2561
Non Rooted.
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EDIT3: I have just published Smartbench v1.0 in the Android Market - please install this version moving forward. Results submitted by the BETA version will no longer be stored in the server DB. Your support during the BETA period has been very helpful!
HTC Magic
I tried it on my HTC Magic to see what sort of a differance it would give on a crap phone versus a high-end one. Results were, well, horrible
Productivity: 100 something
Games: 200 something
lyberikus said:
I tried it on my HTC Magic to see what sort of a differance it would give on a crap phone versus a high-end one. Results were, well, horrible
Productivity: 100 something
Games: 200 something
Click to expand...
Click to collapse
Not surprised.
Just ran this on my Dell Streak 7, clocked at 1.6ghz and scored 4096 games, 2900 productivity
On my rooted o2x (su660) has 1.4ghz oc kernel and GB stock rom,
It scored 3594 productivity , 3357 games.
I get nothing but adverts PILE OF CRAP
My bench

My Z3+ gets very,very hot

hey guys today I bought Z3+ and got very dissapointed : its gets hot very fast so frequency drops to minimal and heavy games lag a lot,I get around 10 fps in PPSSPP .
In fact I cant use phone at all. Any ideas guys?
Try a repair with PC-Companion.
ok thanks will try that
anyone got same issue? Everyone knows that Z3+ is a hot smartphone but why only my one reduces frequency? or I'm wrongly informed?
still no luck :/
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look at the fps guys.....
Dathrex said:
look at the fps guys.....
Click to expand...
Click to collapse
It's Asphalt 8, right? Also post few more information. FW version, thermal screenshot from CPU-Z before you start the game, the same screenshot when it starts to lag & how long it takes to get there.
Use trepn trust it more than cpu-z. Overlays only 4 cores but you can profile general usage to one you get your lag. I just hope that software will eventualy fix this and it ain't a hardware design fault.
This overheating issue is widely known due to the "hardware design", reduction of battery size to make it thinner, waterproofing to reduce any outside particle from affecting inside (and sadly vice versa) and the chip itself. Subsequent software fixes may be used to throttle or limit cpu usage in order to control the heating but at the cost of speed of the device.
Dathrex said:
hey guys today I bought Z3+ and got very dissapointed : its gets hot very fast so frequency drops to minimal and heavy games lag a lot,I get around 10 fps in PPSSPP .
In fact I cant use phone at all. Any ideas guys?
Click to expand...
Click to collapse
Got to Settings > Backup & Restore > Factory Defaults (be sure to mark "wipe internal storage"). After that your battery lasts longer and the overheating is greatly reduced. Data on your SD card is not touched. All data on the internal storage gets removed.
Have you guys seen the way the CPU is working it ain't hardware. You sit at home screen with no running apps and 6 cores are active jumping from Basle line to 1.56 GHz and CPU load goas between 4% to 14 at idle so its CPU management not CPU. The reason they throttled it was to lessen the damage done by heat till the figure how to optimize the governor and thermal management. This is also the reason we don't have 5.1.1 as I think there really trying to fix this. Anyone here have a z2 or Z3 heat was an issue till they patched it. Also 6 cores is sruped to use at idle.
Sent from my E6553 using Tapatalk
LMcR92 said:
Have you guys seen the way the CPU is working it ain't hardware. You sit at home screen with no running apps and 6 cores are active jumping from Basle line to 1.56 GHz and CPU load goas between 4% to 14 at idle so its CPU management not CPU. The reason they throttled it was to lessen the damage done by heat till the figure how to optimize the governor and thermal management. This is also the reason we don't have 5.1.1 as I think there really trying to fix this. Anyone here have a z2 or Z3 heat was an issue till they patched it. Also 6 cores is sruped to use at idle.
Sent from my E6553 using Tapatalk
Click to expand...
Click to collapse
Exactly, the problem with the 800 and 801 vanished after a 2-3 updates that came 2-3 months into the phone's support. We are still in launch phase of the Z3+ in some regions
Just to add in they need to invent a new govener that is tailers to 8 core big little chips
Sent from my E6553 using Tapatalk
Never buy gameloft lol you may have defective phone
Sent from my D6603 using XDA Free mobile app
LMcR92 said:
Have you guys seen the way the CPU is working it ain't hardware. You sit at home screen with no running apps and 6 cores are active jumping from Basle line to 1.56 GHz and CPU load goas between 4% to 14 at idle so its CPU management not CPU. The reason they throttled it was to lessen the damage done by heat till the figure how to optimize the governor and thermal management. This is also the reason we don't have 5.1.1 as I think there really trying to fix this. Anyone here have a z2 or Z3 heat was an issue till they patched it. Also 6 cores is sruped to use at idle.
Click to expand...
Click to collapse
Exactly! Had the Z2 and can fully approve what LMcR92 wrote!
so guys you mean that 810 isnt supported in games?
P.S. resetting with pc companion helped a bit
Everything is supported just not optimized yet so some intence games get hot and laggy. This is why we need Sony's new update or even better a custom from and kernel.
Sent from my E6553 using Tapatalk
That is why i sold my unit after one day......
Switched to gs6, exynos. And everything working fine.
I hate samsung. But respect it why they have done on exynos.
Sony ....one last chance with z5
Sent from my SM-G920F using XDA Free mobile app

Daily usage and Gaming performance issue (HELP)

Hi. First of all i search all the forum but couldnt find any solution. As i mentioned Daily usage and gaming became a burden for me. Frankly im suprised that choppy behavior. My brother has HTC m8 and we compared both devices and i lost all of the games
with HTC m8 there is no lag in games and scrolling and browsing the internet, but with note 5 gaming and scrolling is a big issue for me and im really dissappointed. Any help appreciated thanks.
CPUz information\
Samsung Exynos octa 7420
cores=8
big.LITTLE- HMP
Architecture 4x ARM Cortex-A57 @ 2.10ghz
4x ARM Cortex-A57 @ 1.50ghz
revision. R1p0
Process 14 nm
Gpu renderer mali t760
DEVICE
AT&T
samsung. universal 7420
Hardware samsungexynos 7420
Total ram 3663
Available 734 Mb
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Edit :I also tried clear cache
Cant upload pıctures due to message limit . sorry for disturbance
no solutions ?
gezgin__ said:
no solutions ?
Click to expand...
Click to collapse
Download Game Tuner from Play Store by Samsung and on opening it'll prompt you to download gameservice on galaxy apps!
Choose Custom and configure your games like: Resolution: Low(720p) and fps: 60 and launch your games from the Game Tuner app. Should be better!
Fullmetal Jun said:
Download Game Tuner from Play Store by Samsung and on opening it'll prompt you to download gameservice on galaxy apps!
Choose Custom and configure your games like: Resolution: Low(720p) and fps: 60 and launch your games from the Game Tuner app. Should be better!
Click to expand...
Click to collapse
Thank you but still same not working properly. and i wonder isnt that device able to run high end games smoothly _
gezgin__ said:
Thank you but still same not working properly. and i wonder isnt that device able to run high end games smoothly _
Click to expand...
Click to collapse
Make sure your device is up to date. Try running antutu benchmark and compare your score! Something appears wrong with your device.
Exynos 7420 and its gpu run Real Racing 3 or Dead Effect 2 and other heavy games as smooth as it gets..
Fullmetal Jun said:
Make sure your device is up to date. Try running antutu benchmark and compare your score! Something appears wrong with your device.
Exynos 7420 and its gpu run Real Racing 3 or Dead Effect 2 and other heavy games as smooth as it gets..
Click to expand...
Click to collapse
I will test and post here with screen shots. I already tested antutu at first day it was 76k then it dropped below 65k (second time)
gezgin__ said:
I will test and post here with screen shots. I already tested antutu at first day it was 76k then it dropped below 65k (second time)
Click to expand...
Click to collapse
I tested my device With;
3dmark
antutu
GFXopenGL
geekbench3
and uploaded pictures . thank you.
gezgin__ said:
I tested my device With;
3dmark
antutu
GFXopenGL
geekbench3
and uploaded pictures . thank you.
Click to expand...
Click to collapse
Now that's a lot of testing Pretty sure the scores look normal although I don't know the last ones, but you can always compare.
I'm pretty sure it's the games you're playing. They're probably not yet optimized for the Note 5. Ask their developers!
Or I guess your gaming needs are too high for this phone! An iPhone 6S or a Nexus 9 might give you a better gaming experience although the Note 5 is still a fantastic gaming device!
Fullmetal Jun said:
Now that's a lot of testing Pretty sure the scores look normal although I don't know the last ones, but you can always compare.
I'm pretty sure it's the games you're playing. They're probably not yet optimized for the Note 5. Ask their developers!
Or I guess your gaming needs are too high for this phone! An iPhone 6S or a Nexus 9 might give you a better gaming experience although the Note 5 is still a fantastic gaming device!
Click to expand...
Click to collapse
well actually games like shark Evo or any stickman games Im often facing with frame skipping waiting for the 6.0 upgrade if not i will want refund. Thank you for your cooperation

OP5 - Benchmark cheating!

Hi all!
See this news article: https://www.xda-developers.com/oneplus-5-benchmark-cheating-reviews/
Long story short - all cores on a test device were bumped to max performance (and stayed there) whenever a benchmark app was run.
This was done by identifying the app name (package name). Very simple and crude implementation.
Graph of performance when running a custom build app with no identifiers:
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Same when running standard apps with regular identifiers present (the phone is now cheating):
**** move OnePlus! Still ordered the phone though :fingers-crossed:
Are you sure this is called cheating? It's really the max performance of the phone, and it doesn't overclock itself. And yeah, it's a bad move to identify those apps, but I wouldn't call it cheating.
The article suggests its cheating, thats there wording Personally i partly agree with you though. But locking at max is not every day behaviour
Have OP learned nothing?!
I can care less about the benchmarks. I care about smoothness and ram management. I hope it is better than my Pixel XL. Time will tell.
Sent from my Pixel XL using XDA-Developers Legacy app
The 3T was one of the best android experiences I have ever had. I'm looking forward to receiving my Oneplus 5
Agree benchmarks are not important in everyday life, or actually not even when choosing phone.
Sent from my NEM-L21 using XDA Labs
i ordered OP5 right after the launch event.. and i couldnt care less for the benchmark scores..
yet, this is cheating..
i dont think most people want to know how the device performs at its peak before burning itself.. instead actual real-life performance is the focus..
it (the "cheat") gives false impression/expectation on performance to those non-techie people with non-normal/in-lab-only usage pattern..
and if you think this is not cheating, why not apply it to all use cases instead of only target at particular benchmark apps, if its such a wonderful behaviour to have?
Battery Life Only Benchmark that Matters
Since the 801 -- which still speeds along my 1+1 plenty fast for me -- I typically skip all the benchmark scores (boring!) and look for the one thing that matters most to me -- the battery life experienced by the reviewer. And according to ArsTech*, the battery life on the 1+5 is stellar!
* https://arstechnica.com/gadgets/2017/06/oneplus-5-review-the-best-sub-500-phone-you-can-buy/2/
Who cares? Does it affect your use of the phone? No. Does it make oneplus look bad? Yes.
Benchmark
Just done a benchmark rated top
Cheating? Is a Volkswagen Diesel inside?
Sorry.. couldn´t resist.
I don't get it, why this is cheating? I want to know what the hardware is capable of. Even if all time max frequency is not daily usable.
oVeRdOsE. said:
I don't get it, why this is cheating? I want to know what the hardware is capable of. Even if all time max frequency is not daily usable.
Click to expand...
Click to collapse
Because every other phone doesn't do it so you get a false benchmark score for OP compared to others.
Batfink33 said:
Because every other phone doesn't do it so you get a false benchmark score for OP compared to others.
Click to expand...
Click to collapse
makes sense.
But this phone still showing hardware benchmarking, I mean they don't edit the software to change the numbers.
If other phone makers don't do this, well I understand.
But in theory with a custom kernel, and cpu governer, it's possible to max out the cpu/gpu and using the phone like so. with 30 min of battery...
oVeRdOsE. said:
makes sense.
But this phone still showing hardware benchmarking, I mean they don't edit the software to change the numbers.
If other phone makers don't do this, well I understand.
But in theory with a custom kernel, and cpu governer, it's possible to max out the cpu/gpu and using the phone like so. with 30 min of battery...
Click to expand...
Click to collapse
The cheating is something other phone makers have done before. Samsung did it a few years ago but stopped when they were found out. One Plus have been found out and continued to do it, Google have even called them out on it and told them to stop. They're maxing the CPU to give an inflated benchmark result and make them top of the benchmark scores.
OnePlus is a bunch of developers that got together and made their own phone right? Soooooo is it a surprise they bumped the scores a little? Who freakin cares it's an awesome phone. (I'd prolly not be as pleased if I had the jelly scrolling issue that is "normal"......)
I'll never understand this "cheating" nonsense...benchmarking a computer or any type of technology's CPU/GPU, etc was done to gauge the potential of that hardware. When people go to sites like 3dmark and look at the leader charts, those PCs are overclocked beyond your wildest imagination using things like liquid nitrogen and dry ice...the video cards are striped of their stock coolers and have exotic water cooling blocks installed.....if you simply wanted to benchmark something at it's basic stock speed, the scores would literally be the same across every product using that CPU/GPU...what's the point? OP sets their phone to go to max performance when benchmarking and it's cheating?? Samsung used to get cherry picked Snapdragons in the past that were able to clock higher than the rated spec safely...is that cheating? If OP clocked the Snapdragon 835 higher than it's rated spec out of the box, would that be considered cheating? Are all the millions of enthusiasts who overclock their PCs to achieve the highest possible score in 3dmark also cheating?
All in all, this article tells us about just how good Oneplus 5 optimizations happen to be. When the Cupertino phone company can drive the heck out of optimizations between each of their software & hardware components we should thank that at least there now is an Android phone team that does the same.
Plus the Benchmarks are not there to imitate real life usage, they are there to see how well software and hardware components are intertwined to pull up a Score based on performance. Real life usage can only be perceived by a real life usage and in that department OnePlus 5 is second to None Literally.
Not really. Any phone manufacturer could easily do the same thing here (increase clock speeds when benchmarks are detected). There's nothing really being "optimized" by OnePlus.
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