[Q] Compiling Error .../android.git is HTML? - Motorola Atrix HD

I just got everything working for the first time finally and I'm not sure how to get around this. Every compiling/building guide says to execute the following with appropriate URL and branch, but it gives me the (second) below.
Code:
repo init –u git://github.com/user/android.git –b cm-10.2
Code:
[email protected]:~/android/omni$ repo init -u git://github.com/mike64221/android.git -b android-4.4
/home/mike/bin/repo: line 1: syntax error near unexpected token `newline'
/home/mike/bin/repo: line 1: `<!DOCTYPE html>'
I just can't figure it out. Could anyone help?
Yes, I am (attempting) to build Omni.
Hopefully there'll be some possible solutions by morning so I can go ahead and let it work during school.

Your best shot is to post this at android q&a forum where thousand's more will have access to see and help

Related

Building from source issues

I am having issues with building from cyanogen's github. I have never had a problem with building for my N1 from source. I am currently trying to build for my G1. These are the basic steps I am doing, repo init -u git://github.com/cyanogen/android.git -b eclair-ds and then repo sync, then . build/envsetup.sh, then make -j3 adb, lunch cyanogen_dream_sapphire-en, then cd into vendor/htc/dream_sapphire and ./extract-files.sh, then i go to do make -j3 and it stops because of no proprietary drivers, so I went and took a look inside the proprietary folder and found out what I was missing was Fw1251r1c.bin, and libGLES_qcom.so and have been trying to figure it out for many hour's. I am guessing it has to do with my g1 running a 1.6rom and trying to build from cyanogens source a 2.1 rom or I am missing something altogether . Any help is appreciated

Building CM6

Maybe we can get a group knowledge base going, I'm attempting to build CM6 right now. The idea is to help out with Vibrant porting, but I'm getting stuck and thought you guys might have some hints. If I can get it going, I'll update the wiki or create one somewhere else for Vibrant specific stuff.
So, right now my build system is 64-bit Ubuntu 9.04. I can switch, it looks like it might be better to be on a 32-bit setup, so there's one option.
The basic path to where I am now, following basic directions from here: http://wiki.cyanogenmod.com/index.php?title=Building_from_source
Code:
sudo aptitude install git-core gnupg sun-java6-jdk flex bison gperf libsdl-dev libesd0-dev libwxgtk2.6-dev build-essential zip curl libncurses5-dev zlib1g-dev
sudo aptitude install ia32-libs lib32z1-dev lib32ncurses5-dev gcc-multilib g++-multilib
curl http://android.git.kernel.org/repo >~/bin/repo
chmod a+x ~/bin/repo
export CCOMPILER=${HOME}/mydroid/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/bin/arm-eabi-
(Path modified to match my local path)
repo init -u git://github.com/CyanogenMod/android.git -b froyo
repo sync
source build/envsetup.sh
make -j4 adb
This results in a segfault....
Code:
host Executable: adb (out/host/linux-x86/obj/EXECUTABLES/adb_intermediates/adb)
true
Install: out/host/linux-x86/bin/adb
make: *** [out/host/linux-x86/bin/adb] Segmentation fault (core dumped)
Using "lunch" and selecting a target, then "make clean" gives me the same error building adb. Attempting to build the ROM also gives me a segfault, so at least I'm consistent. It always seems to be on an "Install" step, if that helps.
If you get it to compile be sure to post, I'd love to start helping I just lack motivation and free time... And knowledge around Android, but I'm working on that piece
ttabbal said:
Maybe we can get a group knowledge base going, I'm attempting to build CM6 right now. The idea is to help out with Vibrant porting, but I'm getting stuck and thought you guys might have some hints. If I can get it going, I'll update the wiki or create one somewhere else for Vibrant specific stuff.
So, right now my build system is 64-bit Ubuntu 9.04. I can switch, it looks like it might be better to be on a 32-bit setup, so there's one option.
The basic path to where I am now, following basic directions from here: http://wiki.cyanogenmod.com/index.php?title=Building_from_source
Code:
sudo aptitude install git-core gnupg sun-java6-jdk flex bison gperf libsdl-dev libesd0-dev libwxgtk2.6-dev build-essential zip curl libncurses5-dev zlib1g-dev
sudo aptitude install ia32-libs lib32z1-dev lib32ncurses5-dev gcc-multilib g++-multilib
curl http://android.git.kernel.org/repo >~/bin/repo
chmod a+x ~/bin/repo
export CCOMPILER=${HOME}/mydroid/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/bin/arm-eabi-
(Path modified to match my local path)
repo init -u git://github.com/CyanogenMod/android.git -b froyo
repo sync
source build/envsetup.sh
make -j4 adb
This results in a segfault....
Code:
host Executable: adb (out/host/linux-x86/obj/EXECUTABLES/adb_intermediates/adb)
true
Install: out/host/linux-x86/bin/adb
make: *** [out/host/linux-x86/bin/adb] Segmentation fault (core dumped)
Using "lunch" and selecting a target, then "make clean" gives me the same error building adb. Attempting to build the ROM also gives me a segfault, so at least I'm consistent. It always seems to be on an "Install" step, if that helps.
Click to expand...
Click to collapse
This usually meanings that there is a memory management issue but im no dev hope this helps
Now if we had others posting about what they have done.... hint...
OK, I know there aren't a ton of us messing with things at this level. Hopefully someone else has seen this. I'll try to install a 32-bit Ubuntu 10.whatever tonight and see if that helps. It is possible my issues are being caused by the 32-bit compatibility libraries or similar.
ttabbal said:
Now if we had others posting about what they have done.... hint...
OK, I know there aren't a ton of us messing with things at this level. Hopefully someone else has seen this. I'll try to install a 32-bit Ubuntu 10.whatever tonight and see if that helps. It is possible my issues are being caused by the 32-bit compatibility libraries or similar.
Click to expand...
Click to collapse
I just installed ubuntu32, and am going through the repo sync, as soon as that finishes, I'll pack up and head home and finish there, hopefully it compiles on 32bit. I'll post back as soon as i know.
I've considered contacting them that way, I was hoping the community would be interested in getting a few more devs going. I'm downloading the Ubuntu 32-bit ISO now. If you want to send them a message, cool. I'll fool with things a bit more and if I still can't get anywhere, I'll see if I can get in with thouse guys. If I do get it working, I'll try to document everything that's not covered elsewhere. I just hate to take time away from their work to help out a newb.
If you can't build, you can't contribute. The Android build system is somewhat custom and weird, so it can be off-putting to people that would be interested in helping. More people hopefully means we can get more done.
ttabal, seg fault during a "make" usually means it tried to access something that wasn't there. Make sure you have all dependencies installed. Someone said seg fault has to do with memory management ... yeah, only when running an app. When building (aka "make"), there are a lot of things being linked and each thing has a ton of dependencies and that continues recursively ... it's why I hated working with Unix back in the day. You change one thing, you have to change everything and its mother.
Still, I have been frustrated at the lack of progress recently that I am toying with the idea of jumping back in the pool and building things myself. I wish one of the more experienced folks here would offer a primer. I know what they're afraid of though ... every noob coming back with a million questions, like, "what's apt-get?" or "what's a make file?".
Yeah, maybe we should start up an invite-only dev forum and only allow public read-only access to a wiki or something so we can share with everyone. I'd love to be more open, but I do see why the big devs don't do their dev conversations here.
I did install the depandancies they listed on the Cyanogen Wiki, but it is possible they need something new that isn't listed. Hopefully someone can help us out. It's also possible my versions of the libraries need updating as I am on an older build of Ubuntu. I have another machine I can install the newer version on, and I'll try that first. May as well make sure I'm doing everything I can. I just can't install on the other machine as it's a production server for my home system. The wife gets mad if I break the TV server.
I know you are attempting to build the source, and I'm sorry I cannot help you with that. I just wanted to put a link up here for people that are getting inspired by you and are considering contributing to the rom development community.
http://forum.xda-developers.com/showthread.php?t=667298
It's a post by cyanogen about how you should go about getting in to rom development.
I managed to get it to build for Dream/Sapphire by first doing
Code:
#repo init -u git://android.git.kernel.org/platform/manifest.git
THEN
Code:
#repo init -u git://github.com/CyanogenMod/android.git -b froyo
#repo sync
#source build/envsetup.sh
on 64 bit Ubuntu. Did a bit more fidgeting after that to get it working, I'll see if
I can figure it out next time I'm home.
Interesting. I'll try pulling the aosp manifest first. Perhaps that will help. Did you do a repo sync on the aosp or just init?
There was a core dump, so if you have the core.dump file in the same directory where you ran "make" run strings against it, it might tell you what's segfaulted on you.
I got past make adb on Ubuntu 10.04 64-bit. Compile has been going for quite some time now. I haven't tried building a kernel yet.
Will be attempting a build on Monday with my secondary box at work running ubuntu. I have a knack for jury rigging things to work and more than willing to contribute, despite lacking the experience. For reference, you could try to converse with then on irc, freenode.net server, in #cyanogenmod or #sgs_dev, a bit more of a direct line to #teamdouche
Sent from my SGH-T959 using XDA App
ttabbal said:
The G1 was easy to dev for by the time 2.2 came out, and CM was already building on that platform. It's a lot easier to update an existing setup than trying to start on a new platform.
And proof-read, swype isn't perfect.
Click to expand...
Click to collapse
From what I understand (witch is very little) the G1 drivers have all been reverse engineered for some time and building it from source is incredibly easy at this point. While the Galaxy S is incredibly hard to develop for because all the drivers are wrapped up in all the kernel mods Samsung did, even though they open sourced much of it, its hard to unravel the code.
Build completed. Only issues I ran into:
1) repo sync didn't complete at first because I had never talked to android.git.kernel.org. Running "repo init -u git://android.git.kernel.org/platform/manifest.git" as anomalous3 said fixed that.
2) make complained about not being able to find RomManager.apk, so I went into vendor/cyanogen and ran get-rommanager. While I was in there i ran get-google-files and extract-google-files as well, but not sure if that was necessary.
At this point I'm not sure of the kernel requirements for attempting to run this system.img. Until I learn a bit more about the kernel and ramdisk I'm hesitant to do anything with this.
elderberry said:
Build completed. Only issues I ran into:
1) repo sync didn't complete at first because I had never talked to android.git.kernel.org. Running "repo init -u git://android.git.kernel.org/platform/manifest.git" as anomalous3 said fixed that.
2) make complained about not being able to find RomManager.apk, so I went into vendor/cyanogen and ran get-rommanager. While I was in there i ran get-google-files and extract-google-files as well, but not sure if that was necessary.
At this point I'm not sure of the kernel requirements for attempting to run this system.img. Until I learn a bit more about the kernel and ramdisk I'm hesitant to do anything with this.
Click to expand...
Click to collapse
Thanks! I'm running repo sync after the kernel.org init now. I'll see if that gets me building. I don't suggest installing anything you build yet, I want to see if we can get a couple people building before we take that step. Though it looks like we can create some nice update.zips now that flash the kernel and such. Very cool.
Anyone know how to replace parts of a local git with your own repo? I would like to clone my fork of wesgarner's vibrant tree into the main tree so I can do commits and such without messing with anyone else's stuff. git rebase? I'm a little new to git, I've only ever used it for basic stuff that SVN can do.
Looks like the sync is going to take a bit for me. Damn. I'll install the latest Ubuntu in a VM while I'm waiting on it. Who do I have to kill to get FIOS in Utah?
Hmmm... Still no joy for me. Must have done something wrong I guess. Build still segfaults and I don't get a coredump. Weird.
Thanks for the contact info for teamdouche, I'm trying to avoid bothering them until I at least have a working build. This isn't the sort of level one should bother them about IMO.
Looks like you guys are talking to wes and the others
If you guys get it working. I have a build env setup + a build bot. Just let me know
i'm installing the dev support packages right now. i'm worried, though. how much space are we looking at? my linux partition is only 8gb. so i may have to modify some things so it's all on my raid storage.

[Q] Build instruction for Xdandroid for the X1

Hi
I am working on the Kovsky kernel at the moment, but would really like to be able to make changes to the Andoid part of the system as well. Does anyone have build instructions for the XDAndroid system?
I have done cross compiling to various platforms before, so the part I need is:
*What sources to download
*What commands to run
As I didn't get any feedback I have decided to figure it out for myself and publish as I go along:
To get the sources follow the instructions at:
xdandroid.com/wiki/Getting_the_Source
mkdir ~/xdandroid
cd ~/xdandroid
repo init -u git://gitorious.org/xdandroid/manifest.git -b gingerbread
repo sync
Now I have lots of code, and the next step is found at:
xdandroid.com/wiki/Build_Configuration
What I need is a "buildspec.mk" file. If anyone has one that has been used for NAND compiles feel free to share
I have now realized that all the ROMS have been compiled based on CyanogenMod7 source that have separate repositories from xdandroid.
Sp3dev created a repo for some of the kovsky files he used in november last year at: https://github.com/astarasikov/device_kovsky
Next up is integrating them into the cyanogen tree and creating vendor files based on leo/dream
I am starting to piece everything together now. I am still not able to compile it, but I am getting closer:
Here are some steps that have only been tested on an Ubuntu system:
1. Follow the steps here http://wiki.cyanogenmod.com/wiki/HTC_Dream_&_Magic:_Compile_CyanogenMod_(Linux) down to "Install the Repository"
Code:
# 2. Install repository by running (This will take several hours):
cd ~/android/system/
repo init -u git://github.com/CoolRunnerII/android.git -b gb-release-7.2
repo sync
# 3. get the propriatary files from a running phone connected by usb by running. You may need root to do this:
cd ~/android/system/device/htc/kovsky/
./extract-files.sh
# 4. copy vendor file to correct place by running:
cp device/htc/kovsky/cyanogen_kovsky.mk vendor/cyanogen/products
# 5. Get Rom-manager by running
~/android/system/vendor/cyanogen/get-rommanager
# 6. sync repo again by running:
cd ~/android/system/
repo sync
# 7. get ready for compile with:
. build/envsetup.sh
lunch cyanogen_kovsky-eng
# 8. Start compile with:
make
Great news.Hope you can finish it!
Compile now runs to the end
On my system the compile runs to the end when doing the steps above. I have not started packageing it yet, but everything seems to compile correctly.
The other guides recoment running "make bacon" witch are supposed to create a "over the air" OTA package. This crashes when I try it. If anyone has some good information as to how the final packages is supposed to be please share. all the other CM7 roms have folder in the zip fil called META-INF that contain the update script. The .zip-file created by running make does not.
I just added Alex's fork of the gps library from xdandroid to the manifest.
If someone could try the steps above and report to me wether it works on their system or not I would be very thankfull. My goal is to create a streamlined rom build directly from source. That way getting the last issues out of the way should be possible even without guys like Alex working on it.
CoolrunnerII said:
I just added Alex's fork of the gps library from xdandroid to the manifest.
If someone could try the steps above and report to me wether it works on their system or not I would be very thankfull. My goal is to create a streamlined rom build directly from source. That way getting the last issues out of the way should be possible even without guys like Alex working on it.
Click to expand...
Click to collapse
very very nice job!!!!!! currently downloading kovsky repos to check if i can build but it will take hours with slow connection and i've little time cause of exams...
btw: if someone has problems with syncing cause of slow internet repo sync -f is a nice option
EDIT:
in time i'm going to improve cwm recovery (currently porting cwm-touch to another device...)
EDIT2: any chance to add wpa repo to existing working directory?
btw: you could also use a local_manifest.xml for the additional repos... (just if you don't already know ) (would be more official???)
i can't test cause i don't know how to add wpa repo
this should be in android development section... you posted here cause of limited posts right? btw thanks a lot for missed call fix
Yes I posted here due to limited rigths.
I'll start a new thread in the developer section now that I can
Cool runner the rhodium android development forum has a 7.2 build but I don't know how to make work for our device. I pm the maker he said I can use his rom

[GUIDE] How to build CM10.1 (Android 4.2.1) for the Nexus 4 (mako)

This is a guide to build cyanogenmod 10.1 (Android 4.2.1) for Google Nexus 4. This guide is for linux. I will add a guide to build on mac soon, but the basic principle is the same.
Preparation
You need a fully working build environment. If you don't have one running already, you can follow the official android guide on how to set up build environment. Follow the easy steps in the guide.
Check this guide by sylentprofet about how to get the build environment set up.
Your build environment is now set? Good, let's start!
Get the sources
Start by creating a new working directory for CM10.1. You can create this anywhere on your workstation.
Code:
$ mkdir ~/cm10.1
$ cd ~/cm10.1
£ mkdir -p bin
Initialize Repo for Android CM10.1 (Android 4.2.1):
Code:
$ curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
$ chmod a+x ~/bin/repo
$ repo init -u git://github.com/CyanogenMod/android.git -b cm-10.1
and enter your credentials if needed.
Download the sources:
Code:
$ repo sync
Wait until it is finished. It will take a long time, depending on your internet connection.
Obtain the device build files and proprietary files:
To do this create a file named 'local_manifest.xml" in the .repo folder. This is a hidden folder, so you have to allow your visualisation of hidden files, alternatively run "open .repo" code from terminal. Or you can just run the code below to create the file directly into the folder.
Code:
$ gedit ~/cm10.1/.repo/local_manifest.xml
For Mac you can use:
Code:
$ touch ~/cm10.1/.repo/local_manifest.xml
Paste the following lines into the file:
Code:
<manifest>
<project name="TheMuppets/proprietary_vendor_lge.git" path="vendor/lge" remote="github" revision="cm-10.1"/>
<project name="CyanogenMod/android_device_lge_mako" path="device/lge/mako" remote="github" revision="cm-10.1"/>
<project name="CyanogenMod/lge-kernel-mako" path="kernel/lge/mako" remote="github" revision="jellybean"/>
</manifest>
Save the file. And rerun the code:
Code:
$ repo sync
Download the necessary pre-builts:
Code:
$ ~/cm10.1/vendor/cm/get-prebuilts
That's all the sources ready now.
Edits for mac only
If you try building now you will get elf errors when the kernel is being compiled. There are different way for fix this, but I'm using this method.
Go to /kernel/lge/mako/scripts/mod/ folder, open the file 'mk_elfconfig.c' and replace
Code:
#include <elf.h>
with
Code:
#include "elf.h"
. Do the same in the file named 'modpost.h'. Next download the attached file named 'elf.h' and copy to the same folder. You are now ready to build.
Building CyanogenMod
Run the following command:
Code:
$ . build/envsetup.sh
and build by running:
Code:
$ brunch mako
Credits:
CyanogenMod team
Raum1807
Weow, your nice.
I was compiling CM10.1 for my mako and I have this following error
what about that ?
[[email protected] system]# . build/envsetup.sh && brunch mako
including device/generic/armv7-a-neon/vendorsetup.sh
including device/generic/armv7-a/vendorsetup.sh
including device/generic/mips/vendorsetup.sh
including device/generic/x86/vendorsetup.sh
including device/lge/mako/vendorsetup.sh
including device/ti/panda/vendorsetup.sh
including vendor/cm/vendorsetup.sh
including sdk/bash_completion/adb.bash
including vendor/cm/vendorsetup.sh
File "<string>", line 1
import os,sys; print os.path.realpath(sys.argv[1])
^
SyntaxError: invalid syntax
File "build/tools/roomservice.py", line 37
print "Device %s not found. Attempting to retrieve device repository from CyanogenMod Github (http://github.com/CyanogenMod)." % device
^
SyntaxError: invalid syntax
** Don't have a product spec for: 'cm_mako'
** Do you have the right repo manifest?
No such item in brunch menu. Try 'breakfast'
[[email protected] system]#
Click to expand...
Click to collapse
Happened to me too. Re run ". build/envsetup.sh" and then "brunch mako". Worked for me the second time.
Edit: didn't read the post carefully, looks more like a build environment error
Sent from my Nexus 4 using xda app-developers app
Downgraded make, git and perl on my Arch Linux. Now works
I've just added this guide to the Nexus 4 Complete Index
Sent from my GT-I9100 using xda premium
Good to see another O2X convert here
Good guide, might start building my own stuff again for this phone.
Cannot seem to get past this:
build/core/product_config.mk:189: *** _nic.PRODUCTS.[[device/*/mako/cm.mk]]: "frameworks/native/build/phone-xhdpi-2048-dalvik-heap.mk" does not exist. Stop.
** Don't have a product spec for: 'cm_mako'
** Do you have the right repo manifest?
Any ideas?
Is there a guide on how to do cherry picks? Im interested in developing
Sent from my Nexus 4 using xda premium
dosangst said:
Cannot seem to get past this:
build/core/product_config.mk:189: *** _nic.PRODUCTS.[[device/*/mako/cm.mk]]: "frameworks/native/build/phone-xhdpi-2048-dalvik-heap.mk" does not exist. Stop.
** Don't have a product spec for: 'cm_mako'
** Do you have the right repo manifest?
Any ideas?
Click to expand...
Click to collapse
Check if you have the file "phone-xhdpi-2048-dalvik-heap.mk" in your repo.
jarjar124 said:
Is there a guide on how to do cherry picks? Im interested in developing
Sent from my Nexus 4 using xda premium
Click to expand...
Click to collapse
Go go the gerritt review site, click on 'cherry-pick' and the copy the code displayed underneath. On terminal direct to the required folder and then paste the code on terminal. So if the change is in 'frameworks_base', do 'cd ~/cm10.1/frameworks/base' and then paste the code.
This might help..
https://android.googlesource.com/pl...815362c/build/phone-xhdpi-2048-dalvik-heap.mk
dosangst said:
Cannot seem to get past this:
build/core/product_config.mk:189: *** _nic.PRODUCTS.[[device/*/mako/cm.mk]]: "frameworks/native/build/phone-xhdpi-2048-dalvik-heap.mk" does not exist. Stop.
** Don't have a product spec for: 'cm_mako'
** Do you have the right repo manifest?
Any ideas?
Click to expand...
Click to collapse
Imperticus said:
Check if you have the file "phone-xhdpi-2048-dalvik-heap.mk" in your repo.
Go go the gerritt review site, click on 'cherry-pick' and the copy the code displayed underneath. On terminal direct to the required folder and then paste the code on terminal. So if the change is in 'frameworks_base', do 'cd ~/cm10.1/frameworks/base' and then paste the code.
Click to expand...
Click to collapse
I finally got Cm10.1 to build correctly on my own after days and days of troubleshooting. I wish I would have seen this guide earlier! I am having one slight problem though. Every time I sync, it hangs at 99%(353/356). It always hangs up on the last 3 projects. Everything builds fine. I think it has something to do with prop files. I've tried pulling them from the phone and using "The Muppets" github in local_manifest.xml, but it makes no difference. It hangs every time. I've let it sit for hours and nothing. It was syncing all the way through just fine, but a couple days ago it stopped and hasn't synced properly since. If anyone has any ideas I'd greatly appreciate it! Thanks.
how do i move the file when it is done compiling? it says" The file "cm-10.1-20121222-UNOFFICIAL-mako.zip" cannot be handled because you do not have permissions to read it." Also when I do get it out to desktop with this command " sudo cp -r cm-10.1-20121222-UNOFFICIAL-mako.zip '/home/jarman/Desktop' " I dont have permission to read and write it. Any help?
jarjar124 said:
how do i move the file when it is done compiling? it says" The file "cm-10.1-20121222-UNOFFICIAL-mako.zip" cannot be handled because you do not have permissions to read it." Also when I do get it out to desktop with this command " sudo cp -r cm-10.1-20121222-UNOFFICIAL-mako.zip '/home/jarman/Desktop' " I dont have permission to read and write it. Any help?
Click to expand...
Click to collapse
sorry i'm more familiar with mac, not linux.Try 'sudo chmod -R 755 cm-10.1-20121222-UNOFFICIAL-mako.zip'
jarjar124 said:
how do i move the file when it is done compiling? it says" The file "cm-10.1-20121222-UNOFFICIAL-mako.zip" cannot be handled because you do not have permissions to read it." Also when I do get it out to desktop with this command " sudo cp -r cm-10.1-20121222-UNOFFICIAL-mako.zip '/home/jarman/Desktop' " I dont have permission to read and write it. Any help?
Click to expand...
Click to collapse
Why don't you set your build folder in the home directory?
Thanks for the guide was wondering how to make the switch as I was building CM10.
Anyone having luck building in Ubuntu 12.04, Just curious as I am on 10.4 (x64) as advised by Google but that update button is begging me to press it. Also will upgrading from 10.4 to 12.04 destroy my Android/CM build enviroments or will everything remain in tact??
Thanks for the help.
kjacksonmusic said:
Thanks for the guide was wondering how to make the switch as I was building CM10.
Anyone having luck building in Ubuntu 12.04, Just curious as I am on 10.4 (x64) as advised by Google but that update button is begging me to press it. Also will upgrading from 10.4 to 12.04 destroy my Android/CM build enviroments or will everything remain in tact??
Thanks for the help.
Click to expand...
Click to collapse
It should work on 12.04, as the cyanogenmod official guides are written for that version of ubuntu. I can't say whether the build environment will remain the same or not.
kjacksonmusic said:
Thanks for the guide was wondering how to make the switch as I was building CM10.
Anyone having luck building in Ubuntu 12.04, Just curious as I am on 10.4 (x64) as advised by Google but that update button is begging me to press it. Also will upgrading from 10.4 to 12.04 destroy my Android/CM build enviroments or will everything remain in tact??
Thanks for the help.
Click to expand...
Click to collapse
There are different packages to set up the build environment in 12.04 that are listed on googles site. They work. You can upgrade, but you would have to install the new packages. They also work on 12.10 fyi.
I was wondering if anyone has successfully set up the build environment in Mint 14? The packages for 12.04 won't install. If anyone can help, I would be grateful.
Sent from my Nexus 4 using Tapatalk 2
In case anyone is following my upgrade, I upgraded to 12.04 and my Android Working Directory still compiles and builds as well as cm10.1:good:.
Thanks for the help.
kjacksonmusic said:
In case anyone is following my upgrade, I upgraded to 12.04 and my Android Working Directory still compiles and builds as well as cm10.1:good:.
Thanks for the help.
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Even builds just fine for me on 13.04 mate. Just using the 12.04 required packages.
@OP - could you do a guide on how to build AOSP rom and adding in features from CM?
Many thanks!

[How to] build CyanogenMod for the i9305

Start with the CyanogenMod build instructions for i9300
Wherever the guide says i9300, use i9305 instead!
When the guide tells you to install a CM 10.1 ROM on your rooted phone, before running extract-files.sh, you can use the build from codeworkx.
Follow the guide and stop before executing 'repo init'. Do instead:
$ repo init -u git://github.com/perchrh/android.git -b cm-10.1
This uses a device and vendor tree for the i9305 from teamdisgruntled, and a general samsung vendor tree from TheMuppets.
Follow the guide again, until the end.
Flash your phone with the resulting zip file cm-10.1*.zip
Reboot and you're done!
Thanks to xda-member vkggg for posting a similar guide for AOSP that got me started on my CM build.
Do you see the following when doing the 'breakfast' command?
Syncing dependencies
fatal: duplicate project CyanogenMod/android_device_samsung_smdk4412-common in /home/me/android/system/.repo/manifest.xml
android_device_samsung_smdk4412-common is part of the extra's added to the manifext.xml file and it is also included in the local_manifests/roomservice.xml file
mcampbellsmith said:
Do you see the following when doing the 'breakfast' command?
Syncing dependencies
fatal: duplicate project CyanogenMod/android_device_samsung_smdk4412-common in /home/me/android/system/.repo/manifest.xml
android_device_samsung_smdk4412-common is part of the extra's added to the manifext.xml file and it is also included in the local_manifests/roomservice.xml file
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Thanks! That looks new. Probably -common wasn't included in the other file previously.
I've updated the dependency list to reflect this and the error should be gone now
Update: I've verified the fix. Note that if you had an error while doing repo init, another 'repo init' in the same directory may not work. In that case, remove the .repo directory or do the init in a new directory!

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