Low resolution on mc5? - Galaxy Tab Pro 12.2, 10.1, 8.4 Themes and Apps

I don't know weather it's a problem with the game or device/chipset related but this just looks horrible low resolution :/
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"lightbox_download": "Download",
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100% resolution tablet lags
the resolution changes in ModernCombat5.apk\res\raw\scaleprofile.json
"value": хх = resolution
Here is an example of what it looks like 100%
Code:
{
"DEFAULT": 100,
"AUTO":
{
"TYPE_1":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 7.0,
"minWidth": 1920,
"minHeight": 1080
},
"value": 100
},
"TYPE_2":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 8.0,
"minWidth": 1100,
"maxWidth": 1920,
"minHeight": 700,
"maxHeight": 1080
},
"value": 100
},
"TYPE_3":
{
"conditions":
{
"minDII": 8.0,
"maxDII": 8.9,
"minWidth": 1280,
"minHeight": 800
},
"value": 100
},
"TYPE_4":
{
"conditions":
{
"minDII": 8.9,
"minWidth": 1280,
"minHeight": 800
},
"value": 100
},
"TYPE_5":
{
"conditions":
{
"minDII": 9.0,
"minWidth": 1280,
"minHeight": 720
},
"value": 100
},
"TYPE_6":
{
"conditions":
{
"minDII": 7.0,
"minWidth": 2500,
"minHeight": 1000
},
"value": 100
},
"TYPE_7":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 7.0,
"minWidth": 2500,
"minHeight": 1000
},
"value": 100
}
},
"SPECIFIC":
{
"gt-p5210|sc-06d|sc-05d|isw16sh|is12sh|lg-d950": 100,
"at10le-a": 100,
"sm-p600": 100,
"sm-t230|galaxy nexus": 100,
"sm-t210": 100
}
}

Alexey71 said:
100% resolution tablet lags
the resolution changes in ModernCombat5.apk\res\raw\scaleprofile.json
"value": хх = resolution
Here is an example of what it looks like 100%
Code:
{
"DEFAULT": 100,
"AUTO":
{
"TYPE_1":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 7.0,
"minWidth": 1920,
"minHeight": 1080
},
"value": 100
},
"TYPE_2":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 8.0,
"minWidth": 1100,
"maxWidth": 1920,
"minHeight": 700,
"maxHeight": 1080
},
"value": 100
},
"TYPE_3":
{
"conditions":
{
"minDII": 8.0,
"maxDII": 8.9,
"minWidth": 1280,
"minHeight": 800
},
"value": 100
},
"TYPE_4":
{
"conditions":
{
"minDII": 8.9,
"minWidth": 1280,
"minHeight": 800
},
"value": 100
},
"TYPE_5":
{
"conditions":
{
"minDII": 9.0,
"minWidth": 1280,
"minHeight": 720
},
"value": 100
},
"TYPE_6":
{
"conditions":
{
"minDII": 7.0,
"minWidth": 2500,
"minHeight": 1000
},
"value": 100
},
"TYPE_7":
{
"conditions":
{
"minDII": 4.0,
"maxDII": 7.0,
"minWidth": 2500,
"minHeight": 1000
},
"value": 100
}
},
"SPECIFIC":
{
"gt-p5210|sc-06d|sc-05d|isw16sh|is12sh|lg-d950": 100,
"at10le-a": 100,
"sm-p600": 100,
"sm-t230|galaxy nexus": 100,
"sm-t210": 100
}
}
Click to expand...
Click to collapse
Thanks a lot for your help first, however I run into the problem that after editing the file inside the apk it won't install anymore, I just got the the massage "app has not been installed".

IE-coRe said:
Thanks a lot for your help first, however I run into the problem that after editing the file inside the apk it won't install anymore, I just got the the massage "app has not been installed".
Click to expand...
Click to collapse
need to re-sign apk or disable signature verification Mod edit: app name removed as discussion of that app is not allowed on this site

Can anyone confirm that it lags full res on tab 8.4? I mean our snapdragon 800 should be able to run this fully...
Sent from my XT897 with Tapatalk 4

Default vs 100% resolution

Runs pretty smooth on full resolution for me on exynos. It only lags when aiming what I think Is a little weird, maybe because they use some kind of blurred effect there..

Is the battery life worse with full resolution?
Verstuurd vanaf mijn SM-T320 met Tapatalk 4

divie said:
Is the battery life worse with full resolution?
Verstuurd vanaf mijn SM-T320 met Tapatalk 4
Click to expand...
Click to collapse
Maybe by a little. But your battery is going to drain while gaming anyway, doesn't make that huge of a difference.

Related

[INDEX] Spec. Sheet Of Lg G Flex

Description
The LG G Flex is a smartphone curved to follow the contour of the face.
It also features the rear key first introduced in the LG G2, as well as a "Self Healing" coating on the back cover.
LG G Flex :
{
"lightbox_close": "Close",
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"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
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"lightbox_download": "Download",
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"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Display
Screen Size : 720 x 1280 pixels, 6.0 inches
Pixel Per Inch : ~245 ppi pixel density
Screen Type : Curved P-OLED capacitive touchscreen
Colors : 16M colors
AnDroid Version
Initial release : Android OS, v4.2.2 (Jelly Bean)
Hardware
Chipset : Qualcomm MSM8974 Snapdragon 800
CPU : Quad-core 2.26 GHz Krait 400
GPU : Adreno 330
RAM : 2048 MB RAM
Internal memory : 32 GB
Battery
Capacity : 3500 mAh
Camera
Rear : 13 MP, autofocus with LED flash
Front : 2.1 MP
R 1
android.zealot.fervor said:
Description
The LG G Flex is a smartphone curved to follow the contour of the face.
It also features the rear key first introduced in the LG G2, as well as a "Self Healing" coating on the back cover.
LG G Flex :
Display
Screen Size : 720 x 1280 pixels, 6.0 inches
Pixel Per Inch : ~245 ppi pixel density
Screen Type : Curved P-OLED capacitive touchscreen
Colors : 16M colors
AnDroid Version
Initial release : Android OS, v4.2.2 (Jelly Bean)
Hardware
Chipset : Qualcomm MSM8974 Snapdragon 800
CPU : Quad-core 2.26 GHz Krait 400
GPU : Adreno 330
RAM : 2048 MB RAM
Internal memory : 32 GB
Battery
Capacity : 3500 mAh
Camera
Rear : 13 MP, autofocus with LED flash
Front : 2.1 MP
Click to expand...
Click to collapse
LG flex is pocket friendly, because it can actually flex.....:good:

ReplaceMethod and XposedHelpers#ClassNotFoundError

Hi guys, could anyone tell me why this "simple" replacement keeps throwing ClassNotFoundErrror.
I have decompiled the Dialer.apk and i can see clearly that the class is there.
Code:
public void handleLoadPackage(LoadPackageParam lpparam) throws Throwable {
if (!"com.android.dialer".equals(lpparam.packageName)) {
return;
}
findAndHookMethod("com.android.dialer.calllog.DefaultVoicemailNotifier", lpparam.classLoader,
"updateNotification", Uri.class,
new XC_MethodReplacement() {
@Override
protected Object replaceHookedMethod(MethodHookParam param)
throws Throwable {
XposedBridge.log("replaced");
return null;
}
});
}
Thanks

ClassNotFoundException after class is loaded dynamically

Here is my code that doesn't seem to be working:
Code:
public class Test implements IXposedHookLoadPackage, IXposedHookZygoteInit {
@Override
public void initZygote(StartupParam startupParam) throws Throwable {
XposedBridge.log("ZYGOTE INIT");
}
@Override
public void handleLoadPackage(final XC_LoadPackage.LoadPackageParam lpparam) throws Throwable {
if(lpparam.packageName.equals("com.somerandomapp")) {
XposedHelpers.findAndHookMethod(Application.class, "attach", Context.class, new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param) throws Throwable {
XposedHelpers.findAndHookMethod("java.lang.Class", lpparam.classLoader,
"forName", String.class, boolean.class, ClassLoader.class, new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param1) throws Throwable {
if(((String)param1.args[0]).equals("com.alibaba.wireless.security.mainplugin.SecurityGuardMainPlugin")) {
Class clazz = XposedHelpers.findClass("SecurityGuardMainPlugin", (ClassLoader)param1.args[2]);
XposedHelpers.findAndHookMethod("com.alibaba.wireless.security.a.l.a", (ClassLoader)param1.args[2], "a", clazz, new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param) throws Throwable {
XposedHelpers.findAndHookMethod("com.alibaba.wireless.security.a.l.a", lpparam.classLoader, "getSecurityToken", new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param) throws Throwable {
XposedBridge.log("Token: " + param.getResult());
}
});
}
});
}
}
});
}
});
}
}
}
The if statement gets executed correctly and tries to find the class that just got loaded, but no luck.
Can you somehow test if the class actually is loaded?
BTW: is it Tapatalk or aren't you using any intentions? The code is quite hard to read.
Gesendet von meinem Moto G 2014 LTE mit Tapatalk
gothicVI said:
Can you somehow test if the class actually is loaded?
BTW: is it Tapatalk or aren't you using any intentions? The code is quite hard to read.
Gesendet von meinem Moto G 2014 LTE mit Tapatalk
Click to expand...
Click to collapse
I think it must be tapatalk, the code is indented. Well I know that
Code:
Class.forName()
is called on the class and therefore I assume that it has been loaded.

Reducing Resolution?

Hey people! As you know many devices with 1440p display has an option to run at 1080p resolution. Is there a similar option in Nokia 8? Will it improve battery life and performance?
Iwin# said:
Will it improve battery life
Click to expand...
Click to collapse
No you will have the same screen with the same pixels just running at a resolution that isn't native.
Thanks for your info.
Iwin# said:
Hey people! As you know many devices with 1440p display has an option to run at 1080p resolution. Is there a similar option in Nokia 8? Will it improve battery life and performance?
Click to expand...
Click to collapse
There was a massive discussion about this in the Nexus 6P forums. In the end I think the general concencous was that it wasn't worth the effort as there was no tangible gains in performance or battery life.
Some users did report better performance in games and with the snapdragon 810 many users reported the device generally felt like it was cooler to the touch.
I tried it and while under load my Nexus 6P didn't seem to get as hot but I didn't notice any battery life improvements or any performance gains.
Obviously this was a completely different device but the basic principles remain the same.
Anyway, just thought some first hand experience might be helpful.
Iwin# said:
Hey people! As you know many devices with 1440p display has an option to run at 1080p resolution. Is there a similar option in Nokia 8? Will it improve battery life and performance?
Click to expand...
Click to collapse
Check out this how-to-thread in the htc10 forum to try yourself:
https://forum.xda-developers.com/htc-10/how-to/mod-change-default-resolution-to-1080p-t3638543
nokia 8 (5.3inch, 1440p)
wm size - physical size: 1440x2560
wm density - physical density: 560
nokia 8 has 5 values for override density at 1440p:
small:476
standard: 560
big: 612
bigger: 666
biggest: 720
so if you override display size to 1080p they would have to be:
small:357
standard: 420
big: 459
bigger: 500
biggest: 540
so if you override display size to 720p they would have to be:
small: 238
standard: 280
big: 306
bigger: 333
biggest: 360
Thanks people. I am running on 720p right now and definitely there is increased smoothness in many apps, maybe as they are not so taxing on the processor. Will do a battery drain test for a couple of days. And definitely the display looks washed out on 720p but no so much on 1080p.
Definitely there is improvement in battery life with reduced resolution. Running at 720p.
{
"lightbox_close": "Close",
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Battle of Flagship smartphone processors

The year 2022 will see one of the fiercest battles in the history between Mediatek and Qualcomm where both these brands are ready with MediaTek Dimensity 9000 and Qualcomm Snapdragon 8 Gen 1 chipsets respectively to grab the flagship market. Which one of these would do you think would do better?
Moot competition. There will be newer chipsets that will supersede the performance of both 9000 and Gen 1 in 6 months.
Also both vendors don't support their chipsets for more than 2 years so history will remember these clowns for meteoric rise in e-waste.
Nothing beats my XDA Exec!
NETWORKTechnologyGSM / UMTS
LAUNCHAnnounced2005, AugustStatusDiscontinued
BODYDimensions127 x 81 x 25 mm (5.0 x 3.19 x 0.98 in)Weight285 g (10.05 oz)KeyboardQWERTYSIMMini-SIM
DISPLAYTypeTFT resistive touchscreen, 65K colorsSize3.6 inches, 73 x 55 mm, 40.1 cm2 (~39.0% screen-to-body ratio)Resolution640 x 480 pixels, 4:3 ratio (~222 ppi density) Handwriting recognition
PLATFORMOSMicrosoft Windows Mobile 5.0 PocketPCCPUIntel Bulverde 520 MHz
MEMORYCard slotSDIO/MMCInternal64MB RAM, 128MB ROM
MAIN CAMERASingle1.3 MPVideoYes
SELFIE CAMERASingleVGA videocall cameraVideo
SOUNDLoudspeakerYes, with stereo speakersAlert typesVibration; Downloadable polyphonic, MP3, AAC ringtones3.5mm jackNo Dual speakers
COMMSWLANWi-Fi 802.11bBluetooth1.2GPSNoInfrared portYesRadioNoUSBminiUSB
FEATURESSensorsBrowserWAP 2.0/xHTML, HTML (PocketIE) Pocket Office
Voice memo
MP3/AAC player
BATTERYTypeRemovable Li-Ion 1620 mAh battery
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}
Yabbut
karandpr said:
Moot competition. There will be newer chipsets that will supersede the performance of both 9000 and Gen 1 in 6 months.
Also both vendors don't support their chipsets for more than 2 years so history will remember these clowns for meteoric rise in e-waste.
Click to expand...
Click to collapse
Maybe, but perhaps everything works like this. Dimensity 9000 may be so good, but every good things gets old in some days.
I don't need no stinking support

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