[FREE][GAME][LAUNCH] Figure Soccer - App Stores

Figure Soccer is a game for everyone who loves challenging levels. Try to place all figures on the playground at the right position within the given time limit so that the ball will reach the goal. You think that´s still a way too easy for you?! Definitely not! You must touch every single figure at least once before it reaches the goal and if time runs out the level will start from the beginning.
If you still think you are able to complete the first ten levels without cheating and much work, try it out by doing it yourself. You will be surprised how such an easy game can make you go crazy within the first levels.
*if you wish to get stuck in more levels, just leave a comment or give the game +1 / the update will be published very soon*
To download the game please search the Game "Toxid Rain". The game is from the same developer (3-60 Mobile GAMES) I´m sorry but I can´t post links. May someone else could do it.

Cool
Tat's nice... Cool

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drinking games?

can anyone recommend a drinking game they have on their android? just something to have when you're sitting around with some people?
haha pretty random but there is a simple app in the market called spin the bottle. when we around a group of people and bored we play it. whoever the bottle points too have to drink. a boring game by itself, but when alcohol is involved, people dont really care lol.
http://www.cyrket.com/package/com.idean.spin
this is another an interesting drinking game: http://www.cyrket.com/package/sch.dan.BeerWord
"Beer-Word is a drinking game on your phone. Great for parties
It will give you a word, Then it will call a random person and block your number. You must get the person to say the word without saying it yourself. If you can everyone drinks. If not you drink
uses *67 which is free"
hey great suggestion with the bottle app!
the other one seems like a terrible idea...i dont wanna call my mom or something like 3am drunk as hell
use the youtube app and search "crouching beer hidden tequila"
Its one of my favorites. Me and my friends play it a lot (its our actual video)
1) you need equal amounts of beer and liquor shots. beer and tequila works be since they look similar.
2) You count down 3...2...1... point at someone and call out a number from 2- until the limit (not too high since you have to count we usually don't go over 18)
3) start counting out your number starting at 1 being the person you are pointing at, 2 being the person they are pointing at, 3 is who they are pointing at and so on until you reach the number you called out.
4) Then you close your eyes and take a random shot off the tray (a tray is best so it can be moved around and the shots shuffled, that way no one cheats by picking beer every time).
A few rounds and you are toast.
Umm definitely beerpong and power hour!
http://www.cyrket.com/package/com.powerhour
http://www.cyrket.com/package/com.octane.beerpong
moosefist said:
use the youtube app and search "crouching beer hidden tequila"
Its one of my favorites. Me and my friends play it a lot (its our actual video)
1) you need equal amounts of beer and liquor shots. beer and tequila works be since they look similar.
2) You count down 3...2...1... point at someone and call out a number from 2- until the limit (not too high since you have to count we usually don't go over 18)
3) start counting out your number starting at 1 being the person you are pointing at, 2 being the person they are pointing at, 3 is who they are pointing at and so on until you reach the number you called out.
4) Then you close your eyes and take a random shot off the tray (a tray is best so it can be moved around and the shots shuffled, that way no one cheats by picking beer every time).
A few rounds and you are toast.
Click to expand...
Click to collapse
just so you know im stealing this and using it tonight, hope you don't mind haha
moosefist said:
use the youtube app and search "crouching beer hidden tequila"
Its one of my favorites. Me and my friends play it a lot (its our actual video)
1) you need equal amounts of beer and liquor shots. beer and tequila works be since they look similar.
2) You count down 3...2...1... point at someone and call out a number from 2- until the limit (not too high since you have to count we usually don't go over 18)
3) start counting out your number starting at 1 being the person you are pointing at, 2 being the person they are pointing at, 3 is who they are pointing at and so on until you reach the number you called out.
4) Then you close your eyes and take a random shot off the tray (a tray is best so it can be moved around and the shots shuffled, that way no one cheats by picking beer every time).
A few rounds and you are toast.
Click to expand...
Click to collapse
hahaha sounds like a great game, but i kinda meant something involving an Android app, just to keep it relevant
also, Powerhour just sounds plain deadly. i guess i should load more mp3s on the Dream
kevwo said:
hahaha sounds like a great game, but i kinda meant something involving an Android app, just to keep it relevant
also, Powerhour just sounds plain deadly. i guess i should load more mp3s on the Dream
Click to expand...
Click to collapse
Thats why i said to look up the vid in the youtube app... but i did understand and i just wanted to share
BTW we usually use 12 beer and 12 tequila... a shot glass checkers set is the way too go.
Couple of drinking games we play ...
1: Roxanne - you need only have an MP3 of Roxanne on your phone.
The rules are simple, split your mates into two groups and assign each to be either "Roxanne" or "red dress". When you play the song, everytime sting sings "Roxanne" that team drinks, everytime he sings "red dress" then that team drinks.
2rink while you think aka the name game
First person names a celebrity at randomthe next person then has to name another celeb whose first name starts with the first letter of the previous spoken celebs last name. The drinking comes in as the name of the game says .. you have to be drinking whilst thinking of a name.
if anyone is still interested other than me, try out "2 player reactor" on the market. person who answers last drinks. person who answers wrong drinks...!
how is beerpong? is it worth $0.99? there r some comments on market but i wanted to kno the opinion of xda members

[Q] Simple but very addictive games (thoughts)

Okay xda, need your help here. Situation is this. For an IT assignment, we are required to develop a game that is simple but addictive. No thanks to my sad imagination, I have no clue as to what to make. This is where you come in. Just post up what you think is a simple but addictive game. Here's the catch, it needs to be simple enough to complete in roughly 4-5 weeks worth of lessons, relatively trouble free to code in Pascal (sad I know, not my language of choice), and it has to be something that suits males and females aged 14-15. To aid in what I'm looking for, the simplicity of maybe Space Invader, Brick Breaker or maybe even something like Doodle Jump. Just post up what you think might be a fun game to play that's addictive. Love to see what people think.
formula one game where u can switch lanes and the others commin rite at ya ... maybe too simple but u can always spice it up with powerups , score and fuel consumption
souljaboy said:
formula one game where u can switch lanes and the others commin rite at ya ... maybe too simple but u can always spice it up with powerups , score and fuel consumption
Click to expand...
Click to collapse
WOW quick reply! Ok that's going on a list of possibilities. Much better than what I though of! lol
ouch, pascal!
not having done serious coding in it (only when at college we had maybe 1 hour on it - go figure)
racing idea is a good one, not sure how easy it would be, but with the option to have different vehicles/colours could be an option (just to expand on souljaboy)
but in my opinion - can never go wrong with tower defence!
As its for 14-15 yr olds, do it with STIs and condoms as the towers
yeah maybe a doodle jump like game or there this game i realy like where theres a round track and you click (touch screen) and it will go left slightly and the car is constantly getting faster and faster and you have to see how far you can get without touching the sides or a fly the copter like game
how about something like this (look at the gameplay)
http://www.youtube.com/watch?v=C0FOe3I7ZbE&feature=related
sheennick123456 said:
how about something like this (look at the gameplay)
http://www.youtube.com/watch?v=C0FOe3I7ZbE&feature=related
Click to expand...
Click to collapse
Thats a great game
sheennick123456 said:
how about something like this (look at the gameplay)
http://www.youtube.com/watch?v=C0FOe3I7ZbE&feature=related
Click to expand...
Click to collapse
i think that would need a physics engine
or maybe a online racing game!!
ayilm1 said:
Okay xda, need your help here. Situation is this. For an IT assignment, we are required to develop a game that is simple but addictive. No thanks to my sad imagination, I have no clue as to what to make. This is where you come in. Just post up what you think is a simple but addictive game. Here's the catch, it needs to be simple enough to complete in roughly 4-5 weeks worth of lessons, relatively trouble free to code in Pascal (sad I know, not my language of choice), and it has to be something that suits males and females aged 14-15. To aid in what I'm looking for, the simplicity of maybe Space Invader, Brick Breaker or maybe even something like Doodle Jump. Just post up what you think might be a fun game to play that's addictive. Love to see what people think.
Click to expand...
Click to collapse
Building bricks like legos?
Zd0s said:
or maybe a online racing game!!
Click to expand...
Click to collapse
that would need an internet procotol and all ... im fairly sure it would be a pita in pascal if even possible
Thanks for all the replies. There are some really good ideas coming through here. I just need to keep in mind that this has to be quite simple so physics engines are probably out of the question. Let alone not having access to them. If it helps, I'm looking for something that you would play in class when you are extremely bored and will quickly catch a trend. There are some really good suggestions. Thanks a lot.
I just thought of one that might be okay. What do you guys think about the world's most addictive game on the iphone? The one that has the red cube in the middle and you have to dodge the blue cubes that bounce off the walls.
haha that is Hard
http://www.youtube.com/watch?v=Mb67ADh4VBA&feature=related
sheennick123456 said:
http://www.youtube.com/watch?v=Mb67ADh4VBA&feature=related
Click to expand...
Click to collapse
Problem is that one is 3D. Delphi can't work with 3D because of how crappy it is. haha. I think I may do that box one I was talking about earlier.
something like this?

An very interesting game recommended for you

RUN!RUN!RUN! The sheep family is in danger now. They need to run fast and use their wisdom to get across various obstacles, finally go back home. Features challenging physics-based and puzzle gameplay. Each of the levels requires logic, skill to solve.
This is the casual game SheepRun. Though in Beta stage, nothing prevents it from getting lots of attention. Players cannot always find a game with such spotlights on Android market, but once you found this game, you can’t miss it and need to help those cute sheep.
Wanna know more about the game? You can click the following the link to read the rules and discription in my blog blog.mobosquare.com
Won't somebody think of the poor sheep!

Facebook Game of the phone sort

Hello
as you might be able to tell im new around here as far as actually posting goes.
a few months back i had a idea for a web based game where you could take control of your own cell phone service provider(ATT,Verizon) or manufacturer(HTC,Samsung) much like games like AirwaySim and Airline Empires have done for airline simulation games.
So i put together a rather crude version of it as far as the user interface goes but i think the basic function of how the game will work is in place.
So i am looking for some people who would be interested in testing this game and giving some feedback about any bugs, features and overall what they think of the execution the game.
if you would like to help out with testing the game and let me know id be more then happy to share a link to get you all setup to begin testing the game with other players once we have enough of them.
if you have any questions go ahead and ask away id be more then happy to answer them.
Mabey posting this in the android development and hacking/apps and games section would have been a better spot
Sent from my 'SilverBullet' HTCDesireZ running CM7

Rise and Shiny recap: Crystal Saga

There's a lot to be said for automation. Thanks to automated processes, our society hums along more nicely than it ever has. But should we include our playtime on the list of things we want to automate? Is it possible to enjoy something like an MMO if we really don't control it at all? If we assemble our army men and wind them up, is watching them go as much fun as controlling what they do?
Ah, such deep questions stemming from such a simple game. Crystal Saga
is a browser-based, free-to-play, Flash-based MMORPG (there's a mouthful) that allows players to do a lot of things, including fully automate the grinding process. I can hear the potential comments already, so click past the cut and let me explain it more.
I need to clarify what I mean when I say "fully automated." It's not as though you can tell your little on-screen character that you want it to go here, attack this, and rescue that. It's not quite that in-depth. Basically the developers have added in a system that allows you to place your character into "AFK mode." How much time he can remain in AFK mode depends on a special item that you can get from quests or from the cash shop (I was AFK for hours and hours and never spent a dime), and what happens during that AFK time depends on what specifically you told your avatar to do during that time.
You're essentially telling your character which mobs to attack, when to heal or use a healing potion, and whether to loot or not. As I say in the livestream, you "set it and forget it" like the Ronco Rotisserie. You can also click a link in your quest to auto-walk back to town or to a specific NPC, and you can auto-walk to any number of quest objectives. In fact, you can play this game and level up without ever really using more than a few buttons.
Gaming purists needn't worry; this system is not new or uncommon. In fact, if you have ever played EVE Online, Alganon or a few other titles, you have automated your play. Yep, if anything, the offline skill training that EVE popularized is much less labor-intensive than Crystal Saga's AFK mode. While I AFKed in Crystal Saga, I had to at least watch for enemies in case I was overwhelmed. Clicking "learn" in a game like Alganon takes no work at all. Hours or days later, you log in your character to find him or her smarter than before! The wonders of science!
More good news: You don't need to worry whether other players, readers, or super-cool column writers care about how you play. Crystal Saga is for younger players, true, but accessibility is not only for them. I found the automated system to be really fun. In an AFK way, of course. I liked coming back to backpacks filled with goodies, and I still had to go back to town and sell the items and organize my skills. In fact, I've realized that AFK modes in games like Crystal Saga only shine light on how incredibly boring and trivial leveling-up has become in many MMOs. The archaic system of advancement hasn't changed in years and years, so why not do away with the process, or make it something that we simply don't have to sit there and watch?
Again, I know what you are thinking. "But that's what makes MMOs fun!" I get that many of you might feel that playing the game is the fun part. I agree that playing is fun. But grinding is not. Of course, this raises another question: Why didn't Crystal Saga just design a better way of leveling? Or better yet, why doesn'tCrystal Saga do away with leveling altogether and invent a brand-new way to play MMOs? Good question, Beau. I think the answer is that these devs do not care to redesign the entire process but instead want to speed it up and get you to the good stuff. In a world filled with "AAA," indie, and free-to-play games that are all filled to the brim with massive amounts of grind, I appreciate these AFK systems that are showing up more often. Give me a cash shop filled with every single item in the game and we have a deal.
I've been playing Oblivion a lot lately. We have all probably played it a lot. If not, we jammed on Morrowindbefore that. Remember "fast travel?" You know, the ability to click on an area in the map and instantly transport there, instead of traveling the long, literal way on horseback? We have all used it at some point. I use it when I am faced with an incredibly long (but not difficult) ride. If it is dangerous and within a 15-minute window, I will be on the trail. Games like Crystal Saga allow for the same choices, and I appreciate that. Long ago I lost the feeling that even the mere presence of such systems tainted my gameplay. They exist, and I don't care.
The rest of the game is fun and colorful, including the pet system. I like the fact that the game runs on anything and that there are always players around. Other than those few facts, there's not much more you need to know about your first several hours in the game (which is how long I generally spend in a game before writing this column). It sort of pains me to say so, but the existence of an "AFK mode" is about the only thing I came across that makes Crystal Saga much fun. It sounds weird, but I got the same feeling when I found pocketfuls of goodies that I used to get when I logged into EVE and saw that my skill training was completed. It's worth checking out, even just to surprise yourself.
Next week I will be looking at Starjack Online, a free-to-play empire-builder that has sucked me in. For some reason, the game does not allow me to stream or video it, so look for a screenshot-heavy article next time. Now, go log in!

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