[Q] Asphalt 8 Crashing - G 2014 Q&A, Help & Troubleshooting

In my new Moto G Indian dual sim bversion Asphalt 8 is sometimes crashing suddenly without any error message like 'Unfortunately Asphalt 8 stopped' etc. It's directly comes to the homescreen quitting the game all of a sudden... Is there any problem with the game or firmwire? I downloaded directly from PlayStore. Any same incident or help?

Did you try reinstalling it?
Sent from my Moto G running Carbon ROM 4.4.4

noeticdm said:
In my new Moto G Indian dual sim bversion Asphalt 8 is sometimes crashing suddenly without any error message like 'Unfortunately Asphalt 8 stopped' etc. It's directly comes to the homescreen quitting the game all of a sudden... Is there any problem with the game or firmwire? I downloaded directly from PlayStore. Any same incident or help?
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try freeing some space & clear cache

I did it.. Cleared cache and data too several times. Even did fresh reinstall from PlayStore. Same problem occurring again. Even sometimes just before the end of a race and coming 1st position game suddenly crashed. Total frustration! Space available a lot already!

noeticdm said:
I did it.. Cleared cache and data too several times. Even did fresh reinstall from PlayStore. Same problem occurring again. Even sometimes just before the end of a race and coming 1st position game suddenly crashed. Total frustration! Space available a lot already!
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Are you playing in High Specs or in the Recommended Medium one ?

Marakatu said:
Are you playing in High Specs or in the Recommended Medium one ?
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All spec.. Very low, low, high, medium.. same problem occurring.

noeticdm said:
All spec.. Very low, low, high, medium.. same problem occurring.
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That's really strange. Does someone else have the same issue with their Moto G 2nd ? I still can't test it because mine did not arrive yet. Hope to get it till next Monday.

Moto g crashes
Marakatu said:
That's really strange. Does someone else have the same issue with their Moto G 2nd ? I still can't test it because mine did not arrive yet. Hope to get it till next Monday.
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I've just got a moto g (1 gen) LTE model running 4.4.4... from amazon in the UK. I thought I'd try Asphault 8 to test out the phone today. Crashes back to the homescreen with no message whatsoever from the menus, during loading and sometimes I can get it to just get into the game.. when I use task manager to got back into the game it just loads from the start again (Gameloft logo). I haven't actually been able to get through the tutorial at all. Medium (default) settings.
Any ideas?

i think ram management problem in the new moto g 2nd gen... I never have this problem on moto g(2013)

same
same problem tried it several times always crashes no matter what u do

same problem here is due to low ram clear ram before playing game.

Asphalt 8 not working for me too..
The same happening to me too..
you are right---"i think ram management problem in the new moto g 2nd gen"
This happens with the background apps also.. closes for no reason...

Yeah the problem exists.
Asphalt 8 does crash to main screen and many apps are closed in the background. Can someone tell what issue is that and how can that be handalled. Also Firefox and Chrome don't keep the tabs loaded in the background. The tabs reload even if you jump from tab to tab, which is very bad and inconvenient. If someone finds a solution please tell, waiting for reply.

All this problem have only 1 reason low ram problem try to free up ram before playing any game u always disable apps that you dont use like some motorola app to free up ram.

Clearing RAM is not a proper solution. It crashes even after that. In KK ram is cleared a=by automatic in built tasker. Anyway, after a much research and tinkling with my Moto G2 I finally came with a successful solution. Most of the time with high graphic most part like Dubai track with high speed car the chance of crashing suddenly is more. Moto G 2 has a serious RAM management problem. Hope this bug may be corrected in L update very soon. With smaller application it is not felt particularly.
Anyway, root your phone first. Install RAM manager (paid app) and any build.prop editor. First edit your build.prop section the VM Heap size to 512 mb and VM Heap growth limit 256 mb. No matter, due to less collection of paging garbage your battery backup should also increase a little. But your RAM potential will be utilised at fullest. Now go to ram manager set 'Hard Multitasking Mode' and clear memory with it before playing the game. Asphalt 8 will never crash!! Tested!!

noeticdm said:
Clearing RAM is not a proper solution. It crashes even after that. In KK ram is cleared a=by automatic in built tasker. Anyway, after a much research and tinkling with my Moto G2 I finally came with a successful solution. Most of the time with high graphic most part like Dubai track with high speed car the chance of crashing suddenly is more. Moto G 2 has a serious RAM management problem. Hope this bug may be corrected in L update very soon. With smaller application it is not felt particularly.
Anyway, root your phone first. Install RAM manager (paid app) and any build.prop editor. First edit your build.prop section the VM Heap size to 512 mb and VM Heap growth limit 256 mb. No matter, due to less collection of paging garbage your battery backup should also increase a little. But your RAM potential will be utilised at fullest. Now go to ram manager set 'Hard Multitasking Mode' and clear memory with it before playing the game. Asphalt 8 will never crash!! Tested!!
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I changed only build.prop as you write on my Moto G LTE (1 gen.) and now Asphalt 8 works fine. No more force close. Thanks!

I had this problems with asphslt 8 and other big games... I wont root until 5.0, but I hope motorola release an ota to fix thid ram bug...My 1st gen Moto G didnt have this bug

Same Problem.. But is Rooting the only solution
I am facing the same problem as GT racing 2 also force closes. and Real Racing 3 too tried several apps but i'm unable to run all the apps. what to do

asphalt 8 :airborne
I have installed Asphalt 8: Airborne on my XT1068 , and it runs smoothly with good graphics ( i didn't change any settings for graphics in the game )
the game crashed 2 times after installing , but it has worked fine ever since i rebooted the device once
my device is rooted but there is no optimization apps .
Real racing 3 also worked fine without a single crashed, since i haven't installed many apps there is always about 300mb RAm free

Asphalt 8 crash on Moto G2
I'm facing the exact same problem on my Moto G 2nd Gen. What do I do? I really want to play this game.

Related

Multitasking issue - Apps getting killed in background almost immediately

I'm a really big fan of the look and feel of this phone, but I have noticed an alarming issue. It reminds me of the original HTC One that only had 1GB of RAM.
If I test it side-by-side with my OnePlus One, LG G3, or Note 4, I get the same results: Clearing all apps from memory and then systematically opening the same apps on both phones, if I multitask back to any of them on the Moto X, they have to completely reload. Every Chrome page reloads, too. I have also noticed that Nova launcher redraws with regularity, even when I check the option to force it to stay in memory.
My question is: Was it this bad on 4.4.4? Or is it a Lollipop issue? Because I updated to 5.0 right out of the box and if rolling it back will fix this, I'm all for it. There's no excuse for apps reloading this frequently on a modern smartphone with 2GB of RAM.
That's a Lollipop issue. No such problems on KitKat.
_MetalHead_ said:
That's a Lollipop issue. No such problems on KitKat.
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Thanks, dude. Looks like I'll be rolling back.
greyhulk said:
Thanks, dude. Looks like I'll be rolling back.
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Yep, no prob. That's why all my devices are still on KK.
Flashed back to Kitkat. Memory management is definitely worse on 5.0, but even 4.4.4 kills apps faster than it should. Even with 1GB available most of the time, apps have to refresh much more often than they should.
Testing Methodology:
Side-by-side with OnePlus One
Open the same 7 apps on both phones (Dialer, Feedly, Reddit Sync Pro, Chrome to androidcentral.com, camera, Nine email client, messaging)
Cycle back and forth between apps using multitasking button on both phones
Observe app reload instances
Results: The OPO NEVER reloads anything. My Moto X will be fine for the first 3 or 4 apps, then it will reload the app completely, including androidcentral.com on Chrome. And if I have multiple tabs open in Chrome, it's worse. Yes, the OPO has 3GB of RAM, but there is still 1GB free on the Moto X when I perform this test, so there's no reason it should be actively killing the apps that quickly.
That being said, it is markedly better than on 5.0. Nova launcher NEVER redraws now, whereas it did constantly before. And I was never even able to cycle between two apps without one of them reloading. Still, I wish it handled memory a little better. This is eerily similar to the issue that plagued the original HTC One and it drove me to sell that phone.
I'm not here to bag on this phone. I'm a huge fan. I just want people to be informed.
greyhulk said:
Flashed back to Kitkat. Memory management is definitely worse on 5.0, but even 4.4.4 kills apps faster than it should. Even with 1GB available most of the time, apps have to refresh much more often than they should.
Testing Methodology:
Side-by-side with OnePlus One
Open the same 7 apps on both phones (Dialer, Feedly, Reddit Sync Pro, Chrome to androidcentral.com, camera, Nine email client, messaging)
Cycle back and forth between apps using multitasking button on both phones
Observe app reload instances
Results: The OPO NEVER reloads anything. My Moto X will be fine for the first 3 or 4 apps, then it will reload the app completely, including androidcentral.com on Chrome. And if I have multiple tabs open in Chrome, it's worse. Yes, the OPO has 3GB of RAM, but there is still 1GB free on the Moto X when I perform this test, so there's no reason it should be actively killing the apps that quickly.
That being said, it is markedly better than on 5.0. Nova launcher NEVER redraws now, whereas it did constantly before. And I was never even able to cycle between two apps without one of them reloading. Still, I wish it handled memory a little better. This is eerily similar to the issue that plagued the original HTC One and it drove me to sell that phone.
I'm not here to bag on this phone. I'm a huge fan. I just want people to be informed.
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Actually WOW. I made same comparison with N5 running 5.0.1. And Moto X is worse.. I'm surprised nobody noticed that fact earlier or in the reviews. If L on X is worse than KK I am definitely not updating. Love that phone, it's such a bummer that memory management is so aggressive.. But it's behavior on KK is little bit wired and different than L. Apps running in the background like for example last pass, are always there. And on L those were the ones to kill in the first place.
k_myk said:
Actually WOW. I made same comparison with N5 running 5.0.1. And Moto X is worse.. I'm surprised nobody noticed that fact earlier or in the reviews. If L on X is worse than KK I am definitely not updating. Love that phone, it's such a bummer that memory management is so aggressive.. But it's behavior on KK is little bit wired and different than L. Apps running in the background like for example last pass, are always there. And on L those were the ones to kill in the first place.
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Thanks for confirming. Usually when I post something like this, people reply and tell me I'm crazy or that their phone "multitasks fine".
Assuming that it's intentional, the only reason I can think Moto would do this is for battery life reasons (so nothing is running in the background draining), since it has a smaller battery. The other possibility is that they did it for the Moto G, which has 1GB of RAM and then just used the same image for both phones for the sake of consistency.
Either way, it's disappointing, especially after using the OPO and seeing the difference side-by-side. Really love this phone, but this bothers me more than it should.
I've noticed L is worse on the X versus my N5 as well. Navigating with maps and playing google music in the car is a nightmare.
Is this supposed to be fixed in 5.1?
I'm surprised not to see more posts about this issue. I've been noticing on my own phone that whenever I launch chrome or Google maps it tends to kill anything else that's running in the background (pocket casts, swipe pad, smart lock, stock launcher, etc.) it basically makes for a pretty unpleasant experience. Does anyone know if this is supposed to be fixed in 5.1?
I can confirm this issue too. Just to add more monitoring tool when you want to check the memory when such thing happens: developer options>>process stats>>duration 1 day>>click on the green bar and note the timing for which the memory was critical. I think the system deems the memory to be critical when it passes 1gb and starts to kill apps in the background. It never used to be like this on 4.4.4.
Please help contribute if you have any knowledge about using these stats.
Edit: i also noticed that during the time the memory was critical, the battery level dropped like a stone from 65%-55%. So i think its all also connected to the battery consumption being too much at times.
Sent from my XT1092
Her'es my figures (phone uptime: only 17h)
Very bad I guess:
CoolRaoul said:
Her'es my figures (phone uptime: only 17h)
Very bad I guess:
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OMG that is pretty bad! Was your phone going wonky at that time? I mean battery life and apps crashing etc
Sent from my XT1092
grubber24 said:
OMG that is pretty bad! Was your phone going wonky at that time? I mean battery life and apps crashing etc
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No crashes nor battery drain but many launcher restarts.
I've now uninstalled an app ( "Lazy Swipe" which was on the "top" list) and seen a little improvement (no more launcher restart for the last 3 hours)
I plan to investigate a bit further, I may have another potential culprit (HeadsUp which I'm only using in car dock mode but appear to consume a lot of RAM and is running all of the time)
**EDIT**
BTW, I'm not running very memory intensive app like games.
CoolRaoul said:
No crashes nor battery drain but many launcher restarts.
I've now uninstalled an app ( "Lazy Swipe" which was on the "top" list) and seen a little improvement (no more launcher restart for the last 3 hours)
I plan to investigate a bit further, I may have another potential culprit (HeadsUp which I'm only using in car dock mode but appear to consume a lot of RAM and is running all of the time)
**EDIT**
BTW, I'm not running very memory intensive app like games.
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Yeah unfortunately even when there is so much ram and you cant use many apps. I you wish you can report this to motorola on their forum. I have created a thread there: https://forums.motorola.com/posts/115c66d6c7
Sent from my XT1092
After having uninstalled HeadsUp I've noticed a significant boot in responsiveness.
I'm going to keep an eye on memory stats for the next few hours
CoolRaoul said:
After having uninstalled HeadsUp I've noticed a significant boot in responsiveness.
I'm going to keep an eye on memory stats for the next few hours
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I would suggest observing these for a full day without restarting. Then report to motorola. For me it was google plus updates causing the issue with memory. When i uninstalled updates it stopped. So also check the timing for which the apps are running in Application settings>>running. If the time for which the app is running is lesser than the total uptime, it might be your suspect.
Sent from my XT1092
grubber24 said:
I have created a thread there: https://forums.motorola.com/posts/115c66d6c7
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I was already subscribed to that thread. But since my memory issues are pretty new, I prefer to start investigating by myself

Android 5.1.1 LMY48B finally the memory leak is solved!!

After 8 months google finally fix the memory leak in android lollipop. Thanks :crying::crying: Am I dreaming?
Having the memory load increasing is not, in itself, a memory leak.
The Nexus 5 comes with 2 Gb of RAM, the goal is not to have memory load below 300 mb in every case (or you can buy a 512 mb-RAM smartphone)
The leak is a bug in memory management which increase memory load without any limit, thus slowing the device and crashing it. I did not experience this under 5.1 with Franco and stock kernel.
I can confirm that franco kernel does not solve the issue. For me the issue is easily reproduced by opening farm heroes saga and swiping it away, After a couple of times the system ram goes up to 1.4gig
jzviagin said:
I can confirm that franco kernel does not solve the issue. For me the issue is easily reproduced by opening farm heroes saga and swiping it away, After a couple of times the system ram goes up to 1.4gig
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This is kind of interesting. I wonder if the system management is to blame or apps themselves.
jlmcr87 said:
I found a solution. If you change the kernel (for example Franco kernel) all problems are solved.
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did you write about this in bug tracker ? if not plz write so they can look where need to change some thing.
and btw to be frank i'm not having any memory leak or any other buy on 5.1 and i feels everything even better than KK also battery life is as good as KK after 5.1 for me
and finally did you do factory reset After flashing factory image ? if not do it , it seems unnecessary to lot of ppl to F.reset after fresh install but it does solve many problem so do it if you didn't and remember it for every time you flash the rom :good:
Issue stared and '+1 confirmed'.
Can someone mark the bug as critical?
jineshpatel30 said:
did you write about this in bug tracker ? if not plz write so they can look where need to change some thing.
and btw to be frank i'm not having any memory leak or any other buy on 5.1 and i feels everything even better than KK also battery life is as good as KK after 5.1 for me
and finally did you do factory reset After flashing factory image ? if not do it , it seems unnecessary to lot of ppl to F.reset after fresh install but it does solve many problem so do it if you didn't and remember it for every time you flash the rom :good:
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The same problem with franco kernel, bad luck.
To recreate the problem, simply start a game like Farm Heroes Saga, then close it by swiping away. For each time I do this the system memory increases 100mb or more until there is no more space and then cell phone stops responding. Additional I noticed than when I start Farm Heroes Saga for example the free memory on ‘Show Cache Processes’ is negative as can be seen on the print I took, and there is no free memory, this problem can be recreated even in the first minute after boot simply by starting the game.
i don t know if is due to the memory leak but after 3 days (fresh factory image flash) i m facing the annoying launcher redraw and high system memory usage:780 mb with 1,2 gb of peak
jlmcr87 said:
The same problem with franco kernel, bad luck.
To recreate the problem, simply start a game like Farm Heroes Saga, then close it by swiping away. For each time I do this the system memory increases 100mb or more until there is no more space and then cell phone stops responding. Additional I noticed than when I start Farm Heroes Saga for example the free memory on ‘Show Cache Processes’ is negative as can be seen on the print I took, and there is no free memory, this problem can be recreated even in the first minute after boot simply by starting the game.
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I dont want to create a seperate thread so I am asking here. Got Nexus 5 a few days ago, started reading about 5.1 update and memory leak issue. Tried to update to 5.1 but gave up(usb driver issue). Today I noticed that ram usage for apps increases and does not drop down after shutting down apps (games mainly). System ram is constantly about 300-400 but app ram got from 300 to over 600 in about 6 hours. Is this also a memory leak or maybe apps just do not completely shut down?
Memory going up does not mean there is a memory leak, it means memory no longer in use has not yet been garbage collected which is fine.
Yes, I wouldn't go purely on what the stats say in Settings > Apps > Running.
I haven't made my mind up yet - memory usage according to that screen is even higher than it was on 5.0.1 yet apps aren't killed anywhere near as often. Of course, it's early days though.
It's been said before, but sadly the new "norm" is now becoming 3GB RAM for high-end devices... and most new versions of Android are going to aimed at running best on the new handsets. I suppose that's to be expected.
surrealjam said:
Yes, I wouldn't go purely on what the stats say in Settings > Apps > Running.
I haven't made my mind up yet - memory usage according to that screen is even higher than it was on 5.0.1 yet apps aren't killed anywhere near as often. Of course, it's early days though.
It's been said before, but sadly the new "norm" is now becoming 3GB RAM for high-end devices... and most new versions of Android are going to aimed at running best on the new handsets. I suppose that's to be expected.
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Isnt suppost Linux do same memory management with 2GB or 3GB of Ram?
Wich leads me to if KK,JB and ICS didnt had this memory leak problem how come this happens in LP?
That is one thing that I dont understand....
surrealjam said:
Yes, I wouldn't go purely on what the stats say in Settings > Apps > Running.
I haven't made my mind up yet - memory usage according to that screen is even higher than it was on 5.0.1 yet apps aren't killed anywhere near as often. Of course, it's early days though.
It's been said before, but sadly the new "norm" is now becoming 3GB RAM for high-end devices... and most new versions of Android are going to aimed at running best on the new handsets. I suppose that's to be expected.
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Click to collapse
Of course it is,just to force older phones users to buy new high end Android smartphones with more RAM. Now 3GB of RAM s getting standart,next year 3GB of RAM will get too little and 4GB of RAM will become a standart and so on..This is how marketing works.
My N5 (Factory Reset then Flashed Factory Image then Factory Reset) is up since 73 Hours, it uses acutally 490MB RAM for System and 898MB RAM for Apps,
in these 73 Hourse the App-Drawer was not redrawed once. I hope it will run like this for a long time.
The only thing that hasnt work, was the flashing with the Flash-All.bat.
Simonna said:
Of course it is,just to force older phones users to buy new high end Android smartphones with more RAM. Now 3GB of RAM s getting standart,next year 3GB of RAM will get too little and 4GB of RAM will become a standart and so on..This is how marketing works.
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exactly ! but ppl need to understand that what they need with phone.
i don't see any app that need more than 2GBs for ram on market plus multitasking is exceptional in N5 for me bcz i don't use tons of chatting apps who always runs and eats all resources of phone , i use heavy games and N5 still works great with highest graphics...and i bet none of Samsung or any other premium devices works with them as impressive as this 1.5yr old device still do ! so for me N5 is still more than enough
phone shouldn't be excessive better in specs than what you wants from phone. Bcz it does't make any sanse unless one have lots of money and he/she only want to waste it one way or another
I thought this was fixed at first. I picked up my phone this morning and went to check news and the whole thing was froze for like 5 seconds then starting working, but stuttering. Do I checked apps and low and behold I had about ten apps restarting, just like in the previous lollipop. Except this time I only see half my apps restarting (so far) instead of nearly all of them.
Cum said:
My N5 (Factory Reset then Flashed Factory Image then Factory Reset) is up since 73 Hours, it uses acutally 490MB RAM for System and 898MB RAM for Apps,
in these 73 Hourse the App-Drawer was not redrawed once. I hope it will run like this for a long time.
The only thing that hasnt work, was the flashing with the Flash-All.bat.
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Click to collapse
sounds like almost my case
I've read several android blogs they claim damaging, HTC, ect have fixed the memory leak in their roms (although I heard people claim this in cm12 also). Just out of curiosity can anyone confirm this is true?
I tried loading and swiping CoC 5 times and my free Ram still remains at 1200.
My battery life has definitely gotten significantly worse after 5.1. Drained over 20% in just an hour with very light usage.

Z3C 5.02 stock Memory leak or something else?

I know that there was a memory leak issue with 5.02 but it's apparently fixed before the fw was deployed:
http://forum.xda-developers.com/crossdevice-dev/sony/clarification-xperia-lollipop-fix-t3087240
So that doesn't help explain my issue. Very often, when I have any combination of Spotify + Google Maps, Spotify + Chrome, Chrome + Google Maps, etc open, the app that's in the background will just flat out close. It's stupidly annoying while driving when my music just dies, or when my navigation disappears and I miss my turns because I don't hear any audible alerts. The issue goes away after a fresh restart, and will come back usually within a day or two.
I did not have this issue on 4.4.4.
My free ram hovers around 500-600MB at all times.
RAM status today
RAM Status after fresh restart
I absolutely hate why nothing can be properly backgrounded like in iOS. The moment I press the home button or switch apps, all my open tabs in Chrome have to be reloaded. Filling out forms in a Chrome tab while referencing another app is almost impossible... This was actually an issue on 4.4.4 as well as 5.02. I have not found any way to fix this, no matter how many times I restart my phone. I don't think my old Galaxy S3 had this problem...
Why does Android make us work so hard for a properly working phone, if we can even have that at all? As a consumer I should not have to go through 7 levels of technical hell to make a phone work properly. This isn't Linux.
Sorry for the rant. Anyone know what I can do to fix this? Everyone says RAM clearing apps are bad. So that's not an option right?
.726 has this problem and as far as I can recall it was pretty serious. Fortunately in .26 the problem has been solved. It's about memory management in lollipop being poor rather than memory leak.
.26 hasn't been released for D5803 USA right? I don't see it in the firmware thread
Still doesn't explain the Chrome issue. Whenever anything is backgrounded (not closed) in Chrome, all my tabs have to be reloaded. Most of the time now, even just switching from one tab to the next within Chrome while it's open forces a refresh of the tab. WTF
I never had any memory leak issues with any of the firmwares. Try to turn off Stamina mode just to see if it is affecting (I have it off, and queue background data off as well). Make sure also you have not enabled Developer Options and checked the setting 'Don't keep activities' or some other setting that limit the amount of process you can have in the background.
Dev options are not enabled. And stamina only kicks in at 50% battery. I could turn off que data but does that have anything to do with RAM?
I just called Xperia tech support and they suggested I do this:
http://talk.sonymobile.com/t5/Xperi...uctions-using-Pc-Companion-Win-or/td-p/249946
Has anyone done this and fixed the issue?
I am apparently not the only one who has had this problem:
https://www.reddit.com/r/SonyXperia/comments/356f80/z3c_502_stock_memory_leak_or_something_else/
There's an Xposed module called App Settings that lets you force the OS to keep stuff resident in memory. Because it's an Xposed module, I have no idea if it's compatible with LP or not. Also, there's a point where you can run out of memory and experience involuntary restarts if you keep too many apps resident. Still, it's worth trying, imo.
I was told that the memory leak wouldn't be fixed until 5.1 or even 5.1.1
726 did indeed have this problem. i used the xposed module for the memoryleak fix and it did indeed work...phone was much faster.
People are saying sony phones do not have the leak but the leak affects each phone in slightly different ways.
I the new .28 USA firmware running on my phone now and it is working rather well. granted i still have the lollipop memory fix module activated but i will do some testing with it off as well.
Nope, the problem is not solved in any lollipop firmware, atleast for me. I tried all the latest, reflash and wiped all (Included Internal Data) and the problem still here. Is Ridiculous how with 2GB RAM I can´t have atleast 4 apps opened without the preocupation of they get killed for itself. I remember with my Nexus 7 Tablet in Android 4.3 had a looot of apps opened and no one get killed itself, it was a great multitask experience that I can't get yet in Xperia Z3 Compact. I tried edit minfree values, uninstall apps, change firmwares, edit services.jar, install tweaks, edit my build.prop, etc. Also I noticed with the Task Manager of System Tuner app that "/system/bin/mediaserver" is always eating more than 60mb of Ram, this is since kitkat and continues to happen in Lollipop, after of some hours, this same process can take up to 160 - 200 mb of RAM!!! The worst thing is that in other devices this process don't seems to take a lot of Ram as in Z3 Compact did. Idk, it would be good that we can improve multitask in this device.
I compared the /system/bin/mediaserver usage with a Samsung Galaxy S4 Mini and it only takes 5 mb of RAM while in Xperia Z3 Compact it always start eating 50 mb of RAM and it increases up to 160 - 200 mb in some hours. You can see my proofs here:
http://forum.xda-developers.com/showpost.php?p=60569610&postcount=9
So Idk what to do now, I hear that the only good devices that take importance in multitasking are HTC M9 (M8 and M7 too) and the Asus Zenphone because they merged their own patches to ART to improve a lot how multitasking is managed in android. I think sony do their devices to kill apps very agressive, so in this way they can presume that his device is more smooth than others but useless for multitasking. Weird...
iFlasher said:
Nope, the problem is not solved in any lollipop firmware, atleast for me. I tried all the latest, reflash and wiped all (Included Internal Data) and the problem still here. Is Ridiculous how with 2GB RAM I can´t have atleast 4 apps opened without the preocupation of they get killed for itself. I remember with my Nexus 7 Tablet in Android 4.3 had a looot of apps opened and no one get killed itself, it was a great multitask experience that I can't get yet in Xperia Z3 Compact. I tried edit minfree values, uninstall apps, change firmwares, edit services.jar, install tweaks, edit my build.prop, etc. Also I noticed with the Task Manager of System Tuner app that "/system/bin/mediaserver" is always eating more than 60mb of Ram, this is since kitkat and continues to happen in Lollipop, after of some hours, this same process can take up to 160 - 200 mb of RAM!!! The worst thing is that in other devices this process don't seems to take a lot of Ram as in Z3 Compact did. Idk, it would be good that we can improve multitask in this device.
I compared the /system/bin/mediaserver usage with a Samsung Galaxy S4 Mini and it only takes 5 mb of RAM while in Xperia Z3 Compact it always start eating 50 mb of RAM and it increases up to 160 - 200 mb in some hours. You can see my proofs here:
http://forum.xda-developers.com/showpost.php?p=60569610&postcount=9
So Idk what to do now, I hear that the only good devices that take importance in multitasking are HTC M9 (M8 and M7 too) and the Asus Zenphone because they merged their own patches to ART to improve a lot how multitasking is managed in android. I think sony do their devices to kill apps very agressive, so in this way they can presume that his device is more smooth than others but useless for multitasking. Weird...
Click to expand...
Click to collapse
Hmmm, idk. My GPE m8 on 5.1 is experiencing these same symptoms. Super annoying to have my music cut out in the middle of a workout. ?
I play with my food
I referring to HTC M7, M8 and M9 with Sense, because they get own HTC patches. Well, is what I hear, and also I see some tests in YouTube and the multitask is very good.
jerflash said:
726 did indeed have this problem. i used the xposed module for the memoryleak fix and it did indeed work...phone was much faster.
People are saying sony phones do not have the leak but the leak affects each phone in slightly different ways.
I the new .28 USA firmware running on my phone now and it is working rather well. granted i still have the lollipop memory fix module activated but i will do some testing with it off as well.
Click to expand...
Click to collapse
Any feedback on how .28 is running compared to .726 with the xposed fix?
Like many, I uninstalled the fix after I read the thread pointing out that having it active was pointless as Sony had already fixed the memory leak themselves, but after reading your reply, I decided to reinstall and sure enough, my phone does seem snappier. Having read the changelog for .28, it didn't seem worth upgrading unless performance was noticeably better.
I will tell you im enjoying .28 with the fix running. There are enough fixes in there to make it worth it i think
Sent from my D5803 using Tapatalk
No issues on 23.1.A.0.726 here, I have averagely 250 MB more free RAM on Lollipop than on Kitkat, with all the same apps installed. :good:
Guys, the problem is not how many ram do you have, the problem is if you can multitask some apps without someone get killed. I can multitask within 2 or 3 apps sometimes, but I can't get more than that without someone gets killed...
It was to be expected that Lollipop in Sony devices would be problematic. For the time being, I prefer to stay in KitKat and then make the jump to 5.0.2.
framerper2 said:
It was to be expected that Lollipop in Sony devices would be problematic. For the time being, I prefer to stay in KitKat and then make the jump to 5.0.2.
Click to expand...
Click to collapse
Lollipop on Xperia started off at 5.0.2
degraaff said:
Lollipop on Xperia started off at 5.0.2
Click to expand...
Click to collapse
And nobody said otherwise. I said that I prefer staying in KitKat until the Lollipop update is better to making worth the jump

Ram usage >= 95%, os slowing down

Hi guys,
I stumbled across the problem that my phone recently got slower and slower. I've done some research, which problems can cause my phone to be slowing down that much.
Eventually I discovered the phone's ram to be used to the limit. Most of the time, there were only round about 25 MB free ram, the rest (~825 MB) was already in use. I thought this to be my main problem.
I tried to fix this problem by installing a new rom. I installed liquid smooth from this Thread: http://forum.xda-developers.com/one-mini-2/orig-development/rom-liquidsmooth-t3177000
Earlier I had Carbon installed (http://forum.xda-developers.com/one-mini-2/orig-development/rom-carbonrom-t3193493) with the same issue (high ram usage)
Anyway, after updating to a newer rom, deinstalling some apps, trying to get insight into the ram usage, I still didn't get my phone to be running smoothly.
Do you guys have any suggestions on how to get some more free ram so that starting a single app doesn't kill my whole os?
Or any other ideas how to get my phone to be running smoothly?
Best,
Blue
Blue696 said:
Hi guys,
I stumbled across the problem that my phone recently got slower and slower. I've done some research, which problems can cause my phone to be slowing down that much.
Eventually I discovered the phone's ram to be used to the limit. Most of the time, there were only round about 25 MB free ram, the rest (~825 MB) was already in use. I thought this to be my main problem.
I tried to fix this problem by installing a new rom. I installed liquid smooth from this Thread: http://forum.xda-developers.com/one-mini-2/orig-development/rom-liquidsmooth-t3177000
Earlier I had Carbon installed (http://forum.xda-developers.com/one-mini-2/orig-development/rom-carbonrom-t3193493) with the same issue (high ram usage)
Anyway, after updating to a newer rom, deinstalling some apps, trying to get insight into the ram usage, I still didn't get my phone to be running smoothly.
Do you guys have any suggestions on how to get some more free ram so that starting a single app doesn't kill my whole os?
Or any other ideas how to get my phone to be running smoothly?
Best,
Blue
Click to expand...
Click to collapse
Its normal for RAM to be used to max. Its how Android works. The phone closes apps to open new ones, etc,etc. Android makes the most of it, not like PC's.
i would look instead for something that could be using your CPU.
Blue696 said:
Hi guys,
I stumbled across the problem that my phone recently got slower and slower. I've done some research, which problems can cause my phone to be slowing down that much.
Eventually I discovered the phone's ram to be used to the limit. Most of the time, there were only round about 25 MB free ram, the rest (~825 MB) was already in use. I thought this to be my main problem.
I tried to fix this problem by installing a new rom. I installed liquid smooth from this Thread: http://forum.xda-developers.com/one-mini-2/orig-development/rom-liquidsmooth-t3177000
Earlier I had Carbon installed (http://forum.xda-developers.com/one-mini-2/orig-development/rom-carbonrom-t3193493) with the same issue (high ram usage)
Anyway, after updating to a newer rom, deinstalling some apps, trying to get insight into the ram usage, I still didn't get my phone to be running smoothly.
Do you guys have any suggestions on how to get some more free ram so that starting a single app doesn't kill my whole os?
Or any other ideas how to get my phone to be running smoothly?
Best,
Blue
Click to expand...
Click to collapse
Are you killing the apps you open or do you use the return key, clearing cache memory..

[Q&A][Troubleshooting]Lags in SnapChat and few other apps release

I have been flashing various ROMs more n then but,
Snapchat lags like hell
Cannot play Minecraft
I'm posting it here because, these apps were working before
On googling it I just found solutions including,
Downgrade
Removing Apps, n clearing Ram
Clearing storage space
....etc
With no real effect at all
Right now I'm on Validus, rooted with BusyBox installed,
Now I cannot login to snapchat, I have been on their forums but they all say the same story, that my account is hacked or locked or maybe you are using mods against the app regulations, which I suspect being true
About Minecraft, it just crashes in some ROMs or hangs in others
PS: I haven't tried flashing LP ROMs but don't ask me to do so
The problem is likely due to the lack of RAM. I don't know what Android version Validus is, but for me Android 6.0 is on the limit and loves to lag due to the system taking half (sometimes even more) of the total RAM (That is not reclaimable by the apps). 7.0 can rise up to 70-80% taken just by the system. I'm on Android 5.1, and its running quite OK. But turn on Chrome, Facebook or TomTom and your phone is lagging again. Try downgrading or get yourself a new phone. Not much hope to make miracles happen on our Moto G 2014. Cheers.
rhp07 said:
The problem is likely due to the lack of RAM. I don't know what Android version Validus is, but for me Android 6.0 is on the limit and loves to lag due to the system taking half (sometimes even more) of the total RAM (That is not reclaimable by the apps). 7.0 can rise up to 70-80% taken just by the system. I'm on Android 5.1, and its running quite OK. But turn on Chrome, Facebook or TomTom and your phone is lagging again. Try downgrading or get yourself a new phone. Not much hope to make miracles happen on our Moto G 2014. Cheers.
Click to expand...
Click to collapse
Im using Tesla for moto g 2014 & i didnt find any issues with snapchat it doesnt lag works like a charm for me.. yaa not that great but it works better than stock .. u cant login coz snapchat verifies if there is root access or no.. nd blocks login.. only chance is unrooting
Yash93 said:
Im using Tesla for moto g 2014 & i didnt find any issues with snapchat it doesnt lag works like a charm for me.. yaa not that great but it works better than stock .. u cant login coz snapchat verifies if there is root access or no.. nd blocks login.. only chance is unrooting
Click to expand...
Click to collapse
For the record I have used Snapchat on CM works with lag but still I can login with root access turned on...
Moreover Minecraft always keeps crashing, even on low settings
I have heard that it has something to do with Processor load which I don't believe could happen
rhp07 said:
The problem is likely due to the lack of RAM. I don't know what Android version Validus is, but for me Android 6.0 is on the limit and loves to lag due to the system taking half (sometimes even more) of the total RAM (That is not reclaimable by the apps). 7.0 can rise up to 70-80% taken just by the system. I'm on Android 5.1, and its running quite OK. But turn on Chrome, Facebook or TomTom and your phone is lagging again. Try downgrading or get yourself a new phone. Not much hope to make miracles happen on our Moto G 2014. Cheers.
Click to expand...
Click to collapse
Downgrading doesn't seem to be an option because I have a lot of data here but no time to go LP before this week

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