[Q] is there really 2 gb of memory in this phone? - Xperia Z3 Compact Q&A, Help & Troubleshooting

Hi,
I'm a bit surprised that if I add free memory and used memory from the Settings app the total is about 1.7 gb. Ain't we supposed to get 2gb? I hope sony didn't do the hdd trick (see wikipedia page on Kibibyte, I cannot post link as a junior member) and even so 2000000/1048576 = 1.907 ... where's my ram?

Under CPU-Z that show : 1.732Mb.

Your OS doesn't need RAM to function right?

Dsteppa said:
Your OS doesn't need RAM to function right?
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yes it does but I thought it will be included in the "used memory"... if the OS takes 300 mb that's ok but why I only got 900 mb free when I kill all apps? I used to have a nexus 4 and with the same amount of memory on chip there was a *LOT* more available in the settings menu.

Geolm said:
yes it does but I thought it will be included in the "used memory"... if the OS takes 300 mb that's ok but why I only got 900 mb free when I kill all apps? I used to have a nexus 4 and with the same amount of memory on chip there was a *LOT* more available in the settings menu.
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That 900MB figure is about the same I normally have free. Various apps and services take up about 800MB on my phone, which seems excessive but I've turned off all background stuff that I can (some Google and Xperia services just won't go away, however). The only good news is that Android will free up memory if it's needed so that 900MB is not a finite figure (at least that's what I assume).

Hmm. I generally have no more than about 300 mb free memory at any given moment. Even just a few minutes after reboot. No weird apps or excessive widgets. Do you guys really have 900 mb free? You can check your memory on the fly using Cool Tool from Google Play.

The Z3C has 2GB of RAM, don't worry. What you are missing is used by shared graphics memory. BTW: This is exactly the reason why the Z3 has 3GB of memory (instead of 2GB) for its screen resolution is full HD opposed to "only" HD on the Z3C.
Anyhow, is it really necessary to start another thread on the same topic if there already is one?
http://forum.xda-developers.com/z3-compact/general/ram-2gb-1-69gb-t2941487

sxtester said:
The Z3C has 2GB of RAM, don't worry. What you are missing is used by shared graphics memory. BTW: This is exactly the reason why the Z3 has 3GB of memory (instead of 2GB) for its screen resolution is full HD opposed to "only" HD on the Z3C.
Anyhow, is it really necessary to start another thread on the same topic if there already is one?
http://forum.xda-developers.com/z3-compact/general/ram-2gb-1-69gb-t2941487
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I have never had any doubts about the two gigs. But how much free memory do you have on your Z3C after a reboot and after a few hours of typical usage? My other phones with this much ram have generally had a lot more memory available at any given moment. Not that *free* memory is of any particular use in android, but I'm still curious to see whether your Z3C's are the same.

Fruktsallad said:
I have never had any doubts about the two gigs. But how much free memory do you have on your Z3C after a reboot and after a few hours of typical usage? My other phones with this much ram have generally had a lot more memory available at any given moment. Not that *free* memory is of any particular use in android, but I'm still curious to see whether your Z3C's are the same.
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When I boot up the phone and immediatly check it shows some 800MB of free memory. About 500 to 600MB after a couple of days, fluctuating though. However, don't think these numbers have any meaning for Android keeps as much in memory as possible in order to increase responsiveness. It also depends on the Apps installed and the bloat disabled/blocked. Further, comparing it to other phones you had earlier might also be misleading since the version of Android could be a different one, hence comparing apples to apples would just not be possible.

Related

Full 512 mb available?

Does the froyo update make the full 512 mb ram available? I had heard earlier that only a part of it was available due to 2.1 limitations.
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They were always available, ~300Mb for Programs and the rest for the system files... Why should that change?
I think what the OP meant was whether one had more memory for apps as ht tp:// developer.android.com/sdk/android-2.2-highlights.html claims that the 2.6.32 kernel upgrade would bring "HIGHMEM support for RAM >256MB".
At the moment, we do not have the full memory available in the Linux system:
Code:
$ adb shell
* daemon not running. starting it now *
* daemon started successfully *
$ free
total used free shared buffers
Mem: 333420 329988 3432 0 34724
Swap: 0 0 0
Total: 333420 329988 3432
I do not know whether that is related to the graphics hardware taking some of the memory, or to the kernel version:
Code:
$ uname -r
2.6.29
Edit: What do you mean by 'system files'? The OS is stored on mass storage, right? And Dalvik and friends should appear as userspace processes taking up regular memory.
satta said:
I think what the OP meant was whether one had more memory for apps as developer.android.com/sdk/android-2.2-highlights.html claims that the 2.6.32 kernel upgrade would bring "HIGHMEM support for RAM >256MB".
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You do understand that this does not compute, since there has always been more than 256MB available
Or has there?
I was wondering about the same thing, kernel 2.6.32.9 (JP3) also shows a little more than 300mb...
buddy01 said:
You do understand that this does not compute, since there has always been more than 256MB available
Or has there?
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Hey, I'm just quoting from an official AOSP site
Mine shows 30 mb available under advanced task killer. What am I missing?
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@satta yeah that's what I meant and that's what I had read. Cheers
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I've seen Desire have over 400MB of memory available for applications in a video with a some sort of task manager on..
Are you sure, max i got on my nexus one was 312MB in some rare cases, using it without closing apps at all, never got below 100MB... But my Galaxy's max is 170MB, is almost half what my nexus gave me, that kinda suck (don't know if it matter bu tit feels bad in my head )
Desire has 576MB memory.. N1 has 512MB
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Maximum free RAM i got from my sgs is 210mb, easily achieved by using Astro's process manager and killing all non-essential services.
why t.f. do you guys always want to have lots of fre ram? please read a little about android memory management... free ram is wasted ram!
FadeFx said:
why t.f. do you guys always want to have lots of fre ram? please read a little about android memory management... free ram is wasted ram!
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So? We all still want our phones to be as future proof as we hoped they would be when we bought them. And we want the extra RAM simply because it's supposed to be there.
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FadeFx said:
why t.f. do you guys always want to have lots of fre ram? please read a little about android memory management... free ram is wasted ram!
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As long as it doesn't go below that ~70mb when the phones actually start lagging
Might also want to take into consideration that the counterpart Desire used in this thread is also an android phone, sure too much free memory is wasted memory but too little usable memory = lag and if there isn't a lot to use in the first place then it won't take much for the phone to start lagging.
Some help in JG and onward firmwares but it's still quite funny that a simple user can make a fix to create a solution for the entire problem and Samsung hasn't either thought about this or taken it into consideration. (Mimocan is my hero <3)
edit: WOO my first post after actually following these forums for almost half a year, just registered recently
Hey,
Actually you do not need that much RAM. Im running on JG5, which IMO is the most stable and usable firmware out there. Has been running the phone for 3 days straight without any ATK like apps, and has not experience any lags.
Another thing is that, IMHO ATKs slow down the system.
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The current Samsung froyo builds do not support highmem. It is a kernel compile time config option. Samsung will hopefully enable it in later builds.
Highmem made a noticeable difference in performance on my nexus one.
ed10000 said:
So? We all still want our phones to be as future proof as we hoped they would be when we bought them. And we want the extra RAM simply because it's supposed to be there.
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Nonsense. You are not entitled to more free ram in any way.
Every os uses a part of the ram for the kernel code and its buffers.
In addition the advanced graphics will need memory for its texture storage and graphic representation.
A froyo kernel will not make a major difference.
The sg has 512 memory today and it is using it as it should...
akselic said:
As long as it doesn't go below that ~70mb when the phones actually start lagging
Might also want to take into consideration that the counterpart Desire used in this thread is also an android phone, sure too much free memory is wasted memory but too little usable memory = lag and if there isn't a lot to use in the first place then it won't take much for the phone to start lagging.
Some help in JG and onward firmwares but it's still quite funny that a simple user can make a fix to create a solution for the entire problem and Samsung hasn't either thought about this or taken it into consideration. (Mimocan is my hero <3)
edit: WOO my first post after actually following these forums for almost half a year, just registered recently
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lagging is actually not caused by to less free ram, in android there is no such. the used ram is caused by apps that you opened and then exited again. if you open a new app that needs more ram than aviailable (actually with a little gap of some mb) the system will close apps that are not used anymore and only kept in ram for faster opening. the lag comes from bad i/o speeds of the nand (internal memory) where apps data is stored. on i7500 there is 192mb of ram and it works ok with froyo (thanx to drakaz and gaosp team!) only thing is that every app you open forces the app you opened before to be kicked out of ram what makes switching between apps makes somewhat a pain.
also free memory and usable memory is apples and pears, useable is all memory that contains no actually running in foreground app or service. and free memory is the rest that contains absolutely no information and thus WASTED
edit: btw i7500 is running well with 20mb free ram.
I often have no more than 30 MBs free, and not running THAT many apps. What is strange is that sometimes there is 70-80 MB free, and I have not done anyting. What happens in the background is a mystery... Any suggestions?

[Q] Change graphics memory size

As I previously read, out of the 512 MB of our O2X's, some 128-140 MB are reserved for the Tegra chip-set, and the rest of 380 MB are available to Android and applications.
With Froyo, there were usually 180-200 MB of memory free after booting/killing all apps, and like 90-130 MB free after normal usage. I'm not sure, but if I remember correctly, in the running apps screen, the sum of the used/available memory summed up to about the previous stated 380 MB.
After applying the GB update, after booting/killing all apps there are only 140 MB free and about 60 MB after some usage. If I go to Manage Apps -> Running apps, the sum of the used and available memory is around 310-320.
My question is: why is there less memory available in GB? Has LG increased the graphics memory from 128 MB to 192 MB? If yes, is it possible to change this allocation? Or is there a ROM that uses less graphics memory?
Maybe GB reports available memory differently, but it's definitely noticeable that there's less RAM available. If switching from browser to another app, with Froyo the page loaded was kept in memory, however with GB the page always has to be reloaded even if the switch lasted like 20-30 seconds.
Edit: I'd like to use less graphics memory and have more RAM so my apps run faster.
No the Vram is the same. The phone still has 380 mb ram to use for the OS and apps. Also free ram is wasted ram since apps are not cached so they will not launch faster.
taxas said:
No the Vram is the same. The phone still has 380 mb ram to use for the OS and apps. Also free ram is wasted ram since apps are not cached in for they will launch faster.
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And therefore taskplanners are also not needed ;-)
KillerbeeNL said:
And therefore taskplanners are also not needed ;-)
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Not completely true. Android kills automatically unneeded processes, that's true, but sometimes it happens that an app remains in background and uses the 100% of the CPU, so i use the task killers to terminate it.
Try Super charger, very efficient and not as resources consuming than apps. Search the dedicated thread.
And I don't think there is a way to free graphical memory. I don't think it's software driven but physical...
The only thing that had been made is to free the reserved memory for OTA LG service, that leaves you some more memory, but only available in some roms.
Striatum_bdr said:
Try Super charger, very efficient and not as resources consuming than apps. Search the dedicated thread.
And I don't think there is a way to free graphical memory. I don't think it's software driven but physical...
The only thing that had been made is to free the reserved memory for OTA LG service, that leaves you some more memory, but only available in some roms.
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Its possible to give the GPU less memory, different defs have done it (i.e benee). But as far as i know most of them removed that tweak since it was causing alot of bugs.
And yes, free ram are most likely wasted ram.
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If ya want to change vram look at this: https://raw.github.com/gist/1170959/73e5f41b1ad8b3bb65c8bd22d422a4fd877204a3/CarveoutMemory
It contains a little info about the things you need to change. Some skills required though
kiljacken said:
If ya want to change vram look at this: https://raw.github.com/gist/1170959/73e5f41b1ad8b3bb65c8bd22d422a4fd877204a3/CarveoutMemory
It contains a little info about the things you need to change. Some skills required though
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Hi kiljacken !
I remember that you've made some times ago a kernel with 64mb more of ram...
Also for the stock rom...
butI can't find it anymore...
Any help?
Thanks for the replies guys!
It seems like if possible, it's very complicated to change the video memory allocation, so I'll leave it like that.
hey all!
i have question like that! im working on electronic factory and have no problems with solder out and in BGA chips even the smallest ones! now the question! if i will solder out the ram chip and solder back in 1GB ram chip of the same tipe and company(i have acces to all the part available on the market)?
oleg1981 said:
hey all!
i have question like that! im working on electronic factory and have no problems with solder out and in BGA chips even the smallest ones! now the question! if i will solder out the ram chip and solder back in 1GB ram chip of the same tipe and company(i have acces to all the part available on the market)?
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How small is the solder required? Would be amazing if we could upgrade.
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oleg1981 said:
hey all!
i have question like that! im working on electronic factory and have no problems with solder out and in BGA chips even the smallest ones! now the question! if i will solder out the ram chip and solder back in 1GB ram chip of the same tipe and company(i have acces to all the part available on the market)?
Click to expand...
Click to collapse
I'm very unsure. I am sure though, that both kernel and boot image changes would be needed to run with the added memory
i think it's impposible to change the graphic memory size, maybe RAM hack? if you want to free RAM just use supercharger, i already used that and my free ram about 117-130 MB
It's completely possible, it's something that's controlled by the kernel.
Such kernels already were in the spring which reduced video memory by 64 Mb
Rusty! said:
It's completely possible, it's something that's controlled by the kernel.
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so if I'm understanding correct if i will solder in new memory chip all i will need is to find how to change the ram value from 372 to 872?
oleg1981 said:
so if I'm understanding correct if i will solder in new memory chip all i will need is to find how to change the ram value from 372 to 872?
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I suppose if LG's programmers were careful enough not to hard-code any values, the phone should detect the memory like a computer detects new RAM. However ROMs which target multiple devices with different RAM, like CM, shouldn't have such issues...
I would LOVE 1GB ram! What would such ram cost?
Guys, RAM amounts are hardcoded into the kernel, so a custom kernel would be needed to use the ram. IF it's even possible to use such amounts of RAM. There migth be limitations in the bootloader, which will cause problems, but kernel changes should be enough. If you try it on your device I would be glad to provide a kernel that supports that amount of RAM, but I don't think it's doable. AFAIK the RAM is tightly packed in the device with many other components. It might even be built into the SoC making it impossible to change. But IDK, feel free to try what you want, but remember it's your device that gets destroyed if something goes wrong.
Do it OP!
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How much ram should be free

My phone shows ive around 120 to 140 ram is that enough so that the phone functions smothly without laggings? And i wanna know what free ram u guys have while using ur phone ....
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I mean total memory free***
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Around 100MB +/- 50 free is nominal, I guess.
The way I understand it:
It's going to vary quite a bit, depending on what your doing, number of additional serviced installed, etc. But generally speaking, Android is a very different animal compared to -- say -- Windows. Free RAM doesn't really have an affect on performance, it's just RAM that's not being exploited. There are several parameters that tell the OS how much RAM should be free in a number of different circumstances, also when and how often to kill other services. i.e. As RAM usage increases, apps and services with increasingly higher priorities will be killed to free up RAM. So like if you run Angry Birds, you may start with 100MB free which will drop down to say 70 maybe even 50, but after a few minutes of running, the OS begins to try to free up memory to get it back to what ever the desired free RAM is set to. So after a few minutes, your RAM may go all the way back up to 100MB. Where Windows would just start to pound away at a page file on the hard drive, Android will start to kill applications then eventually kill lower priority services in order to free up the RAM it needs.
So basically every time you run a RAM heavy program, Android will start to kill the previously used programs (settings screen, browser, facebook, whatever), as they are now deemed lower priority. It's always fighting to maintain a certain about of RAM.
I have an average of about 150mb on the latest CyangenMod build (not ICS). However once I start up my phone and run the auto kill after about 10 minutes, I can have 200+ (sometimes as high as 250).
Bobbar said it well in terms of how much you need. To be honest, when I was on the stock rom, I would sometimes have less than 70mb free, yet my phone still wouldn't lag much. You can help with any launcher lag by disabling desktop animations and such.
I'm generally in the range of 60 - 90 MB free RAM at any given moment. My D3 does not lag at all. What you are reporting is absolutely fine.
My first phone regularly reported 25 - 40 MB free RAM at any given moment. Android runs fine on the D3 - it's best not to spend too much time worrying about it, IMO.
If you have a bunch of RAM free all the time it just means you're losing out on multitasking. Some people tweak their OOM values and such so that they have copious amounts of free RAM, this is not necessarily a good thing. IMO
Android aggressively pre-loads applications into memory. The most ideal situation is actually higher memory usage - as most apps don't need ridiculous amounts of memory to operate, and more apps cached in memory means faster launch times for those specific apps.
If you have a bunch of apps not closing and lagging your phone then try Auto killer.
Sent from my XT862 using XDA App
I've got 240MB free at any given moment with stock ROM and doesn't lag at all.
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
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1 gig of RAM would be a great thing, for instance for running GNU/Linux in chroot, which I do...
The prob is the Droid 3 doesn't have anywhere near enough total RAM, not to speak of free RAM.
BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
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Some.of.the Phones with 1gig ram have the lapdock, it docks with a keyboard/screen to be a pseudo laptop. When docked half the ram is set aside for the lapdock
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BenSWoodruff said:
So, not to get off topic, what exactly do all these newer phones need 1GB of RAM for? Just to load up more apps into memory? I get it, it should make them load up faster...but is it necessary on Android?
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Well, Android has gotten fatter, for one. Another would be Motos Webtop.
The more memory you have, the more apps you can have stored in it at any one time. Devices with small amounts of RAM (256 or so) may only be able run one major app at a time. But once you get into the 512 - 1GB+ range, users can freely switch between several heavy apps without them getting killed to free RAM. So you could switch between Angry Birds, then the browser, then YouTube or Email and Messaging without having to relaunch any of them.
So manufacturers tossing in more and more RAM does end up being a pretty good selling point.
It just blows me away how much these manufacturers charge for phones these days. Seems like we're just getting into the same kind of specs 'arms race' that people have been going through on their PCs for a while now, just so they can try to make more money. That's pretty sad, considering I have a fine experience with the D3 and G2x.
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Just looks at how powerful these devices are compared to just a few years ago. The innovation and power is increasing at an almost logarithmic rate. The price for a high-end smart phone has remained about the same, but the rate at which they are being cycled for newer, faster devices is crazy. So, in this sense, it may be accurate to compare it to PCs. But, it's only us enthusiasts that really feel the hit to the pocket book, because we always want to be on the bleeding edge. And most users, average users, will stay with the same device for a long time, they don't feel the same 'pain' as the enthusiasts group.
Back in 2005, before the iPhone and all that stuff, a smart would cost you almost $700 and it came with a steaming, stinking pile of Windows Mobile. We have it so good these days.
I have around 200MB at boot (CM7).
Yes, that should be enough RAM to use most apps without lagging. That's about what I had with stock, and I rarely ran out.
aman321 said:
My phone shows ive around 120 to 140 ram is that enough so that the phone functions smothly without laggings? And i wanna know what free ram u guys have while using ur phone ....
Sent from my DROID3 using XDA App
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512mb it's a little down for me... because i like multitasking and for example if you download something from a web page, using opera mobile or stock browser and you open facebook's app while you listening music (poweramp or winamp) it will kill your internet browser (cancel your download) due to your less ram avaible.
A great solution for us would be if we can enable a swap on our droids but it seems to be difficult (or imposible due to our locked bootloaders)... but if somoene is interested here is a link to the current topic http://forum.xda-developers.com/showthread.php?t=1407671
With swap enabled our device will move to virtual memory our background apps leaving free ram to our current app.

How RAM are allocated in Droid 3

I know there are 512MB RAM in Droid 3, in addition to 16G internal storage. However, I don't know what go to the RAM. Are the bloatware going to take part of it, or they are simply stored in the 16G internal storage? What about the OS?
Hope I can get some insights on this. Thanks.
i dont understand. your post sounds as if you think programs are installed on the RAM. they arent. RAM is random access memory, programs arent stored on here, they use RAM to run commands. The 16gb is what your programs will be installed to
Not all 512MB will show as total memory its around 370-380 I think that is because the graphics use some of the RAM. Some bloatware will preload into the RAM as well as some of your apps. But when RAM is needed for the program you are currently running lower priority apps preloaded will close. So even if you see bloatware running in the background it cannot take away RAM when you need it.
The 16GB is flash memory for installing programs, etc. Android is not like older versions of Windows Mobile where apps were installed directly to the RAM so the 16GB of memory and the 512MB of RAM are for two totally different tasks.
Thank you.
After I posted the question, I did some research on google. Basically your replies are pretty in line with what other say. The 512MB RAM is used when running program, and OS too. Motorola says there is a 1.5 secured storage space in the phone. I guess that is where the app are stored physically. When being run, the app will be loaded into RAM.
Yes, the sum of used RAM and free is less than 512MB. I guess the difference goes to the OS and graphics. That's what I learn after posting the question. If there is anything you think might help understand these terms, please share.
Thanks for all the feedbacks.
newshook said:
Thank you.
After I posted the question, I did some research on google. Basically your replies are pretty in line with what other say. The 512MB RAM is used when running program, and OS too. Motorola says there is a 1.5 secured storage space in the phone. I guess that is where the app are stored physically. When being run, the app will be loaded into RAM.
Yes, the sum of used RAM and free is less than 512MB. I guess the difference goes to the OS and graphics. That's what I learn after posting the question. If there is anything you think might help understand these terms, please share.
Thanks for all the feedbacks.
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The ram is memory, the internal storage (both the 16gig and the secured partition/the 1.5 gig) are hard drives

Is it normal only 1,5 gb ram free?

When I reboot the tablet and look the free ram memory only have 1,5 ram free, is it the normal when this tab has 3 gb ram? I have thunderrom and skyhigh kernel installed.
Yep. It's for most of the android processes and important things that need to run. I also get that much too.
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yeiyei0891 said:
When I reboot the tablet and look the free ram memory only have 1,5 ram free, is it the normal when this tab has 3 gb ram? I have thunderrom and skyhigh kernel installed.
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Yup that's totally normal I'm running cm12 and it's using 1.5GB.
I'm on stock, non rooted and using ES Explorers task killer i can still have about 1.4GB free.
Ok, then 3gb RAM but really you can use less that half of it.
Yep. But hey at least we got 3 GB of ram instead of 2 GB!
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DUHAsianSKILLZ said:
Yep. But hey at least we got 3 GB of ram instead of 2 GB!
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Yeah i get 2GB to use because my system uses 1GB
yeiyei0891 said:
Ok, then 3gb RAM but really you can use less that half of it.
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I do wish people would actually learn about RAM and why free RAM is actually wasted RAM.
A good summary can be found here: http://m.androidcentral.com/ram-what-it-how-its-used-and-why-you-shouldnt-care
foxmeister said:
I do wish people would actually learn about RAM and why free RAM is actually wasted RAM.
A good summary can be found here: http://m.androidcentral.com/ram-what-it-how-its-used-and-why-you-shouldnt-care
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Yeah but otoh caching boat load of stuff into ram that won't be used is a waste of battery.
I look at the list of running processes with a system monitor and I have to say WTF does it just load every thing or what. It's running apps I don't even use any more but haven't uninstalled just in case. So if I don't want them running I have to freeze them. And that does not include all the system processes whose purpose I can't even tell. It's kind of nuts.
foxmeister said:
I do wish people would actually learn about RAM and why free RAM is actually wasted RAM.
A good summary can be found here: http://m.androidcentral.com/ram-what-it-how-its-used-and-why-you-shouldnt-care
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Sorry but you should start to learn yourself. The RAM displayed as free is actually used as a file cache. Besides, Android killing apps in the background means that it takes longer to start a new app in a low RAM situation (because the new app needs to wait until the LMK cleared enough space) and of course you lose the context of the closed app (it needs to reload data from the internal storage or even worse from the web when you restart it).
TheGoD said:
Sorry but you should start to learn yourself. The RAM displayed as free is actually used as a file cache. Besides, Android killing apps in the background means that it takes longer to start a new app in a low RAM situation (because the new app needs to wait until the LMK cleared enough space) and of course you lose the context of the closed app (it needs to reload data from the internal storage or even worse from the web when you restart it).
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Are you in a low RAM situation when you have 1GB free out of 3GB? NO! 0.5GB out of 3GB? NO!
Does it take a significant amount if time to reclaim resources when android does require additional RAM, because it genuinely is in a low RAM situation? No, because it unceremoniously terminates unused processes, releasing resources to the kernel almost immediately. This is very different from garbage collection to release unused memory from active processes.
Don't just believe me though - take it from the people who actually wrote the OS - http://android-developers.blogspot.de/2010/04/multitasking-android-way.html?m=1
It's also worth saying that you've also validated my statement "Free RAM is wasted RAM" by saying that the OS "uses" free RAM as a file cache.
All that being said, the context of this entire thread is why the OS is "using" 1.5GB out of 3GB pretty much at boot. All I've said is why this is perfectly normal, and in the general usage case, actually not undesirable.
Of couse there will be specific usage cases, where this is not going to be the optimum approach, but this is only going to affect a very small minority of users, with extremely memory demanding applications.
barth2 said:
Yeah but otoh caching boat load of stuff into ram that won't be used is a waste of battery.
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No. RAM impact on battery life is, for all practical purposes, insensitive to the amount of RAM being used. When sections of RAM are clear, the locations are not zeroed out or anything. Instead the space is just added to a free space table. Stuff in RAM not being used does not waste battery. The exception to this is if that RAM is being occupied by a misbehaving program that is driving CPU usage.
foxmeister said:
Are you in a low RAM situation when you have 1GB free out of 3GB? NO! 0.5GB out of 3GB? NO!
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Foxmeister is exactly right. In nearly all real world cases, higher RAM usage leads to faster performance and better battery life.
GeorgeP said:
No. RAM impact on battery life is, for all practical purposes, insensitive to the amount of RAM being used. When sections of RAM are clear, the locations are not zeroed out or anything. Instead the space is just added to a free space table. Stuff in RAM not being used does not waste battery. The exception to this is if that RAM is being occupied by a misbehaving program that is driving CPU usage.
Foxmeister is exactly right. In nearly all real world cases, higher RAM usage leads to faster performance and better battery life.
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No, but you still have to get the data into RAM. That takes power, which it is wasted if the data is never used.
barth2 said:
No, but you still have to get the data into RAM. That takes power, which it is wasted if the data is never used.
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It's a trade off - preload the processes and data so that they can be accessed far more quickly (less lag) if and when required. Once in memory, if they are not being used the battery drain is negligible.
The reduction in perceived lag is *far* greater than any battery drain.
Regards,
Dave
barth2 said:
No, but you still have to get the data into RAM. That takes power, which it is wasted if the data is never used.
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LOL! Now are in angels dancing on a the head of a pin territory:laugh:
GeorgeP said:
LOL! Now are in angels dancing on a the head of a pin territory:laugh:
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Lag is mostly a function of user expectation.
When you open a new app that is not running, you expect a delay. So as long as it's not excessively long, you don't feel lag. unnecessary preloading then just increases bootup time and long boot up time DOES bother people.
Now it makes sense to preload frequently used apps and some system apps that have high probability of being needed. But what I was talking about is seeing apps I used once once weeks ago still get loaded, while some apps I use every session, like my browser, not loaded on start up. The algorithm needs tweaking.
(Large apps like games have long load time, but you are not going to cache those so they are not in the conversation.)
Most lags people experience is in app lag. It's mostly due to loading graphics onto the screen, screen painting, and garbage collection.
What baffles me is I have an iPad 3 (there have been 4 generations of iPads since then) , which on paper is like a Toyota Camry compared to the Tab S BMW 300. And yet on many same apps the iPad feels smoother, scrolling around is less jerky. The only place where the Tab S is superior is 3d games like asphalt with high details and because it has 3x memory, apps need reloading less.
barth2 said:
Lag is mostly a function of user expectation.
When you open a new app that is not running, you expect a delay. So as long as it's not excessively long, you don't feel lag. unnecessary preloading then just increases bootup time and long boot up time DOES bother people.
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The vast majority of users (i.e. the sort of user who doesn't frequent sites like XDA) probably don't reboot their tablets/phones very often at all, so most people probably aren't that bothered.
I rather suspect that the engineers at Google have experimented with an awful lot of different strategies, before settling on what we have now.
Is it perfect? No. Like everything software related, it could do with improvement but this is always a continuous, on going process
Regards,
Dave

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