Enabling users use their languages within the app - Android Studio

It’s just 15 minutes of your time to let users learn and practice languages while translating and using your app.
The Android multilingual runtime extension with an automated integration plugin for Android Studio and IntelliJ IDEA is here.

We prepared a tool window in plugin for easier usage and to track how translation goes on.
The plugin itself is available on Github:https://github.com/Transround/Native...android-studio and in IntelliJ plugin repository http://plugins.jetbrains.com/plugin/7637?pr=androidstudio
In case you use Android Studio or IntellJ, you can make your app translated to 70+ languages and be ready for further translation by your users within a few minutes. Try it – you only risk only 5-10 minutes of your time to discover an exciting and suprisingly effective new technology.
gyuri bp said:
It’s just 15 minutes of your time to let users learn and practice languages while translating and using your app.
The Android multilingual runtime extension with an automated integration plugin for Android Studio and IntelliJ IDEA is here.
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[SDK] Free translation tool supporting combined machine and crowd translation

Hello developers, there is a new way of localizing your android app and it's free. Just build Nativer SDK into your app and it is ready to be translated by any android user - with the help of Nativer app on their phone. Translators’ work is supported by pre translated strings via Bing.
Nativer SDK is now in beta phase, beta tester developers will be awarded by translations made by paid translators – so you don’t have to wait for users to translate your app.
The SDK is available on Github
To make integration easier we prepared a plugin for Android studio 1.0 / IntelliJ users. It's also on Github.
Translate an app with another app: Nativer new version is available
Nativer mobile app is designed exactly for localizing Android apps. It’s a full translation environment running as an Android app. If an (other) Android app is equipped with Nativer SDK built in, any user can translate the app.
Translators can immediately check the translation as they can switch between the translation screen of Nativer app and the target app.On screenshots 1 and 4 you can see an app before and after translation, on screenshot 2 and 3 thge translation with Nativer app.
For developers: if your Android app internationalization was done the Android way, you can make your app translatable easily, you only have to build the Nativer SDK into your app. Through the SDK, Nativer app provides an interface for translators to edit the language resource strings.
• in context translation
• supports any language as long as Android supports character set
For users: with Nativer app you can request translations for apps installed on your phone.
Could we get this translator app? Bcoz i want to translate an app....
mrjoy said:
Could we get this translator app? Bcoz i want to translate an app....
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You can get the app on GooglePlay, its name is Nativer demo. If you would you like to translate your own app you should build Nativer SDK in it before translation.
gyuri bp said:
You can get the app on GooglePlay, its name is Nativer demo. If you would you like to translate your own app you should build Nativer SDK in it before translation.
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There is no such a application available on play store, if possible plz give link & kindly tell me how to build sdk in app. Thanx
mrjoy said:
There is no such a application available on play store, if possible plz give link & kindly tell me how to build sdk in app. Thanx
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Sorry I'm a new guy here, cannot put links in comments. SDK is available on http://developer.nativer.com. SDK is in beta, you might have difficulties (of course not intentionally), in this case pls give feedback.
Nativer app was not published only for several countries, sorry for it, now I published it for all countries, you should find it within 1-2 hours.
Rgrds
I'm confused how to use these services. I don't know what is sdk & how to build it. Even registered on developer.nativer.com. I think its not easy steps to translate app
gyuri bp said:
mrjoy I've rechecked the website, you are right it's really difficult to cut through , we'll update the website to be more understandable. I'll return with reasults early next week.
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mrjoy, we have modified the website to make it easier but there are limitations in the website template we use, so if you think we can communicate directly to help you go through.

[SDK] [Library] Experiment with UX in many languages at once!

You may want to modify only 1-2 words in your app just to make experiments how to improve User Experience while curiously watching how your figures change in Google Analytics. Unfortunately localization process is not shorter just because only 1-2 words changing although it can be important - you never know how these changes affect your statistics in different languages.
With Nativer you can do these experiments in many languages at once. You don’t have to send the new phrases to translators and wait until each translation is ready just to assemble the resource files and create the new package.
You only have to modify in one language only then put the package on Google Play either in live or in beta. Right after your translators or your community of app users can access the translatables and can translate directly in using the app. They can check the result at once directly in the app. In addition translation work is supported by machine pre-translation. Completed/reviewed translations can be available for your users at once – without any activity needed on your side.
No more confusion with different versions of different language resources - See the app demo here.

What Google Play is for apps, that’s Nativer for app localization

You upload your app to Google Play and the rest is done by GP: visibility and distribution to users in all the countries you want, collection of user feedback, statistics. You only have to watch the figures and focus on development.
With Nativer you build our SDK into your app, and everything else regarding localization is done by Nativer: translation and distribution of localized resources in all the languages you want, immediate user feedback, statistics. You only have to watch the figures and focus on development. The only difference that Nativer is free for app developers.
With Nativer SDk built in your app together with our localization backend your users can get your app in their own languages.
If you are a developer
We also prepared a plugin for Android Studio and IntelliJ IDEA to provide automated integration of Nativer SDK. It is available on Github and in IntelliJ plugin repository.
In case you use Android Studio or IntellJ, you can make your app translated to 70+ languages and be ready for further translation by your users within a few minutes. Try it – you only risk only 5-10 minutes of your time to discover an exciting and suprisingly effective new technology.
read more
If you are a marketer
Read more on our website then get your technical guys to try the free service within 20 minutes.

Help learning Xposed stuff - coding etc

Hi, I just started college (software engineering).
I'm interested in learning Android Programming, more specifically the XPOSED stuff. (Not really interested in making apps for the PlayStore yet)
I would like to contribute to fixing XPOSED each time a new version of android is released.
After a quick google search, it seems I would have to learn: SDK stuff, ADB, Java, Github before I can even get close to coding for XPOSED .
At the moment I know nothing besides some basic Java that is being taught in college.
It seems I will have to use online video tutorials(e.g Lynda, YouTube) and PDFs for self-learning.
Can you guys suggest some resources or a recommended path: Numbered learning order from where to start and what to move on to next and so on, so that I can get to the XPOSED related stuff as soon as possible ?
If you want to learn github and adb, you are barking up the wrong tree. They aren't programming languages, and for that matter neither is an sdk. Maybe wait till you graduate before trying your hand at this...
It might be good to start with a POSIX-type operating system, like Linux or Unix or BSD, as well as Java. I like C and/or C++ as well, but it may not directly apply.

Can I use Android Studio with libgdx?

Can I open the android version of a libgdx project inside android studio and make my game from there or do I have to use another java IDE like eclipse??
har88 said:
Can I open the android version of a libgdx project inside android studio and make my game from there or do I have to use another java IDE like eclipse??
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You can use Android Studio to open Libgdx projects, yes. In the future, you could just try it.
Thanks.
Also, how do I use the normal android APIs inside the Game.java file?
(Specifically, I want to use the Log API)
EDIT:
I think I wasn't clear enough so I'll reword my question.
All the Game logic is done in the core, platform independent java class.
But I want to get messages on logcat about various events and methods etc.
How do I import those classes into the core class?
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