Amazon Fire Phone CM13 - Android Themes

Hello Friends i searched Marshmallow Rom For Amazon fire phone....
but i can't download rom because need complete survey. and i was trying since 2 days but con't complete...
anyone can complete this survey and upload dropbox so that everyone can download marshmallow rom easily including me...
here is ROM link....
http://reliabledownloads.org/file/05Q4S8
Android 6.0 Marshmallow comes with lots of new features:
Android Pay or Mobile payments feature is built in with the new Android 6.0 Marshmallow
RAM management is better with it.
Quick Fingerprint support.
A new battery saver feature allows extending device life 90 minutes longer.
This Android 6.0 Marshmallow has a quicker, harmless and more dynamic computing experience.
It supports 64-bit SoCs by using ARM, x86, MIPS-based cores.
Mobile graphics puts upgraded par on Desktop and console class performance by OpenGL ES 3.1 and Android extension as a very new feature.
Realistic lighting and shadows help the device to be navigated smoother with Responsive and natural motions features.
This Android 6.0 Marshmallow is more intelligent to notify user after understanding the communication with the user.
Users can see all notifications at a same place by tapping on a corner of the screen.
This new Amazon Fire Phone upgradation into Android 6.0 Marshmallow comes with new and powerful encryption that automatically turned on so that user may protect data from lost or stolen devices.
Vulnerabilities and malware in better protected as SELinux enforces all applications.
The video technology is featured with the highest art with HEVC. And HEVC allows main profile for playing back UHD 4K 10-bit videos. It has tunneled hardware video decoding for saving power. It also improves HLS to support streaming first.
here is ROM link....
http://reliabledownloads.org/file/05Q4S8

mudassarfx said:
Hello Friends i searched Marshmallow Rom For Amazon fire phone....
but i can't download rom because need complete survey. and i was trying since 2 days but con't complete...
anyone can complete this survey and upload dropbox so that everyone can download marshmallow rom easily including me...
here is ROM link....
http://reliabledownloads.org/file/05Q4S8
Android 6.0 Marshmallow comes with lots of new features:
Android Pay or Mobile payments feature is built in with the new Android 6.0 Marshmallow
RAM management is better with it.
Quick Fingerprint support.
A new battery saver feature allows extending device life 90 minutes longer.
This Android 6.0 Marshmallow has a quicker, harmless and more dynamic computing experience.
It supports 64-bit SoCs by using ARM, x86, MIPS-based cores.
Mobile graphics puts upgraded par on Desktop and console class performance by OpenGL ES 3.1 and Android extension as a very new feature.
Realistic lighting and shadows help the device to be navigated smoother with Responsive and natural motions features.
This Android 6.0 Marshmallow is more intelligent to notify user after understanding the communication with the user.
Users can see all notifications at a same place by tapping on a corner of the screen.
This new Amazon Fire Phone upgradation into Android 6.0 Marshmallow comes with new and powerful encryption that automatically turned on so that user may protect data from lost or stolen devices.
Vulnerabilities and malware in better protected as SELinux enforces all applications.
The video technology is featured with the highest art with HEVC. And HEVC allows main profile for playing back UHD 4K 10-bit videos. It has tunneled hardware video decoding for saving power. It also improves HLS to support streaming first.
here is ROM link....
http://reliabledownloads.org/file/05Q4S8
Click to expand...
Click to collapse
That site is a scam

here is full website link where i take download link while i shared

http://www.androidm.pw/tag/amazon-fire-phone-to-6-marshmallow

Hello, this ROM is stable or in beta version? Bugs?

This is obviously a fake site. There is no marshmallow update for Amazon Fire Phone.

Thread closed.
The site linked to is obviously a scam. Please be more careful with posting links in future.

Related

[Q] Nook Color Stock firmware differences

I've looked and didn't find anything.
I have stock 1.0.1 - with autonooter on emmc.
I have CM7 nightly on SD card.
I rarely use the stock firmware, but I may start using it more often now that I setup dual boot without taking out the SD card.
What are the difference or addition to the Stock Firmware? Which one is best or most stable?
Version 1.0.1 - currently in my emmc.
Version 1.1
Version 1.2
Version 1.3
Anything useful in the later versions that I'm missing out on.
thanks
Most likely, 1.0 and 1.1 are Eclair while 1.2 and 1.3 are Froyo.
Which one is better? It depends
Do you want to using Windows 3.1 or 98 or NT or ME or Vista or 7?
Better support for magazine scripts for starters. There are now a couple that will only work with 1.3. Improvements in response and wifi connections in stock form. If you don't need these, I wouldn't do a thing,
If anyones intereted...
I was hoping for something more like these that I found on the B&N site and some other forums. I was able to search for the words “The NOOK Color Ver1.x.0 update contains”
The NOOK Color Ver1.1.0 update contains new features and enhancements, including:
- Improved performance of Wi-Fi connectivity, Home and Shop.
- Ability to pinch and zoom in browser.
- Enhanced reading experience for magazines and children's books.
- Access helpful NOOKcolor related information and support tips on the new
default browser home page.
- Reduce mistyped passwords with "show password" option during registration
and Wi-Fi set up.
- Easily identify NOOK kids Read To Me™ books with a new text banner next to
the titles in Shop.
- General bug fixes and performance improvements.
The NOOK Color Ver1.2.0 update contains new features and enhancements, including:
- Access to shop a broad collection of popular NOOK Apps™ to enjoy great games, stay up to date on news and weather, and more
- Full-featured free email to check and send web-based email (i.e., Yahoo, Gmail, Hotmail, AOL) all from one in-box
- NOOK Color’s update to Android OS 2.2/Froyo offers system improvements, browser performance and a more complete Web experience giving customers access to enjoy even more video, interactive and animated content. NOOK Color now includes support for Adobe® Flash® Player
- NOOK Kids™ exciting new Read and Play titles that bring animation, activities and stories together
-NOOK Books Enhanced offer in-page video and audio in a growing number of titles
- Enhancements to magazine navigation making it easier to enjoy even more of the growing selection of magazines in NOOK Newsstand
- NOOK Friends™ (beta) to see your friends’ reading activities, swap books with LendMe™, share recommendations and discover new titles
The NOOK Color Ver1.3.0 update contains new features and enhancements, including:
- Access to a selection of new special edition NOOK Magazines -- People, Time, Sports Illustrated, Fortune, Parents, and Fitness – featuring print edition content, plus video, audio and fun extras.
- Access to the largest digital magazine selection available anywhere.
- Print subscribers to People, Time, Sports Illustrated, and Fortune get free NOOK editions of those magazines.
- Parental control to easily disable the Web browser.
- Ongoing enhancements to Wi-Fi connectivity and other performance improvements.
Thanks
That would have required one of us to go hunting for all that info since I doubt even a B&N employee could remember all of it off the top of their head. Thanks for answering your own question and educating the rest of us.
votinh said:
Most likely, 1.0 and 1.1 are Eclair while 1.2 and 1.3 are Froyo.
Which one is better? It depends
Do you want to using Windows 3.1 or 98 or NT or ME or Vista or 7?
Click to expand...
Click to collapse
I think you meant Windows 98, XP, XP XP.
Windows XP , XP, XP SP1, SP1.
personally I prefer Win7 to all predecessors.
Landara said:
personally I prefer Win7 to all predecessors.
Click to expand...
Click to collapse
Cool story bro, but the whole point is that the original ROM was ghetto and the subsequent updates were slightly less ghetto.. Not "Which Windows version is the least terrible one".

[APP] CamSpeed, Camera Speed Tester

CamSpeed is a camera performance benchmark for mobile devices.
CamSpeed tests the performance of your mobile camera and publishes the results to the Sofica benchmarking database. You can compare the performance of your device to other users' devices and share the results on social networking sites.
New Version 2.0 changes:
Simplified the settings, results and web back-end for easier and simpler use. Lighting conditions are detected automatically and stored with results. Possibility to give feedback. New view for comparing to other devices.
Available soon at WP8 Store.
(Also available for iOS and Android)
good idea

Is it Possible to Run Android 5.0 / Android TV on Raspberry Pi 2?

Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
My research indicates this would be difficult, however, if a Chromecast type Media Center is what you're looking fo, I have good news. There are 2 OS downloads that are essentially XBMC ports for Pi 2.
http://www.raspberrypi.org/downloads/
I bought a Pi 2 today and am waiting for them to provide a delivery date. I intend to use it with one of these XBMC OS'S.
Thomas_Bam said:
Hello i'm kind of new to this so please don't be to harsh .
To run Android TV, android 5.0 would need to be ported first thus me titling this "Is it Possible to Android 5.0 / Android TV on Raspberry Pi 2?" However my main subject / me making this post is to see if Android TV on Pi 2 is feasible.
I was thinking would be possible to run Android TV on the new Raspberry Pi? I ask this because the specs of the new Pi 2 are quite impressive and I can totally see this becoming popular as I can imagine a lot of people would go out and buy a Pi just to run android tv on it (me being one of them) . This would be great as not only would it provide a large install base for Android TV (which in turn up the developer support) it would make it so almost anyone can have a cheap chrome cast type of device with a functional GUI. I don't know if this is possible but doing some research I can't see any reason why it would't work and it would make for such a cool and inexpensive android tv box! :good:
Possible short comings would be:
Lag due to low clock speed
Lack of a remote (possible use of a bluetooth controller or a smart phone app to control the box using wifi)
Poor Gaming capabilities?
Probably a few more.
Click to expand...
Click to collapse
Probably the same conclusion as this:http://forum.xda-developers.com/hardware-hacking/raspberry-pi/rd-android-4-4-4-t2816952
XBMC for RPi already supports CEC through the HDMI... So most of your remote problems are solved there. A wireless Bluetooth keyboard/touchpad also solves the problem.
Yes, I can confirm that, I'm using osmc(aka raspbmc) for more that one and a half years and the performance is a quite good, even if I have allot of other things running on my pi...
CEC is supported, but be careful if you own a LG webos tv you should not us this, cause will slow down your tv and make it unresponsive, as far as I know only webos TVs are afected(2014 models).
But anyhow if raspbmc has a good performance on the old rpi B, I think should perform way faster on the new pi2.
I'm planning also to upgrade my pi..
From what is being reported on the Kodi forums, the Pi2 does very well with it. There is already a branch of OpenElec for it, and I think also one for RaspBMC/OSMC with a lot of the add-ons under recompilation during this week to give full support. But it's certainly getting full support from the dev community there, which is great.
But as noted even the Pi1 does very well anyway with Kodi, my overclocked B+ with OpenElec 5.0.1 works fine with it and no issues at all that I encounter day to day. Nice and smooth, and fully supports CEC from my (dumb) LG HDTV. And if you prefer, there's decent remote control for Android/iOS (Yatse) and web-based remote built into Kodi itself.
I'd certainly recommend it as an excellent alternative to AndroidTV.
The Android porting issue is the lack of graphics chip support
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Rakeesh_j said:
I'm wanting to see this as well, namely because Android TV also offers direct support for Netflix, Hulu, Plex, and others. While you can potentially get these with an xbmc based build, it will not work well with remotes.
Click to expand...
Click to collapse
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
DarrenHill said:
The Pi supports CEC, so if you've got a suitable TV and the two are connected by HDMI then you're fine to go. I run my OpenElec set-up on my Pi1 using the remote of my LG dumb TV, and it's a doddle. It does have a wireless keyboard and mouse connected to it for it's other life as a Raspbian programming box for the kids (Scratch/Minecraft/Python) but I don't recall the last time I took up either when it was running in its OpenElec identity...
There is certainly an implementation of Plex for OpenElec. Not sure about the others, as I don't use any of them.
Click to expand...
Click to collapse
That isn't the problem. The remote itself works ok, and the device can see the events. The problem is the individual applications require different key bindings. I've done all of that crap where you configure different profiles and whatnot to bind different remote presses depending on the app, but it breaks all the time and maintaining it sucks balls.
Not doing that again. It's better just to have one cohesive interface that each app responds to identically. Android TV provides exactly that.
Two years ago, tried a hand at Android 2.3 on the Raspberry Pi after seeing an article on Cnet.
:silly:
Utterly terrible failure. They have then proceeded to pulled the article down.
YES, it's possible, GUI at 10-15fps with SW rendering. Slow but useable.
confused
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
ddfault said:
I don't understand. Broadcom has released the sourcecode for the gpu including register-level documentation.
http://blog.broadcom.com/chip-desig...ves-developers-keys-to-the-videocore-kingdom/
The downloads are at the bottom of the http://www.broadcom.com/support/ page.
Click to expand...
Click to collapse
Actually, the problem is not that(the stack was adapted to GNU/Linux, see github.com/simonjhall/challenge but with memcpys), it is just that it depends on a Linux 3.0 kernel driver for full functionnality(HW layers). That driver is still not ported to modern kernels(the official RPi kernel is 3.19!)
It is fully doable. On IRC with the primary developer of Replicant, he said that porting Mesa/VC4 with adding Android support would take a few time with mostly buildsystem changes .(he ported llvmpipe)
CFP with a comment
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
tyrian869 said:
I would like to use Android version 4.2.2 Jellybean! on my RP2+, Please understand i don't really quite understand everything you guys are saying, I just would like a straight answer, can it be done? My pi is version 2+ 512MB ram not the four core version.
THANKS!
Clancey A
Click to expand...
Click to collapse
No. Check back in 6 months, maybe someone will have Lollipop running on it by then!
Android TV on Raspberry Pi 2... That's a dream...
Well, I have a question...
Got the Raspberry Pi 2 with 512MB of ram, and I've tested the beta Android found here, and it's usable (just usable, it has lag, and many things can be done to it to became perfect). Why doesn't anyone try to port that Android on Raspberry Pi 2? Now we have a 900Mhz Quad Core CPU and double the ram...
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
khrystyan27 said:
Could you please provide mode details?
What' the issue with the Wi-Fi?
How is the general performance of the Lollipop?
Do you have Play Store installed?
Click to expand...
Click to collapse
"not worth much without hardware acceleration", i would say its totally useless.

RIP Game Tuner - Game options in Pie? (Resolution and framing)

As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Another reason to wait in OREO until PIE software mature enough
Da-BOSS said:
Another reason to wait in OREO until PIE software mature enough
Click to expand...
Click to collapse
The huge improvement to Bluetooth latency in gaming is well worth the update. There's almost no latency with most headphones now. I don't know what took Samsung and Android so long since my ASUS Windows 10 laptop doesn't have this problem.
FYL21 said:
I don't know what took Samsung and Android so long since my ASUS Windows 10 laptop doesn't have this problem.
Click to expand...
Click to collapse
when i start the car in the morning, its cold. when i use my phone at lunch time, its warm.
see the link? neither do i.
FYL21 said:
As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Click to expand...
Click to collapse
I would also like to know where the tools option has gone. I`m getting notifications in game which I don't want..
FYL21 said:
As Game Tuner has been discontinued I can no longer get some games to run at higher resolutions. They made an excuse of an integration into Game Launcher which now only lets you limit the frame rate and "lower" resolution without any specifics. It's hard without direct comparison but I suspect some games are being rendered at 1080p even when the screen is set to WQHD+. For example Real Racing 3 has this issue most phones I've owned, where the graphics are rendered at <720p on 1080p phones. On Oreo for Note 9 I could get around this using Game Tuner, and if I have performance issues I could also overclock the phone. Usually games still have sloppy antialiasing but I still prefer them running at full resolution. After the Pie update Real Racing 3 really looks awful since I have no control over its resolution. The third-party RR3 graphics app only helps with rendering quality, not resolution, and back on Oreo, it actually looked better at medium settings since there was less aliasing.
Also, on Oreo you could force a 16:9 game to run at full resolution in the navbar options, is there any way to do this in Pie? I can't find it in the game tool settings. Even though some apps don't have proper optimization, many of these still work fine if you forced fullscreen on Pie (for example Horizon Chase and Smash Hit).
Are there any alternatives for changing resolution/hardware performance on Pie?
Click to expand...
Click to collapse
The full screen option is moved to the "settings - display", search it there... I liked it more in the game tools, but atleast they kept that. For the other part of your post - I agree, a lot of missing features this updates, my biggest pain is the multiwindow that was literally toned down to the google default implementation and it's super basic and bad... then there are a tons of bugs or clearly rushed features and that's sad given how much months that update was in development.
Does not work for me with TSTO The Simpsons Tapped Out. Since Pie and without Game Tuner no possibility to launch it in WQHD+.
System settings are ignored.
I Found A Solution To Fix, But It Will Work Only Once. Set The Resolution To HD+, Then Launch A Game, Then Go To High Performance, Set The Resolution To WQHD+, And I Hope It Worked For You. Note: That Will Work Only ONCE!!!
You can use WQHD+ resolution in games by disabling Game Optimizing Service, Game Launcher, Game Tools.
You can search the way on web with 'how to disable galaxy bloatware'.
And yes, device settings - display - full screen apps is 16:9 <=>21:9 setting.

General XDA Article: Android tablets and foldables might see more helpful Play Store search results soon

https://www.xda-developers.com/google-play-store-tablet-optimization/
March 16, 2022 4:35pm Comment Corbin Davenport
Android tablets and foldables might see more helpful Play Store search results soon​
Android on tablets and other large-screen devices hasn’t been a great experience for a long time, but Google is slowly trying to change that. The recent Android 12L update (also called Android 12.1) focused on interface improvements for tablets and folding phones, and now the Google Play Store is introducing a few changes to help people find applications properly optimized for large devices.
Google announced in a blog post on Wednesday, “in the coming months, we’ll be updating our featuring and ranking logic in Play on large screen devices to prioritize high-quality apps and games based on these app quality guidelines. This will affect how apps are surfaced in search results and recommendations on the homepage, with the goal of helping users find the apps that are best optimized for their device.”
Google only mentioned a few of the guidelines that will be used to determine if an app is high-quality for large screens, such as proper landscape/portrait modes (Eero and Target apps, I’m looking at y’all), keyboard shortcut support, and stylus pen compatibility. The company also says the Play Store will highlight apps that have been optimized for large screens “in editorial content across Play,” though the Play Store on tablets and Chromebooks already has a section on the home page with links to optimized apps.
Google’s current metrics for checking app quality on large screens include multi-window and multi-resume support, larger touch targets, tab/arrow key navigation, drag-and-drop, keyboard modifiers, and other features. The more features are supported, the higher the application should be ranked.
Even though the new ranking logic might improve search results, detecting support code for certain features doesn’t always mean the features work well. For example, while apps like Twitter and Google Home technically support landscape orientation on tablets, they simply stretch the portrait layout to widescreen. That’s the reason I use the Twitter desktop web app on my tablet over the native Android application.
Source: Google
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