{NEWS} My edit open source. - Samsung Galaxy A50s Guides, News, & Discussion

Take a look at here:
Github
And if you want to learn something, read description below in the repo, you may find something useful.
That is from BTB2 (Android Q).

my ubuntu 20.04lts is having a Python error, on my day off... damn, that's gonna take a while to fix.

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Learning...

Where should i start first to learn how to code for android, make roms and compile the android tree?
or just a good place to start?
From what starting point?
Building android to make custom builds involves knowing lots of things; java, c, linux, gcc build system, android platform, etc, etc.
To make apps you just need to know java and the android platform.
Start here: http://developer.android.com/
Code for Home screen Pull up Menu
I have a similar request but was unsure if I should start a new thread, If this needs to be moved my apologies (I also searched through Q&A forums as well and came up empty ). Where or how could I get the source code for the Home Screen pull up menu? I checked out the Google Source Code but it requires Linux or Mac OS and I run Windows Vista.
cingall said:
I have a similar request but was unsure if I should start a new thread, If this needs to be moved my apologies (I also searched through Q&A forums as well and came up empty ). Where or how could I get the source code for the Home Screen pull up menu? I checked out the Google Source Code but it requires Linux or Mac OS and I run Windows Vista.
Click to expand...
Click to collapse
i don't think you can compile the source code in windows
david1171 said:
i don't think you can compile the source code in windows
Click to expand...
Click to collapse
Yeah, I'm considering running Linux on my laptop alongside Vista, as I have hit dead-ends on a couple projects simply because you need Linux for different things . All I really need is a place that I could find the source; I had an idea that I proposed to mohsinkhan47 for his Vista theme and he asked me to find the code for the pullup menu. It would be much appreciated if anyone could guide me in the right direction.
i know where you can get the entire source code. grab it from here
Thanks for the link, that was the site that I went too before but says I need either Linux or Mac OS. Still scouring the android sites but coming up with nothing .
Yeah I do not think there is a way to compile the source in windows. I guess like stericson once said "you're going to have to get your hands dirty and use linux" (it was something like that.
Guess I gotta break my cherry sometime, thanks all for the advice.

How To Create A Community Rom

Hey recentrly i made the " b6gsix gude for noobs: how to theme a rom " and one reply from a guy said SO YOU ARE TRYING TO MAKE A COMMUNITY ROM ?
i wasnt but thats sounds nice. ive seen one community rom b4 and i like the concept but im no dev lol so how do i go about doing so?
You don't. Don't hop right into making a ROM. You need to at least know how to program it. Let me quote something cyanogen said:
Here's my advice for those looking to make their own Android ROMs.. Stop. Write an app or two first, learn how the system works from a developer standpoint. Learn some Java. Read the developer documentation. Learn how to use Git. Then learn how to build AOSP from source. Read the porting guides, and learn how the build system works (the links below have almost everything you could possibly want to know). Now try to put your new found skills to work on enhancing the platform by writing code or making theme overlays. And share! And put that **** on your resume. There is a *ton* of information out there but any kind of "step-by-step rom cooking guide" is going to be a complete fail- it's too broad of a subject.
Android Developer Guides: http://d.android.com
Working with AOSP source: http://source.android.com
Platform Developer Guide: http://pdk.android.com
Android Gitweb: http://android.git.kernel.org
Git Ready (Git tips and tricks): http://www.gitready.com/
Building CyanogenMod: http://wiki.cyanogenmod.com/index.php/Building_from_source
How Dexopt works and what are those odex files: http://android.git.kernel.org/?p=pl...bcd225e47b2cc7abb2a366112d3aeb45936;hb=master
The PDK site is absolutely vital if you are going to work on custom ROMs. Read every single page. Twice. Some of the info isn't up to date, but you'll get a really good idea about what goes into actually configuring Android to work on a real device.
Click to expand...
Click to collapse
I'm seeing you're having problems themeing. Understandable - you're new. However, if you can't even theme, you need to just take it slow. Master Android deving little by little until you can write an app - as useful one at that - and can write it well.
As for starting a community ROM - I don't think many people will just hop on it with you if you yourself can't even program the ROM.

[ DIY ] How To Compile Your Own Nightlies (and Learn Something in the Process)

--- copied with permission from nathanpfry.com ---​
Hi everyone! Have you ever wanted to compile your own nightlies, but are too intimidated or "not a dev"?
For various reasons, I've decided to write a guide about how you too can enter the wonderful world of development.
Before we begin, I'm going to say one thing. I'll probably repeat it a bunch of times too, to be sure everyone reads it at least once while skimming through this. PLEASE GOOGLE YOUR QUESTION FOR AT LEAST 5 MINUTES BEFORE ASKING IT HERE. The main reason I wrote this guide is to try to refocus the point of the "Development" forums on XDA. There are many users out there that seem to think this is a place to make demands for answers without trying to contribute or learn anything themselves. Developing isn't an easy thing. You should know a little bit of Linux going into this, if not, prepare yourself for some reading. This isn't the place for you to ask how to install Ubuntu, or why you need 64 bit. Just have a little faith and trust me.
Major thanks goes out to Hashcode.. Seriously, you have no idea what an inspiration he's been. For all intents and purposes, this guide will show you how to set up your system and compile ROMs based on his work, perhaps even help work on fixes. I suppose I should thank google, cyanogenmod, team aokp, thingonaspring (minimoto rocks!) a few others. You know who you are.
On with the show.
Here's a list of things you will need:
1) A decent computer (at least dual core, 2+ gig of RAM, 50 gig free HD space) capable of running Linux
2) A copy of Builduntu
3) Spare time and the desire to learn.
Double check that your main system is 64 bit. 32 bit OS will not work!
Once you get Builduntu up and running (there are instructions @ the above link), read on.
You need to make a decision. What flavor of Android do you want to compile? In other words, AOKP, Cyanogenmod, AOSP, LiquidSmooth, SimpleAOSP etc etc etc.
For the purposes of teaching everyone, I'm going to base this guide on AOKP.
You've made it this far, you're basically almost there. *cue motivational montage music*
When Builduntu says, "initialize the build repo", that means to sync your source code with a git repository. Run these commands in a terminal:
Code:
mkdir ~/android
Code:
cd ~/android
The following command will do the actual initialization:
Code:
repo init -u https://github.com/AOKP/platform_manifest.git -b jb-mr1
Ok, after this next part you're going to want to take a break. It's time to actually download to your computer (sync) the source code. As of writing this guide, it is over 10 gigabytes of information, depending on which "flavor" of Android. In the terminal:
Code:
repo sync
Don't worry, just execute and walk away. Depending on the speed of your internet connection, this could take a long time. Anywhere from one hour to "maybe-you-should-do-this-before-you-go-to-sleep". Up next is actually doing the compiling.
When that finishes, you have the source code. Let's get to business. This next bit will probably take a while also, but again, it's a set-it-and-forget-it situation.
Code:
cd ~/android
source build/envsetup.sh
lunch yourdevicenamehere
make otapackage
That should do it! Watch for errors, but everything should work at this point. Again, how long this takes is completely dependent on how fast your computer is. If it completes without a hitch, you'll have a flashable zip file located in ~/android/out/target/product/yourdevicename/
Congrats, you just compiled from source! Now, if you really want to get adventurous, you can start delving into the code itself and make some changes. But this post isn't the place to get into all that. Good luck, and please say thanks if this guide was helpful!
PLEASE PLEASE PLEASE If you happen to find an error in my guide (not just a question about it!) PLEASE PM ME. I will give you credit in the post. A potentially useful fix could be buried pages deep in the thread and unfortunately get lost if it's only a reply. Thanks!
Many thanks!
Although I didn't tried this howto yet, I feel obligated to thank you for this. In the past I though about trying to do something directly tweaking the code and, who knows, contribute with something nice to our "D3 society". But could never figure how to start it. I will spend some time trying to make it work using this "manual" and give some feedback about it.
Again, thanks.
Re: [DIY] How To Compile Your Own Nightlies (and Learn Something in the Process)
Great post.
Sent from my XT926 using Tapatalk 2
Thank you for taking the time to show the community how to contribute and give back what has been given.
Thanks for this awesome guide! I followed your directions and did produce a zip that I can flash with safestrap. Unfortunately it will not boot though:crying: Is there anything else to do with the kexec zip to make it safestrap compatible? Or did I just screw something up
Either way I am glad I did this and without your 2 great guides I never would have. So thank you again sylentprofet! :highfive:
Caldair said:
Thanks for this awesome guide! I followed your directions and did produce a zip that I can flash with safestrap. Unfortunately it will not boot though:crying: Is there anything else to do with the kexec zip to make it safestrap compatible? Or did I just screw something up
Either way I am glad I did this and without your 2 great guides I never would have. So thank you again sylentprofet! :highfive:
Click to expand...
Click to collapse
Hmmmmmm. That is a frustrating problem. I've had it happen before..
Just tried a compile myself, and CM10 doesn't work. Silly me for thinking that everything would go smoothly. It could be some changes reflected recently on CM's end. The joys of development!
However, I just tried an AOKP 4.2 build, and it does boot. So I'm going to make some quick changes to the guide to reflect building for AOKP while I examine the code and see what's up.
There's nothing more frustrating when a build completes successfully and then won't flash. I'll keep everyone posted.
this looks amazing
thank you for spending the time to write this up!
May be up for a reinstallation of my Ubuntu (currently 12.04 x86 :/).
Wonderful, might try to adapt for the galaxy note 3.
Lillie via LG Spectrum (waiting for N3 DE) & tapatalk

[Kernel] ElementalX+ (Some Help needed)

Hey,
first off, I'm not sure if this thread really belongs here, but I also thought its not something General and not a usual Q&A topic.
I see my self as a developer now, one really at the beginning, but I thought I can get the best help here.
So the most important step is already done, I know what I want to make. A better ElementalX (yes, hard do believe I know).
What i want to do? Add CPU OC Support (outside of the installer), GPU OC Support, GPU Voltage Control Support (for the KControl App) and more CPU and I/O Governors.
Also, if it works easy, I would try to add a short Boost of 2.8 GHz (or 2.6/2.7) like in faux123's Kernel, maybe for 2-5 Seconds, as it otherwise crashes (my nexus 5 at least).
So, are you interested? Yes? Cause so am I. I'm reading about how to make my own Kernel since a lot of time, but got back to it yesterday and today i installed Ubuntu 15.04 and updated it with anything needed.
GCC 4.9.2 was installed already, I followed this tutorials:
oh and before, i run Ubuntu 15.04 (Dual Boot) as I feel like in the totally wrong place with Linux and Ubuntu is easier for Windows people like me.
Code:
[URL="http://forum.xda-developers.com/android/software/ultimate-guide-compile-android-kernel-t2871276"]http://forum.xda-developers.com/android/software/ultimate-guide-compile-android-kernel-t2871276[/URL]
the above link didnt gave me links to Google Devices Source Code so I searched for myself :
[URL="https://source.android.com/source/building-kernels.html"]https://source.android.com/source/building-kernels.html[/URL]
[URL="http://jhshi.me/2014/06/30/build-kernel-in-tree-with-aosp-for-nexus-5-hammerhead/"]http://jhshi.me/2014/06/30/build-kernel-in-tree-with-aosp-for-nexus-5-hammerhead/[/URL]
So, can someone give me a quick guide on how to get the source code of LMY48B Kernel?
I already did this:
Code:
sudo apt-get install openjdk-8-jre
sudo apt-get install openjdk-8-jdk
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2
git clone https://android.googlesource.com/kernel/msm.git kernel
but i cant find that "Kernel" folder anywhere on my Ubuntu partition...
So what are my next steps? I could also try asking flar2 directly but I am not sure if he would give his source code to a noob like me
I would keep the Kernel private until I am confident with Updating it.
Is someone interested in working with me? would be more like me telling what I would like and him giving me the code oh well, maybe that's a bad idea :silly:
I am also open for Eclipse, as I already have that installed on Windows, sadly I'm unable to find the "Choose SDK location". Not in settings, not under help, not under any other tab. So I googled that problem and I just found out that other users seem also not able to find it. And I stopped using that thing. Maybe someone here knows how to do that, than I would start learning about how to do it in there again.
Help is very very appreciated.
https://dcrin3.com/unscrambled/?p=756
https://android.googlesource.com/kernel/msm/+/android-5.1.1_r0.6
xXDanielHDXx said:
I could also try asking flar2 directly but I am not sure if he would give his source code to a noob like me
I would keep the Kernel private until I am confident with Updating it.
Click to expand...
Click to collapse
All @flar2 work is already public. His N5 branch has been forked 26 times. Check his Github. As long as you give him credit if you ever release it as your own fork away.
garynych said:
https://dcrin3.com/unscrambled/?p=756
https://android.googlesource.com/kernel/msm/+/android-5.1.1_r0.6
Click to expand...
Click to collapse
thanks for the reply
the first page is really nice. Simple, yet anything I need is shown.
I already know the second one though. I tried to download the url with ubuntu but it said that that url doesnt include any git data.
Is there a correct url for that, or how to download it at all? That Question and maybe 1-2 more and I should have my Kernel ready

Error when trying to build APK from GitHub

Hello I´m trying to build an APP called zoomgesturetile from the authors GitHub. But when I want to build the APK, I get this Error:
Something wrong with the Maven Repository I guess. I never used Android Studio, so it would be nice if someone could help me out here, or may look into the code if he or she can compile it.
Thank you for your help

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