[MODULE] Mega Audio Mod - A collection of mods to give you the best audio experience. - Magisk

Before I start, I'd like to apologize if you don't understand something I say. English isn't my native language
Mega Audio Mod​Overview​
Improve your audio experience
Install Audio Modification Library
Install DTS:X Ultra
Install ViPER4Android
A wide majority of you are probably already familiar with most of what happens here, in fact this module happens to be a collection of pre-existing Magisk modules helping keep your audio experience the best your device can provide. I earlier had to go through the pain of installing all of these modules every time I changed a ROM. (Which happened once or twice everyday) I, thus decided to make a module that automates the process for me and installs everything I need. I plan to keep updating this and learn even more magisk development in the future
To do:
Add some presets to the viper directory in Android folder (once I figure out how to write to /data via magisk modules)
Add some more audio associated improvements
Add some more modules
If you happen to have any idea on how to write to /data via magisk modules please reply to the thread..
If you have any suggestions please reply to the thread.
Credits​ @Team_DeWitt \ ViPer4Android
@UltraM8 @Nemuritor01 @JohnFawkes @LazerL0rd \ DTS:X Ultra
@Zackptg5 \ Audio Modification Library
I am not able to post links for some reason so please cope with me and copy and paste what I type below
Download:
Source: github.com/Maitreya29/Mega-Audio-Mod
Download: sourceforge.net/projects/mega-audio-mod/files/

reserved

reserved2

Can't get Viper driver to install. Even in permissive Selinux. DTS works. On Pixel 5

Your Android version is and have you a custom rom with custom kernel on your device or using stock rom?A lil bit more info where great.Cheers!!!

-CALIBAN666- said:
Your Android version is and have you a custom rom with custom kernel on your device or using stock rom?A lil bit more info where great.Cheers!!!
Click to expand...
Click to collapse
Android 11 stock rom
Magisk canary
Pixel 5

Related

[Module][v4.1] ViPER-FX **Discontinue**

COLOR="Red"]This thread will discontinue, Now I'm published my new mod's thread under Magisk, that mod includes Whole new ViPERFX app and many other mods and upcomings so From now everybody please follow this thread below:
[Module] ViPERFX
https://forum.xda-developers.com/apps/magisk/viperfx-t3667145[/COLOR][/SIZE][/B]
Introduction:
ViPER4Android is very popular audio mod around the world of Android and probably the best audio mod ever made. But there is so many complexity ViPER4Android couldn't go further through, so I wish "ViPER-FX" could be a project to let our beloved ViPER4Android step in advance. Original V4A details at ViPER4Android Official forum.
Modifications:
+ Based on ViPER4Android v2.5.0.5
+ New Material UI and Icon
+ App rotation enabled.
+ Default install as system app to prevent task kill.
in MIUI or some rom could be installed as user-app
for IRS compatibility [Experimental]
+ The zip edition includes apk.
Recommendation:
* Magisk Manager, Framework installed.
* Android 5.0+
* To update from ViPER-FX v4.0 (v4.0 only) first remove it.
How to install?
* Flash the zip using Magisk Manager or Custome recovery.
# Track this thread using the URL below.
URL: [url]http://forum.xda-developers.com/showthread.php?t=3535401[/URL]
Thanks To:
Code:
[user=4470081]@topjohnwu[/user] for Magisk Framework.
[user=3901724]@zhuhang[/user] and ViPER520 (Founders of ViPER4Android).
[user=4445176]@guitardedhero[/user] | [user=5704037]@repey6[/user] | [user=5210243]@exodius48[/user] | [user=6118476]@#mrk[/user]
for helping/support/testing.
...and those I forgot to mention.
I spend dedicated time, made pressure on brain and did hard work to make this perfect
If you like my post please hit Thanks and give a rate....
~~ Feel The power of ViPER-FX ~~
Contributors
metaspook
Version Information
Status: Stable
Current Stable Version: 4.1
Stable Release Date: 2017-01-13
The long waited finally come, will try this out.
the title is a bit misleading:
-this is not [Magisk], this is a [Module]
-it's not 100% clear if you packed the Magisk module or if you also offer a modded App (in thread description)
-it also has the same id as @topjohnwu 's module...
id=v4a
name=ViPER-FX
version=Base v2.5.0.5 | MKM v4.0
versionCode=3
author=ViPER’s Audio | Mod by Metaspook
description=ViPER-FX is a system wide audio enhancing software, modified edition of ViPER4Android.
support=https://www.androidfilehost.com/?w=files&flid=143525
donate=http://vipersaudio.com/blog/?page_id=95
Click to expand...
Click to collapse
@metaspook
Can you delete V4A app inside "\system\priv-app\ViPERFX" in next release? Because if V4A app installed inside /system/ there will be no sound improvement by IRS. Tested on my device running MIUI rom, dunno on other rom.
I use sepaker & many times change the IRS, but no sound improvement.
crusader727 said:
the title is a bit misleading:
-this is not [Magisk], this is a [Module]
-it's not 100% clear if you packed the Magisk module or if you also offer a modded App (in thread description)
-it also has the same id as @topjohnwu 's module...
Click to expand...
Click to collapse
Got it... actually I had to make this thread in short time making this of thread n sort it as well as possible is a bit hard something could be missing, but this thread will be more informative, well sorted soon...
Thank you.
exodius48 said:
@metaspook
Can you delete V4A app inside "\system\priv-app\ViPERFX" in next release? Because if V4A app installed inside /system/ there will be no sound improvement by IRS. Tested on my device running MIUI rom, dunno on other rom.
I use sepaker & many times change the IRS, but no sound improvement.
Click to expand...
Click to collapse
Do u'v installed Magisk n flash the zip through it?
B'cz this is a whole new way to dealing with system.
If u did but after that also don't work let me know.
metaspook said:
Do u'v installed Magisk n flash the zip through it?
B'cz this is a whole new way to dealing with system.
If u did but after that also don't work let me know.
Click to expand...
Click to collapse
Yes bro, i already used magisk long time ago.
Recently compared with V4A original (installed as user app /data/app/) & V4A module by topjohnwu, my device can read IRS and has sound improvement.
I don't know this issue is MIUI related or not, but I always get that issue if V4A app installed as system app (/system/app or /system/priv-app).
exodius48 said:
Yes bro, i already used magisk long time ago.
Recently compared with V4A original (installed as user app /data/app/) & V4A module by topjohnwu, my device can read IRS and has sound improvement.
I don't know this issue is MIUI related or not, but I always get that issue if V4A app installed as system app (/system/app or /system/priv-app).
Click to expand...
Click to collapse
OK I'll release next update separately..
I can't tell whether or how this differs from the existing V4A module offered by topjohnwu.
Cool. I'd like to try this out. I just had some questions:
1. What do these commands do:
Code:
/data/magisk/sepolicy-inject --live -s mediaserver -t mediaserver_tmpfs -c file -p read,write,execute
/data/magisk/sepolicy-inject --live -s audioserver -t audioserver_tmpfs -c file -p read,write,execute
2. Why are the following folders blank?
Code:
system/etc
system/lib/soundfx
system/vendor/etc
oreo27 said:
Cool. I'd like to try this out. I just had some questions:
1. What do these commands do:
2. Why are the following folders blank?
Click to expand...
Click to collapse
1. It helps to keep Viper FX alive in SELinux enforcement.
2. Into these directories necessary files will be extracted or pulled from original /system.
Thanks to wanna know. :good:
metaspook said:
1. It helps to keep Viper FX alive in SELinux enforcement.
2. Into these directories necessary files will be extracted or pulled from original /system.
Thanks to wanna know. :good:
Click to expand...
Click to collapse
Oh. I didn't think to check in the update-binary. It feels like this is a complicated script for sure:
Code:
# Push files
unzip -oq $ZIP "system/*" -d $MODPATH
unzip -pq $MODPATH/system/priv-app/ViPERFX/ViPERFX.apk assets/libv4a_fx_jb_$DRVARCH.so > $MODPATH/system/lib/soundfx/libv4a_fx_ics.so
ui_print "[OK] Pushing files."
# Config files modification.
for X in /system/etc/audio_effects.conf /system/etc/htc_audio_effects.conf /system/vendor/etc/audio_effects.conf; do
cp -af $X $MODPATH$X
sed -i '/v4a_fx {/,/}/d' $MODPATH$X
sed -i '/v4a_standard_fx {/,/}/d' $MODPATH$X
sed -i 's/^libraries {/libraries {\n v4a_fx {\n path \/system\/lib\/soundfx\/libv4a_fx_ics.so\n }/g' $MODPATH$X
sed -i 's/^effects {/effects {\n v4a_standard_fx {\n library v4a_fx\n uuid 41d3c987-e6cf-11e3-a88a-11aba5d5c51b\n }/g' $MODPATH$X
done; ui_print "[OK] Config modification."
Does this mean that if I uninstall this mod, Viper is completely uninstalled without any changes present in my entire device? If so, it's a pretty good implementation.
Nice! Works just fine on my Nexus 6. Will this be submitted to the Magisk repo? Would be useful to have it in the manager...
oreo27 said:
Oh. I didn't think to check in the update-binary. It feels like this is a complicated script for sure:
Code:
# Push files
unzip -oq $ZIP "system/*" -d $MODPATH
unzip -pq $MODPATH/system/priv-app/ViPERFX/ViPERFX.apk assets/libv4a_fx_jb_$DRVARCH.so > $MODPATH/system/lib/soundfx/libv4a_fx_ics.so
ui_print "[OK] Pushing files."
# Config files modification.
for X in /system/etc/audio_effects.conf /system/etc/htc_audio_effects.conf /system/vendor/etc/audio_effects.conf; do
cp -af $X $MODPATH$X
sed -i '/v4a_fx {/,/}/d' $MODPATH$X
sed -i '/v4a_standard_fx {/,/}/d' $MODPATH$X
sed -i 's/^libraries {/libraries {\n v4a_fx {\n path \/system\/lib\/soundfx\/libv4a_fx_ics.so\n }/g' $MODPATH$X
sed -i 's/^effects {/effects {\n v4a_standard_fx {\n library v4a_fx\n uuid 41d3c987-e6cf-11e3-a88a-11aba5d5c51b\n }/g' $MODPATH$X
done; ui_print "[OK] Config modification."
Does this mean that if I uninstall this mod, Viper is completely uninstalled without any changes present in my entire device? If so, it's a pretty good implementation.
Click to expand...
Click to collapse
1. The code I wrote looks a bit complicated but its for to reduce the size of the module (you can see I didn't packed the driver separately, codes are extracts those from the apk) and for more task will be done in less lines.
2. Yes.. obviously that's why using Magisk framework is so useful. It wont change anything in /system while installing nor in uninstalling your /system would be intact.
Didgeridoohan said:
Nice! Works just fine on my Nexus 6. Will this be submitted to the Magisk repo? Would be useful to have it in the manager...
Click to expand...
Click to collapse
Thanks... yes I wish also soon.
exodius48 said:
Yes bro, i already used magisk long time ago.
Recently compared with V4A original (installed as user app /data/app/) & V4A module by topjohnwu, my device can read IRS and has sound improvement.
I don't know this issue is MIUI related or not, but I always get that issue if V4A app installed as system app (/system/app or /system/priv-app).
Click to expand...
Click to collapse
Actually I pushing the apk into the system cause if Viper install as user app in data, 3rd party or internal app killer kill it and Viper looses to output the effect even also when remove from recent list. but I have an idea if its just happens with your MIUI rom... can you give me your ROM's 'build.prop" file ???
Is not working for me, IS activated on Magisk Modules Install,
But V4A say "Install/Update now?", Samsung S5 G900m, Is rooted using SuperSU 2.79, Latest Magisk Manager/Installer,
I Installed this V4A why magisk "Refuses" to open Modules download page "No Modules Found", And i have to download manually from internet. (SafetyNet says RED, Root and Magisk is green in Magisk Manager)
V4A is installed as System App, And SELINUX is Permissive,
I Try to change V4A to user APP, But not working;
metaspook said:
Actually I pushing the apk into the system cause if Viper install as user app in data, 3rd party or internal app killer kill it and Viper looses to output the effect even also when remove from recent list. but I have an idea if its just happens with your MIUI rom... can you give me your ROM's 'build.prop" file ???
Click to expand...
Click to collapse
Yes you're right. But on MIUI (especially MIUI 8 on my device) i can control it. We can lock app into taskbar and turn off MIUI optimization for selected app by turn off background restriction. Those will prevent MIUI kill running app.
build.prop file attached. :good:
metaspook said:
1. The code I wrote looks a bit complicated but its for to reduce the size of the module (you can see I didn't packed the driver separately, codes are extracts those from the apk) and for more task will be done in less lines.
2. Yes.. obviously that's why using Magisk framework is so useful. It wont change anything in /system while installing nor in uninstalling your /system would be intact.
Click to expand...
Click to collapse
This is pretty good. I installed this and it's working great. Just a quick question, I don't suppose it can work on phone calls as well? I was looking to get my bluetooth volume increased.
oreo27 said:
This is pretty good. I installed this and it's working great. Just a quick question, I don't suppose it can work on phone calls as well? I was looking to get my bluetooth volume increased.
Click to expand...
Click to collapse
Not sure about it... Test urself, look can work or not

please delete thread

Ainur JamesDSP is now available in Magisk Manager. Thanks to the devs for their great work. Enjoy!
Not working on pixel xl with magisk 14.3. Repeatedly showing the app has shut down unexpectedly. And then my system started an automatic factory wipe (good thing I forced shut down before the wipe started)
biribiribiri said:
Not working on pixel xl with magisk 14.3. Repeatedly showing the app has shut down unexpectedly. And then my system started an automatic factory wipe (good thing I forced shut down before the wipe started)
Click to expand...
Click to collapse
Yikes. I wonder if AML doesn't support Pixel yet. I will look into it and add a note to the OP. Thanks for the heads up.
biribiribiri said:
Not working on pixel xl with magisk 14.3. Repeatedly showing the app has shut down unexpectedly. And then my system started an automatic factory wipe (good thing I forced shut down before the wipe started)
Click to expand...
Click to collapse
By the way, were you running any other audio mods at the time?
s8m said:
By the way, were you running any other audio mods at the time?
Click to expand...
Click to collapse
no
I am getting a blank screen when opening jamesDSP upon flashing and rebooting. Then if I got to recovery and wipe cache and dalvik and reboot it just does a constant FC, over and over. I provided a log through ADB. I am running ABC ROM, Android O, Angler. As you can also see I have audmodlib and ainur audio as well. Also, before I wiped cache and dalvik and the JamesDSP screen was just blank it did show in notification. Basically, Not working at all here. Thanks for the work bud. The first link is the constant FC with ADB, and the second link is Matlog with the blank JamesDSP screen when opening.
https://haste.blamealexcruz.com/WoNVF1m7XX.swift
https://haste.blamealexcruz.com/8EdpzPLtrU.pl
yung40oz84 said:
I am getting a blank screen when opening jamesDSP upon flashing and rebooting. Then if I got to recovery and wipe cache and dalvik and reboot it just does a constant FC, over and over. I provided a log through ADB. I am running ABC ROM, Android O, Angler. As you can also see I have audmodlib and ainur audio as well. Also, before I wiped cache and dalvik and the JamesDSP screen was just blank it did show in notification. Basically, Not working at all here. Thanks for the work bud. The first link is the constant FC with ADB, and the second link is Matlog with the blank JamesDSP screen when opening.
https://haste.blamealexcruz.com/WoNVF1m7XX.swift
https://haste.blamealexcruz.com/8EdpzPLtrU.pl
Click to expand...
Click to collapse
Thanks - very helpful! Looking quickly at your logcat this may be related to libjamesDSPImpulseToolbox.so being placed inside /system/lib/ instead of /system/lib64/ (my device is ARM64 but accepts /system/lib/). I'll look into a workaround and update this in next build.
s8m said:
Thanks - very helpful! Looking quickly at your logcat this may be related to libjamesDSPImpulseToolbox.so being placed inside /system/lib/ instead of /system/lib64/ (my device is ARM64 but accepts /system/lib/). I'll look into a workaround and update this in next build.
Click to expand...
Click to collapse
Great! Looking forward to it.
When users provide logs...
I already submitted this to the repo. Why are you posting our module as yours? V1.1 is BETA. There's a reason why it is unreleased.
Please have this thread removed. You're going to cause issues for other users, which is already happening.
ahrion said:
I already submitted this to the repo. Why are you posting our module as yours? V1.1 is BETA. There's a reason why it is unreleased.
Please have this thread removed. You're going to cause issues for other users.
Click to expand...
Click to collapse
I'm confused... this is built off a fork of your AM3D repo but my fork is not your repo. V1.1-beta is the version I created. Like the OP says I created this module, combining your AML/Unity framework and james34602's JamesDSPManager.
If you are working on a JamesDSPManager module that is news to me (hence why I made this module). If you are working on a module that is also v1.1-beta that is quite a coincidence! Are you saying you don't want other devs building off of your AML library and sharing with the community? I thought that was welcome (you are planning a template after all) but I will remove this module if you would rather control development.
s8m said:
I'm confused... this is built off a fork of your AM3D repo but my fork is not your repo. V1.1-beta is the version I created. Like the OP says I created this module, combining your AML/Unity framework and james34602's JamesDSPManager.
If you are working on a JamesDSPManager module that is news to me (hence why I made this module). If you are working on a module that is also v1.1-beta that is quite a coincidence! Are you saying you don't want other devs building off of your AML library and sharing with the community? I thought that was welcome (you are planning a template after all) but I will remove this module if you would rather control development.
Click to expand...
Click to collapse
Ahhhh. I didn't check the GitHub repo. I thought you just built the thread with my GitHub repo (which I submitted through Magisk).
That's so weird lol.
You're good then, but using the latest sources will cause things to be wonky with the current stable version of the other mods. It will cause FC all day.
False alarm. Sorry about that! I'm still gonna make a thread for this however.
ahrion said:
Ahhhh. I didn't check the GitHub repo. I thought you just built the thread with my GitHub repo (which I submitted through Magisk).
That's so weird lol.
You're good then, but using the latest sources will cause things to be wonky with the current stable version of the other mods. It will cause FC all day.
False alarm. Sorry about that! I'm still gonna make a thread for this however.
Click to expand...
Click to collapse
OK no worries! That's a good point that using unreleased sources can cause other unwanted problems. I will take this down if you are creating a separate thread. It's probably better for everyone if you are able to manage the development of AML modules.
s8m said:
OK no worries! That's a good point that using unreleased sources can cause other unwanted problems. I will take this down if you are creating a separate thread. It's probably better for everyone if you are able to manage the development of AML modules.
Click to expand...
Click to collapse
It's up to you man. I submitted the stuff yesterday to the Magisk repo, along with a V4A as well as Unity Xposed.
Since you're looking from outside, in. Was Unity easy to configure for you? The entire point for AML is to link everything to together for Magisk. Then we created Unity to be an all in one installer. Any AML modules are encouraged and welcome. Ainur is running AML currently.
Yeah I must say Unity is really well done. I've only ever done very simple Magisk modules (for personal use) so I may not be the best judge, but there wasn't much learning curve at all with Unity. The way the patching and multi-arch handling is set up is really intuitive and logical. This module was really simple to create compared to your ViPER4Android module but it was nice not to have to think about modifying the install-binary or add custom sed commands. All in all - #impressed !
s8m said:
Yeah I must say Unity is really well done. I've only ever done very simple Magisk modules (for personal use) so I may not be the best judge, but there wasn't much learning curve at all with Unity. The way the patching and multi-arch handling is set up is really intuitive and logical. This module was really simple to create compared to your ViPER4Android module but it was nice not to have to think about modifying the install-binary or add custom sed commands. All in all - #impressed !
Click to expand...
Click to collapse
Awesome. You can thank @Zackptg5
Another addition is SETools-inject for Android, that functions like sepolicy inject that MagiskSU/SuperSU have. Essentially, it allows rootless and other forms of root to also use it via init.d. As of yet, no one has actually used SETools for this.
We've also added init.d patching, for rootless and other root methods. Essentially, ramdisk will be automatically patched for AML system modules to use init.d (even if your rom didn't support it before). So init.d patch for all Android versions, MM/N+, has been added. Currently nearly all (if not all) init.d support is broken.
ahrion said:
I already submitted this to the repo. Why are you posting our module as yours? V1.1 is BETA. There's a reason why it is unreleased.
Please have this thread removed. You're going to cause issues for other users, which is already happening.
Click to expand...
Click to collapse
I hope your mod will be in the repo soon, topjohnwu has been very picky with your soubd mods.
24imelqui said:
I hope your mod will be in the repo soon, topjohnwu has been very picky with your soubd mods.
Click to expand...
Click to collapse
It's not that he has been picky. It's just it takes some time to get approved.
Topjohnwu is a busy man.
BTW, Unity allows system mode installation natively if Magisk is not installed, includes addon..d as well.
Magisk is not required for any Unity zips.
ahrion said:
It's up to you man. I submitted the stuff yesterday to the Magisk repo, along with a V4A as well as Unity Xposed.
Click to expand...
Click to collapse
It may be a dumb question, but does your Ainur JamesDSP module require Ainur or can it run independently without Ainur installed?

[MOD][SOUND] ARISE Sound Systems™

THIS IS NOT MY WORK.
The original developers can be found HERE. All credits to them.
I wanted to share this sound mod with you with a minor adjustment. The only adjustment I have made to the zip file is to modify which packages that should be installed. This can be altered to your own needs, but I wanted to share one that works with AOSP on Nougat. This should work on Oreo as well, both 32 and 64-bit.
What is included in this repacked version:
Magnum Opus Core module
Magisk Module
ViPER4Arise™ 2.3.4.0 module
Dolby Digital Plus™ module
Sony™ Xperia XZ Music Suite module
AOSP MusicFX module
Please give a thumbs up in the original thread if you find it useful.
For further adjustments or questions see the original thread.
Download HERE
Installation instructions:
Download
Install - You will encounter "Error 1" and the installation stops. This is to create the required files for the next step.
Install again.
Done!
Wait, what exactly is the point of this zip file you've created? There's just a tiny modification you've done, which you haven't clearly explained.
You basically just reposted another thread without any proper meaning or modification. Please stop spamming the forums. Everyone knows how to download ARISE, and there's no need for a new thread about it.
thes3usa said:
Wait, what exactly is the point of this zip file you've created? There's just a tiny modification you've done, which you haven't clearly explained.
You basically just reposted another thread without any proper meaning or modification. Please stop spamming the forums. Everyone knows how to download ARISE, and there's no need for a new thread about it.
Click to expand...
Click to collapse
Sorry I didn't know this mod existed until yesterday so I thought it was worth sharing with an even easier way of installing, so more people could enjoy this amazing mod. But that is not the case then this can be removed.

[MOD] Audio Modification Library v4.2

Audio Modification Library is a library of known audio mods. It'll search your magisk directory for any supported audio mods and incorporate them into itself. It's been completely redone to act as a standalone module so devs no longer need to worry about using a framework for their audio mods and users no longer are limited to just mods using that framework.
Some history
Originally, Unity Installer and AML were combined into one. That's what's archived on ahrions github.
Nowadays, unity is its own thing and AML was completely redesigned into what it is today. The whole purpose of aml is to combine the audio effect/policy/mixer/etc files from multiple audio mods into one set because only one copy of a file can be active mounted at any given time. With non-magisk installs, the actual copies of those audio files are all modified by various mods (aka they all work with the same copy) and so there's no need for aml
What is the purpose of this?
Audio mods often function in part by modifying some audio files (such as audio_effects, mixer_paths, etc.). The problem here is that each mod has it's own copy of the files and magisk can only mount 1 copy of each, so only 1 mod will completely work. AML functions by combining them all into one set of files to remedy this issue.
So how does it work?
It's now a standalone zip that is flashed once and forgetten about. It's magisk only for obvious reasons and will incorporate all supported audio mods into itself automatically during install, and then during each boot if any changes were detected. So it will adjust for any changes in audio mods such as new ones being installed, some being removed, or an existing one being updated.
Where the Mod is Located:
This is more of the nitty gritty for anyone interested but the aml specific copies of audio files and the mod itself are stored in the aml folder in the magisk directory like a typical module. However, it moves any detected audio files out of the folder of any audio mods so they won't be mounted by magisk and conflict. They're moved to .core/aml for safe keeping so they can be restored back to the mod later if you choose to uninstall aml or if upgrading aml
When do I flash this?
Unlike with older version of aml, order doesn't matter. However, it's best to flash aml FIRST. The reason for this is that an increasing number of audio mods look for aml and behave differently if it doesn't yet exist.
Troubleshooting:
If a mod didn't work before you flashed aml, it probably won't work after. Take up the issue on the mod's thread.
Otherwise, if a mod works before flashing aml and doesn't after: First, try uninstalling all audio mods and then reinstalling them (including aml). If that doesn't work, then I'll need you to make a post with this in it:
Recovery log after flashing AML
List of Audio Mods Installed
AML version last working on (if applicable)
Zip attachment of your aml magisk module (/data/adb/modules/aml) folder (note that there's a debug.log file in here that's shows everything)
Zip attachment of your aml backup folder (/data/adb/aml) folder
Currently Supported Mods:
AM3D
AudioWizard
V4AFX
V4AXhifi
Dolby Atmos (ahrion's ports)
Dolby Atmos Axon 7 Oreo (guitardedhero's port)
Dolby Digital Plus
Bang&Olufsen ICEPower (only tested ainur version)
Arkamys (only tested ainur version)
Dirac (only tested ainur version)
Dirac Hexagon (only tested ainur version)
JamesDSP
MaxX Audio 3
Audio Compatibility Patch (formerly universal deep_buffer remover)
Ainur Sauron
SquareSound
Sony Xperia Z2 Sound System
Ainur Narsil
Ainur DTSX
Ainur DTS Ultra
Dolby Atmos Pie/Q+ (guitardedhero's ports)
Want an audio mod added to AML?
Make a post about it and I'll see if it's eligible. No guarantees that I'll add it but these are things that it must have to even be considered:
Original/unique (so not a repackaging of other audio mods)
Universal(ish) (support a large number of devices - not specific to a handful of devices)
Patches files rather than replaces them (the whole point of aml is to be a collection of patches)
Patches must be static (won't be changing with each mod update)
Audio Mod Can't be Added to AML Directly? You can still add it in!
If it doesn't meet these requirements, you can still make it aml compatible.
You just need your mod to create a file called ".aml.sh" in the root of the mod directory ($MODPATH typically). It'll need to have the patches for your mod in a format that aml can understand:
For patching audio_effect files, AML includes a 'patch_cfgs' function that makes life much easier. So if you have an effect and library to add:
Code:
patch_cfgs <effect_name> <UUID> <library_name> <library_path>
For example:
Code:
patch_cfgs v4a_fx 41d3c987-e6cf-11e3-a88a-11aba5d5c51b v4a_standard_fx /vendor/lib/soundfx/libv4a_fx.so
Note that this patch_cfgs function is for audio effects files only. If you're patching audio policy or mixer_paths files, then you'll need to make the patches the old fashioned way yourself.
So if you're not patch audio effects files, skip on down to the 'Some other variables/options' section
'patch_cfgs' has several flags that can be used (the format followed by an example for each is listed here as well):
-l: patch library
Code:
patch_cfgs -l <library_name> <library_path>
Code:
patch_cfgs -l v4a_fx /vendor/lib/soundfx/libv4a_fx.so
-e: patch effect
Code:
patch_cfgs -e <effect_name> <UUID> <library_name>
Code:
patch_cfgs -e v4a_standard_fx 41d3c987-e6cf-11e3-a88a-11aba5d5c51b v4a_fx
-o: patch output_session_processing (postprocessing). Typically used with both 'l' and 'e' flags as well
Code:
patch_cfgs -ole <osp_section> <effect_name> <UUID> <library_name> <library_path>
Code:
patch_cfgs -ole music atmos 9d4921da-8225-4f29-aefa-aacb40a73593 atmos /vendor/lib/soundfx/libatmos.so
-q: patch pre_processing (preprocessing). Typically used with both 'l' and 'e' flags as well
Code:
patch_cfgs -qle <pp_section> <effect_name> <UUID> <library_name> <library_path>
Code:
patch_cfgs -qle music atmos 9d4921da-8225-4f29-aefa-aacb40a73593 atmos /vendor/lib/soundfx/libatmos.so
-p: patch proxy effect (note that since this is a special kind of effect, it cannot be used with '-e'). When used by itself
Code:
patch_cfgs -p <proxy_effect_name> <proxy_UUID> <sw_library_name> <sw_UUID> <hw_library_name> <hw_UUID>
Code:
patch_cfgs -p dax 9d4921da-8225-4f29-aefa-6e6f69726861 dax_sw 6ab06da4-c516-4611-8166-6168726e6f69 dax_hw a0c30891-8246-4aef-b8ad-696f6e726861
But it's typically used with 'l'
Code:
patch_cfgs -pl <proxy_effect_name> <proxy_UUID> <sw_library_name> <sw_UUID> <sw_library_path> <hw_library_name> <hw_UUID> <hw_library_path>
Code:
patch_cfgs -pl dax 9d4921da-8225-4f29-aefa-6e6f69726861 dax_sw 6ab06da4-c516-4611-8166-6168726e6f69 /vendor/lib/soundfx/libswdax.so dax_hw a0c30891-8246-4aef-b8ad-696f6e726861 /vendor/lib/soundfx/libhwdax.so
-r: replace. Normally, aml will only apply any of the above if it doesn't exist in the audio cfg file. With this flag enabled however, it'll replace any existing effects. It's pretty rare that this would be needed (none of the mods patches built-in to aml have this)
no flag specified: if no flags are specified, patch_cfgs will use -le by default (patch library and effect). This is what's typically used (like in the first example before this list)
For patching other files: just add you script logic like it it was in your mod.
If you're patching mixers for example:
Code:
for i in $(find $MODPATH/system -type f -name "*mixer_paths*.xml"); do
<add_patch_here> for mixer '$i'
done
MODPATH is equivalent to aml's directory since it's running the aml.sh script
Then when AML is installed, it'll detect this .aml.sh file and apply the patches accordingly
Source
Download
Awesome work! Excited to try it out. Will the usual AML mods such as ainur and v4a be updated or can I go ahead and test out with the current v2.9 zips?
nonchalantroller said:
Awesome work! Excited to try it out. Will the usual AML mods such as ainur and v4a be updated or can I go ahead and test out with the current v2.9 zips?
Click to expand...
Click to collapse
Just finished updating everything. Usual aml mods are now unity mods so you don't even need to worry about that anymore. I'll put a list of supported mods to the op in a min
Edit: OP updated, ainur mods will likely be released tomorrow so you'll need to hold off until then to use them
Here's the install log from Magisk where Viper is asking for drivers.
MrBrady said:
Here's the install log from Magisk where Viper is asking for drivers.
Click to expand...
Click to collapse
Can you try this test zip and send the recovery log?
Zackptg5 said:
Can you try this test zip and send the recovery log?
Click to expand...
Click to collapse
Sure! Installation failed. Log attached.
MrBrady said:
Sure! Installation failed. Log attached.
Click to expand...
Click to collapse
Danget, dumb error on my part. I reuploaded the attachment in my last post so try that. Sorry!
Zackptg5 said:
Danget, dumb error on my part. I reuploaded the attachment in my last post so try that. Sorry!
Click to expand...
Click to collapse
Installed the updated file. Still asking to install drivers. Log attached.
MrBrady said:
Installed the updated file. Still asking to install drivers. Log attached.
Click to expand...
Click to collapse
Dang, still same error on recovery log but now I'm starting to hone in on the problem. Thanks!
MrBrady said:
Installed the updated file. Still asking to install drivers. Log attached.
Click to expand...
Click to collapse
Does this aml work for you? (Post recovery log and aml folder please)
Zackptg5 said:
Does this aml work for you? (Post recovery log and aml folder please)
Click to expand...
Click to collapse
Installing this caused V4A to ask for drivers again. Folder and log attached.
MrBrady said:
Installing this caused V4A to ask for drivers again. Folder and log attached.
Click to expand...
Click to collapse
Think I got it. I'll need the same stuff as before
Zackptg5 said:
Think I got it. I'll need the same stuff as before
Click to expand...
Click to collapse
Bingo! That works now. Attached is the directory and log.
MrBrady said:
Bingo! That works now. Attached is the directory and log.
Click to expand...
Click to collapse
Sweet! Thanks for all your help, I really appreciate it :good:
Zackptg5 said:
Sweet! Thanks for all your help, I really appreciate it :good:
Click to expand...
Click to collapse
My pleasure! Thanks for making this mod! I know we all really appreciate it, even if it's not voiced often enough.
AML has been updated to v1.1! Main changes are fixes or xml cfg files (should fix issues with pixel 2's) and some other minor fixes. Thanks to @MrBrady for the troubleshooting help
v1.2 has been dropped. Hopefully this will be the last release for a while.
Changelog: Fixed janky bootmode stuff, Fix uninstall/upgrade when a supported audio mod has just been upgraded in bootmode
So basically any weird things that happened when flashing in magisk manager are now fixed
Zackptg5 said:
v1.2 has been dropped. Hopefully this will be the last release for a while.
Changelog: Fixed janky bootmode stuff, Fix uninstall/upgrade when a supported audio mod has just been upgraded in bootmode
So basically any weird things that happened when flashing in magisk manager are now fixed
Click to expand...
Click to collapse
Thanks! Seems to be working right on Pixel 2 XL now.
Safety net got tripped,RR unofficial 7.1.2, I passed again after uninstalling aml.
Gonna try again but install from twrp...seemed to fix my viper issues, might do the same for aml
---------- Post added at 08:27 AM ---------- Previous post was at 08:18 AM ----------
preference said:
Safety net got tripped,RR unofficial 7.1.2, I passed again after uninstalling aml.
Gonna try again but install from twrp...seemed to fix my viper issues, might do the same for aml
Click to expand...
Click to collapse
Yep, twrp install works with no safety net trip. I've never had this many issues using the direct install in magisk. I doubt that it's a module issue, I'm probably messing up the process.
Dropped v1.3. Fixes issues with output_session_processing patching - mainly applicable to dolby oreo

[Discontinued] MidnightMedia: On-The-Go Bootanimations and Media

MidnightMedia: By OldMidnight
What it does
This module allows for systemless, on-the-go switching of your Bootanimation, System UI sounds, Notification sounds, Lockscreen sounds etc, to that of another device. The device zips are downloaded, applied and deleted in one go, allowing for a clean installation, with no unused zips lying around. Get the work of a 20+mb flashable zip in a less than 10kb package!
Instructions
Code:
1 - Open a terminal
2 - Type su
3 - Type cd
4 - Type midmedia
5 - Follow steps and profit!
Note: The files being downloaded are quite big, so it may take a while to finish "retrieving files...". Don't worry about this!:good:
HELP WANTED!
Considering I only have one device, It's difficult for me to acquire different zips for different devices. So for those of you with Stock Rooted devices whose device is not listed below, you can help by getting a zip file of your /system/media folder and upload it either here or on the Telegram Chat here!
Included Devices:
Code:
-Hammerhead(Nexus 5)
-Shamu(Nexus 6)
-Volantis(Nexus 9)
-OnePlus
Credits:
@osm0sis - His Nexus Media Magisk Module heavily inspired this, all nexus media available in this mod are from that (Go give the guy some love!)
@MrWilsonxD and @OmkarTheAndroid for the OnePlus zip and beta testing​
Telegram
Note: Not all zips may work on your specific device or android version. Keep this in mind.
reserved
Hey boss I'm on lg g3, crdroid 8.1, obviously not a stock ROM, would u still need my media folder?
wutangkillabee said:
Hey boss I'm on lg g3, crdroid 8.1, obviously not a stock ROM, would u still need my media folder?
Click to expand...
Click to collapse
I've already got the zips for a couple custom ROMs, send it my way:laugh:
Sent from my OnePlus5T using XDA Labs
Announcement!
I will no longer be supporting this module. In its wake I have released a new module called MidnightCore. It fully implements all features and add-ons of any module I have made and will make. This is to make developing for multiple modules as easy as possible for me and having access to these modules as seamless as possible for you. Having multiple Modules installed is not the goal here.
I repeat, all aspects of this module and any other module I have made will be available in MidnightCore. You can find MidnightCore here!
I will still be accepting media zips on both this thread and MidnightCore's.​
Many Thanks,
OldMidnight

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