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Hi all,
The idea is to create an amazing picture viewer for Android, free, open-source, and community powered. This thread is a call for Android developers, designers, and users so that we can kickstart this project.
IMO, we should start by:
1) users saying what they would like to see in a picture viewer app (in terms of UI, features, ...)
2) gathering a team of developers - everyone is welcome independent of their skill level (if you just want ot learn as we go thats great too)
3) gathering a team of designers - same as above
4) creating a few app concepts (devs and designers involved)
5) kick-off development
6) iterate the app with users feedback
So anyone (dev, designer, user) that is interested please post here the skills you are willing to contribute with, and your preferred way of communication, and project management software (IM, forum, etc)
So... what are you waiting for, get involved!
Cheers,
about me: I am the developer of RockOn (http://abrantix.org/rockon.php)
I'm in! I will be the token learner! My prefered form of contact/conversation is IM and email. I have accounts for all of the major messengers.
As for concept ideas, the ability to swipe to change picture is very high on my list. Also, as mentioned in the rock on app thread, a layout similar to the rock on layout would be nice for thumbnail viewing.
yeah, i'm happy to help out =]
I might be able to help out. Either development or testing. I prefer email, but also have Google Talk. As for project management, whatever works for everyone else works for me.
Sounds good to me. I am a C/Linux guy who dabbles in Java when he has to. I have almost no GUI skills that lead to anything besides functionality, I am an engineer. I prefer IM or group chat for lengthy design discussions.
As far as functionality I would personally like, I think the RockOn look/feel is pretty close:
Basic:
- scrolling list of thumbnails (maybe like a film roll?) while showing a larger version of the active item in the scrolling film roll
- tap any image to see full screen (best fit maximize, best fit crop, possibly scale to fit (yuck))
- auto rotate of course
- slideshow in order or random with variable delay time in seconds (1,2,5,10,15, tap only)
- optionally override screen timeout when on charger and on battery
Advanced:
- ability to rotate/delete/edit pictures
- show any picture info (mainly titles/when taken/where taken)
- transitions, possibly opengl?
- select background music playlist (which is part of why I thought RockOn was such a good fit)
- defined slideshows (like playlists for music) (maybe as easy as selecting what directories should be in this slideshow and what playlists to use for music)
- widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
- show subdirectories like the built in picture viewer does? (by creating custom thumbnails)
Really out there stuff:
- integrated media station for pictures/music/movies since they can all benefit from a nice coherent GUI frontend
knoxbrder said:
Sounds good to me. I am a C/Linux guy who dabbles in Java when he has to. I have almost no GUI skills that lead to anything besides functionality, I am an engineer. I prefer IM or group chat for lengthy design discussions.
As far as functionality I would personally like, I think the RockOn look/feel is pretty close:
Basic:
- scrolling list of thumbnails (maybe like a film roll?) while showing a larger version of the active item in the scrolling film roll
- tap any image to see full screen (best fit maximize, best fit crop, possibly scale to fit (yuck))
- auto rotate of course
- slideshow in order or random with variable delay time in seconds (1,2,5,10,15, tap only)
- optionally override screen timeout when on charger and on battery
Advanced:
- ability to rotate/delete/edit pictures
- show any picture info (mainly titles/when taken/where taken)
- transitions, possibly opengl?
- select background music playlist (which is part of why I thought RockOn was such a good fit)
- defined slideshows (like playlists for music) (maybe as easy as selecting what directories should be in this slideshow and what playlists to use for music)
- widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
- show subdirectories like the built in picture viewer does? (by creating custom thumbnails)
Really out there stuff:
- integrated media station for pictures/music/movies since they can all benefit from a nice coherent GUI frontend
Click to expand...
Click to collapse
All very good points, I agree 100%. I'd like to add "browse pictures by swipe" to that list though, and double-tap to zoom in and double-tap-hold(xxx ms) to reset zoom.
I don't know the first thing about java/coding, but I have experience in graphical design (Android themes/icons/etc).
Unfortunately, I have so little experience with linux that I might as well know nothing and I'm going deeper C++ so no Java yet =( and no knowledge of GUI programming either) but I do have a suggestion, you could try a format similar to the ScatterView that is on Microsoft Surface, there is already source code that somewhat does this made my Luke Hutchinson for multitouch In the middle of this page If there is anything I can help with I would be more than happy to.
BTW: I prefer E-Mail/IM for communication ([email protected])
Take a look at the LOL Cats application. The picture browsing is great, left right swipt to navigate, up swipe to go to "film strip" and tap to zoom. It doesn't have all the features we'd be looking for but it would be a start. Perhaps they'd be willing to share some code.
I will be happy when any developer add multitouch (like in browser from JF )
and gesture
Alright so we have a few people interested in joining already, and nice ideas to start with. Let's schedule a date for an IRC/MSN/Skype conference to kick this off and start creating some app concepts and distributing tasks.
As for myself, I am really into animation-related stuff like rotations, translations, and 3d-like whenever possible. Id also like to add features for automatic categorization of pictures (for instance making dynamic albums by data- last week/month/6 months/whatever -, location, or even image similarity).
I will have a few hours Wed April 29, 2009 say 9pm-11pm EST.
Busy Thursday / Friday.
I will be free Sat May 2, 2009 after 6pm EST or pretty much any time Sun May 3, 2009 8am - 10pm EST.
@bjehsus, nEx.software, mannyb - Check your PMs
@knoxbrder - check you email (sent via the forums).
Ok well to help out with the project I'm trying to find out how to code the inertial movement for teh scatterview. If anyone has any ideas please E-Mail me ([email protected])
Edit: Please note that I have very little knowledge of Java so it will be in C++ syntax but should be easily translated from what I've been told
I am not a dev and can't really contribute to your work. However, please allow me to make one suggestion....
You already noted that you may wish to integrate the following:
widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
I would suggest that you integrate a widget into your app. The widget could act like an table top lcd picture frame in which the photos change periodically.
Long press on the widget could open up the full app. Closing the app returns to the home screen with the widget on the screen.
Also, please make it so that the user can designate a folder for the widget, and one (+ the widget folder) for the full app. That way a user could have family photos alternating in the picture frame widget folder, but when the full app opens the user could look at all of the photos (widget file + regular file).
You would also have an icon in the app grid for those who didn't want to use the widget.
Just my $.02. I'm excited to see your progress and will be willing to be a beta tester if you want. I like to have photos of my wife as my "desktop" but, love photos in general. I've been waiting for an app like this!!
Thanks for considering these ideas.
***Note: If you consider working on the widget first you could enter the widget into the contest and then build the app after the widget. Just something to consider.***
maybe you can PM haykuro / JF to help you get the kernel for multi-touch and incorporate that into your photo viewer :]]
i would so pay for this!
shaneaus said:
I am not a dev and can't really contribute to your work. However, please allow me to make one suggestion....
You already noted that you may wish to integrate the following:
widget control to select and start/resume a slideshow (or maybe just a shortcut per slideshow?)
I would suggest that you integrate a widget into your app. The widget could act like an table top lcd picture frame in which the photos change periodically.
Long press on the widget could open up the full app. Closing the app returns to the home screen with the widget on the screen.
Also, please make it so that the user can designate a folder for the widget, and one (+ the widget folder) for the full app. That way a user could have family photos alternating in the picture frame widget folder, but when the full app opens the user could look at all of the photos (widget file + regular file).
You would also have an icon in the app grid for those who didn't want to use the widget.
Just my $.02. I'm excited to see your progress and will be willing to be a beta tester if you want. I like to have photos of my wife as my "desktop" but, love photos in general. I've been waiting for an app like this!!
Thanks for considering these ideas.
***Note: If you consider working on the widget first you could enter the widget into the contest and then build the app after the widget. Just something to consider.***
Click to expand...
Click to collapse
We have a list of ideas we (and other users) would like to see, I will add this to our list, and we will see what happens
maybe you can PM haykuro / JF to help you get the kernel for multi-touch and incorporate that into your photo viewer :]]
Click to expand...
Click to collapse
This is definitely in our list of wants! It may not happen right away, but we will have to see how the project plays out.
Hi everybody
We recently published Pikchur for WP7 and I would like to introduce to XDA-Developers community our photo-sharing application for feedback.
Direct link on Zune:
http://social.zune.net/redirect?type=phoneApp&id=99bec83c-a185-e011-986b-78e7d1fa76f8
Would love to read your comments, request for new features.
Florian
PS: APOLOGIES FOR THE SUBJECT - I THOUGHT I HAD THE [APP] IN THE SUBJECT. CANNOT EDIT TO CORRECT. SORRY
About Pikchur for WP7:
Pikchur allows users to quickly connect and share photos to many popular social networks, micro-blogging services, and media hosting websites. The Windows Phone 7 application is packed with new platform features such as Bing map integration for geotagging, pivot controls for organizing photo information and comments, and a live tile, so users can see their most recent photo on the phone’s start screen. The application was launched simultaneously in five languages, provides privacy options, and includes Facebook and Twitter integration, so users can start sharing instantly.
Pikchur users are content pushers. They use the service to push out a single photo to multiple platforms. Their goal is to share quickly and broadly. This type of social user is different from other photo sharing users, which may be more participatory in a photography community like Flickr or exclusive like Instagram, which does not have public photo-streams.
The primary experience goal with Pikchur for Windows Phone 7 was the speed to which a user would be able to launch the device camera or select a previously taken photo from an album and share their photo. Post set up, a user requires only two steps to achieve this goal. Similar to applications like Shazam the application start screen is explicit in the engagement flow. Two large buttons dominate the screen ‘take with camera’ or ‘select from pictures’ and indicate to the user their first steps. After launching the camera or photo albums and confirming a picture, the users are returned to a display screen inside the application where they can add a caption and toggle the social networks they want to share with on and off. This toggle feature allows users to promptly adjust the pipeline for any given photo. This is useful sometimes when a user segments their own audience into different categories.
The user experience for the first launch of Pikchur for Windows Phone 7 was task based and focused on the primary goals of the user. Future versions are intended to include more exploratory and Pikchur community features. With the focus on completing tasks, the design led with a Pivot control, one of two new types of controls available for displaying content in Windows Phone 7. The other control is called a Panorama and is particularly useful when leading with content heavy applications such as news applications.
The Pivot control works essentially like a tab menu, except often not all options are visible on the screen. Windows Phone 7 breaks both page and screen metaphors for digital media design. The potential canvas for an interactive application moves beyond the screen both horizontally and vertically. When a user selects a Pivot menu item, it becomes the new focus and other menu items shift. This type of motion and presentation of information allows users to familiarize themselves with the menu options. The order of the pivot menu items also presents a hierarchy with the primary tasks or content being placed earlier in a flow.
The Pivot control works particularly well with heavy tasked based applications because it provides a menu bar that sits at the bottom of the screen called the App Bar. This App Bar holds icon buttons with actions specific to the current screen. The App Bar is a distinguishing feature of Windows Phone 7, both in its heavy icon use and emphasis on context. Icons are a powerful visual system that signal actions to users. Without having to process too much information, users can determine the primary actions to take on a screen. A hierarchy of actions is also placed in the App Bar, with primary functions placed left to right.
As an example of how the App Bar works, in Pikchur for Windows Phone 7, after a user has selected or taken a photo for upload, they are presented with a photo submit screen allowing users to add a caption and select the services where they wish to send the photo. In the App bar, two options are presented. These options are specific to the photo submit form and help to keep momentum in a users flow through an application. Users are able to better flow through an application when next step action items are so clearly expressed. The first button in Pikchur is the Send option, followed by Edit. For the Pikchur user, again the primary experience goal is the speed to sharing. The photo submit screen presents a minimum set of options that will fulfill the users need to customize before sending. Most of the options such as the post to services are already set to defaults in the setting so that the need to make tweaks on a particular post is minimal. Whereas adding filters or special photo editing features are presented early or as part of the submit form for other photo sharing application, this step is placed as a secondary action both in the App Bar and in the application. This additional step of editing adds more decision steps for the user and slows down the speed to send goal. Separating out the edit function also allows for greater expansion of the edit features for later versions. These types of experience architecture decisions reflect both an understanding of the brand values and the particular type of audience.
please can anyone tell me how to get some of the features which are on ics AND NOT ON NOTE
this i got it from http://www.android.com/about/ice-cream-sandwich/
ntroducing Android 4.0
Android 4.0 (Ice Cream Sandwich) is the latest version of the Android platform for phones, tablets, and more. It builds on the things people love most about Android — easy multitasking, rich notifications, customizable home screens, resizable widgets, and deep interactivity — and adds powerful new ways of communicating and sharing.
Simple, Beautiful, Useful
Refined, evolved UI
Focused on bringing the power of Android to the surface, Android 4.0 makes common actions more visible and lets you navigate with simple, intuitive gestures. Refined animations and feedback throughout the system make interactions engaging and interesting. An entirely new typeface optimized for high-resolution screens improves readability and brings a polished, modern feel to the user interface.
Virtual buttons in the System Bar let you navigate instantly to Back, Home, and Recent Apps. The System Bar and virtual buttons are present across all apps, but can be dimmed by applications for full-screen viewing. You can access each application's contextual options in the Action Bar, displayed at the top (and sometimes also at the bottom) of the screen.
Multitasking is a key strength of Android and it's made even easier and more visual on Android 4.0. The Recent Apps button lets you jump instantly from one task to another using the list in the System Bar. The list pops up to show thumbnail images of apps used recently — tapping a thumbnail switches to the app.
The Recent Apps list makes multitasking simple.
Jump to the camera or see notifications without unlocking.
For incoming calls, you can respond instantly by text.
Rich and interactive notifications let you keep in constant touch with incoming messages, play music tracks, see real-time updates from apps, and much more. On smaller-screen devices, notifications appear at the top of the screen, while on larger-screen devices they appear in the System Bar.
Home screen folders and favorites tray
New home screen folders offer a new way for you to group your apps and shortcuts logically, just by dragging one onto another. Also, in All Apps launcher, you can now simply drag an app to get information about it or immediately uninstall it, or disable a pre-installed app.
The All Apps launcher (left) and resizable widgets (right) give you apps and rich content from the home screen.
On smaller-screen devices, the home screen now includes a customizable favorites tray visible from all home screens. You can drag apps, shortcuts, folders, and other priority items in or out of the favorites tray for instant access from any home screen.
Resizable widgets
Home screens in Android 4.0 are designed to be content-rich and customizable. You can do much more than add shortcuts — you can embed live application content directly through interactive widgets. Widgets let you check email, flip through a calendar, play music, check social streams, and more — right from the home screen, without having to launch apps. Widgets are resizable, so you can expand them to show more content or shrink them to save space.
New lock screen actions
The lock screens now let you do more without unlocking. From the slide lock screen, you can jump directly to the camera for a picture or pull down the notifications window to check for messages. When listening to music, you can even manage music tracks and see album art.
Quick responses for incoming calls
When an incoming call arrives, you can now quickly respond by text message, without needing to pick up the call or unlock the device. On the incoming call screen, you simply slide a control to see a list of text responses and then tap to send and end the call. You can add your own responses and manage the list from the Settings app.
Swipe to dismiss notifications, tasks, and browser tabs
Android 4.0 makes managing notifications, recent apps, and browser tabs even easier. You can now dismiss individual notifications, apps from the Recent Apps list, and browser tabs with a simple swipe of a finger.
A spell-checker lets you find errors and fix them faster.
A powerful voice input engine lets you dictate continuously.
Improved text input and spell-checking
The soft keyboard in Android 4.0 makes text input even faster and more accurate. Error correction and word suggestion are improved through a new set of default dictionaries and more accurate heuristics for handling cases such as double-typed characters, skipped letters, and omitted spaces. Word suggestion is also improved and the suggestion strip is simplified to show only three words at a time.
To fix misspelled words more easily, Android 4.0 adds a spell-checker that locates and underlines errors and suggests replacement words. With one tap, you can choose from multiple spelling suggestions, delete a word, or add it to the dictionary. You can even tap to see replacement suggestions for words that are spelled correctly. For specialized features or additional languages, you can now download and install third-party dictionaries, spell-checkers, and other text services.
Powerful voice input engine
Android 4.0 introduces a powerful new voice input engine that offers a continuous "open microphone" experience and streaming voice recognition. The new voice input engine lets you dictate the text you want, for as long as you want, using the language you want. You can speak continously for a prolonged time, even pausing for intervals if needed, and dictate punctuation to create correct sentences. As the voice input engine enters text, it underlines possible dictation errors in gray. After dictating, you can tap the underlined words to quickly replace them from a list of suggestions.
Data usage controls let you monitor total usage by network type and application and then set limits if needed.
Control over network data
Mobile devices can make extensive use of network data for streaming content, synchronizing data, downloading apps, and more. To meet the needs of you with tiered or metered data plans, Android 4.0 adds new controls for managing network data usage.
In the Settings app, colorful charts show the total data usage on each network type (mobile or Wi-Fi), as well as amount of data used by each running application. Based on your data plan, you can optionally set warning levels or hard limits on data usage or disable mobile data altogether. You can also manage the background data used by individual applications as needed.
Designed for accessibility
A variety of new features greatly enhance the accessibility of Android 4.0 for blind or visually impaired users. Most important is a new explore-by-touch mode that lets you navigate without having to see the screen. Touching the screen once triggers audible feedback that identifies the UI component below; a second touch in the same component activates it with a full touch event. The new mode is especially important to support users on new devices that use virtual buttons in the System Bar, rather than dedicated hardware buttons or trackballs. Also, standard apps are updated to offer an improved accessibility experience. The Browser supports a script-based screen reader for reading favorite web content and navigating sites. For improved readability, you can also increase the default font size used across the system.
The accessibility experience begins at first setup — a simple touch gesture during setup (clockwise square from upper left) activates all accessibility features and loads a setup tutorial. Once accessibility features are active, everything visible on the screen can be spoken aloud by the standard screen reader.
Contacts and profiles are integrated across apps and social networks, for a consistent, personal experience everywhere — from incoming calls to emails.
Communication and sharing
People and profiles
Throughout the system, your social groups, profiles, and contacts are linked together and integrated for easy accessibility. At the center is a new People app that offers richer profile information, including a large profile picture, phone numbers, addresses and accounts, status updates, events, and a new button for connecting on integrated social networks.
Your contact information is stored in a new "Me" profile, allowing easier sharing with apps and people. All of your integrated contacts are displayed in an easy to manage list, including controls over which contacts are shown from any integrated account or social network. Wherever you navigate across the system, tapping a profile photo displays Quick Contacts, with large profile pictures, shortcuts to phone numbers, text messaging, and more.
Unified calendar, visual voicemail
To help organize appointments and events, an updated Calendar app brings together personal, work, school, and social agendas. With user permission, other applications can contribute events to the calendar and manage reminders, for an integrated view across multiple calendar providers. The app is redesigned to let you manage events more easily. Calendars are color-coded and you can swipe left or right to change dates and pinch to zoom in or out agendas.
In the phone app, a new visual voicemail features integrates incoming messages, voice transcriptions, and audio files from one or more providers. Third-party applications can integrate with the Phone app to add your own voice messages, transcriptions, and more to the visual voicemail inbox.
Capture the picture you want, edit, and share instantly.
Rich and versatile camera capabilities
The Camera app includes many new features that let you capture special moments with great photos and videos. After capturing images, you can edit and share them easily with friends.
When taking pictures, continuous focus, zero shutter lag exposure, and decreased shot-to-shot speed help capture clear, precise images. Stabilized image zoom lets you compose photos and video in the way you want, including while video is recording. For new flexibility and convenience while shooting video, you can now take snapshots at full video resolution just by tapping the screen as video continues to record.
To make it easier to take great pictures of people, built-in face detection locates faces in the frame and automatically sets focus. For more control, you can tap to focus anywhere in the preview image.
For capturing larger scenes, the Camera introduces a single-motion panorama mode. In this mode, you start an exposure and then slowly turn the Camera to encompass as wide a perspective as needed. The Camera assembles the full range of continuous imagery into a single panoramic photo.
After taking a picture or video, you can quickly share it by email, text message, bluetooth, social networks, and more, just by tapping the thumbnail in the camera controls.
A Photo Gallery widget on the home screen.
Redesigned Gallery app with photo editor
The Gallery app now makes it easier to manage, show, and share photos and videos. For managing collections, a redesigned album layout shows many more albums and offers larger thumbnails. There are many ways to sort albums, including by time, location, people, and tags. To help pictures look their best, the Gallery now includes a powerful photo editor. You can crop and rotate pictures, set levels, remove red eyes, add effects, and much more. After retouching, you can select one or multiple pictures or videos to share instantly over email, text messaging, bluetooth, social networks, or other apps.
An improved Picture Gallery widget lets you look at pictures directly on the home screen. The widget can display pictures from a selected album, shuffle pictures from all albums, or show a single image. After adding the widget to the home screen, you can flick through the photo stacks to locate the image you want, then tap to load it in Gallery.
Live Effects let you change backgrounds and use Silly Faces during video.
Live Effects for transforming video
Live Effects is a collection of graphical transformations that add interest and fun to videos captured in the Camera app. For example, you can change the background behind them to any stock or custom image, for just the right setting when shooting video. Also available for video is Silly Faces, a set of morphing effects that use state-of-the-art face recognition and GPU filters to transform facial features. For example, you can use effects such as small eyes, big mouth, big nose, face squeeze, and more. Outside of the Camera app, Live Effects is available during video chat in the Google Talk app.
Snapping a screenshot.
Sharing with screenshots
You can now share what's on your screens more easily by taking screenshots. Hardware buttons let them snap a screenshot and store it locally. Afterward, you can view, edit, and share the screen shot in Gallery or a similar app.
Cloud-connected experience
Android has always been cloud-connected, letting you browse the web and sync photos, apps, games, email, and contacts — wherever you are and across all of your devices. Android 4.0 adds new browsing and email capabilities to let you take even more with them and keep communication organized.
The Browser tabs menu (left) lets you quickly switch browser tabs. The options menu (right) gives you new ways to manage your browsing experience.
Benchmark comparisons of Android Browser.
Powerful web browsing
The Android Browser offers an experience that’s as rich and convenient as a desktop browser. It lets you instantly sync and manage Google Chrome bookmarks from all of your accounts, jump to your favorite content faster, and even save it for reading later in case there's no network available.
To get the most out of web content, you can now request full desktop versions of web sites, rather than their mobile versions. You can set your preference for web sites separately for each browser tab. For longer content, you can save a copy for offline reading. To find and open saved pages, you can browse a visual list that’s included with browser bookmarks and history. For better readability and accessibility, you can increase the browser’s zoom levels and override the system default text sizes.
Across all types of content, the Android Browser offers dramatically improved page rendering performance through updated versions of the WebKit core and the V8 Crankshaft compilation engine for JavaScript. In benchmarks run on a Nexus S device, the Android 4.0 browser showed an improvement of nearly 220% over the Android 2.3 browser in the V8 Benchmark Suite and more than 35% in the SunSpider 9.1 JavaScript Benchmark. When run on a Galaxy Nexus device, the Android 4.0 browser showed improvement of nearly 550% in the V8 benchmark and nearly 70% in the SunSpider benchmark.
Improved email
In Android 4.0, email is easier to send, read, and manage. For composing email, improved auto-completion of recipients helps with finding and adding frequent contacts more quickly. For easier input of frequent text, you can now create quick responses and store them in the app, then enter them from a convenient menu when composing. When replying to a message, you can now toggle the message to Reply All and Forward without changing screens.
For easier browsing across accounts and labels, the app adds an integrated menu of accounts and recent labels. To help you locate and organize IMAP and Exchange email, the Email app now supports nested mail subfolders, each with synchronization rules. You can also search across folders on the server, for faster results.
For enterprises, the Email app supports EAS v14. It supports EAS certificate authentication, provides ABQ strings for device type and mode, and allows automatic sync to be disabled while roaming. Administrators can also limit attachment size or disable attachments.
For keeping track of incoming email more easily, a resizable Email widget lets you flick through recent email right from the home screen, then jump into the Email app to compose or reply.
Android Beam lets you share what you are using with a single tap.
Innovation
Android is continuously driving innovation forward, pushing the boundaries of communication and sharing with new capabilities and interactions.
Android Beam for NFC-based sharing
Android Beam is an innovative, convenient feature for sharing across two NFC-enabled devices, It lets people instantly exchange favorite apps, contacts, music, videos — almost anything. It’s incredibly simple and convenient to use — there’s no menu to open, application to launch, or pairing needed. Just touch one Android-powered phone to another, then tap to send.
For sharing apps, Android Beam pushes a link to the app's details page on Google Play. On the other device, the Google Play app launches and loads the details page, for easy downloading of the app. Individual apps can build on Android Beam to add other types of interactions, such as passing game scores, initiating a multiplayer game or chat, and more.
Face recognition lets you unlock your phone with your face.
Face Unlock
Android 4.0 introduces a completely new approach to securing a device, making each person's device even more personal — Face Unlock is a new screen-lock option that lets you unlock your device with your face. It takes advantage of the device front-facing camera and state-of-the-art facial recognition technology to register a face during setup and then to recognize it again when unlocking the device. Just hold your device in front of your face to unlock, or use a backup PIN or pattern.
Wi-Fi Direct and Bluetooth HDP
Support for Wi-Fi Direct lets you connect directly to nearby peer devices over Wi-Fi, for more reliable, higher-speed communication. No internet connection or tethering is needed. Through third-party apps, you can connect to compatible devices to take advantage of new features such as instant sharing of files, photos, or other media; streaming video or audio from another device; or connecting to compatible printers or other devices.
Android 4.0 also introduces built-in support for connecting to Bluetooth Health Device Profile (HDP) devices. With support from third-party apps, you can connect to wireless medical devices and sensors in hospitals, fitness centers, homes, and elsewhere.
Touchwiz has been put over top of ics so most of stock ics are not there. . Only way ia to find non touchwiz ics for note im sure there are some in dev section but be careful not to increase your Binary counter
Sent from my GT-N7000 using xda premium
There are some features you just can't have due to hardware ie nfc but to got stock ics look and feel use cm9
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zacthespack said:
There are some features you just can't have due to hardware ie nfc but to got stock ics look and feel use cm9
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Click to expand...
Click to collapse
You mean to get truer ics use cm9 or stunner, cause stock is what is delivered with samsung crap lmao.
Sent from my GT-N7000 using Tapatalk 2
baz77 said:
You mean to get truer ics use cm9 or stunner, cause stock is what is delivered with samsung crap lmao.
Sent from my GT-N7000 using Tapatalk 2
Click to expand...
Click to collapse
'stock ics' is in my view AOSP based roms, touchwiz is not stock ICS, although it is stock for the note, so there is the confusstion yes
zacthespack said:
'stock ics' is in my view AOSP based roms, touchwiz is not stock ICS, although it is stock for the note, so there is the confusstion yes
Click to expand...
Click to collapse
AOSP is only "stock" on Nexus and some generic devices. If it's not made by the manufacturer of your device, for your device, it's not stock. But AOSP most certainly is "pure". There are times I really hate TouchWiz.
Sent from my GT-N7000 using Tapatalk
yes, kind of disappointed after Note got ICS upgrade compare to those original ICS phone.
A question then - can we have toggle recent apps button as the one to be found on stock ics? I find extremely annoying to long press in order to switch between apps ...
Spo0f said:
A question then - can we have toggle recent apps button as the one to be found on stock ics? I find extremely annoying to long press in order to switch between apps ...
Click to expand...
Click to collapse
Sure we can.
ICS Stunner has an option to enable softkey buttons.
Spo0f said:
A question then - can we have toggle recent apps button as the one to be found on stock ics? I find extremely annoying to long press in order to switch between apps ...
Click to expand...
Click to collapse
Long press on the home button will bring up list of recent apps, you can swipe to the right to remove apps from list and at bottom is shortcut to taskmanager
Only on stock lol
Sent from my GT-N7000 using Tapatalk 2
I am creating this thread inorder to inform users of the latest news about the next version of Android, Android 4.1 "Jelly Bean".
Official Changelog: Android 4.1, Jelly Bean
What's New
From developer.android.com
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Faster, Smoother, More Responsive
________________________________________
Android 4.1 is optimized to deliver Android's best performance and lowest touch latency, in an effortless, intuitive UI.
To ensure a consistent framerate, Android 4.1 extends vsync timing across all drawing and animation done by the Android framework. Everything runs in lockstep against a 16 millisecond vsync heartbeat — application rendering, touch events, screen composition, and display refresh — so frames don’t get ahead or behind.
Android 4.1 also adds triple buffering in the graphics pipeline, for more consistent rendering that makes everything feel smoother, from scrolling to paging and animations.
Android 4.1 reduces touch latency not only by synchronizing touch to vsync timing, but also by actually anticipatingwhere your finger will be at the time of the screen refresh. This results in a more reactive and uniform touch response. In addition, after periods of inactivity, Android applies a CPU input boost at the next touch event, to make sure there’s no latency.
Tooling can help you get the absolute best performance out of your apps. Android 4.1 is designed to work with a new tool called systrace, which collects data directly from the Linux kernel to produce an overall picture of system activities. The data is represented as a group of vertically stacked time series graphs, to help isolate rendering interruptions and other issues. The tool is available now in the Android SDK (Tools R20 or higher)
Enhanced Accessibility
________________________________________
New APIs for accessibility services let you handle gestures and manage accessibility focus as the user moves through the on-screen elements and navigation buttons using accessibility gestures, accessories, and other input. The Talkback system and explore-by-touch are redesigned to use accessibility focus for easier use and offer a complete set of APIs for developers.
Accessibility services can link their own tutorials into the Accessibility settings, to help users configure and use their services.
Apps that use standard View components inherit support for the new accessibility features automatically, without any changes in their code. Apps that use custom Views can use new accessibility node APIs to indicate the parts of the View that are of interest to accessibility services.
Support for International Users
________________________________________
Bi-Directional Text and Other Language Support
Android 4.1 helps you to reach more users through support for bi-directional text in TextView and EditText elements. Apps can display text or handle text editing in left-to-right or right-to-left scripts. Apps can make use of new Arabic and Hebrew locales and associated fonts.
Other types of new language support include:
• Additional Indic languages: Kannada, Telugu, and Malayalam
• The new Emoji characters from Unicode version 6.0
• Better glyph support for Japanese users (renders Japanese-specific versions of glyphs when system language is set to Japanese)
• Arabic glyphs optimized for WebViews in addition to the Arabic glyphs for TextViews
• Vertical Text support in WebViews, including Ruby Text and additional Vertical Text glyphs
• Synthetic Bold is now available for all fonts that don't have dedicated bold glyphs
User-installable keymaps
The platform now supports user-installable keyboard maps, such as for additional international keyboards and special layout types. By default, Android 4.1 includes 27 international keymaps for keyboards, including Dvorak. When users connect a keyboard, they can go to the Settings app and select one or more keymaps that they want to use for that keyboard. When typing, users can switch between keymaps using a shortcut (ctrl-space).
You can create an app to publish additional keymaps to the system. The APK would include the keyboard layout resources in it, based on standard Android keymap format. The application can offer additional keyboard layouts to the user by declaring a suitable broadcast receiver for ACTION_QUERY_KEYBOARD_LAYOUTS in its manifest.
New Ways to Create Beautiful UI
________________________________________
Expandable notifications
Notifications have long been a unique and popular feature on Android. Developers can use them to place important or time-based information in front of users in the notification bar, outside of the app’s normal UI.
Android 4.1 brings a major update to the Android notifications framework. Apps can now display larger, richer notifications to users that can be expanded and collapsed with a pinch. Notifications supportnew types of content, including photos, have configurable priority, and can even include multiple actions.
Through an improved notification builder, apps can create notifications that use a larger area, up to 256 dp in height. Three templated notification styles are available:
• BigTextStyle — a notification that includes a multiline TextView object.
• BigInboxStyle — a notification the shows any kind of list such as messages, headlines, and so on.
• BigPictureStyle — a notification that showcases visual content such as a bitmap.
In addition to the templated styles, you can create you own notification styles using any remote View.
Apps can add up to three actions to a notification, which are displayed below the notification content. The actions let the users respond directly to the information in the notification in alternative ways. such as by email or by phone call, without visiting the app.
With expandable notifications, apps can give more information to the user, effortlessly and on demand. Users remain in control and can long-press any notification to get information about the sender and optionally disable further notifications from the app.
Expandable notifications let you dsplay more types of content in your notifications. Users can expand them with a simple gesture.
Resizable app widgets
Android 4.1 introduces improved App Widgets that can automatically resize, based on where the user drops them on the home screen, the size to which the user expands them, and the amount of room available on the home screen. New App Widget APIs let you take advantage of this tooptimize your app widget content as the size of widgets changes.
When a widget changes size, the system notifies the host app’s widget provider, which can reload the content in the widget as needed. For example, a widget could display larger, richer graphics or additional functionality or options. Developers can still maintain control over maximum and minimum sizes and can update other widget options whenever needed.
You can also supply separate landscape and portrait layouts for your widgets, which the system inflates as appropriate when the screen orientation changes.
App widgets can now be displayed in third party launchers and other host apps through a new bind Intent (AppWidgetManager.ACTION_APPWIDGET_BIND).
App Widgets can resize automatically to fit the home screen and load different content as their sizes change.
Simplified task navigation
Android 4.1 makes it easy for you to manage the “Up” navigation that’s available to users from inside of your apps and helps ensure a consistent experience for users.
You can define the intended Up navigation for individual Activity components of your UI by adding a new XML attribute in the app’s manifest file. At run time, as Activities are launched, the system extracts the Up navigation tree from the manifest file and automatically creates the Up affordance navigation in the action bar. Developers who declare Up navigation in the manifest no longer need to manage navigation by callback at run time, although they can also do so if needed.
Also available is a new TaskStackBuilder class that lets you quickly put together a synthetic task stack to start immediately or to use when an Activity is launched from a PendingIntent. Creating a synthetic task stack is especially useful when users launch Activities from remote views, such as from Home screen widgets and notifications, because it lets the developer provide a managed, consistent experience on Back navigation.
Easy animations for Activity launch
You can use a new helper class, ActivityOptions, to create and control the animation displayed when you launch your Activities. Through the helper class, you can specify custom animation resources to be used when the activity is launched, or request new zoom animations that start from any rectangle you specify on screen and that optionally include a thumbnail bitmap.
Transitions to Lights Out and Full Screen Modes
New system UI flags in View let you to cleanly transition from a normal application UI (with action bar, navigation bar, and system bar visible), to "lights out mode" (with status bar and action bar hidden and navigation bar dimmed) or "full screen mode" (with status bar, action bar, and navigation bar all hidden).
New types of remoteable Views
Developers can now use GridLayout and ViewStub views in Home screen widgets and notifications. GridLayout lets you structure the content of your remote views and manage child views alignments with a shallower UI hierarchy. ViewStub is an invisible, zero-sized View that can be used to lazily inflate layout resources at runtime.
Live wallpaper preview
Android 4.1 makes it easier for users to find and install Live Wallpapers from apps that include them. If your app includes Live Wallpapers, you can now start an Activity (ACTION_CHANGE_LIVE_WALLPAPER) that shows the user a preview of the Live Wallpaper from your own app. From the preview, users can directly load the Live Wallpaper.
Higher-resolution contact photos
With Android 4.1, you can store contact photos that are as large as 720 x 720, making contacts even richer and more personal. Apps can store and retrieve contact photos at that size or use any other size needed. The maximum photo size supported on specific devices may vary, so apps should query the built-in contacts provider at run time to obtain the max size for the current device.
New Input Types and Capabilities
________________________________________
Find out about devices being added and removed
Apps can register to be notified when any new input devices are attached, by USB, Bluetooth, or any other connection type. They can use this information to change state or capabilities as needed. For example, a game could receive notification that a new keyboard or joystick is attached, indicating the presence of a new player.
Query the capabilities of input devices
Android 4.1 includes APIs that let apps and games take full advantage of all input devices that are connected and available.
Apps can query the device manager to enumerate all of the input devices currently attached and learn about the capabilities of each.
Control vibrator on input devices
Among other capabilities, apps can now make use of any vibrator service associated with an attached input device, such as for Rumble Pak controllers.
Animation and Graphics
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Vsync for apps
Extending vsync across the Android framework leads to a more consistent framerate and a smooth, steady UI. So that apps also benefit, Android 4.1 extends vsync timing to all drawing and animations initiated by apps. This lets them optimize operations on the UI thread and provides a stable timebase for synchronization.
Apps can take advantage of vsync timing for free, through Android’s animation framework. The animation framework now uses vsync timing to automatically handle synchronization across animators.
For specialized uses, apps can access vsync timing through APIs exposed by a new Choreographer class. Apps can request invalidation on the next vsync frame — a good way to schedule animation when the app is not using the animation framework. For more advanced uses, apps can post a calllback that the Choreographer class will run on the next frame.
New animation actions and transition types
The animation framework now lets you define start and end actions to take when running ViewPropertyAnimator animations, to help synchronize them with other animations or actions in the application. The action can run any runnable object. For example, the runnable might specify another animation to start when the previous one finishes.
You can also now specify that a ViewPropertyAnimator use a layer during the course of its animation. Previously, it was a best practice to animate complicated views by setting up a layer prior to starting an animation and then handling an onAnimationEnd() event to remove the layer when the animation finishes. Now, the withLayer() method on ViewPropertyAnimator simplifies this process with a single method call.
A new transition type in LayoutTransition enables you to automate animations in response to all layout changes in a ViewGroup.
New Types of Connectivity
________________________________________
Android Beam
Android Beam is a popular NFC-based technology that lets users instantly share, just by touching two NFC-enabled phones together.
In Android 4.1, Android Beam makes it easier to share images, videos, or other payloads by leveraging Bluetooth for the data transfer. When the user triggers a transfer, Android Beam hands over from NFC to Bluetooth, making it really easy to manage the transfer of a file from one device to another.
Wi-fi Network Service Discovery
Android 4.1 introduces support for multicast DNS-based service discovery, which lets applications find and connect to services offered by peer devices over Wi-Fi networks — including mobile devices, printers, cameras, media players, and others. Developers can take advantage of Wi-Fi network service discovery to build cross-platform or multiplayer games and application experiences.
Using the service discovery API, apps can create and register any kind of service, for any other NSD-enabled device to discover. The service is advertised by multicast across the network using a human-readable string identifier, which lets user more easily identify the type of service.
Consumer devices can use the API to scan and discover services available from devices connected to the local Wi-Fi network. After discovery, apps can use the API to resolve the service to an IP adress and port through which it can establish a socket connection.
You can take advantage of this API to build new features into your apps. For example, you could let users connect to a webcam, a printer, or an app on another mobile device that supports Wi-Fi peer-to-peer connections.
Wifi-Direct Service Discovery
Ice Cream Sandwich introduced support for Wi-Fi Direct, a technology that lets apps discover and pair directly, over a high-bandwidth peer-to-peer connection. Wi-Fi Direct is an ideal way to share media, photos, files and other types of data and sessions, even where there is no cell network or Wi-Fi available.
With Jelly Bean, Android takes Wi-Fi Direct further, adding API support for pre-associated service discovery. Pre-associated service discovery lets your apps get more useful information from nearby devices about the services they support, before they attempt to connect. Apps can initiate discovery for a specific service and filter the list of discovered devices to those that actually support the target service or application.
For example, this means that your app could discover only devices that are “printers” or that have a specific game available, instead of discovering all nearby Wi-Fi Direct devices. On the other hand, your app can advertise the service it provides to other devices, which can discover it and then negotiate a connection. This greatly simplifies discovery and pairing for users and lets apps take advantage of Wi-Fi Direct more effectively.
With Wi-Fi Direct service discovery, you can create apps and multiplayer games that can share photos, videos, gameplay, scores, or almost anything else — all without requiring any Internet or mobile network. Your users can connect using only a direct p2p connection, which avoids using mobile bandwidth.
Network Bandwidth Management
Android 4.1 helps apps manage data usage appropriately when the device is connected to a metered network, including tethering to a mobile hotspot. Apps can query whether the current network is metered before beginning a large download that might otherwise be relatively expensive to the user. Through the API, you can now get a clear picture of which networks are sensitive to data usage and manage your network activity accordingly.
New Media Capabilities
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Media codec access
Android 4.1 provides low-level access to platform hardware and software codecs. Apps can query the system to discover what low-level media codecs are available on the device and then and use them in the ways they need. For example, you can now create multiple instances of a media codec, queue input buffers, and receive output buffers in return. In addition, the media codec framework supports protected content. Apps can query for an available codec that is able to play protected content with a DRM solution available on the the device.
USB Audio
USB audio output support allows hardware vendors to build hardware such as audio docks that interface with Android devices. This functionality is also exposed with the Android Open Accessory Development Kit (ADK) to give all developers the chance to create their own hardware.
Audio record triggering
Android now lets you trigger audio recording based on the completion of an audio playback track. This is useful for situations such as playing back a tone to cue your users to begin speaking to record their voices. This feature helps you sync up recording so you don’t record audio that is currently being played back and prevents recordings from beginning too late.
Multichannel audio
Android 4.1 supports multichannel audio on devices that have hardware multichannel audio out through the HDMI port. Multichannel audio lets you deliver rich media experiences to users for applications such as games, music apps, and video players. For devices that do not have the supported hardware, Android automatically downmixes the audio to the number of channels that are supported by the device (usually stereo).
Android 4.1 also adds built-in support for encoding/decoding AAC 5.1 audio.
Audio preprocessing
Developers can apply preprocessing effects to audio being recorded, such as to apply noise suppression for improving speech recording quality, echo cancellation for acoustic echo, and auto gain control for audio with inconsistent volume levels. Apps that require high quality and clean audio recording will benefit from these preprocessors.
Audio chaining
MediaPlayer supports chaining audio streams together to play audio files without pauses. This is useful for apps that require seamless transitions between audio files such as music players to play albums with continuous tracks or games.
Media Router
The new APIs MediaRouter, MediaRouteActionProvider, and MediaRouteButton provide standard mechanisms and UI forchoosing where to play media. Support is built-in for wired headsets and a2dp bluetooth headsets and speakers, and you can add your own routing options within your own app.
Renderscript Computation
________________________________________
Android 4.1 extends Renderscript computation to give you more flexibility. You can now sample textures in your Renderscript compute scripts, and new pragmas are available to define the floating point precision required by your scripts. This lets you enable NEON instructions such as fast vector math operations on the CPU path, that wouldn’t otherwise be possible with the full IEEE 754-2008 standard.
You can now debug your Renderscript compute scripts on x86-based emulator and hardware devices. You can also define multiple root-style kernels in a single Renderscript source file.
Android Browser and WebView
________________________________________
In Android 4.1, the Android Browser and WebViews include these enhancements:
• Better HTML5 video user experience, including touch-to-play/pause and smooth transition from inline to full screen mode.
• Improved rendering speed and reduced memory usage for better scrolling and zooming performance.
• Improved HTML5/CSS3/Canvas animation performance.
• Improved text input.
• Updated JavaScript Engine (V8) for better JavaScript performance.
• Support for the updated HTML5 Media Capture specification (the "capture" attribute on input type=file elements).
Google APIs and services
________________________________________
To extend the capabilities of Android even further, several new services for Android are available.
Google Cloud Messaging for Android
Google Cloud Messaging (GCM) is a service that lets developers send short message data to their users on Android devices, without needing a proprietary sync solution.
GCM handles all the details of queuing messages and delivering them efficiently to the targeted Android devices. It supports message multicasting and can reach up to 1000 connected devices simultaneously with a single request. It also supports message payloads, which means that in addition to sending tickle messages to an app on the device, developers can send up to 4K of data.
Google Cloud Messaging is completely free for all developers and sign-up is easy. See the Google Cloud Messaging page for registration, downloads, and documentation.
App Encryption
Starting with Android 4.1, Google Play will help protect application assets by encrypting all paid apps with a device-specific key before they are delivered and stored on a device.
Smart App Updates
Smart app updates is a new feature of Google Play that introduces a better way of delivering app updates to devices. When developers publish an update, Google Play now delivers only the bits that have changed to devices, rather than the entire APK. This makes the updates much lighter-weight in most cases, so they are faster to download, save the device’s battery, and conserve bandwidth usage on users’ mobile data plan. On average, a smart app update is about 1/3 the sizeof a full APK update.
Google Play services (coming soon)
Google Play services helps developers to integrate Google services such as authentication and Google+ into their apps delivered through Google Play.
Google Play services will be automatically provisioned to end user devices by Google Play, so all you need is a thin client library in your apps.
Because your app only contains the small client library, you can take advantage of these services without a big increase in download size and storage footprint. Also, Google Play will deliver regular updates to the services, without developers needing to publish app updates to take advantage of them.
For more information about the APIs included in Google Play Services, see the Google Play Services developer page.
Click to expand...
Click to collapse
Links have not been included in the text, if you want them, click the source link.
Source: developer.android.com
Video
Fast & Smooth - Android 4.1, Jelly Bean
Source: Android Police
Introducing Google Now
Source: Android Police
Android 4.1 Jelly Bean boot animation (as seen on a Nexus 7)
Source: Android Police
Say goodbye to notification spam in Android 4.1 Jelly Bean
Source: Android Police
Extracts from Android 4.1
GSM Galaxy Nexus 4.1 System Dump Is Out!
Source: Android Police
Latest Google Play Store v 3.7.11 (Jelly Bean Edition)
Source & Downloads: Android Police
Apps, Boot Animation & Wallpapers, checkout the link below for downloads.
Source: [App]Jelly Bean Stuffs (Apps + Boot Animation + Wallpapers)
4.1 Keyboard for ICS
Source: Android Police
Reserved 3
Reserved 4
any possible link for source? your going all out might as well grab that info and put it here too...
usb audio out and Multichannel audio hdmi output sounds amazing. Any idea if it would work on all existing hardware updated to 4.1 or require new suited hardware? They would be a necessity for my future upgrade
Sent from my Optimus 2X using XDA
da-pharoah said:
any possible link for source? your going all out might as well grab that info and put it here too...
Click to expand...
Click to collapse
I have already included the sources for everything.
With a few luck, lol, we'll get this instead of ICS in next LG major update...
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Enviat des del meu Optimus 2X usant Tapatalk
Just wanted to let you guys know. Regarding the Wifi-Direct, I tested Galaxy Nexus with Jelly Bean attempting to connect to a Galaxy S2 with Wifi-Direct.
I can associate but transferring files results in a disconnect.
xevic said:
With a few luck, lol, we'll get this instead of ICS in next LG major update...
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Enviat des del meu Optimus 2X usant Tapatalk
Click to expand...
Click to collapse
lg is not going to get us jb. dont get your hopes up lol. even if they would want to do this, we would have to wait like 7 months after jb is released.
lg will get us 4.0 and they better fckin get the drivers correctly so cm can do their stuff. if we get the drivers for 4.0, we can have 4.1 as well
xilw3r said:
lg is not going to get us jb. dont get your hopes up lol. even if they would want to do this, we would have to wait like 7 months after jb is released.
lg will get us 4.0 and they better fckin get the drivers correctly so cm can do their stuff. if we get the drivers for 4.0, we can have 4.1 as well
Click to expand...
Click to collapse
I think with luck we can get a working version of JB but just like cm9 is: lack of appropriate drivers. What maybe it can be a problem to experience fast system.
Sent from my LG P990 — Optimus 2X — ICS NovaHD ROM — Kernel 3.0
FelipeBHZ said:
I think with luck we can get a working version of JB but just like cm9 is: lack of appropriate drivers. What maybe it can be a problem to experience fast system.
Sent from my LG P990 — Optimus 2X — ICS NovaHD ROM — Kernel 3.0
Click to expand...
Click to collapse
I'm guessing it might be possible cause JB is a minor update so the driver might be the same.
Just guessing.
xevic said:
With a few luck, lol, we'll get this instead of ICS in next LG major update...
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Enviat des del meu Optimus 2X usant Tapatalk
Click to expand...
Click to collapse
I hope the LG Optimus 2x will get the update.
I hope the devs can port Jelly Bean to our 2x, because LG won't release it (i think 4.0 will be last update -.-). I hope Ricardo can help us again :good:
NEEEEED O2X Jelly ROM NOW! Come on spica, owian, XDA, Cyanogen, Make us happy soon! :silly: :victory:
Following the announcements @ Google IO I had a similar thought - maybe LG got some kind of early access to the Jelly Bean PDK and will publish a Jelly Bean Update instead of a ICS - I am wondering ... would this make us all love LG again?
Does anybody know how CM is handling minor version updates? - will they just be merged into current CM9 development?
borgond said:
Following the announcements @ Google IO I had a similar thought - maybe LG got some kind of early access to the Jelly Bean PDK and will publish a Jelly Bean Update instead of a ICS - I am wondering ... would this make us all love LG again?
Does anybody know how CM is handling minor version updates? - will they just be merged into current CM9 development?
Click to expand...
Click to collapse
Probably it will be a CM9.1 version. They already closed the current version.
I agree. If we got ICS, JB is in the next door. But i don't really expect lg will do for us. It's like GB, they stuck with .4 when .7 was already out. They are sad...
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Enviat des del meu Optimus 2X usant Tapatalk
I think we will be lucky, if we will have ics in July/August
Hopefully we'll get it before 2030.
First, let’s come to terms with… the terms in Tasker. Many of the concepts may be new to you, and they can be a bit overwhelming, especially to neophytes. But, once you get the logic of Tasker, you’ll find that it’s a truly powerful app even for programming noobs.
Action — The basic element of Tasker. It refers to phone or tablet functions and features that perform something or brings the phone to a certain state. Tasker supports more than 200 actions grouped into 21 categories.
Task — A group of actions. Usually linked to a trigger or “context”, but can also be a free-floating, standalone task executed manually. A task can be run within another task. You can clone, export, import, and lock tasks.
Context — Situations or conditions which, when true, trigger the execution of the task(s) associated with it.
Profile — Some sort of “container” or “package” for context(s) and linked task(s). You can define several contexts for a single profile, and all those conditions must be true for the linked tasks to run.
Variable — A name for an unknown value that can change over time, like the battery level or the date.
Scene — A custom-made user interface. You can create your own layout of buttons, menus, popups, and other UI elements.
Project — A group of profiles, tasks, scenes, and variables. Each project has its own tab (at the bottom of the main screen) with a user-defined project name. You can also export or import projects. You can even export a custom project as a standalone Android app (APK): just tap on the project name/icon, select Export, and choose “As App.”