Q3CE Quake 3 for X1 with 3D Acceleration - XPERIA X1 Q&A, Help & Troubleshooting

hi there,
i managed to run quake 3 but WITHOUT 3D opengl acceleration.
anyone suceeded running it with accel.?

Was it playable?

yes about 5 fps. but hardware accelerated is about 30 fps!

Can you give us details?

The Xperia runs most optimized movies at 20-22 fps, so I don't think we'll be able to run Quake III at a usable framerate anytime soon.

Could you make a guide of what to install and in what order etc? Maybe upload some files so other could do it?
Obviously dont post any game files or links to game files as this would contravene the anti-warez rules, but perhaps any custom config files if there are any.

vinokirk said:
Could you make a guide of what to install and in what order etc? Maybe upload some files so other could do it?
Obviously dont post any game files or links to game files as this would contravene the anti-warez rules, but perhaps any custom config files if there are any.
Click to expand...
Click to collapse
I'd also like this.
Thanks.

ask not what people can link to for you but what you can google for them
http://www.google.dk/search?source=ig&hl=da&rlz=&q=pocketpc+quake3&btnG=Google-søgning&aq=o

got 5 to 15 fps on mine but this is the accelerated version. non accelerated version run at 1/5 fps ....and the reality is that you have more than 5 fps even if 5 is displayed... cf the diamond thread.

Can you post the configuration file or what files did you modify?
I tried it on my X1 and it just exits without errors after it ries to load a map. Also, it wasn't fullscreen.

Any help with configuration?

Here my config file.
menu are NOT in fullscreen but the game is in full screen
you can change the invert mouse configuration but don't change anything else.

Thanks, I'll give it a try.

Tylwith said:
Here my config file.
menu are NOT in fullscreen but the game is in full screen
you can change the invert mouse configuration but don't change anything else.
Click to expand...
Click to collapse
is this with acceleration? which files do you have in q3 root dir?

Ok, it worked, even in landscape if i start q3ce while the keyboard is out. In this case, the menu is messed up, but you are able to guess where to press.
It's running at 4-5 fps with low graphics, I think. Anyway, thanks for the config file! Maybe someday we'll have a better optimized quake.

dont forget that q3ce has been program to run on intel 2700g so it's not optimize for our qualcomm with ati graphics

The conversion isn't working properly for me.
After the pakconvert I end up with a 123mb pak0 file (correct according to the installation manual). the 123mb file can't be manipulated though, I get errors when trying to copy, zip or do whatever with the file (so I deleted it.)
Anyone encountered this?

Alright, now I've gotten the convert to work, but my X1 keeps telling me that the execute file isn't a valid ppc application!
I've got the original Q3A files, who can send me (/point me towards) the proper PPC files (the non-illegal ones)? I think mine are broken ^_^ (googled).
Thanks!

you have to remove the libgl.dll and sometime have to softreset for the program to lauch

Strange thing is, it sais that the executable file doesn't work on my x1! I get the error that it's not a ppc file. And yes, I downloaded the PPC files.

Related

Cellular Video restored? How?

I'm using aruppenthals rom and would like ot get CV back on this device. There is a post on NAFT's thread (v3.2 ... 4 Flavors Total) where he says to go to post 4 and download the modified Opera.ini file, drop into Windows\Opera9 and install the cab file to make this feature work again. I can find neither file anywhaere. Can someone tell me where to find theese items and something a little more specific than 'somewhere in the 148 page thread.
you can use these two cabs and it should work again for you. one is the CV and the other is realplayer not to be confused with REALONE player. the actual controls will be a little garbled in the player since this was a cab Sakajati (chef) extracted for the tilt (qvga). vids play fine though.
http://www.4shared.com/file/78193529/f108c3fc/SJ_RealPlayer_1_0_18143028_00.html
http://www.4shared.com/file/78193281/73b5c1/ATT_Cellular_Video_v2.html
All in one solution
Use the attached file, it an all in one solution. It will install Real Player and Cingular Video and it's much smaller footprint. Just remember to change your user agent to HTC-8900 with Advanced Config and to run the Hidden proxy.
only problem with that cab is it will keep asking you to save them to the device first. my cab will stream them, no need to save them.
I've tried both with no success. Either way Real palyer does not even open. The 'Streaming Media' player opens and then errors out saying something about not being able to. I'm guessing that it is not set to be the default player in this rom. I'm using rup's 3.3 .
First off you need to change the Opera.ini file. Its located (some ROM's may vary) in the "Windows" under the "Opera9" folder.
Lately there have been a lot of errors "File re-entry not allowed" with Streaming Media Player. I think it is a compatibility issue with the ROM's.
If you are getting this error there is no need to change it to Real Player if you don't want to. I am not going to take credit for this, just in finding it. I would give the page where I found it, but unfortunately I cant remember where. Below is a cab, install it to your device and it should play video again just fine. The only problem right now is the fact that the player doesn't match the screen size, but at least the videos play.
Both these files are in my CAB FILES BELOW on 4shared under AT&T Fuze, cab's, "fixes".
karatche said:
I've tried both with no success. Either way Real palyer does not even open. The 'Streaming Media' player opens and then errors out saying something about not being able to. I'm guessing that it is not set to be the default player in this rom. I'm using rup's 3.3 .
Click to expand...
Click to collapse
They won't work because streaming media player has registry settings to open when you click the button to stream the content. Most custom ROM's now come with it built in and make it uninstallable.
In order to change the "streaming content" to Real Player would require you to change those settings. Can be done, but without being able to delete the streaming media player, to me its just a waste of space.
KDKobes said:
First off you need to change the Opera.ini file. Its located (some ROM's may vary) in the "Windows" under the "Opera9" folder.
Lately there have been a lot of errors "File re-entry not allowed" with Streaming Media Player. I think it is a compatibility issue with the ROM's.
If you are getting this error there is no need to change it to Real Player if you don't want to. I am not going to take credit for this, just in finding it. I would give the page where I found it, but unfortunately I cant remember where. Below is a cab, install it to your device and it should play video again just fine. The only problem right now is the fact that the player doesn't match the screen size, but at least the videos play.
Both these files are in my CAB FILES BELOW on 4shared under AT&T Fuze, cab's, "fixes".
Click to expand...
Click to collapse
So I'm resurrecting this thread because I'm sorta in the dark here. First off, it's taken me forever just to find a download of the AT&T CV cab file! (This is actually more about the blood feud between me and the XDA search engine. )
I seem to be missing something, though. Where do these two cabs, Opera.ini and Diamond Streaming Media, fit in the whole CV solution? Am I still supposed to install the 'ATT_Cellular_Video_v2.cab', but use this streaming media cab instead of the RealPlayer cab above? What if I already have streaming media installed? (Which I do. Using EnergyROM 3.0)
Also, for god only knows what reason, when I tried to start CV after installing the cab provided above, it started PIE, NOT Opera. And it said it couldn't find the "http://cingularvideo.cingular.com", which is what it defaulted to.
I've seen about a dozen postings about the Opera.ini file, but none of them tell you what to do after that! I suppose if you've gotten the "only on 3G" error, you're already far enough ahead of me to know that!
Anyway, If the CV app tries to get to a site that doesn't even exist, where do you go from there?!?
Hell, I don't even fully understand what the "CV" app itself does, if you can go through a browser and have some streaming video app installed, then what does this app do? Obviously, I've never even gotten that far!
BTW, I have tested to make sure my device it attached to the web. I can reach anywhere else. I'm also set up to use wap.cingular, and I have the hidden proxy installed.
Basically, I need help understanding which of the above installation files goes with which, and what the CV app is supposed to do when it starts, since I assume opening IE to go to an address it can't reach is not standard behavior!
Any help will be much appreciated! Thanks!
P.S. The Opera.ini cab above contains an "Opera.ini.txt" file. Shouldn't it just be Opera.ini?

HW Accelerated Quake3 Hack

Hey everyone!
I got a bit bored at work today, so I hacked the Windows CE Quake3 port (http://code.google.com/p/q3ce/) so that it's playable with the new accelerated 3d drivers (http://www.htcclassaction.org/).
Someone has probably done this before, but I couldn't find anything on the forums, so I thought I'd might as well release it. I basically just changed the import segment so that the (seemingly) unused import of "glClipPlanex", which isn't included in the system-provided libGLES_CM.dll, got changed to the equally-long string "glMatrixMode". This allows the game to run, and while it's still pretty slow, it's much faster than the software renderer.
To run q3ce in hardware 3d, simply remove the libGLES_CM.dll file in your q3ce directory, and run q3ce.exe.
Cheers!
When I download the code from Google, the zip file errors when trying to unpack it. Did you have to do anything out of the ordinary to get it to work?
***EDIT
Nevermind, I'm a sooper noob.
i get "the file q3ce cannot be opened eather it is not signed with a trusted cert or one of its componets can not be found. i am useing the ommina driver.
What version of Quake 3 do I need to buy? Quake III Arena?
Yes, you need Quake 3 Arena to run the game. The q3ce package contains instructions on how to convert and install the game to your windows mobile.
@josefcrist:
Does the original q3ce executable work if you follow the instructions on how to run it without hardware acceleration? I might have to make a special fix for the omnia driver, it probably looks a bit different... Give me a few hours and I'll try getting it to work with that driver. Didn't even know it existed
Thank you ever so much. Will try this on my Diamond (which uses the same chipset albeit with more memory assigned to it).
EDIT: Strange...after the bootconsole part, it just goes back to the homescreen (I disabled TF3D because Q3ce is a huge mem. hog).
Anyway, I'm very grateful for your effort, and I'm sure many Diam users would be.
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
erim said:
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
Click to expand...
Click to collapse
It looks sexy alright, with the VGA too, but I'd wait for some of HTCs newer announcements in about 20 days at the MWC09, and since HTC has partnered with nVidia, we may even see Tegra *faints on the spot out of excitement*.
Sure thing with the dlls .
EDIT: Here we go. Hmm, I think one of the libgles files is hidden, the cm one.
Hmm, this is a bit odd... The original q3ce.exe seems to be linked to exactly your libgles_cl.dll. All the imports line up perfectly. Could you try copying your ligbles_cl.dll to the q3ce dir, and rename it to libgles_cm.dll?
It could also be worth to try the same with the libgles_mn.dll, as they both seem like good candidates. Good luck!
Whoops I forgot to mention that Q3ce already works with h/w acceleration but only 7 or 8 fps. It must be able to work better than that, methinks.
Anyhow just trying what you said (with original Q3ce.exe, other one doesn't work this time as well) AND...
OK the FPS is on average around 9/10 fps hehe. It's an improvement though!
EDIT: Is it possible to make it play in QVGA, as it's currently set to play at the resolution of that particular device. That would be sterling!
I get around that framerate too... There's definitely room for improvements. GLBenchmark runs pretty fast, so one would think that quake 3 would too...
I'll see if I can get q3ce to compile. With a bit of luck I might be able to do some optimizations and fixes. Would be fun to have a more playable q3 port for these phones.
Whatever happened to getting Quake 3 Arena to work smoothly?
well depends on what you call smooth, i can run quake 3 at about 9-15 fps, with customized config and a special ram setup+exe that i found for the dellaxim and surprisingly it worked for the kaiser, you do need a mix of drivers and a special rom if you will, almost none of the newer roms works with the d3d drivers
I would just give up on trying to get Quake 3 running on the Kaiser. The Kaiser obviously isn't as powerful as advertised, and Quake 3 is never gonna be playable.
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
mikeeey said:
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
Click to expand...
Click to collapse
some need a gps device with pda functions and a phone.. others, a gaming machine. want the first? get an winmo! want games? get an iphone dude
Does anyone have a working copy of everything needed to get Quake 3 working? Minus the Quake 3 files itself of course. Instructions on how to get .wad files there would be great too.
Some reason, I tried Quake3, but it just closes when it tries to start up.
I finally got Quake3 working with 3D acceleration. These damn applications don't make it easy getting it working. The main problem was getting the .pk3 file correctly made.
Anyway, it runs at 4-5 fps, and textures are missing. Mainly, the textures on the weapons.
Quake 3 was ported finally on the Android, and I'm going to give it a try on the Kaiser. Going to see which is better, Quake 3 for WinMO or Android. So far, nearly everything I run on Android is faster, such as emulators for Nes, Genesis, and SNES.
I know this is my third post, but I got Quake 3 working on the Android running on the Kaiser. I have a post about it, with a video showing it working.
http://forum.xda-developers.com/showthread.php?p=5791339#post5791339

FPSECE 0.096 works on my diamond!!!

For someone who can’t run fpsece 0.096 on your diamond, maybe this is the answer what you are looking for (It works for me).
1-Put your game image file IN SAME DIRECTORY WITH FPSECE.EXE (YES! NOT THE /ISOS/!), this is THE MOST IMPORTANT THING!
2-For someone who use a compressed game image file (.z .bz .znx), create two registry keys on your diamond:
[HKEY_LOCAL_MACHINE\System\Loader\LoadModuleLow]
"LIBZ.DLL"=dword:00000001
"LIBBZ2.DLL"=dword:00000001
After those changes on my diamond (especially the first one), I finally get fpsece 0.096 works with several wonderful games (like FF VII, Vagrant Story, …), a little slowly, but works!
Hope this post could help you (if you need ^_^), good luck!
hi,
where are you find the 0.09.6 version ? I've tried with the 0.09.5 and FF7 "rip" in .iso by nero burning rom (700mo wahou), but it doesn't work ! when I run the game, I have the boot of playstation with the sound, and after nothing !
could you help me please ?
sorry for my bad english....
here it is.
thanks dud, it works perfectly ! little slowly, the first game I tried is Formula 1 and it's very difficult to play, but for RGP games it's good !
thank you for your help
have a nice day !
Yes, I had this also on default factory ROM. Every time you have to choose a file using a file selection dialog - be it a bios, memcard or iso - fpsece 0.096 just quits. The simple workaround, not requiring to change registry or move files out of their proper dirs, is this:
In the file selection dialog, before you select a file, just change dir and change back.
EDIT: My device is Touch Pro.
Good tricks here, I quoted them on FpseCE forum, with the source and the link to this page.
Thanks!
There are slow Alaab
I hope the solution ;;;;;;;;;
Thank you
fawwaz said:
There are slow Alaab
I hope the solution ;;;;;;;;;
Thank you
Click to expand...
Click to collapse
Your neva gunna get fpsece running at full speed on your diamond, infact i think the only ppc that can is the axim and its intel graphics chip lol
Got it working in my Diamond (WM 6.5.0)
The ISO (img whatever) must be placed in the same folder as the fpsce.exe as mentioned above!
Game takes some time to startup, runs slow though. Impressive nevertheless^^
GTA 2 on 2,8" screen
any memory problems?
is there any memory problems playing games with this?
is there a control pad in the screen for easy playing? since I really have a hard time playing using my diamonds buttons on the other emulators I tried
Thanks! Those 2 registry for my Diamond are really working!
Nice, although my gaming days are over
FPse is one of my favorite apps of all time. Love it!!

The Fastest Quake 3 on a Touch Pro in The world WATCH NOW

The Fastest Quake 3 on a Touch Pro in The world WATCH NOW
Removed No2Chem Files. If you want to try his Over Clocking Test You can find it Here
Note: Fully tested. Working on 6.5 roms
Compatible Roms will be listed and if its with CDMA PHONES or GSM
Tested Stable Radio
If you have a Sprint Touch Pro with Stock Rom install NueRom Overclock Cab First. Fully Tested by me
Note: Over Clock may or may not work for other touch pro Versions and Rom versions. not fully tested on other devices. learn More Here
Note: After every softreset you must activate Overclocking again.
Landscape Mode: When you Start Quake keep your keyboard closed. a white screen will appear, with the word FS_Startup. When you see that word wait 2-3 seconds then open your keyboard. Now quake will successfully play in landscape mode ingame.
Optional: Place OpenGl32.dll In quake 3 main Directory
Note: my opengl32.dll may or may not work for some. Rom Version is a big factor. Tested and working on clean Sprint version stock rom. No tweaks whats so ever!
IMPORTANT Make sure you use winzip or Stuffit to extract all files even quake files. Do not forget this step. or some files will be corrupted and quake will crash.
1.You must have 141 mbs of unused ram avialable. Very important
2.All 3 Dll's must Be transferred to windows directory. (optimized graphics for TP)
3.You must edit registry Hklm/System/d3dm/Drivers Localhook : d3dm_ati.dll
4.Must have Quake 3 Arena 1.1a For file google it
5.Move pakconvert files to baseQ3 folder. Note: move only the files in the pakconvert folder. then delete the pakconvert folder.
6. delete libgles_cm.dll and GX.DLL from the quake folder. You should rename the folder Quake or Quake 3.
7. Replace q3config in the baseq3 folder with mines.
Now Quake will become playable. Lag is decreased 90 percent and a steady fps is maintained for a smooth played game. fps count is different system to system, Average count is 15-20. Some levels 8-12 but still playable due to steady fps count. even playable online. make sure you have a data connection before starting quake and make sure it is 1200 kbs of bandwidth for a playable experience.
also 2000 plus servers will upload simply back out when 400 or so have shown.
Note: this is a No Sounds version for max performance.
Sound version will be uploaded soon. you will need 157 mbs to play the sound version.
Change Log Coming Soon.
Develpers who made this possible are : No2chem, NuShrike, At0mAng, sakajati,iRiKi, and of course Me The Family. Cheers.
Donate to Nuerom he worked very hard on Overclocking the Touch Pro
the link is down
darfri said:
the link is down
Click to expand...
Click to collapse
Should be working now. Also uploading video preview in a few minutes
trying it right now, ill let you know if it works
can someone confirm it works ?
snowblindd said:
can someone confirm it works ?
Click to expand...
Click to collapse
it works posting video soon. its not a desktop experince but only a more enjoyable one!
new YouTube Video. check first post. Cheers!
Question for ya what are the chances of getting it to run in landscape mode but it portrait view? then mapping a combination of keypad and hardkeys to get away from the styles.
it does seem to run way smoother than it used to, must say you did a good job
EDIT: Could you PM me with the link to the converted pak files as i don.t think you can post it in here, 10x a lot
snowblindd said:
it does seem to run way smoother than it used to, must say you did a good job
EDIT: Could you PM me with the link to the converted pak files as i don.t think you can post it in here, 10x a lot
Click to expand...
Click to collapse
do you have the link to the pakfiles if yes cold you pm me the link to
greetings cees
Wil Badger said:
Question for ya what are the chances of getting it to run in landscape mode but it portrait view? then mapping a combination of keypad and hardkeys to get away from the styles.
Click to expand...
Click to collapse
working on that as we speak.lol
Wil Badger said:
Question for ya what are the chances of getting it to run in landscape mode but it portrait view? then mapping a combination of keypad and hardkeys to get away from the styles.
Click to expand...
Click to collapse
working on the landscape and mapping keys thing now, but you will always have to use the stylus because the keybroad does not have a d-pad just arrow keys! sorry
2 Processors
Updated files. New tweak Runs quake on both your processors (274MH ARM926EJ-S companion processor) And with 200 mbs of allocated memory
Now it runs 3x faster and better. Enjoy
I Just Got Quake in Landscape mode, with Key mapping will release instuctions
in a sec
Quake 3(Now in Landscape Mode and fully 3D)See Video
http://www.youtube.com/watch?v=mW-F9iVcvTA
dearmasfamily said:
Quake 3(Now in Landscape Mode and fully 3D)See Video
http://www.youtube.com/watch?v=mW-F9iVcvTA
Click to expand...
Click to collapse
Landscape Mode Finalized
How is it running on the 2nd proc? Care to elaborate?
Chainfire said:
How is it running on the 2nd proc? Care to elaborate?
Click to expand...
Click to collapse
Dont Know what proc is but view the video. try it for yourself.
dearmasfamily said:
Dont Know what proc is but view the video. try it for yourself.
Click to expand...
Click to collapse
Proc == processor. How are you running Quake 3 on the companion processor. It's supposed to just run the radio.
Thanks for the attribution.

[Game] Nes Emulator -[R]- 5th Jan 2011 -[U]- 14th Feb 2011 -[V]- 1.2

Name: NES Emulator for Windows Phone 7
Instructions for loading rom files:
1) Sideload the app to the phone by dev tools or some other means
2) The app appears in the xbox live tab among with other games.
3) Roms are added by typing in an direct http url (ie. http://www.myhomepages.com/roms/somegame.nes) and clicking download, if all goes well the rom appears on the main listbox.
3.5) Zip files are not supported. Get that Rom directly somehow
4) select rom and click play
Gaming mode application buttons are pause/play, save, load and sounds on/off
Most of the nes roms should work.
Source: Me.
Download Link: http://www.cs.uta.fi/~tp79800/nes/Emu120.xap
update: updated xap url, but still same old emulator
Page is offline
i didn't get this. how does this emulator work?
if i sideload it, no app appears in my list. if i type in your site in the mobile IE theres just a big button with "download silverlight".
"tested" on HTC HD7
same for me. Is there anything in the XAP ?
App or the emulator should appear in the xbox live panel where other games are.
It's really slow on my LG Quantum. @ First I thought it did not work, but my zelda rom must be corrupt ( or unsupported here ). It played super mario bro's just fine, just slow & no sound at all.
I dl'd it to my laptop, chevron-unlock ( 'cause my phone locks every 5 minutes or so ), tom's xap install. Put in the url to my nes rom, hit download, hit play & it plays.
Note: can ONLY be played in portrait mode. In landscape mode, the controller takes up half the screen, so you don't see much of the game screen.
recommendation: allow users to map buttons to controls in-game. ie, my Quantum has a nice slide-out keyboard so I wouldn't need the dodgy on-screen controller.
Damn that it's slow.
First priority should be to increase framerate to playable rate. Then the UI improvements.
Sounds are enabled by pressing the gearwheel button.
confused:
"Type in url to some .nes file of your choosing and click middle button (download)"
anyone elaborate on this?
i would also like to know how to do this
You need to get .nes files to your device somehow.
Currently only implemented way is to download it to the device by typing in a direct link to a rom file ie. http://www.myhomepages.com/upload/mario.nes (imaginary link)
Upload your rom files to your own homepages or find some files online and use those links.
thats what i figgered i had to do. but still cant get it to go. keeps bringing up a error when i try to load the .nes...
edit: found out i can download the file if i rename it to 'rom.nes' (AKA case sensitive) but still gives a error when trying to play it.
edit edit: tried 5 diff. roms. all come back as "ROM was not valid"
I run it at my focus
1. Slow! just 40% NES Speed
2. No Multitouch control
I added some ARM specific tweaks, let's see if that helps..
What's the framerate now?
Samsung Focus, don't press sound button
The Key of Solomon
18~20 framerate
FF3
18~24 framerate
Press sound button
The Key of Solomon
16~17 framerate
FF3
16~17 framerate
But press the sound button can't hear Sound.
I get "The remote server returned an error: NotFound" when i try to download a rom. Interestingly though it worked once after I turned my WIFI on, but the rom was not valid
Is there a rubric or something to tell us which romsets work? I've tried GoodROMs that I've had on my PC for ages and have played countless times on countless emus on countless devices.. etc, and this app throws back an 'unsupported' error.
Tried it on my Focus and it worked fine; A little slow, as the others are saying, but the gameplay was smooth. Controls were a little slow to respond at times, but it worked fine all-in-all. FYI: ROM tested: Super Mario Bros NES
Gave it some attention here, also, a picture of it running on my Focus. Looks nice!
http://windowsphone7central.com/news/nes_emulator_makes_its_way_to_wp7_homebrew_style-01-11-11.php
Easy way to get a URL
If you use DropBox you can quickly put a rom in your public folder and get the URI from the DropBox right click menu...
--------------
BTW, I'm the author of a SharpDropBox Client for .NET (over on CodePlex -- sharpdropbox.codeplex.com -- sorry not enough posts here to post an outside link) which is really just a client for WP7. I'm not sure if the author used XNA or Silverlight, but if he used the latter he could integrate my library to make it easy for those of us who can sideload to get stuff on the device. If not, I'm not sure if my library will work with XNA or not (I need to learn XNA and figure this out)
I'm hoping to give a talk on this at MIX this year (I'm actually working on creating a client library for a few other similar services for WP7).
Anyway, if he wants to get in contact with me I would love to give him a hand with this..
DevTheo
Next version is up, 1.1.0.
I hope for better framerate! and touch input should be more responsive now.
I also tried that dropbox api, but the login didn't work.
Shame on you having me do testing on the morning of my Birthday
Results in a minute....
Mario Bros 1 on previous ver: 23-29 FPS (about 38-49% speed)
wasn't able to test on new version, games that loaded in first version did not load at all in new version.. Seems even pickier than before...
tried 10 diff games from 3 diff sets. Same results
Tuska: If you can PM me and I can help with testing. I have a Dell Venue Pro and am experienced with using rom/emus

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