HVGA resolution hack for Wildfire - Wildfire Android Development

Hello Guys,
I am new to android and it's very interesting for me to go through the discussions of rooting and other stuff. Brilliant!!
I just bought wildfire recently and hmm.. resolution is disappointment for me. I despirately need two things:
1. Hack for HVGA resolution.
2. Live wall paper.
It seems live wall paper is possible from my understandin after reading threads though. Is it possible and please advice me on this regard.
Thank you in advance.

Dude, no hack can push things over hardware limits... I m no android developer, but if you need higher resolution look for another android deveice..

vijaykr1985 said:
Hello Guys,
I am new to android and it's very interesting for me to go through the discussions of rooting and other stuff. Brilliant!!
I just bought wildfire recently and hmm.. resolution is disappointment for me. I despirately need two things:
1. Hack for HVGA resolution.
2. Live wall paper.
It seems live wall paper is possible from my understandin after reading threads though. Is it possible and please advice me on this regard.
Thank you in advance.
Click to expand...
Click to collapse
check lcd density thread in themes and apps

I already checked lcd density app, but seems doesnt work perfectly.

I duno about you... but i think it will be really really hard for software to alter the hardware of a phone. hvga on the wildfire would be awesome... but not any sooner

vijaykr1985 said:
I already checked lcd density app, but seems doesnt work perfectly.
Click to expand...
Click to collapse
not the app, i mean check the thread! you cant use the app u must change manually in system/build.prop
!!

i am using LCD Density for root. it works fine for me, on wildpuzzle v8
resolution reverts back to standard after reboot but it takes a few seconds to change again. and i don't reboot that often.
LCD Density changer never worked for me. But LCD Density for root (different program similar name) works fine and allows me to set my density to 100 (where 120 is default density) this certainly changes the resolution, whether it changes it to HVGA i dont know, but it is deffo higher resolution. with launcher pro set to 5 rows and 5 columns i have a lovely looking phone now. just waiting for our super fantastic devs to look into an overclock kernel and i will be set

I think you need to set density to 76 (not sure) to reach HVGA resolution and your screen looks fine though. Thanks for your information.

vijaykr1985 said:
I think you need to set density to 76 (not sure) to reach HVGA resolution and your screen looks fine though. Thanks for your information.
Click to expand...
Click to collapse
ahh, i am well off then lol. with LCDDensity for root the lowest you can go is 100.
but like one poster above me said, i spose if you want a HVGA screen you pay the premium price for it. i am happy with my wildfire, i have to be, my wife won't let me buy a new phone for another year! i go through to many apparently. we will see though, if i buy a desire she may not know the difference

Not Possible IMO , Though I have also Worked with LCD Density Changer (Beansoft) Wildfire Looks Good With Density 100 / 110 , Any lower than than and the menu text and the Notification Icons looks Crappy.
We would need Hardware Upgrades (Better LCD) In Order to Increase it :-/ I So wish we had Better screen , Resolution is the worst Issue on Wildfire.

I just tried lcd density changer, 110 setting did nothing and 100 setting screws up the lockscreen slider and makes it laggy.

^^ Do it by small Changes , The Stock Lockscreen looks good at 100/110 , The HTC One Screws up.
I hate the Icons at Notification Bar , at 100 , too Small

true, it was the htc one that screwed, im looking at a mod to disable lock screen altogether though. kept it at 120 and did the 5 columns and 5 rows launcher pro mod.

You guys do realise that it's impossible to get HVGA on a QVGA screen?
LCD Density changer gives effect of Hi-Res Screen, but it makes a lot of apps look worse (Paper Toss is a prime example of this)
All it does is rescale some UI elements, not changes any hardware

LOL , Yeah We know LCD Density is just about "Feel-Good-Factor"

beardyone said:
i am using LCD Density for root. it works fine for me, on wildpuzzle v8
resolution reverts back to standard after reboot but it takes a few seconds to change again. and i don't reboot that often.
LCD Density changer never worked for me. But LCD Density for root (different program similar name) works fine and allows me to set my density to 100 (where 120 is default density) this certainly changes the resolution, whether it changes it to HVGA i dont know, but it is deffo higher resolution. with launcher pro set to 5 rows and 5 columns i have a lovely looking phone now. just waiting for our super fantastic devs to look into an overclock kernel and i will be set
Click to expand...
Click to collapse
hi
Thanks for that
It works perfect, 110 is the best for me looks ok beter then 120

HCDR.Jacob said:
You guys do realise that it's impossible to get HVGA on a QVGA screen?
LCD Density changer gives effect of Hi-Res Screen, but it makes a lot of apps look worse (Paper Toss is a prime example of this)
All it does is rescale some UI elements, not changes any hardware
Click to expand...
Click to collapse
i seeeeeee. i read the full disclaimer now on the lcddensity app and it does say it 'virtually' changes resolution or something similar. it was something new to try anyway, and it looks good i have had the phone for 3 weeks now and i dont think there has been a single night where i havent had it in my hands flashing roms and trying apps.

Oh well. So no other way to make resolution high?

Resolution Can't Increased Without a hardware Upgrade , So No Can Do.

110 seems to look best on the wildfire ... at least for me

Related

What's The Matter With the Nexus's LCD ?!?!

My last cell phone (touch pro2) has a great combination of color (Live & Warm) (maybe because of it's great lcd) which everyone who see the phone for the first time just appriciate the great Lcd that the phone have, BUT for nexus one it's completely difference, it's too far away from Pro2 LCD, if u consider this two lcd in the papers u are going to compare Amoled (nexus) with TFT (Pro2) & 16m color (nexus) with 65k (pro2), is this two comparable in the papers ? ofcourse no, LCD of Nexus one is far far better than Pro2 BUT IN REALATY i just see the opposite..!
Is there a way to change color to be more live and warm ??
AND For Nexus one's Speakers, it has very very good quality but very very low volume, how can i increase the volume ???
Thank u.
Yes, see CM settings in the settings window.
Maybe you can post screen shots or pictures of this. I'm very interested. Haaha
Sent from my Nexus One using XDA App
evilkorn said:
Yes, see CM settings in the settings window.
Click to expand...
Click to collapse
what's is CM setting, i couldn't find it in my setting...
You must not have a cyanogen based rom then. Look in the dev section, I think there is a standalone in there.

[Q] LCD Density at 250 looks unsharp and cartoonish. Is it the same on Samsung Tab???

Editing the build.prop file to change the LCD Density from 163 to 250, to match the Samsung Galaxy Tab, makes the Nook color icons and graphics seem very cartoonish and blurry.
I'm wondering, do the images on the Samsung Galaxy Tab look blurry and unsharp also at it's default of 250 LCDD? If not, does it use a different set of images at a different resolution or something?
Is there any way of improving the appearance of icons and graphics on the Nook Color at LCD Density of 250 so it doesn't look so blurred and un-sharp???
Does anyone have a suggested LCD Density that gets as close to 250 without things looking un-sharp and dull?
Thanks
I don’t like anything above 190.
Doesn't the galaxy tab use 240?
The graphics that don't look very good are raster so they wont scale to a larger size without looking worse. Don't know of anything that you can do.
Galaxy Tab can use whatever Samsung wants for their default hike of their "native", aka physical pixel density which is somewhere between 168 and 170 dpi. Their approach might include enhanced (for 240 dpi) rendering of icons and probably enhanced rendering of fonts. Both are dependent on how good the device's Open GL ES 2.0 works, especially how much hardware assitance in rendering is involved.
Our hardware might be not involved at all, especially being pre-A2.2 (or I'd rather say, pre-Android 2.3).
As NookColor stands today (even with Nookie Froyo), I can't recommend doing any DPI hikes (like to 180, or to 200, or even to 240 dpi) as unsupported at the present level of Open GL implementation. Some tweaks around 168...170 may prove more productive in gaining better readability though, see it in my blog fineoils.blogspot.com: a recent post, and throughout.
I hiked mine to 170 and didn't like the loss of sharpness. I don't know how people tolerate anything over 180.
I'm at 204... works well
Sent from my Nooted friend...
Also using 204, and it looks great. To each their own, I guess . . .
Sent from my NOOKcolor Android Tablet using XDA App
180 looks great to me. higher than that starts cutting off ui elements here and there. higher than 200, though, starts looking a bit wonky and the status bar turns into a cluttered mess.
180 here.. perfect and tack sharp for me
Sent from my LogicPD Zoom2 using Tapatalk
I played around with my density levels after reading a post from a prominent participant here in the Nook section of XDA.
When the idea of the adjusting pixel definition first came we were all lowering our densities for sharper screens on our phones.
To raise it on the Nook to come close to the Galaxy Tab seemed counter intuitive and the amount of apps made for tabs size at the time was poor at best and still is. Yet so much is determined by software and hardware. So after fiddling with my density I settled with stock 160. I need that sharpness. My Samsung Vibrant's screen is so good. Picking up my phone after my tab was disapointing.
As a photographer I stare and gauge sharpness all day long, so I am probably guilty of over thinking it.
As stated previously, software limitations currently apply so maybe in the future going up in desity will yield great results. I think we have only begun to what this screen can do.
Given all that I surmise its a matter of taste and one more tool in our tool box as things evolve, and they are evolving fast and fun.
from my Android Nook Color tablet,
via the XDA app.

320Dpi to 240Dpi

so my note has 320dpi native, what happens when i change it to 240dpi?
are there any advantages?Disadvantages?
This is being discussed on a separate thread, bit I think it is a good idea for a thread of its own.
I tried it, and the screen is much larger. That means most things in the screen are much smaller. It appears to make most launchers smoother as well.
I find it too small for my tired old eyes, but if your sight is good, I think it is a marvellous idea. It basically becomes a miniature tablet, and most apps seem to take advantage of that.
The stock phone dialer seems to be one of the very few TW apps that does not resize. TW also does not allow more cols and rows (IIRC), so it would be best to use another launcher, and perhaps Go Dialer.
---------- Post added at 05:20 AM ---------- Previous post was at 05:16 AM ----------
Actually the thread is here, so this is a duplicate:
http://forum.xda-developers.com/showthread.php?t=1487309
you see more stuff in most apps for example in settings you see more options at once. most launchers do ok as long as you adjust rows columns although sometimes widgets look weird
i run darkyrom at 240dpi only. nothing is to small for me to read and everything but s-memo seems to work perfectly *you get some weird lines, just color over it with a white and go on with drawing .
i run adw ex launcher with 10x10 homescreen layout and 7 icon dockbar.
It´s so EASY!
It´s easy: Everbody who is interested in this, should definitly give it a shot. Get DPI Changer from the market for free and try it out yourself. There es nothing (again: nothing!) that will happen to your phone, you are always able to go back to 320 again without ANY issues.
The only one thing everbody has to do before is to install another launcher (I can fully recommend Go Launcher (ex), IMAO it´s the smoothest for our Gnote) just for that one reason: Damned TouchWiz doesn´t scale correctly.
Try it out folks, deside for yourself, it´s worth it!
just modify the build.prop density to 240. The default 320 is too big and it pains the eye after many usages!
there are a couple ways of doing it
the 2 above and also an app called "Rom Toolbox" which i recommend more then the others because it also gives you alot more options for different things other then DPI aswell.
Can someone upload 2 screenshots with both resolution please?
Sent from my Galaxy Nexus
The biggest advantage is that you can see more in the screen. Especially useful with context menu, browser, various apps and so on.
First 240 Dpi images
Images for 320
Thanks drgopoos... 240 looks more like a phone, and 320 looks more like a mini tablet... One question, does dpi is the same as ppi?
I see my iPhone 4svis 330 ppi the Gnex is 320ppi and the note is 236... does that mean the resolution is lower?
Sent from my Galaxy Nexus
i thought that 240 dpi is kinda crap but now changed from 320 to 240dpi and im enjoying it, looks so cool and more comfortable ;D
big samm said:
One question, does dpi is the same as ppi?
I see my iPhone 4svis 330 ppi the Gnex is 320ppi and the note is 236... does that mean the resolution is lower?
Sent from my Galaxy Nexus
Click to expand...
Click to collapse
It means that the screen has less physical pixels per inch, so it can be same resolution as a smaller screen that has bigger ppi.
Which means that even tho u have less ppi on the gnote, you still have more resolution than the other phones cause of the size of the gnote's screen.
Ppl say dpi for screens but the correct term is indeed ppi. dpi is for printers.
Does the CriskeloRom can also change to DPI or not ? need depend on the launcher or not ?

What is the best DPI for our Note

Hi folks!
I was just wondering what is the best DPI settings for our note without hindering usability.
I would like a general opinion.
320dpi fanboys not welcome!
Sent from my GT-N7000 using xda premium
i run gingerbread at 240dpi, and ICS alpha at 213dpi
seem to be the best ones for each android version
160dpi on GB and well on ICS makes everything a little bit to small
240dpi is perfect due to 90% of phones being stock at this.
*s-memo does mess up on any dpi not 320dpi so remember that
213dpi on ICS brings out full tablet mode but keeps the screen readable
Where can i find info on this ics alpha? id love to give it a shot.
---------------------------
Yeah it's a Galaxy Note, are you jealous?
deymayor said:
Where can i find info on this ics alpha? id love to give it a shot.
Click to expand...
Click to collapse
Here we go...
http://forum.xda-developers.com/showthread.php?t=1423795
And keep this in mind:
KNOWN BUGS
Bluetooth is unstable. Don't rely on it just yet
Battery Usage doesn't work.
MTP Mode does not work. You need to push/pull files via adb
Camera doesn't work. Will be that way until we can get our hands on a ICS
leak for the Galaxy Note
Best regards
[bs]
I've set mine to 240, and loving it. I think it's the best setup for usability and aesthetic for the Gnote. I don't think I would ever go back to the default DPI after switching it to 240.
240
From my experience 240 is by far the best. It is too small for me, but I have poor eyesight (one of the main reasons for buying the Note). For most people it should be fairly easy to adjust too, I would think.
I'm sorry, how do you change DPI?
cswithxda said:
I'm sorry, how do you change DPI?
Click to expand...
Click to collapse
LCD Density Modder
240 dpi the best
cswithxda said:
I'm sorry, how do you change DPI?
Click to expand...
Click to collapse
https://market.android.com/details?id=com.birdapi.android.dpi
Sent from my GT-N7000 using xda premium
Thanks guys. Another Root App Looks like I'll need to get into the water now.
BTW, what is the stock DPI? 284?
cswithxda said:
Thanks guys. Another Root App Looks like I'll need to get into the water now.
BTW, what is the stock DPI? 284?
Click to expand...
Click to collapse
320, btw why u are so scared to root your phone?
Yeah 240dpi is pretty awesome so much screen to work with. Only problem is my eyes are kinda bad but I still love it regardless.
Sent from my Galaxy Note GT-N7000
cmon guys... DPI? that's for printers...
The correct term for screens is PPI, and, it's a physical characteristic of the screen, it's impossible to change a screen's PPI after it's manufactured.
The 320dpi, 240dpi thing that you talk about and which android refers to as lcd density internally is like a virtual pitch, the spacing between each pixel displayed on the screen.
That's why when you decrease the spacing between each pixel from 320 to 240 for example you get much more spacing on the screen cause more pixels fits on the screen.
So a more correct term than DPI or PPI is PITCH. (which isn't also 100% correct cause you can't also change pitch of a screen as it is fixed, but it's like a virtual pitch setting that we can change to "fool" the OS into displaying things as if the phone had a different screen installed)
EdgaBimbam said:
320, btw why u are so scared to root your phone?
Click to expand...
Click to collapse
Because this device is kinda expensive for a Android new comer to try the water
I need to get familiar with all different kinds of commands more...
I wasn't really scared to root the phone as I may have sounded either
cswithxda said:
Because this device is kinda expensive for a Android new comer to try the water
I need to get familiar with all different kinds of commands more...
I wasn't really scared to root the phone as I may have sounded either
Click to expand...
Click to collapse
There are so many advantages to rooting. Imagine running your very own Windows PC without admin rights? That what carriers, and even vendors like Samsung, are trying to force on us. It's BS.
Elusivo said:
cmon guys... DPI? that's for printers...
The correct term for screens is PPI, and, it's a physical characteristic of the screen, it's impossible to change a screen's PPI after it's manufactured.
The 320dpi, 240dpi thing that you talk about and which android refers to as lcd density internally is like a virtual pitch, the spacing between each pixel displayed on the screen.
That's why when you decrease the spacing between each pixel from 320 to 240 for example you get much more spacing on the screen cause more pixels fits on the screen.
So a more correct term than DPI or PPI is PITCH. (which isn't also 100% correct cause you can't also change pitch of a screen as it is fixed, but it's like a virtual pitch setting that we can change to "fool" the OS into displaying things as if the phone had a different screen installed)
Click to expand...
Click to collapse
And the point is?
Sent from my GT-N7000 using xda premium
[OT]
The point is that using a correct term to name something is sometimes not bad at all
[/OT]
Even though lowering the "virtual density" to 240 will allow for more real estate on the display, I am not totally sure that the need to consult an ophalmologist won't increase likewise after that.
It is looking good when you take a snapshot though.
jaiiscool said:
And the point is?
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
It was just a comment, maybe not the best place for it but the point is just to try and clear up some of the confusion that sometimes happens when ppl dive into the actual DPI meaning.
Elusivo said:
cmon guys... DPI? that's for printers...
The correct term for screens is PPI, and, it's a physical characteristic of the screen, it's impossible to change a screen's PPI after it's manufactured.
The 320dpi, 240dpi thing that you talk about and which android refers to as lcd density internally is like a virtual pitch, the spacing between each pixel displayed on the screen.
That's why when you decrease the spacing between each pixel from 320 to 240 for example you get much more spacing on the screen cause more pixels fits on the screen.
So a more correct term than DPI or PPI is PITCH. (which isn't also 100% correct cause you can't also change pitch of a screen as it is fixed, but it's like a virtual pitch setting that we can change to "fool" the OS into displaying things as if the phone had a different screen installed)
Click to expand...
Click to collapse
Nah, i think we'll continue with the term "DPI" (Dots Per Inch) But you're right, there's a huge difference between DPI and PPI, but that's not the case since no one has used the term "PPI" here.

Could a developer make a screen resolution changer tool for better gaming performance

As all of of us know that if we can't play a game on computer due to lags, we change screen resolution, then lags disappear,
Could a developer make a tool, or find a way to change screen resolution from 1280x720 to let's say 1024*768 or lower ?
(There is an app in market, which is called resolution changer, but when we change screen resolution it does not stretch to full screen)
You can't push it bigger trough hardware limits, as you said 720 to 768 ,also virtually no,might be possible only to downsize both height and width. Probably the application you saw was a density changer.
Sent from my LG-P880 using xda app-developers app
Gmobilize said:
You can't push it bigger trough hardware limits, as you said 720 to 768 ,also virtually no,might be possible only to downsize both height and width. Probably the application you saw was a density changer.
Sent from my LG-P880 using xda app-developers app
Click to expand...
Click to collapse
it was just an example ,
Let`s give more reasonable examples, like 1024x576 or 800x600
F1661 said:
it was just an example ,
Let`s give more reasonable examples, like 1024x576 or 800x600
Click to expand...
Click to collapse
The only problem with this is that these guys don't appear to know what resolution and density/dpi is and nobody tries to understand that lowering the device's resolution will result in higher performance in everything 3d based.
There is a way that i found named "Resolution Changer" but of course it has its problem. it won't go full screen once you downscale to lets say 960x540 16:9 resolution. try it i'm sure you won't like to have black borders.
https://play.google.com/store/apps/details?id=com.nexter.miniscalerfree&hl=en
Emmanuel2000 said:
The only problem with this is that these guys don't appear to know what resolution and density/dpi is and nobody tries to understand that lowering the device's resolution will result in higher performance in everything 3d based.
There is a way that i found named "Resolution Changer" but of course it has its problem. it won't go full screen once you downscale to lets say 960x540 16:9 resolution. try it i'm sure you won't like to have black borders.
https://play.google.com/store/apps/details?id=com.nexter.miniscalerfree&hl=en
Click to expand...
Click to collapse
changing resolution is not a permanent fix, we need good kernels, there are good kernels out there already but they r still in development, not perfect yet and it would look like minecraft with a HD screen at that resolution, I'd prefer playing with black borders to having squares on my screen.The main reason why many games lag is cause they aren't 'optimized' for tegra 3.I don't know if its possible to fix the way tegra acts with a kernel or something, but the bootloader was unlocked not too long ago, wait for more developments, I believe the developers here will make this phone a monster one day.

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