Tegra 2 overclocking - LG Optimus 2x

I already postet this in the Atrix 4G section, because they have a thread there about this topic. But they are discussing more about the locked bootloader than about overclocking and as we don't have such a thread here, I will start this one.
Perhaps you think overclocking actually does not make much sense on this device atm, as it is really fast, but I always like to get most out of my hardware that is possible.
I dont think, I would enable overclocking for everyday use now, but it would be cool to be able to do so if needed. At 1200 MHz as Nvidia had planned for the Tegra2 3D the Phone would for sure even beat the Omap 4 in Optimus 3D.
I am totaly new to Android and also to Linux, so I am not sure if this is helpful, but I have seen something very interesting in the Optimus 2x review at Anandtech.
I dont know where these variables are stored and what is needed to, but for me it looks as if we are able to change them, overclocking should be possible on the Optimus 2X.
It would be great if some oft the developers here could look into this when the Optimus Speed finally has been shipped…

I was wondering the same thing. So i checked other Tegra2 powered devices. And as far as i know none has been overclocked yet. Correct me if am wrong.

So far no overclock is needed since this phone is reaaaaaaalllly fast.
But I am sure as soon as it needs some extra power developers will figure out how to do it

Michael Huang (author of SetCPU) has just overclocked the Xoom tablet today. Now, while the Xoom is a Tegra2 device, its kernel is (apparently) Google based whereas others are nVidia based.
In overclocking the Xoom from 1GHz to 1.5GHz though, he saw about a 1/3rd increase in performance on Linpack and Quadrant. Looks promising so far.
Watch the video here http://www.youtube.com/watch?v=cLNjHyAi8BI and follow Michael on Twitter here: http://twitter.com/coolbho3k

The Reason to Overclock the Atrix in my opinion is as follows
The Linux Based Webtop is slow in reviews
So when pluged into mains power it would be very usful to overclock the device to make the most of the webtop with less lag issues making the device far more usful if you need/want that feature.
Maby possible to make a custom dock (stick fan on it) and clock higher

I'm more interested in underclocking, especially when screen is off with a screen off profile in SetCPU. What do you think is the lowest possible frequency I could set it at?

You can put all the way down. I use the same settings in both my N1 and the 2x. Saves some juice. What I really want to see is custom kernels, pref undervolted if its possible.
Sent from my LG-P990 using XDA App

According to the SetCPU changelog, overclocking/underclocking is now possible:
2.1.1 - Fixed an issue with profiles backup in CM7.
- Added support for the Motorola Xoom, Atrix 4G, and other Tegra 2 devices.
- Fixed various bugs.
- Tablet optimized UI and more profiles coming soon!
2.1.1a - Fixed the 0 MHz display issue on some devices.
Click to expand...
Click to collapse

Convel said:
According to the SetCPU changelog, overclocking/underclocking is now possible:
Click to expand...
Click to collapse
How can you overclock with SetCPU then on o2x? Believe only the powersaving underclocking on demand is working.. overclock needs more work i believe.
The Xoom has been overclocked, but apparently the kernels are from google, which made it easier.
If anybody knows more about this, please correct me

The kernel must be adjusted to make overclock work. I got to read myself into this, but perhaps someone else knows already everything to it .

GPU
i wonder if the gpu can be overclocked, would be nice if it was possible too just OC the gpu and compare the results. Or do you think that the CPU and GPU clock speeds are somehow linked???
Any thoughts?

bumping cause im curious. Can any one please answer ?

well this is arm so id day they are linked
are we able to read the clock speed of hte gpu. does is change?

Look at the date mate
The GPU is not linked with the CPU. The GPU is overclocked in different kernels. Spica's kernel allows on the fly overclocking of the GPU.
After having this device for over a year, the only time i needed OC is for 720P Youtube or Youtube HD app. No OC on the GPU has ever been needed. Yes i have been playing around with 1.2 and 1.4, but they just consumed battery more than giving a better experience. I would go so far and say undervolt it and put it on 900Mhz.

Related

[Q] Streak 7 CPU Clock rate?

Soon, I am getting a Wi-Fi only Streak 7. I have read on several sites that, despite having a Tegra 2, the CPU is clocked to 800mhz per core, to save battery life, rather than 1ghz.
I recall having an old Palm that came underclocked, and hearing that it used the "throwaway" CPUs. When a batch of CPU cores was not able to perform during the QA testing, they would sell it to Palm, who underclocked it. Basically, overclocking to the max clock rate of the processor would be more than it was intended to handle, similar to overclocking a Tegra 2 higher than the rated 1ghz.
Before I set 1ghz as my constant clock rate, I would like to make sure that the CPU is a good Tegra 2, and not a "throwaway" that was underclocked to prevent damage.
Basically, my question is, can the processor on the Streak 7 safely run as fast as another device running the Tegra 2 processor, or are these the processors that didn't make it into another device because they failed QA testing? I plan on setting 1ghz for most uses, but overclocking to 1.2 or so for emulators and certain games.
Thank you
bump. Same question here. I have the wifi version also and it has been getting a little laggy.
Well me personally, I have been running at 1Ghz for several weeks. Seems fine, gets warm when I play specific games. But for random work and internet usage it runs great.
Thats a myth. Cpu is 1ghz for both cores.. You can downclock if u wish though I doubt its gonna make.much diff to battery
Sent from my Dell Streak using Tapatalk
I ran it at 800MHz for a bit to see if it would help conserve battery. It didn't, but it also didn't negatively affect performance. The Tegra2 is really a great SoC.
DJ_Steve said:
Thats a myth. Cpu is 1ghz for both cores.. You can downclock if u wish though I doubt its gonna make.much diff to battery
Sent from my Dell Streak using Tapatalk
Click to expand...
Click to collapse
So, the Streak 7 is NOT underclocked from the factory?
And on a related note, I've heard some programs allow you to overclock and underclock without a custom kernel. Which of these, if any, work on the Streak 7? I can undo rooting it, but I'd rather not flash over it with a custom kernel, in case I need to send it in for repair.'
EDIT: If you search for "Dell Streak 7 800mhz", you find a few reviews stating that Dell underclocked it. Figured I should show the link, so people don't think I'm crazy. I've also found an article saying that it auto-downclocks, running 1ghz as needed, 800mhz when not neeed. That seems to make more sense.
It absolutely is not underclocked by default tho by the design of the core it does not run at full tilt all the time and drops back to 216mhz when idle -goolge cpufreq for info bout that
Sent from my MB860 using Tapatalk
Hey guys, I just lost my ability to adjust my setcpu over 516mhz. This happen to anyone else?
Says something along the lines like it cant find my setcpu config.
Sent from my Streak 7 rocking the Streakdroid7 ROM
Never happened to me. I was always under the impression that, unless you are using a custom config file, it'll just use the settings that your kernel lets you use.

[Q] clocking cpu

i am fairly new to rooting phones. i just installed cyanogen 7 on my htc hero. works much faster than the stock. had heard that you can overclock the cpu. i downloaded CPUmaster free and lets me clock cpu to 768MHz. have been doing some research on this and have come across a few things. so really just one question; 1) what is the fastest you can clock the cpu with it still being stable?
help with this would be very much appreciated!
Depends on a variety of factors and every Hero is different. Depends on the ROM your running, kernel, etc. You can play around with capped and uncapped kernels but no one can really give you an exact # but you..u'll just have to try tinkering with the settings. If your wise you will just select one of the governors located in Cyanogenmod Settings. I prefer SmartassV2,min. 362 max 691 its efficient and takes care of everything while prolonging the life of your battery. Also remember that overclocking for an extended period of time will overheat your phone and could cause damage, so keep an eye on the core temp while playing with ur cpu settings.
1big_bear said:
i am fairly new to rooting phones. i just installed cyanogen 7 on my htc hero. works much faster than the stock. had heard that you can overclock the cpu. i downloaded CPUmaster free and lets me clock cpu to 768MHz. have been doing some research on this and have come across a few things. so really just one question; 1) what is the fastest you can clock the cpu with it still being stable?
help with this would be very much appreciated!
Click to expand...
Click to collapse
Some phones can't take more than 691, some can handle 768. I have found, for my phone, that 245/710 works great for me. I can see a marked improvement in snappiness at 710 over 691, but not really much at higher frequencies.
I used to use OnDemand as my scheduler, but with the newer .35 kernel I have liked the SmartassV2; I don't have any issues with music cutting out like i would with smartass or interactive. CM7, or most any of the roms built off of that, have the option in CM Settings to adjust both the frequency and governor so you don't need to install a 3rd party app to do so (it's under the "performance" heading). I also like to go into the spare parts app and set my animations to fast; that's just me though. I think the new CM7 builds have Jaybob's .35 kernel now instead of the .29. I have not seen an uncapped kernel that goes beyond 768 in a long time. There was one that jasonmaloney compiled that did 806 (I think) but that was pulled by him as it isn't good for the phone. just test it out and see what you like with what you have installed on your phone. Every phone is different even though they are the same.

Undervolt/Overclock Captivate...

What kind of success/failure are people having with overclocking and undervolting?
I'm doing this through ROM Toolbox Pro. Is there a better way? I'm a n00b with some of this stuff.
I have the phone overclocked to 1200mhz and all cpu levels are undervolted by 100mV.
Im doing so to get more performance, and better battery life. Just wondering what settings everyone else is using.
Also I'm using CM 10.1, with the BlueMint Theme.
Sent from my Samsung Captivate/JB CM 10.1 via Tapatalk.
DR650SE said:
Just wondering what settings everyone else is using.
Click to expand...
Click to collapse
Every phone has different limits. It's just like PC overclocking, no two CPU/MB/RAM combos are exactly the same. In general most of Captivates will handle 1200 step OC with default voltages. Not too many will handle 120% live OC though. It doesn't matter what tool you use to OC. All tools try to play with the same kernel settings. In my experience UV saves very little battery but increases significantly the chances to get stability issues. This is why I never play with UV. My particular phone can do 1400 step OC or 1200 live OC with 1350mV. I run it on 1200 step OC @ default. Also, keep in mind that different ROMs/kernels give different OC results.
RE: undervolt
I agree with Val D that undervolting will not show any significant benefits. Overvolting has helped me with stability while overclocking. I use the free Voltage Control app for voltages, or the free NStools app. Rom Toolbox is a great app too- I use it for many other things- stick with what works for you. Currently I am running at 1200Mhz step, at 120% Live OverClock to get CPU up to 1440Mhz, and ARM voltage of 1350mV at that 1200Mhz step. Rock solid. Battery life suffers a bit, but I run this way for gaming. Day-to-day regular usage I just set to 1400Mhz step and no Live OC, default voltages. I have run fine in the past at 1500Mhz, no Live OC. Overclocking the CPU tends to make my phone a bit snappier and more responsive. A big battery drain that affects my phone is an app such as Gmail running in the background, or leaving wifi enabled when not in use. Setting the phone to Airplane mode has been a big battery helper too (I do not make any voice calls on this phone anymore). Governor and scheduler setting can also have a big effect on battery life. I searched for this post I made a while back that linked to two great articles on studies of battery life and voltages, and ended up reading through them again:
http://forum.xda-developers.com/showpost.php?p=28141250&postcount=1194
Great information. Edit: just figured out how to link articles in my signature.
Thanks guys. I know each one over clocks differently. Just looking for some rough outlines. Thanks for the links. I'll be reading up on those. I have extensive computer over clocking experience, but on e phone its a whole new ball game. Basically trying to make this phone last longer.
I'll have to learn what live OCing is vs step OCing.
Thanks again!
Sent from my GT-P3113 using Tapatalk HD
I just do 1200mhz OC using CyanogenMod 10.1 - the option is in the performance menu. So far no problems.
PxGold said:
I just do 1200mhz OC using CyanogenMod 10.1 - the option is in the performance menu. So far no problems.
Click to expand...
Click to collapse
Awesome. Didn't even realize that as there. I've been using ROM Toolbox to OC to 1200MHz.
Sent from my Samsung Captivate/JB CM 10.1 via Tapatalk.
overclocking to 1200 mhz will made any difference ?
Klitoni said:
overclocking to 1200 mhz will made any difference ?
Click to expand...
Click to collapse
I really didn't notice much of a difference in speed or responsiveness using CM 10.1.

Adreno 3xx GPU Driver for Android 4.4.4 KitKat - flashable package

Greetings,
This driver is obtained from Qualcomm's 07 Aug 14 drivers for "Qualcomm Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.4 KitKat".
All credits go to the folks at Qualcomm for making the developer version of these lib files available for us to play with.
This is for testing purposes only. Please don't flash without backing up first and then start screaming if something happens to your phone!
The package only contains files for Adreno 300 and 330. I cooked the packaged to be flashable on our SM-G900T or any SM-G900 with the Adreno 330 chipset.
I'm on a "XtreStoLite_G900T_ROM_v1.3_UVU1BNG3" ROM, which is a super clean/slim version of the stock rom. This is also Android 4.4.2, my AnTuTu benchmark results dropped from 37400 to 35800 after flashing this package.
I'm requesting someone with a KitKat 4.4.4 ROM to test this and report back their before and after benchmarks.
I appreciate your feedback,
Hmm, interesting.. I'm only on 4.4.2 or I would help out..
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
And this means....... I'm sorry but I don't understand the purpose... Is this supposed to make Tw snappier?
Thanks in advance!
It is updating the video (graphics) drivers. It probably improves the touchWiz performance as well (don't have evidence to support this), but what i noticed was a huge performace increase in the 3D graphics score. This will make games run alot smooter and more efficiently.
To clarify, this file resembles how your Mac/PC has a video card with say NViDIA or ATi video cards and they have their own driver releases. Our phones graphic chipset is designed by Qualcomm and it gets its own drivers as well. Hope I answered your question, and didn't make it worse!
Sent from my SM-G900T using XDA Free mobile app
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Tried flashing the update and ran into a couple random fcs for a few apps. Nothing device-breaking or anything, but I also didn't notice any real difference in performance or framerate in games. But I do appreciate you posting this, I'm always up for trying a little experimentation on my device to find something new. Thanks man.
AlkaliV2 said:
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Click to expand...
Click to collapse
Anything?
Thanks in advance!
Slicktune said:
Anything?
Thanks in advance!
Click to expand...
Click to collapse
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
AlkaliV2 said:
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
Click to expand...
Click to collapse
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Slicktune said:
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Click to expand...
Click to collapse
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
AlkaliV2 said:
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
Click to expand...
Click to collapse
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
And once I flash this, can I go back or will it erase the update once I flash a different rom?
Thanks in advance!!
Slicktune said:
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
Click to expand...
Click to collapse
I'll keep you posted. I wasn't impressed overall with it's performance in Touchwiz on battery life with the CPU underclocked, so I am branching out to a more AOSP-like build. I'll keep you posted to what I find out.
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
This maybe off topic, but does this works on other devices like Z2 or HTC M8 using the same GPU?
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
Lower score, what about gaming?
Slicktune said:
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
Click to expand...
Click to collapse
Commodore 64 said:
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
HD-man said:
Lower score, what about gaming?
Click to expand...
Click to collapse
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
AlkaliV2 said:
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
Click to expand...
Click to collapse
I figured since the OP stated he got less points in Antutu, I would go ahead and use the same app and test to compare...
F*ck me right?
Regardless, I don't notice anything different either, my stats are in the sig.

[req] GPU overclock

I'll put more in this request thread later but for now has anyone put any work into over clocking the GPU? Like through a custom kernel?
This isnt the correct thread, there its a Q & A section.
Sayin that, you think its necesary? The phone no have any lag or something like that, it doesnt need overclocking on my opinion!
Sorry will request it be moved but just for gaming and the tiny stutters. I'd like to smooth the experience fully. I'm developing a kernel that should do so but I'm a newb so I wanted to get any advice I could. Im currently throwing frandom and smartass into my kernel. Along with over clocking the GPU like people did for the nexus 4.
CurbThePain said:
Sorry will request it be moved but just for gaming and the tiny stutters. I'd like to smooth the experience fully. I'm developing a kernel that should do so but I'm a newb so I wanted to get any advice I could. Im currently throwing frandom and smartass into my kernel. Along with over clocking the GPU like people did for the nexus 4.
Click to expand...
Click to collapse
I've fiddled with GPU overclocking, but it seems like Moto X can't handle even a slight 50 MHz GPU overclock. :/
I got GPU clock and voltage control to work, can be overclocked to 500mhz, anything more than 400mhz makes the UI stutter though. It can probably be fixed/tweaked easily, i won't put any effort on it because i don't use the phone as a gaming device. If you manage to fix the stuttering let me know.
https://github.com/gustavoss/kernel-msm/commit/1ab02a864136c317a423825bf7557129e445430c
https://github.com/gustavoss/kernel-msm/commit/b47accc58919021d8eeaa6bbfd7f6a038076ee7c
https://github.com/gustavoss/kernel-msm/commit/61649cd36f8e6079baeb31456bbdd884cfbe2533
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/sbin/ext/post-init.sh#L9
http://i.imgur.com/z9c7sgo.png
Voltage control works perfectly, just be careful, anything less than -50mV will probably freeze the device.
I use synapse app by AndreiLux to control my custom kernel, my scripts to control the gpu can be found here:
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/res/synapse/actions/gpufreq
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/res/synapse/actions/gpuvolt
Gustavo_s said:
I got GPU clock and voltage control to work, can be overclocked to 500mhz, anything more than 400mhz makes the UI stutter though. It can probably be fixed/tweaked easily, i won't put any effort on it because i don't use the phone as a gaming device. If you manage to fix the stuttering let me know.
https://github.com/gustavoss/kernel-msm/commit/1ab02a864136c317a423825bf7557129e445430c
https://github.com/gustavoss/kernel-msm/commit/b47accc58919021d8eeaa6bbfd7f6a038076ee7c
https://github.com/gustavoss/kernel-msm/commit/61649cd36f8e6079baeb31456bbdd884cfbe2533
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/sbin/ext/post-init.sh#L9
http://i.imgur.com/z9c7sgo.png
Voltage control works perfectly, just be careful, anything less than -50mV will probably freeze the device.
I use synapse app by AndreiLux to control my custom kernel, my scripts to control the gpu can be found here:
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/res/synapse/actions/gpufreq
https://github.com/gustavoss/kernel-msm/blob/stable/out/ramdisk/ramdisk/res/synapse/actions/gpuvolt
Click to expand...
Click to collapse
That's what I got to too. Kind of a waste of time in the end since the phone is kind of unusable in the end.

Categories

Resources