BT Mic? - Nook Color General

Hey all, I know for certain that my headset (altec lansing backbeat 903s) support mic input. I've tested it on my phone... so why not on the nook color? Last time I tried (on cm7 7.1 stable) it froze/rebooted my nc...
And I think I read something about there not being a bluetooth profile on the nc... anyone get bt working? instructions?

There are no audio input drivers for the Nook.
---------------------------------
Sent from my LG Optimus V using Tapatalk

koopakid08 said:
There are no audio input drivers for the Nook.
Click to expand...
Click to collapse
Could you elaborate? Does that mean no audio input is possible at all, or is it a simple matter of getting a driver running to allow input?

eungholee2 said:
Could you elaborate? Does that mean no audio input is possible at all, or is it a simple matter of getting a driver running to allow input?
Click to expand...
Click to collapse
It is not possible right now and will most likely never be. There would have to be drivers created to support it and there doesn't seem to be much interest in getting it done.
---------------------------------
Sent from my LG Optimus V using Tapatalk

Related

Beats By Dre for cm7

Mod please delete per our conversation. Thank you
Is it possible it may work on other roms? Either way this is awesome thanks!
Sent from my ADR6300 using Tapatalk
withbloodskies said:
Is it possible it may work on other roms? Either way this is awesome thanks!
Sent from my ADR6300 using Tapatalk
Click to expand...
Click to collapse
only tested it on cm7. it should work on any rom, or thats what the devs say. i was having the clipping problems so i edited the files to bring the levels down just a hair. now i cant get it to clip
synisterwolf said:
only tested it on cm7. it should work on any rom, or thats what the devs say. i was having the clipping problems so i edited the files to bring the levels down just a hair. now i cant get it to clip
Click to expand...
Click to collapse
I tried it on a broken beats Rom - Joelz TwoPointThree 3.5.
It flashed, the boot initially took a little longer but I went to try it and no sound. Should I try a different player instead of stock or a different Rom? I was thinking of switching to ICS momentarily because Newts 3.5 has gone broken on me.
Sent from my HTC Droid Incredible using Tapatalk
Just flashed this on a new flash of the official CM 7.1. I haven't had any trouble with music playing or clipping. Just pure sound. Albeit I did not do a comparison so I cannot say if I hear a difference in quality but I am happy with it and will continue to flash it.
What is really Beats by Dre? Sorry
withbloodskies said:
I tried it on a broken beats Rom - Joelz TwoPointThree 3.5.
It flashed, the boot initially took a little longer but I went to try it and no sound. Should I try a different player instead of stock or a different Rom? I was thinking of switching to ICS momentarily because Newts 3.5 has gone broken on me.
Sent from my HTC Droid Incredible using Tapatalk
Click to expand...
Click to collapse
well if the rom didnt have working sound before its not going to give it to it now. so i guess it needs to be cm7
Can someone else confirm that this works on another GB incredible build???
Why beats?
Sent from my Incredible using xda premium
synisterwolf said:
well if the rom didnt have working sound before its not going to give it to it now. so i guess it needs to be cm7
Can someone else confirm that this works on another GB incredible build???
Click to expand...
Click to collapse
the beats rom is broken, ala beats no work. soooooo that post is irrelevant
watt9493 said:
the beats rom is broken, ala beats no work. soooooo that post is irrelevant
Click to expand...
Click to collapse
did you try it?
Can i get a link to the original post? I dont feel like making an account on another site just to get a file.
edit: nm with googles help i found the file, i can confirm it works on miui
Joelz new 3.5 had a broken beats file allowing it to not work. Now I switched to cm7, listened to the music first. Very shotty headphones (ifrogz) as my latest earphones died on me.
The sound was eh.. flashed this beats zip and came back to hear it, the clarity and quality increased so much. Should note there is a tolerable difference when not using headphones as your speaker phone may actually sound like bass. Well at least I can gear it, I will try it on Joelz 3.5 again. Cause there is no notification or anything say it works its difficult to pinpoint if it only works on stock players or various ones.
I am hopefully getting new earphones tonight, JVC Xtreme Explosives is what I'm looking at.
Sent from my ADR6300 using Tapatalk
Is DSPManager required?
Sent from my ADR6300 using xda premium
synisterwolf it also works on sense 1.0 as far as im aware of i had no issues on Gingerstock 4.1
jimbub said:
Is DSPManager required?
Sent from my ADR6300 using xda premium
Click to expand...
Click to collapse
Not required at all.
Sent from my sexy assistant. (AMOLED HTC Incredible)
I've been using this mod since I saw it on the portal the other day. (or twitter. I can't remember)
It really does make quite a bit of a difference. For you guys trying it out, use nicer headphones. The difference is marginal on $15 skullcandy buds, but on high end speakers, it's really noticeable. Definitely worth the flash.
Sent from my ADR6300 using XDA App
Here's the file, no need to register somewhere else....
Just flashed it, does this add a menu entry/some new setting to the interface or no?
Can anyone confirm this working (and making a difference) with Gingerbread-Inc-Deck?
m52 power! said:
Here's the file, no need to register somewhere else....
Just flashed it, does this add a menu entry/some new setting to the interface or no?
Click to expand...
Click to collapse
Thanks for the hijack. But please dont distribute my mods without my consent. Going to as a MOD to remove this and see what action they take
synisterwolf said:
Thanks for the hijack. But please dont distribute my mods without my consent. Going to as a MOD to remove this and see what action they take
Click to expand...
Click to collapse
May i send to my ladies phone, sir? I have tested side by side with same phone using same ROMs (CM7 newest nightly) using 115 by Treyarch (yes the Black Ops zombie song) and quite a noticeable difference. Also not sure, but I had tested started with volume at 50% and my phone with the zip was louder by 2 notches (decreased volume to regulate) and her phone at 100% was to mine at 80%. I do not use DSP manager as I get a weird noise from it after any sound from speaker ends. Anyone else experience similar volume performance?

[Q] What is not working in CM 10

I would like to know what is not working in the new "stable" release of CM 10.
Thanks! :laugh:
SMS as I know `
Sent from my GT-I9001 using xda app-developers app
There is nothing that a large number of users have trouble with not working.
Sent from horseback.
tabnnaj said:
SMS as I know `
Sent from my GT-I9001 using xda app-developers app
Click to expand...
Click to collapse
Was that a troll?
B2T: Everything works, except FM radio (won't work unless you use a Samsung ROM).
Sent from my Gameboy Color
just dont understand why the FM radio cannot be fixed.
BlueFlame4 said:
Was that a troll?
B2T: Everything works, except FM radio (won't work unless you use a Samsung ROM).
Sent from my Gameboy Color
Click to expand...
Click to collapse
Thanks!
klchaw said:
just dont understand why the FM radio cannot be fixed.
Click to expand...
Click to collapse
I have the same question !
FM radio works for me with CM10+Semaphore kernel and Spirit FM app. I think it even works on stock CM10 if you use Spirit FM, but take care, it's on your own risk.
HTC=Hero said:
FM radio works for me with CM10+Semaphore kernel and Spirit FM app. I think it even works on stock CM10 if you use Spirit FM, but take care, it's on your own risk.
Click to expand...
Click to collapse
Just for clarification, some people have reported Spirit FM breaking their phone's speaker, very small percentage mind you, but enough to not risk it...
In short, don't use Spirit FM with your phone speaker and you'll be fine.
Sent from my GT-I9000 using xda premium
Video calling (not implemented in CM9 neither)
clement.contet said:
Video calling (not implemented in CM9 neither)
Click to expand...
Click to collapse
How come video calling isn't implemented?
Sent from my GT-I9000 using xda premium
Thanks!!!
yoboo said:
Thanks!
I have the same question !
Click to expand...
Click to collapse
The FM radio drivers are closed source drivers from Samsung and thus very hard to port.
You may use Spirit FM but it can break your phones speakers so I wouldn't use it.
Sent from my Gameboy Color
Over here, just mic buttons and fm (using spirit fm)
Enviado de meu GT-I9000B usando o Tapatalk 2
Hr Kristian said:
Just for clarification, some people have reported Spirit FM breaking their phone's speaker, very small percentage mind you, but enough to not risk it...
In short, don't use Spirit FM with your phone speaker and you'll be fine.
Click to expand...
Click to collapse
Nobody has ever explained why this is. Does it somehow magically force the speaker voltage to go ridiculously high or somehow bypass the maximum volume? Can any care to explain how an app can physically break your speaker
I use 4.1.2 HellyBean for several months and it is the fastest ROM I have ever tried. Give it a chance!
guerini said:
I use 4.1.2 HellyBean for several months and it is the fastest ROM I have ever tried. Give it a chance!
Click to expand...
Click to collapse
Ok, maybe i will give it a chance! Thanks for the advice

Call End Sound

This is not a new subject, but I can't seem to find an answer for it. When using bluetooth for telephone calls, the phone makes a very loud sound when the calls ends. I am rooted, so I though if I could find the sound file it uses, I could edit the file to make it softer. Trouble is, I can't find the right file. Does anyone know the name of the file and where it is located?
Is the sound the same regardless if it is connected to a BT enabled car stereo, a BT headset, or a BT enabled computer?
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
Yes, in fact, it seems to be the same end of call sound you hear when it is not connected to bluetooth.
johnlgalt said:
Is the sound the same regardless if it is connected to a BT enabled car stereo, a BT headset, or a BT enabled computer?
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
Click to expand...
Click to collapse
Could it be the one located in system/media/audio/alert?
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
I listened to that file but it seemed different because of a different tone at the very end. I decided to try anyway and I used Audacity to lower the volume of the file and then tried it. Still almost blows my eardrums out, so that's not the right one.
johnlgalt said:
Could it be the one located in system/media/audio/alert?
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
Click to expand...
Click to collapse
I was afraid of that - I'm now thinking it is a 'generated' tone that only applies to Bluetooth connections.
Let me look around a bit more.
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
Yea, that would seem to make sense. I looked through all of the folders under audio and couldn't find one that sounded right. Thought if might be in the UI folder, but no luck.
Thanks for your help.
johnlgalt said:
I was afraid of that - I'm now thinking it is a 'generated' tone that only applies to Bluetooth connections.
Let me look around a bit more.
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD
Click to expand...
Click to collapse
I went delving through jut about every folder in /system, and found no other .ogg files.
As for help, I kinda get bothered by that too, so I'm helping me in helping you
Sent from my ASUS Transformer Infinity TF700 running Android JB (rooted) via Tapatalk HD

X8 won't detect BEATS headphone! Why?

Hi
I want to buy BEATS Studio (fake one) headphones so I when to stores & searched for it ,finally found studio model but when I wanted to test it My X8 Did NOT Detect It !!!!!!!!(headphones were OK!)
I'm using MiNicm9 ,is this cm9's bug?
(Ear-phone are working fine)
(Also I tested "Solo" model)
(Seller plugged battery in headphone )
Tnx so much
sent using" ultimate - ics - standard"
What is not working?
Make sure the earphone fits properly in the hole.2nd thing, try toggle the earphone out A BIT.Just try it and see if it works.
Sent from my GT-I9100 using xda premium
Leon1234 said:
What is not working?
Click to expand...
Click to collapse
:|
I plug headphone, x8 should detect it but doesn't recognize headphone. Sound still comes out from phone speaker.:crying:
Titan9119 said:
Make sure the earphone fits properly in the hole.2nd thing, try toggle the earphone out A BIT.Just try it and see if it works.
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Seller tried two cables, toggling out a bit also didn't work .
I went to 3 different stores
sent using" ultimate - ics - standard"
Ensure that your headphone volume is not muted. also check whether what is your default device for music playing in your phone.??????
Ensure that your headphone volume is not muted. also check whether what is your default device for music playing in your phone.??????
Click to expand...
Click to collapse
Phone speaker should mute when u plug a headset, but it doesn't. Keeps playing with phone speaker.
So you mean my phone should be compatible with beats?
(I plug & use my PC's speaker without problem)
sent using" ultimate - ics - standard"
Depend of the headphone impedance, i tested skullcandy and got the same problem on my x10 minipro
Rempty said:
Depend of the headphone impedance, i tested skullcandy and got the same problem on my x10 minipro
Click to expand...
Click to collapse
Too bad :/ :crying:
Why our phone could not detect it?
Headphone gets its power from two battery.
it will work on other roms? , I'll purchase & hope.
sent using" ultimate - ics - standard"
Did you check if what your default device to play music is?
Leon1234 said:
Did you check if what your default device to play music is?
Click to expand...
Click to collapse
What? Where can i change default device?
I'm on minicm9 & using Apollo music player
sent using" ultimate - ics - standard"
Phone is not compatible , deal with , same problem i encountered with some motorola earphones.
Sent from my E15i using xda app-developers app
I changed my ROM to iXperia on nAa kernel. Phone recognized headphones! !!! VICTORY! !!!!
but sound quality is poor, cause it's FAKE, f##ked up copy, even there's no off/on button, & battery place! !!!!
###never trust internet commercials & buy Chinese made accessories
Sent from my iXperiA 8s using Tapatalk 2
jay-z-s said:
I changed my ROM to iXperia on nAa kernel. Phone recognized headphones! !!! VICTORY! !!!!
but sound quality is poor, cause it's FAKE, f##ked up copy, even there's no off/on button, & battery place! !!!!
###never trust internet commercials & buy Chinese made accessories
Sent from my iXperiA 8s using Tapatalk 2
Click to expand...
Click to collapse
Haha XD.Why didn't u just use the old xperia earpiece or buy another earpiece(NOT Beats)?
Sent from my GT-I9100 using xda premium
Titan9119 said:
Haha XD.Why didn't u just use the old xperia earpiece or buy another earpiece(NOT Beats)?
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
I searched allover the city, best headphones are Philips & beats.
I couldn't find STUDIO model so i purchased it from a f##king website.
#p.s earphones can harm our ears, that's why I'm looking for a headphone
Sent from my iXperiA 8s using Tapatalk 2
jay-z-s said:
I searched allover the city, best headphones are Philips & beats.
I couldn't find STUDIO model so i purchased it from a f##king website.
#p.s earphones can harm our ears, that's why I'm looking for a headphone
Sent from my iXperiA 8s using Tapatalk 2
Click to expand...
Click to collapse
LOL.Next time make sure that u are double check the website for anything that is useless.
Sent from my GT-I9100 using xda premium
Your headphones sound a little distord?? or with more treble?? if is true, is a impedance problem, try to test on a samsung device or an iphone and feel the difference. Other test can be press the button to answer call on the mic, and hear if the sound is better.
Sorry for my bad english
Rempty said:
Your headphones sound a little distord?? or with more treble?? if is true, is a impedance problem, try to test on a samsung device or an iphone and feel the difference. Other test can be press the button to answer call on the mic, and hear if the sound is better.
Sorry for my bad english
Click to expand...
Click to collapse
As i said it's f##ked up.
I tested it on ipad too, it's just a little louder comparing to x8.
I used dsp & changed configuration to vocal boost, it's better but still lack of quality.
Never mind I'll talk to seller guy tomorrow. Hope he give my money back
sent via ULTIMATE GB beta
jay-z-s said:
Hi
I want to buy BEATS Studio (fake one) headphones so I when to stores & searched for it ,finally found studio model but when I wanted to test it My X8 Did NOT Detect It !!!!!!!!(headphones were OK!)
I'm using MiNicm9 ,is this cm9's bug?
(Ear-phone are working fine)
(Also I tested "Solo" model)
(Seller plugged battery in headphone )
Tnx so much
sent using" ultimate - ics - standard"
Click to expand...
Click to collapse
I have the same problem with all Nightly versions. On some, headphones and speaker work at the same time, on others the device is not recognizing the headphones and plays on speakers.
It is not the headphones as it works ok on other roms or stock. Also I am using original Sony-Ericsson MH-810 (3,5mm) handsfree or SonyEricsson headphones and the media buttons work just the sound won't switch to headphones only.
---------- Post added at 03:56 PM ---------- Previous post was at 03:14 PM ----------
cristiansuteu said:
I have the same problem with all Nightly versions. On some, headphones and speaker work at the same time, on others the device is not recognizing the headphones and plays on speakers.
It is not the headphones as it works ok on other roms or stock. Also I am using original Sony-Ericsson MH-810 (3,5mm) handsfree or SonyEricsson headphones and the media buttons work just the sound won't switch to headphones only.
Click to expand...
Click to collapse
Just found in another thread to try SoundAbout and set Media Audio to Headset. I've found trial on playstore and works fine but restores settings if uninstalled.... Will get back to you if I find out anything else
check device settings
jay-z-s said:
What? Where can i change default device?
I'm on minicm9 & using Apollo music player
sent using" ultimate - ics - standard"
Click to expand...
Click to collapse
Most probably the problem is with the device settings.
---------- Post added at 11:35 PM ---------- Previous post was at 11:30 PM ----------
jay-z-s said:
What? Where can i change default device?
I'm on minicm9 & using Apollo music player
sent using" ultimate - ics - standard"
Click to expand...
Click to collapse
Most probably the problem is with the device settings.
Problem is solvedon minicm9, don't know how!!!!
I pluged Out/in audio Jack several times & finally it could detect headphone!!!!!!
Tnx every body, someone please close the topic :beer::thumbup:
Sent from my E15i using Tapatalk 2

[Q] Does the jack work like an audio input too?

Hi, do you know if i can use my XZ to record audio input via the jack (from an external source)?
Thank you very much:good:
graffus said:
Hi, do you know if i use my XZ to record audio input via the jack (from an external source)?
Thank you very much:good:
Click to expand...
Click to collapse
Take a guess.
Hint:
What came with the phone?
I know that the jack is an audio output for the earphones.
In some phones it can be used as an input. And in some notebooks too, for example.
Sent from my Xperia Z
Isn't there a microphone in the headset?
If so then probably yes.
Sent from my C6603 using xda app-developers app
Yeah i think there is an hardware capability but recording a video there is no sound capture for a microphone or other source attached there..
unfortunately :/

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