How do I tell which keyboard file my wireless keyboard uses? - TouchPad Q&A, Help & Troubleshooting

So I bought the HP Touchpad Wireless keyboard for my TP and love it. My only problem at this point is that some of the buttons don't work on Android. Obviously the Card button which was meant for WebOS does nothing here, and even though the Play/Pause button works, the skip track prev and next do not. I see that most of the keys are still sending inputs file the KeyEvent program, but are not mapped properly.
I tried changing one of the keyboard files (when googling this it was recommended I change qwerty.kl) to properly map to the input the keyboard was sending, but it didn't appear to have any effect. My suspicion is that perhaps the HP BT keyboard uses something like /system/usr/keylayout/Generic.kl instead of qwerty.kl, but how do I know for sure? There are like a dozen in there. Is there a way I can make a customized one and somehow tell CM9 to point to that layout file when the BT keyboard connects?

Related

Logitech diNovo Mini

Can this be used as a Bluetooth wireless keyboard for HD2?
I found this device at mobimega
http://www.mobimega.com/logitech-dinovo-mini.html
yes i used it on mine, but i dont remember the program to connect it.
With the program u can even use the mouse
only some mappings on the keyboard doesnt match the key u press
NightFire123 said:
yes i used it on mine, but i dont remember the program to connect it.
With the program u can even use the mouse
only some mappings on the keyboard doesnt match the key u press
Click to expand...
Click to collapse
ok thanks for the info
any news on working and which program/driver you need for it?
found one cheap and maybe could get it if it works nicely on HD2
gimme your recommendations or hates!
Yes it works,i use them both regularly.
You don't need any soft/driver,just pair it over bluetooth and you'r good to go!
how about in android? anybody know how to use the BTKB under android???
I tested on my hd2 with android ... the dinovo mini paared but not connected :-/
I will try today more ..... the dell striked works with the keyboard but I don't know how.
I think there's a solution with "BlueInput for Android" but this cost 9,99
I test the demo version .... no connect to the keyboard :-/
The Dinovo mini works perfectly. I personally use it. although i don't know about the mouse, i had an issue with a few key mappings in the start but when i flashed another rom, they disappeared and now works like a charm
It would be good to know how well the mouse works too, and what needs to be done to get it working along with the keyboard.
how do you get the dinovo mini work on android ???
With Samsung galaxy S work really fine, you must pair the device pushing the red button in the back of the keyboard(dinovo) then search for bluethoot peripherical, and select the keyboard. The phone will provide you the pin, that you will insert in the dinovo keyboard (now they are paired).
Automatically all will work, the only trouble is that i don't find any combo for activate the "menu" function. the combo ctrl-alt-canc work also as reset, now functionality of multimedia buttons.
with the fn+OK (right button) you will emulate the "back" button of the phone.
Really good product, worked fine in linux, windows and macos, without any driver or external software.
P.S. is funny to see the mouse icon in the phone
I hope that those small suggestion will help you in use this, and sorry for my bad english!
I wish somebody could tell me that this works with hd2 android..
HectiQ said:
I wish somebody could tell me that this works with hd2 android..
Click to expand...
Click to collapse
Use BlueInput Demo or BlueKeyboard JP =D
ive been looking into this on the captivate forum and found this about changing keymappings for dinovo on android.
they changed keymappings for several android keyboard languages and an ADB script to push it to the phone. its for QWERTY dinovo and QWERTY, AZERTY & QWERTZ android layouts
http://android.modaco.com/index.php?showtopic=321868&mode=linear
they mapped
Working :
- Vol Up / Down
- "Vol off" is mapped to "HOME" key
- "Record on" is mapped to "MENU" key
- bottom-right key mapped to BACK
- "Windows" key is mapped to "HOME" key
- "Control" key is mapped to "Alt left" key
- "Alt Right" key is mapped to... "Alt right" key
- "Maj left" is mapped to "Shift left" key
- "Maj right" is mapped to "Shift right" key
- All other keys should be mapped as shown on the keyboard layout.
check in on us @ http://forum.xda-developers.com/showthread.php?p=10951570#post10951570
it seems to work in winmo too
http://www.youtube.com/watch?v=YJC3FVQawVI]Youtube Vid
I'm gonna buy this keyboard
Yes you can use, it's perfectly, but I only try in Win 6.5.
ok my hd2 android.. it works perfectly.. both mouse & keyboard..
zapolino said:
... The phone will provide you the pin, that you will insert in the dinovo keyboard (now they are paired)...
Click to expand...
Click to collapse
My Atrix 4G suggests only to try 0000 or 1234, but neither of those work. Further, I use the screen keyboard on the phone to insert the PIN-code, not the diNovo, since it isn't paired yet...
Did someone manage to pair their diNovo Mini with an Atrix?
read the documentation that came with the dinovo.... or download the pdf guide from logitech support,

Bluetooth keyboard, mouse and orientation

I went out and grabbed a Microsoft Bluetooth Portable 6000 keyboard, which is fantastic, by the way. I purchased it with the sole purpose of using it with CM7 w/Bluetooth and aDOSBox. Yeah, I want to kick it old school.
First, when in landscape mode, it will not reorient the arrow keys. Up arrow is left, Left arrow is down and so forth. This is simply the keyboard not being remapped when orientation changes, however... I'm not seeing a simple way to compensate for this.
Any thoughts?
Also, I'm tempted to see what a Bluetooth mouse does on this. I'm finding that the keystroke standards in Android don't follow normal "Windows and clones" methodology. So, having to reach up and touch the screen displaces you enough to make it inconvenient to perform certain tasks.
Is there a proper mouse implementation either in Android or in the CM7 stack? If not, are they any APKs that would satisfy this?
I'm looking for a laptop replacement, if you get the gist of what I'm trying to do here. I want to be able to type a book on a Nook.
Ironic, eh?
I don't think android has the ability to change the key mappings based on orientation.. you might be able to write an app that would do this though. The easiest way to do this is to have to key maps and have your app switch between them when it detects and orientation change. That might not be very efficient but it would be fairly simple to write, I think.
As for the mouse, I can't comment on using it with the nook but I have used a bt mouse with other android devices and it works fine. It would just as you would expect.
I bought also a chinese flexible BT keyboard but has some lag sometimes.
Remapping of keys would interest me also.
There is a fix for the rotation problem. Also for getting the "<" and ">" buttons working. Search isn't working for me and i don't feel like manually combing the forums for it, but it's in a thread labelled "chisleu's mod" or something like that.
edit, found the link:
http://forum.xda-developers.com/showthread.php?t=1008612
I'm going to try this out. This is likely exactly what I'm looking for. I don't expect to use the keyboard in portrait mode... I'll let everyone know how it works for me.
I will eventually be cool enough to write something like this myself, but until then... Script Kiddie, AWAY!

[Q] Bluetooth keyboards/ mice problem (again!)

I know there are a few threads about keyboards already but none have given a solution to keyboard with integrated mouse/ touchpad.
I bought the version of this that has the grid rather than offset keys. The keyboard is fine and connects easily however as others have reported, the 'mouse' works but there is no pointer onscreen, meaning you don't know where you're pointing it!
Is there a way to get a pointer onscreen without having a separate mouse?
Thanks for reading

Bluetooth Keyboard Problems in Games

So I've been experimenting with turning my Note 3 into a mobile media and gaming device. The media part works well (other than a few hiccups with my hdmi connector from time to time). However, I am running into issues playing games with my keyboard.
The specific app I am having issues with is QIII4A, with Open Arena. I can bind my movement keys in the game settings just fine, and my mouse works well. The problem is that my movement keys do not work, at all, when bound to WASD (technically their Dvorak equivalent, but I don't believe that's the issue). When bound to the arrow keys I can move just fine. Crouch and jump also work, Ctrl and space respectively.
I believe it's an issue with my input, possibly not repeatedly sending a key press like it would on a Computer. I use External Keyboard Helper Pro as my input method when I have a keyboard attached. I've played with the settings that seem relevant (pause before key repeating set to none, also tried do not repeat as a test).
Does anyone have any ideas as to how I could get this working? I could change my keyboard layout in EKH, but I'd rather avoid this if possible.
Additionally, is it possible to unbind or rebind mouse keys? Mouse 2 as back is rather annoying.
I'm running root stock mj5, if it matters.
Thanks!
Sent from my SAMSUNG-SM-N900A using XDA Premium 4 mobile app
So I've done a bit more testing and it seems to be a problem with any games. Curious to know if there's a known workaround.
On further testing, I noticed that as I hold a movement key I do get some motion, just incredibly slow. Seems that it is sending a string of keypresses instead of one, long keypress. This is also why the jump and use keys work fine, as one short press is plenty. Crtl, alt, and the arrow keys or "gamepad up/down/left/right" as they're mapped work fine.
I did go ahead and create a new layout for gaming, so in the mean time that is probably a decent compromise. Just wish I could go all the way so I could type and game with the same layout. If anyone is interested I'd be happy to post a walkthrough on the key remapping process using external keyboard helper.

Remix player no hardware keyboard support?

I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
Hi.
I have this too, regardless if I restart or not. I actually can't figure out what I have to change in language and imput options to have my keyboard back. The only thing I can do is using the virtual keyboard. I think this happened when I changed the language to french, or tried the virtual keyboard for the first time before then deactivating it. Since I can't find a reset config to default, I'm going to reinstall.
If anyone have a guess how getting my azerty hardware keyboard back, could he please explain ? I find the way the multiple language/imput options are displayed isn't very clear and whatever I do it doesn't work. I'm visibly not alone since this thread is already open, and it may be useful.
Edit : looks like the config files are not in the remix folder. After new installation in different folder, it's directly the same with the new separated machine.
dzeek said:
I had this happen once right after installation and running the Google Play Store activator and couldn't login in to the Play Store because I couldn't type on the physical keyboard. I shutdown the player, restarted it, and then the problem went away. Might work for you.
Click to expand...
Click to collapse
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Saiber77 said:
There never was any actual ability to use the physical keyboard even though the settings say it's present. No amount of fiddling with the unintuitive settings seems to correct the problem. My keyboard is a Saitek Eclipse USB keyboard on Windows 7 x64. I imagine this must be a limitation of the emulator or some basic setting. The two systems I have run this on are very similar setups with the exception that the other one uses a PS2 mouse and keyboard. Shortcuts like CTRL + ALT to unbind keyboard and mouse function normally so why not typing inside the emulator?
Click to expand...
Click to collapse
I don't understand. Are you saying you have never been able to use your computer's keyboard ? Well sorry, you already said it sooner too. I didn't read it was the same person.
The thing is I could use it till two days ago, and I'm not the only one. I could type the physical keyboard at first start of the player without doing anything, it was default. Then probably messed up with the options I touched and can't have it back. RemixOS live or hardware installed have the keyboard detected and used as default. So does the player (except maybe you but it must just be that your keyboard isn't recognized or I don't know what.
Detection and options problem here. No lack in feature like I understand you are thinking.
I am saying that there has been not one moment I could use my computer's physical keyboard in Remix OS player, not for the very first initial run nor extracting it to a different folder, it works just fine on both computers for Windows use though. I am using the PS2 keyboard as I type this... I wouldn't think it would be difficult for the player to bind to a generic Human Interface Device or a USB keyboard... Both Mice work just fine so I figure it's just a bad config file or something. Hopefully someone figures it out soon as it's annoying to say the least.
Since I had it then lost it. Could one user or more, whose physical keyboard works since the beginning and who never changed anything to default config, screen all his/their language/keyboard relater configs please ? This may do.
Guess they don't care... oh well... Nox it is.
If this can help some people forced to use virtual keyboard too. After looking for a suitable virtual keyboard, I ended using Minuum Keyboard and Hacker's Keyboard app. The first takes the less place possible, and the 2nd looks like it has the better ratio between space used and easy access to all keys (it's sort of computer keyboard replica) ... waiting for this issue resolve if it is resolved a day, this will sorta do the trick ... But the problem really sucks.
@Saiber77 @dzeek @Esdeve - Sorry to be late with this reply. I did share your issue with our product manager and he's been working on a fix with the developer team. We believe we've isolated the issue to the Gaming toolkit causing some incompatibilities with certain hardware drivers and configurations. We're still in the middle of working on it but I'll definitely update when there's news.
@Saiber77 - And, we always read and care... just somewhat short on resources and we just finished a week-long public holiday here.
Thanks!
Saiber77 said:
I have downloaded and run Remix OS Player on two different computers now and neither one of them has captured my hardware keyboard, I can use the onscreen keyboard but that really lessens the functionality and is half the point of having it run on a desktop. Can anyone advise as to how to resolve this issue? The options, advanced options, and the OS options are so dummy proofed it is impossible to do anything advanced. Is there config files I can edit or...?
Click to expand...
Click to collapse
I just installed Remix Player on my Intel NUC and find that my keyboard is not recognized at all. I have a Corsair K70 keyboard that besides being an incredible mechanical keyboard works otherwise great under Windows 10. Hopefully Jide can provide a solution.
Wow, public holidays, devs know what it is and have that too ?
Whatever. I run on a laptop, but if you need info about hardware I'll give. Thought it's already done in the hardware thread. Sorry not being able to remember exactly since what action from me the keyboard stopped being recognized (and I don't think I tried the gaming toolkit, if I'm right about it being the d pad we can see on the right).
Hello. New user here.
This might seem weird but I also had the trouble of not being able to type anything inside the player (was trying to login to the Play Store but couldn't type in my email address). I can use the CTRL+ALT keys to get the pointer out and I see the pinch? option when I hold down the CTRL key. But when I installed the terminal/command window app, the keyboard began working inside the player (weird right?)
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
Windows 10
Microsoft K830 Keyboard
I just found this OS; but like others crtl+alt is working, but nothing else. Hope it can be resolved so I can use the keyboard to play games
how can i enable virtual keyboard?
yea the keyboard outside American is pretty bad,my French keyboard here is not supported very well,but the player is still in early beta stage so can't complain here.there are better emulator .
The dev team has been alerted to this thread and the issues being expressed here. I'll update when there are either fixes, or if there's something you guys could help us with to solve these keyboard issues.
As for holidays, our devs work at least through Saturdays and some work Sundays as well. However, for state appointed holidays, it's illegal to order staff to work, so it's entirely up to the staff.
Thanks again!
Esdeve said:
http://forum.xda-developers.com/rem...s-player-update-1-0-107-t3477535#post69082434
Since update said "Fixed keyboard input issue when key-mapping is activated"
Just to notify. It's not solved : still no keyboard.
Click to expand...
Click to collapse
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
If you have the issue, can please try @starfoxcom 's solution?
We think this could be possibly fix the issue. We are trying to fix this issue fundamentally.
Bill
PM of Remix OS Player
starfoxcom said:
i used to have the same problem, but i get to fix it making this:
- Open Remix Player
- Go to the last button on the white bar on the right side of the screen emulator (3-dot button)
- On the new pop-up screen, go to settings, and change the keyboard shortcuts option to Emulator Device ( default)
- Go and check if Remix Player can recognize Keyboard Input, if not, go back and change again the keyboard shortcuts option to Virtual Device and check if now Remix Player recognize Keyboard Input.
I hope that this steps can solve the problem for everyone.
psd: I don't know if it's needed to do this every time the emulator runs, if the keyboard is not working each time the emulator starts, then i assume that its have to be done this if you want to get to work your keyboard.
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