Question Is there way to get the screen to stay at 144hz? - ZTE Axon 30 Ultra

I love this phone, but there is one huge annoyance, there doesn't seem to be a way to make the screen actually run at a sustained framerate.
I have it set to 144hz in the menu, but it routinely drops to 60fps or 120fps depending on the app
This normally isn't a big problem, except nova launcher only runs at 60fps and so scrolling the app drawer is incredibly bad.
Pokemon Go also only runs at 60fps...and since the game operates at 1/2 vsyn, the effective fps is only 30, which is atrocious compared to the 72fps it runs at on the ROG6

Don't confuse Screen Refresh Rate and Frames Per Second. Totally different things.

jwoegerbauer said:
Don't confuse Screen Refresh Rate and Frames Per Second. Totally different things.
Click to expand...
Click to collapse
I mean... Not really
Obviously the screen always runs at a refresh rate of 144hz because it isn't a VRR display(as far as I know that doesn't exist on phones)
So what you are changing in settings is always the frame rate that the phone is rendering at.
Your phone should ALWAYS be rendering at the frame rate you select in the settings menu... But this phone doesn't seem to do that, and it's annoying because it makes the usage experience worse than every other phone I have

BigDog87 said:
I mean... Not really
Obviously the screen always runs at a refresh rate of 144hz because it isn't a VRR display(as far as I know that doesn't exist on phones)
So what you are changing in settings is always the frame rate that the phone is rendering at.
Your phone should ALWAYS be rendering at the frame rate you select in the settings menu... But this phone doesn't seem to do that, and it's annoying because it makes the usage experience worse than every other phone I have
Click to expand...
Click to collapse
Most of the reviews I've read/watched confirm what you've said. When you set 144hz, it runs that way in the default launcher and all the menus, but when you open certain apps, if they don't support 144hz natively then they just don't run at 144hz. The reviews seem to indicate that the developers of said apps need to enable support for 144hz.

So I was poking around the settings, and entered developer mode. There's an option to force the screen to stay at 144hz at ALL TIMES. It's called LOCK REFRESH RATE. I was able to confirm this works because there is also an option to SHOW REFRESH RATE which displays the screen refresh rate in the upper corner of the display. Before I locked the refresh rate, I used the show refresh rate function to view the refresh rate using different apps. In the phone menus, and app drawer, and google feed, etc the phone would remain at 144hz. But when opening some apps like Chrome for example, the refresh rate would drop to 120hz, etc. However, when I LOCKED the refresh rate in the dev options, the screen refresh rate stayed at 144hz in EVERY app and scenario I was in. It does state that this will drain your battery more rapidly when selecting to lock the refresh rate in the developer options. FYI

Related

General S21 Ultra LTPO Discussion

All,
I was pretty curious to try the new screen tech since the launch event, today i got the device, enabled frame rate monitor on developer settings to see the LTPO in action, contrary to what they said on launch event the screen switches back and forth only between 60 and 120hz , 120hz during scrolling , 60hz when the screen is static without any input. It doesn't go all the way as low as 11hz
Wondering is this the right way of implementation , members please share your findings or information related to LTPO here to discuss upon
bala_gamer said:
All,
I was pretty curious to try the new screen tech since the launch event, today i got the device, enabled frame rate monitor on developer settings to see the LTPO in action, contrary to what they said on launch event the screen switches back and forth only between 60 and 120hz , 120hz during scrolling , 60hz when the screen is static without any input. It doesn't go all the way as low as 11hz
Wondering is this the right way of implementation , members please share your findings or information related to LTPO here to discuss upon
Click to expand...
Click to collapse
Give this a read - can't remember exactly what was said, maybe a limitation of the developer settings and not the phone
Samsung's Note20 Ultra Variable Refresh Rate Display Explained
www.anandtech.com
mtm1401 said:
Give this a read - can't remember exactly what was said, maybe a limitation of the developer settings and not the phone
Samsung's Note20 Ultra Variable Refresh Rate Display Explained
www.anandtech.com
Click to expand...
Click to collapse
read them as soon as andrei published it, would love to see his deep dive into the new panel in s21 and see what benefits it brings to the equation
bala_gamer said:
read them as soon as andrei published it, would love to see his deep dive into the new panel in s21 and see what benefits it brings to the equation
Click to expand...
Click to collapse
Ah fair enough, he's comparisons of the two models are always worth reading! I did find the bit I was referring to if that helps. Basically the OS can't recognise the lower refresh rate but they are there.
'One problem (from our perspective) with this LFD mechanism is that it is seemingly completely transparent to user-space, so there’s no good way to verify that it’s active or working - the OS simply states that you’re either in the 120Hz or 60Hz VRR modes, however with LFD on top the actual refresh rate can be different. One way to verify this externally is simply to measure the end-result that the new panel technology is meant to bring to the user: lower power consumption. It’s also here that we encounter some of the quirks in Samsung’s implementation.'
Will be interesting to see if the adaptive rate works in lower light unlike the note!
mtm1401 said:
Ah fair enough, he's comparisons of the two models are always worth reading! I did find the bit I was referring to if that helps. Basically the OS can't recognise the lower refresh rate but they are there.
'One problem (from our perspective) with this LFD mechanism is that it is seemingly completely transparent to user-space, so there’s no good way to verify that it’s active or working - the OS simply states that you’re either in the 120Hz or 60Hz VRR modes, however with LFD on top the actual refresh rate can be different. One way to verify this externally is simply to measure the end-result that the new panel technology is meant to bring to the user: lower power consumption. It’s also here that we encounter some of the quirks in Samsung’s implementation.'
Click to expand...
Click to collapse
That's the crux, whether it works or not we are limited to either 60 or 120hz on os level. Hope there is a way where this can be monitored more precisely via some workaround
This app seems to report (and limit) refresh rates other than 60 and 120hz, but I don't know how if it's not exposed by the OS.
[App]Galaxy Max Hz (Refresh Rate Mods, Screen-off Mods, QS Tiles, Tasker Support and More)
About this app: Refresh Rate Mods Change default refresh rates - Easily change the overall refresh rate settings of devices supporting multiple refresh rates. - Set supported mid refresh rates as the maximum refresh rate limit for battery...
forum.xda-developers.com
dscline said:
This app seems to report (and limit) refresh rates other than 60 and 120hz, but I don't know how if it's not exposed by the OS.
[App]Galaxy Max Hz (Refresh Rate Mods, Screen-off Mods, QS Tiles, Tasker Support and More)
About this app: Refresh Rate Mods Change default refresh rates - Easily change the overall refresh rate settings of devices supporting multiple refresh rates. - Set supported mid refresh rates as the maximum refresh rate limit for battery...
forum.xda-developers.com
Click to expand...
Click to collapse
Those refresh rates (e.g. 48hz and 96hz on Note 20 ultra) are actually exposed on OS level. If my understanding is right on the way that current android system works, S21 ultra implementation is probably the same to note 20 ultra with the addition of10hz as the lowest in the predefined set of refresh rates.

Question Xiaomi Mi 11 Global ROM not consistent 120hz.

I ordered a Xiaomi Mi 11 Global edition.
It is MIUI 12.0.3.0 Global out of the box.
I noticed that the 120hz is not consistent and stable. I am not sure if this is because MIUI lacks optimization or the apps I am using is not yet optimized for 120hz.
For example, when I browse a photo to be uploaded in facebook, the entire display shifts back to 60hz. Or when I scroll down a long post/thread in Reddit, Facebook, Twitter and other social media, the display scales back down to 60hz. I believe this is not a hardware issue, since the Snapdragon888 is more than capable of running this task.
Multi-tasking and opening the recent menu shifts the display to 90hz.
When playing games that only support 60hz, the frame rate begins to stutter, so I have to turn the refresh rate to 60hz.
I have to restart the phone to turn back to 120hz to fix these issues. Is this caused by adaptive refresh rate?
I also tried turning the display down to 1080p, still no luck.
I am considering flashing the EU ROM, hoping things would be fine. It is unfortunate that I could not fully enjoy the 1440p + 120hz display of the Mi 11.
Xiaomi should not spam phones into the market every month, so their software developers could focus more on optimization, since there would be less devices.
Settings / Display / Display resolution / when you use WQHD+ underneath uncheck / Save battery with WQHD
here you can see( left upper corner) how is work the refresh rate on this phone
RebornCheiko said:
I ordered a Xiaomi Mi 11 Global edition.
It is MIUI 12.0.3.0 Global out of the box.
I noticed that the 120hz is not consistent and stable. I am not sure if this is because MIUI lacks optimization or the apps I am using is not yet optimized for 120hz.
For example, when I browse a photo to be uploaded in facebook, the entire display shifts back to 60hz. Or when I scroll down a long post/thread in Reddit, Facebook, Twitter and other social media, the display scales back down to 60hz. I believe this is not a hardware issue, since the Snapdragon888 is more than capable of running this task.
Multi-tasking and opening the recent menu shifts the display to 90hz.
When playing games that only support 60hz, the frame rate begins to stutter, so I have to turn the refresh rate to 60hz.
I have to restart the phone to turn back to 120hz to fix these issues. Is this caused by adaptive refresh rate?
I also tried turning the display down to 1080p, still no luck.
I am considering flashing the EU ROM, hoping things would be fine. It is unfortunate that I could not fully enjoy the 1440p + 120hz display of the Mi 11.
Xiaomi should not spam phones into the market every month, so their software developers could focus more on optimization, since there would be less devices.
Click to expand...
Click to collapse
You can force 120hz all the time by setting the minimum refresh rate to 120hz, using the following commands in ADB :
- adb shell
- settings put system min_refresh_rate 120
ralovesoc said:
You can force 120hz all the time by setting the minimum refresh rate to 120hz, using the following commands in ADB :
- adb shell
- settings put system min_refresh_rate 120
Click to expand...
Click to collapse
I'm a complete noob can I get a walkthrough and what is ADB?

Question How to force 60Hz in Youtube Vanced and on AOD?

When 120Hz is enabled in settings, Youtube app will run at lower 60Hz which saves the battery (since there is no need to view 30fps videos in 120Hz)
But Youtube Vanced runs at fixed 120Hz - is there any way to force Vanced to also run at 60Hz? By adding vanced youtube bundle id to system table or something?
Also is there a way to force AOD to run at 60Hz (or lower?) - Always On Display runs at 120Hz fixed which is super unnecessary and just drains the battery
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
Danacy said:
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
Click to expand...
Click to collapse
it does... enable the power monitor in dev settings and you see it
it does always, no idea why
it could run at 1Hz would be enough
Danacy said:
Especially the Always On Display should not run in 120hz, that is totally crazy. How do you know that it does?
Click to expand...
Click to collapse
enable show refresh rate option in developer settings - it shows 120Hz on AOD
qvert said:
it does... enable the power monitor in dev settings and you see it
it does always, no idea why
it could run at 1Hz would be enough
Click to expand...
Click to collapse
display on Mi 11 is not capable of running at 1Hz, I think 48Hz is the lowest it can go (but not sure even of that or if 60Hz is a hard minimum)
The better choice is to using 90hz rate all the time, good balance between 60/120hz. Seriously i don't see any difference in game/apps between 90/120 but battery life is really different !
Personnaly if you like so much 120hz, you can replace 60hz by 90hz and keep 90/120 insteak of 60/90hz
Pho3nX said:
The better choice is to using 90hz rate all the time, good balance between 60/120hz. Seriously i don't see any difference in game/apps between 90/120 but battery life is really different !
Personnaly if you like so much 120hz, you can replace 60hz by 90hz and keep 90/120 insteak of 60/90hz
Click to expand...
Click to collapse
I tried 90Hz using the method from the video, but it wasn't good - 90Hz felt like it was below 60Hz, not smooth at all when scrolling
So I didn't like this method at all
It would be best if MIUI had option to choose max refresh rate for each app individually
Forcing max refresh rate in most apps is stupid, especially on AOD
Furma said:
I tried 90Hz using the method from the video, but it wasn't good - 90Hz felt like it was below 60Hz, not smooth at all when scrolling
So I didn't like this method at all
It would be best if MIUI had option to choose max refresh rate for each app individually
Forcing max refresh rate in most apps is stupid, especially on AOD
Click to expand...
Click to collapse
LOL
90Hz it's true, and smooth, you can easily see the difference between 60/90
Pho3nX said:
LOL
90Hz it's true, and smooth, you can easily see the difference between 60/90
Click to expand...
Click to collapse
I've followed method shown in the video after which 90Hz was enabled (I enabled refresh rate indicator in dev settings so I can see the refresh rate)
scrolling thru app drawer and settings was choppy at 90Hz - there was micro stuttering, not sure why, but it was there
So enabling 90Hz via this method is not good (at least on my Mi 11)
Furma said:
I've followed method shown in the video after which 90Hz was enabled (I enabled refresh rate indicator in dev settings so I can see the refresh rate)
scrolling thru app drawer and settings was choppy at 90Hz - there was micro stuttering, not sure why, but it was there
So enabling 90Hz via this method is not good (at least on my Mi 11)
Click to expand...
Click to collapse
Guys there no "choppy" 90 hz, 90 hz is truly activated, it's not 120 hz. In my case all is smooth. This 90 hz is like 90 hz purposed on MiuiMix. There no good/true or bad method... It's 90 hz, not 120 hz, so just better than 60 hz. No less, no more

Dropping from 120hz on a regular basis?

I am getting the sense that the refresh rate drops on the X5 pro a lot. Seeing it in a lot of apps but mayeb the most jarring is when scrolling the google feed? Using the standard launcher.
Anybody else?
Can't say I've visibly noticed. Develope options allows you to display the frame rate on your screen as you use the phone. Try that and verify

Question Refresh not adapting properly in redmi note 11

Whenever I go into games or other social media apps my refresh rate goes down to 60hz but when I'm using settings and other system apps refresh rate is at 90hz, is somebody else facing the same issue? Can you tell how to fix it?
Refresh rate is in the corner
From what I've noticied, the 90Hz refreshrate only works on apps that work in 90FPS. If the app is stuck to 60FPS, then it'll force the refreshrate down to 60Hz
But why is it refresh rate going down in call of duty
Not every app supports 90hz.
Call of duty is supposed to support because it is a "popular" gaming app, and gaming apps should be able to support 90hz
did you consider the fact the processor just doesn't have the horsepower to run cod on 90 ?
a lot of phones default to the lowest fps when using apps , not the phones fault but the way the app is coded

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