interesting quote about some devices with qualcom.. - HTC Wings

On the featured demo you will see the Android OS running on a reference device based on the Qualcomm MSM7200 with a 300Mhz processor.
The chipset is gaining popularity with PocketPC manufacturers - it was also in the root of the HTC user upheaval for some reportedly missing video drivers. The Android OS however benefits from the Qualcomm integrated 2D/3D accelerator in a way that the disgruntled HTC users could only wish for - it's playing a Quake demo at 30 fps.
it would be possible to ripp off the drivers from the new devices and somehow put them on htc's that lack such drivers?

Isn't android linux based?

Yes; I doubt such portability of drivers is feasible.

Related

qualcomm chipset isn't good????

hi....
im highly keen on gettin the diamond2 when it comes out (due to the guaranteed free upgrade to 6.5, and for under £400 there isn't much else that rivals it (correct me on this tho if i'm unaware of any rivals!))
BUT. doing research on the chipset i've heard and seen all sorts of posts about bad drivers for the qualcomm chipset that was used in the first touch diamond, about how the video performance was terrible, and how they underperformed compared to much older chips!
So........does anyone know whether the video performance of this diamond2 will be better/whether HTC have fixed these issues/whether the qualcomm chipset in the diamond2 is different to the one in the 1st diamond, or if its been updated or what?
basically.......is the phone going to work as expected! i currently have an ipaq 614c with an intel chipset, PXA270. I mean...is the qualcomm chipset in the diamond2 better??
iv'e also heard that the htc touch HD solved a lot of the problems or something because it had better drivers? if this is true.............the specs on the htc website show the touchHD as having a Qualcomm MSM 7201A. Whereas the Htc touch diamond2 has a Qualcomm MSM 7200A. Now..........whats the difference. Is the 7201A the decent correct chipset with good video performance (if all of the above is true), and the 7200 the crappy one??
until i have answers to all these questions.....i won't be able to focus on university
I think the 7201A is the a 7200 with certain features that would infrnge some US patents deactiviated.
Could be wrong?
The MSM7201A is just like the MSM7200, Graphics wise. Only difference is that HTC adds a "driver" for their so-called 3D...
Look into the Blackstone forums to see for yourself about the performance of the MSM7201A chipset. Then decide if you're still going to buy it. (I wouldn't, although i've got a Blackstone)
no MSM7200a is the world version
which include the ability to recoard vga at 30fps and the world 3g frequescies
MSM7201A is the american version which don't include the 30fps video capture because of a patent by broadcom and it use the american 3g frequescies
this is pure chip hardware and dont have anything to do with what
drivers htc provide
Rudegar said:
no MSM7200a is the world version
which include the ability to recoard vga at 30fps and the world 3g frequescies
MSM7201A is the american version which don't include the 30fps video capture because of a patent by broadcom and it use the american 3g frequescies
this is pure chip hardware and dont have anything to do with what
drivers htc provide
Click to expand...
Click to collapse
Hmm I live in France, bought a Touch HD, and got a MSM7201a chipste on my device from Orange France. Nothing related to the american market here.
Maybe I'm wrong, but I can do 3G with my phone so...
The last a in MSM7201a and MSM7200a indicates that it's a 528 MHz version, without a it's 400 MHz. I've read that HTC went back to the MSM7200a version because of the poor video recording performance on the MSM7201a chip. So, I guess it may be older, but it's better. That's why both the D2 and the Pro2 get that one.
I guess the chipset could be allright. But HTC hasn't been all that good in providing proper drivers (so it seems).
Although I'm beginning to wonder if the Qualcomm chipsets are actually able to do good 2d and 3d graphics.
For example, when comparing it to a Samsung Omnia with a 624mhz Marvell it's really a world of difference. Ofcourse the Omnia has a smaller resolution (wqvga instead of vga) but it's much much faster than my Diamond (in about everything).
Especially when playing a movie or something with quite a high resolution (divx for example). It's much faster than the Diamond, and usually plays everything without any problem. Even compared to a Diamond with Coreplayer (for the Qualcomm video support).
So.. in short. I would not quite put all my hope on HTC delivering some magical drivers which increase performance a lot.
I rather think the Diamond2 will be much like the original Diamond. But with extra software features like a new TouchFLO 3D and some extra/other hardware features.
Looking at HTC's track record I doubt 'new high performance qualcomm drivers' is not one of the new software features.
edit: Btw, obviously don't take my word on this. I'd say if you are interested in a Diamond2, wait for it to be available and give it a nice test run. Check it out for yourself and see if you like it and think the speed is good enough for you. In the end that's all what counts, if you are happy with your/the device or not!
Like you said , the Omnia is only 400x240 with a CPU clocked 100mhz higher. The msm7201a in the diamond is running slower and has to push X2.74 more pixels! (and 3x more on the wvga phones). it has nothing to do with drivers (the majority doesn't seem to understand that) now regarding video perf that's another story. Coreplayer support HW accel on the Omnia (PXA cpu) but not on the Qualcomm chips (the Qtv mode is only a hack to accel DDdraw overlay) Only
WMP/HTc album support HW accel (and only on MP4 files).
I'm certainly not expecting any dramatic speed enhancements from the D2. And like I said, the difference between the 00 and the 01 is, as I read elsewhere, the video recording speed, not the playback.
Take a look here
http://www.glbenchmark.com/compare.jsp
Clearly HTC devices for some reason perform worse than 3 year old devices. These new devices will be no different as they are based on the same hardware. HTC are a joke.
So whats a good handy with good 2D/3D performance and Windows Mobile on it?
So...
Moby2kBug said:
So whats a good handy with good 2D/3D performance and Windows Mobile on it?
Click to expand...
Click to collapse
I think the toshiba G01 with an 1Ghz Snapdragon CPU,
the HTC "Superstar" with Nvidia chipset
the HTC "Star" with Snapdragon CPU
the Acer F1 with an 800Mhz Snapdragon CPU and an ATI co-processor
Add if I missed one
All of them should run 3D-games etc. well
I would take the F1 from Acer, because it's sleek and elegant designed and only priced at 560€.
take a look: http://translate.google.com/transla...apdragon-cpu.html&sl=nl&tl=en&history_state0=
I've been playing around with Coreplayer by watching TV programs recorded by Vista media centre from a network share. It plays the video at 31 fps and looks absolutely stunning.
Also, screen rotation from landscape to portrait is instantaneous.
I am not too worried about the chipset when I see this performance.
It records video in VGA no problems and plays back no problem - to me, it has no problem with Video
From what I have read the difference between the 7201a and the 7200a is the fab process: 90 vs 65. So the 7201a should be slightly more power efficient (although if it is only the CPU I don't know what the net difference will be).
Why they switched is a mystery. At first I assumed that it was related to their supply side situation: They have plants that can build 7200a and rather than revampt them, they released a few devices that use the 7200a rather than the 7201a.
Ingore that one - the Topaz and Rhodium each have the 7201a. The 7200a was a typo.
pidsw said:
From what I have read the difference between the 7201a and the 7200a is the fab process: 90 vs 65.
...snip...
Click to expand...
Click to collapse
Nope That's what the "a" is for:
7200/7201 (not sure it exists): 90 nm process
7200a/7201a: 65 nm process
the 7201(if it exists)/7201a peculiarity is really due to a US patent. and this peculiarity is a downgrade...So if you have the choice between a 7200 and 7201, pick the 7200 if video recording is important to you, else pick randomly (or the cheaper ;-) ).
Whilst it may not be the fastest device in the world, for a 'Joke' company the reviews of the touch diamond2 are pretty good wouldnt you say?
Its a phone by the way!
PS. My touch diamond 2 has the 7200a, it says so in the 'Device information'
I don't have performance problems....movies in full DVD resolution are playing smooth, GPS lag isn't present, as on TD1...so I am copmpletely satisfied..
Actually speaking of GPS, it seems to work much much better on the TD2 than any others i have tried it against (kaiser/touch pro 2) I actually have close to full reception in buildings that the others wouldnt pick up on.
Video playback works great in media player with .mp4 files.
And the whole thing is just really responsive and fast at a stock rom vs the kaiser and touch pro 2.

Xperia graphics capability

Found the datasheet on MSM7200A, would be pleased if any of you guys check it and compare it to iPhone graphics chip
Xperia proccessor MSM7200A, with integrated graphics chip
iPhone graphics chip PowerVR MBX-Lite (Sorry no datasheet)
Since the most popular (because of its app store, games quantity) is iPhone,
And I must say iPhone games are really superb for a graphics aspect, imo best graphics in mobile phones/pda/smartphones field. (like Sims 3, NFS Undercover), I wonder if Xperia could do the same.
In GSM arena, I discovered that iPhone graphics chip is Powervr MBX-Lite (On iPhone & iPhone 3G), featuring OpenGL ES 1.1, OpenVG 1.0, Direct3D and of course full 2D/3D support, which, compared MSM7200A integrated ATi accelaration, well, really Im not a Pro out here, so I've just found a Datasheet on this.
Not to tell about the WM gaming industry, which is ermm "....", but the fact, hope, that we could have this...
Now we have almost everything - itje, who dedicated very much to xda (his roms, other deeds are priceless) ((ofcourse his Touch-IT testing team, who not only answer touch-it related questions but is active like everyhwere)) other Rom and active app's/ xda contributors like gtrab, smaberg, jackleung,Tnyynt, fingerkeyboard makers, HTC encoder makers, other guys, fixing our phone bugs, creating soft for us,moderators... I could go on and on
naming these great people, who raised up our xperia from stock to almost perfection.
So only issue is...(for me ) gaming.
Heard that EA, gameloft are porting iPhone games to newer WM devices, but, I dont think that these sources are...well...realistic.
Tautvydas said:
Been looking in forums, web, to be precise, everywhere, even Xperia X1 White Paper, but Still havent got clarified answer on what Graphics chip does Xperia use. So I made several assumptions, by checking the information a little bit.
As common answer is Xperia uses ATI Imageon 2700, in Wikipedia there's no such chip number as "2700", also, Products with Imageon well, there's no xperia!
Imo, variants Xperia graphics chip is "Imageon 2388/2380" or "Imageon 2300" (If its even Imageon) , just need you guys to clarify this.
Just why I am making this thread - since Xperia is very versatile, like music/internet/messaging/videos with qwerty and etc. the only problem (for me), well, not as a problem, but as a shortage - gaming.
We have ScuMMM, sNes, sega, even PSX emu's, and maybe one game, who shows what Xperia is capable of - Xtrakt.
Since the most popular (because of its app store, games quantity) is iPhone,
And I must say iPhone games are really superb for a graphics aspect, imo best graphics in mobile phones/pda/smartphones field. (like Sims 3, NFS Undercover), I wonder if Xperia could do the same.
In GSM arena, I discovered that iPhone graphics chip is Powervr MBX-Lite (On iPhone & iPhone 3G), featuring OpenGL ES 1.1, OpenVG 1.0, Direct3D and of course full 2D/3D support, which, compared to "Imageon 2388/2380", is "almost" equal (dunno about Direct3D, although I think its not supported by Imageon) , so if any of you would tell whats the Xperia graphics chip, we would clarify the fact that we "could" enjoy the iPhone graphics (^^)
Not to tell about the WM gaming industry, which is ermm "....", but the fact, hope, that we could have this...
Now we have almost everything - itje, who dedicated very much to xda (his roms, other deeds are priceless) ((ofcourse his Touch-IT testing team, who not only answer touch-it related questions but is active like everyhwere)) other Rom and active app's/ xda contributors like gtrab, smaberg, jackleung,Tnyynt, fingerkeyboard makers, HTC encoder makers, other guys, fixing our phone bugs, creating soft for us,moderators... I could go on and on
naming these great people, who raised up our xperia from stock to almost perfection.
So only issue is...(for me ) gaming.
Heard that EA, gameloft are porting iPhone games to newer WM devices, but, I dont think that these sources are...well...realistic.
My target is to clarify Xperia graphics potential, know full information about graphics chip
P.S. Yes I've searched xda/google for this like crazy. Sorry for this thread to go as a poem.
P.S.S. Yes Xperia is business class phone, but hey, why not to dream? It still has got one of the best HW on WM devices around.
Click to expand...
Click to collapse
Could you maybe find out by taking the x1 apart and looking at all of the chips? I looked at some videos online but couldnt see the names on any chips - not sure if it would even say but it seems as if it could work - i looked around a bit too and i keep hearing about the Imageon 2300 but i cant confirm it sorry
the ati part is not a chip it's intergrated into the qualcomm cpu
http://www.google.dk/search?source=ig&hl=da&rlz=&q=MSM7200a+ati&btnG=Google-søgning&aq=f&oq=
more info
Well its not the 2300, here a quote from ati "Imageon 2300 integrates an advanced 2D and 3D graphics engine, MPEG-4 video decoder, JPEG encoding/decoding, and a 2 Mega pixel camera sub-system processing engine. With support for up to 2MB of ultra low-power SDRAM, it "
link:http://ati.amd.com/products/imageon2300/
since we have (being said) 128 mb shared ram and ive also read some where in some sheet that we have an tuned up gpu. (this is all speculative tho)
and why do the touch pro have 288 and we 256 ram? do we have a better gpu needing more ram ?
Updated the post, please check, now only we need guys to compare both phones graphics capability.
Chaosstorm said:
Well its not the 2300, here a quote from ati "Imageon 2300 integrates an advanced 2D and 3D graphics engine, MPEG-4 video decoder, JPEG encoding/decoding, and a 2 Mega pixel camera sub-system processing engine. With support for up to 2MB of ultra low-power SDRAM, it "
link:http://ati.amd.com/products/imageon2300/
since we have (being said) 128 mb shared ram and ive also read some where in some sheet that we have an tuned up gpu. (this is all speculative tho)
and why do the touch pro have 288 and we 256 ram? do we have a better gpu needing more ram ?
Click to expand...
Click to collapse
Seems like SE/HTC made some kind of adjustment with these GPU on xperia's MSM7200A, wondering what, so your guessing might be right about better xperia's gpu, or its just that touch pro's all interface/oem/os modifications are more "hungry" for ram.
Just for curiosity, new released iPhone 3GS has PowerVR SGX535 graphics, also SE iDou has same chip from SGX family (530 one), so we can expect awesome graphics, chip's techinical capabilities are very big:
# next generation fully programmable universal scalable shader architecture
# exceeding requirements of OpenGL 2.0 and up to DirectX 10.1 Shader Model 4.1
Just that 3GS's chip will be better than iDou's (535 - 28MPolys/s , 530 - 14 MPolys/s)
soo..... where can we find an D3D drivers for X1i?

Hardware Graphics Acceleration

Why doesn't the G1 have hardware graphics acceleration? Doesn't it have a GPU? Wouldn't this make scrolling smooth like the iPhone?
im note sure it only lists a cpu in the specs on the htc site
I think it does have a GPU but its pretty limited. I believe it supports the OpenGPL API? I could be wrong though... However yes, all smartphones should have a decent GPU really to help things along.
I'm eargerly awaiting the Sony Ericsson XPERIA3 ^_^
It does have hardware graphics acceleration. There is a demo game in the market called Neocore that demonstrates some of the possibilities.
If you don't want to install it, there is a youtube video here
I think the RAM is the major limiting factor, not the graphics. We used to have the same Graphics chip as the iphoney...but damn if the 3G-S didn't leapfrog us.
RAM is only one thing, the iPhone 3G S has a much better CPU too as its a nerfed version of their multi-core CPU coming out next year.
We should be seeing dual and quad core ARMs next year and a much better GPU. Fact is the iPhone's OS has been optimised heavily to run on its hardware, while Android is still not 100% tailored for the hardware its running on, instead it was designed to run on as many platforms and configurations as possible by stock.

Will there be support for other processors such as AMD CPU's/APU's?

Just wondering if there will be support for AMD processors in the near future?
Has anyone had any success with an AMD CPU/APU?
moman2000 said:
Just wondering if there will be support for AMD processors in the near future?
Has anyone had any success with an AMD CPU/APU?
Click to expand...
Click to collapse
Well...short answer....no.
It use Intel dev tools for android.
And amd does not build android devices unlike Intel.
They need to switch to virtualbox like other emulators.
But it will have slower video support.
To add to what @tailslol said, Android Studio (which is what Remix OS Player is based on) requires HAXM to run. AMD doesn't support HAXM. Sorry to be the bearer of bad news...

why remix os player is not supporting AMD chipset?

when remix os will support AMD chipset?
Maybe they're bought by Intel. Can't imagine/remember any software on this planet not functioning on only one of those two without the interference of the programmer.
Yeah, I wanted to try it today and was super dissapointed because it doesnt work on my PC. Im wondering if they will add AMD support in the future.
I am also a little put off by this. Does not make much sense to support only one chipset... especially when you are cutting out a major chunk of the market
AFAIK The player requires Intel HAXM because it is based on the Android SDK emulator, which also requires HAXM.

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