Nds emulator now on market - Desire HD Themes and Apps

Nds4droid is on market. Tried it but framerate is very low and stutter while playing . Do check it out! And share your experience also if you know any other nds emulator. Other than tiger ds

its £3.68 here, thats a lot for an app that is guaranteed to not work. Im not ready to invest in something that i wont get any use out of at all.

i think its improving
i bought it and have had 3 updates since 1.0 > v1.1.4
true its very slow, but i like the idea of having to play the whole nds game collection on dhd

will be fantastic to have that, however i think it will be a pipe dream for another 12 months or so, people have difficulty emulating the nds on computers, this is a monumental task

downesey said:
will be fantastic to have that, however i think it will be a pipe dream for another 12 months or so, people have difficulty emulating the nds on computers, this is a monumental task
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Click to collapse
No problem here emulating the NDS on my PC to be honest.
Seems a bit weird they are charging for it already, but I suppose that pays for development.
Are the updates making it faster out of interest?

No real D-pads and fire buttons on DHD makes it really hard to get the same gaming experience from virtual controls. We'll end up with Experia play design if we did. Even with Android games with virtual pad and buttons I'm either crushing the screen to death or my thumbs don't slide around a picture of a d-pad that well.

Just got a recent upgrade , but I must admit still not playable. But am hoping it will get better and more enjoyable to play in the future. . It's a start !! Rather than no progress I don't mind baby steps

Related

Awesome G-Sensor iphone App! Port?

A co-worker bought a iPod Touch and downloaded some freebie games at work. One of which is a sweet game called "Topple" and is pretty simple.
Here is the video:
http://www.youtube.com/watch?v=Yr7DlMhmLrc
Basically you have your classic tetris pieces but they don't fall down until you grab them. The object of the game is to keep stacking. You move the pieces around with your fingers. They each have their own physics so they "topple" and knock each other down. As the stack gets higher so does the skill level, as the entire stack is motion sensitive using the built in G-Sensor. You have to keep the phone up-right at first but as the tower of blocks gets higher the sway gets worse requiring you to place your pieces and offset the lean.
The goal of the levels is to simply reach a certain height, gaining points for placing blocks. Free Play allows you to build your tower as high as you can. In both game types, you can only allow 4 blocks to fall off to its doom.
The game is addicting and funny. Each block has faces which change depending on their action. As the game progresses and your tower starts to lean, their faces do :O
I searched for a while but don't think this is out on any WM device. I know some of you have lots of G-Sensor tetris clones out there and this might be a neat idea to try out.
Very fun and addicting game.
Geebus, I don't have an iPhone, but looking at all the apps--okay, fine--the games it has, it's like going back to 1987 and comparing the 8 bit NES and its beautiful colors (while I'm kicking butt playing Kung Fu and Duck huntin' all the while pretending R.O.B is Johnny 5) to Atari's pong.
There doesn't seem to be many devs coming over to show off their skills--and if they do--well....pong works great on my Fuze...
I'd be more than happy to pay .99 for a nice and fluid "beer" app...with waves and actual liquid motion...
Sad when you have more games developed for an OS that is a couple years old vs a system that has been out for almost a decade.
I'm still saddened that we don't have better emulator support.
What would be nifty is if they had an iPhone emulator much like the Palm emulators out there. The iPhone doesn't have any graphic acceleration (i don't believe). Aside from the variable screen sizes, one would think it would be do-able.
What would be cool is if there was a conversion kit made for the Fuze/TP/Diamond which made the screen a capacitive screen. (Dreaming )
player911 said:
Sad when you have more games developed for an OS that is a couple years old vs a system that has been out for almost a decade.
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Click to collapse
Indeed and I'm still trying to figure that one out. What makes it so hard to develop for WM?
dr g said:
Indeed and I'm still trying to figure that one out. What makes it so hard to develop for WM?
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Click to collapse
Make a WM app store: promblem solved
Just think about how much easier it is to get Apps and games on iPhone rather then WM devices
Yes i own both haha
mastanthony89 said:
Make a WM app store: promblem solved
Just think about how much easier it is to get Apps and games on iPhone rather then WM devices
Yes i own both haha
Click to expand...
Click to collapse
WM has had plenty of app stores. Handago, etc. Heck Sprint even has a link for an app store which makes it plenty easy. The only problem is, Apple released an SDK that allowed people to make just about anything they wanted and the prices in comparison to the WM apps are waaayy different.
The Apple app store is mostly fun stuff like games and other stuff that's just neat. While, most of the thousands of apps for WM are more business based.
But, IMO it's much easier to download a cab and install it, than the iPhones way of getting apps. Apple, just does such a good job at hyping everything up, that the demand is insane.
I know they have programs to disperse Windows Mobile apps... but it isn't widely known because Microsoft doesn't require EVERYONE to have it like Apple does iTunes (AppStore).
I know they also make a program to install cabs directly to your device when connected through USB (skipping activesync).
Most of the iPhone games look like Flash games that are made into apps. Even the game I posted looks like a flash game.
The AppStore isn't hard to make, but getting it out there is. The best way for a service to get out there would be for a well known Mobile downloading site created a program that used their existing database of programs which allowed installation of demos/trials and a direct method of purchasing retail versions. A site like http://freecabs.org. It has a great database with screen captures and a description, plus all cabs are free to distribute.
The game I posted looks like a simple game that makes use of the gsensor and brings a new twist to tetris-like games.
Windows Mobile will always be suited more towards business while the iPhone has a child-like attractiveness that draws the younger crowd which would gear developers into making programs and games for that class of users.
I'm just sort of "jealous" that a device so new can have so many new games and apps that Windows Mobile doesn't have. It isn't that we can't have these games and apps... just no one has made them. I guess because every iPhone owner can use these games vs only a few people with Touch Pros/Touches/Diamonds/Omnias/etc
i like this topic.. i have/had an iphone but my family now doesnt wanna switch to at&t so i am back with my touch pro typing this on it... i love the ease of the app store.. i mean hell i jailbroke and it had better app distrabution then winmo ... and winmo is a much more open platform.... i think we need an appstore like app with freeware and trial and paid apps on it... you could distrabut it in custom roms because i would put it in mine but idk we need some easier way because im tired of searching google on my phone for a stupid app when it would be so much easier just to have a finger friendly database off a lot of apps and categories and all that good stuff
There are already several "Apple Store" type of products out there. The bad thing is none of them are REQUIRED to get apps so no one really uses them.
Sure the Apple Store is a neat way to find apps... but I just bluetooth the cab file over and install from there.
If your looking for something with descriptions and pics then just about any PocketPC app website will do the job. The only thing different is that they don't install it for you.
Although this thread was on topic of the game Topple... I don't know how it got off topic going from iPhone emulator to Apple Store
[EDIT] Here's what I found doing a simple search: WM App Store = Gecko
http://forum.xda-developers.com/showthread.php?t=436127
I rather have an emmulator for iphone Games
You realize what you people ask is next to impossible?
(or are we just daydreaming here and I missed the point?)
Well, again, the thread started around 1 iphone app... but I agree that a "emulator" or a "convertor" would be awesome.
I see lots of PocketPC apps and games get converted to iPhone apps... so why can't it go the other way around.
lots of their games and apps look like Adobe Flash based with G-Sensor support.
NLS-why do you say it is next to impossible. I don't disagree but looking for input.
OK I can tell you a few quick facts.
1) We are NOT sure that iPhone is not accelerated - we just assume because Apple says nothing. All 3D stuff I've seen in iPhone kicks the b*tt of any 3D stuff in WM.
2) The underlying OS in iPhone is (if we believe Apple) a subset of OS X, which as simple as you can make it, it is still a very very complex OS.
3) Multitouch is supported by both OS AND hardware, not a fact in WM... and no you cannot get by without it as many if not all apps do make use of it.
4) WM is not able to emulate really complex devices (and trust me I KNOW about emulation), for example Amiga (PocketUAE attempt SUCKS) or MAME (the last version released was based an a veeeeery old MAME). You have to fight against a non-real-time friendly OS (WM) and a single CPU without real co-processing abilities (and don't tell me about Qualcomm being a quad-core chip because I am laughing).
5) System locks for about EVERYTHING are in place in iPhone (yes even cracked ones) so even a succesful emulator would have VERY hard time tricking the OS that this is a real iPhone platform. Trying to bypass this would be an even greater strain to the already strained system.
...I can go on if needed.
Emulating iPhone with current WM devices is daydreaming.-
NLS said:
OK I can tell you a few quick facts.
1) We are NOT sure that iPhone is not accelerated - we just assume because Apple says nothing. All 3D stuff I've seen in iPhone kicks the b*tt of any 3D stuff in WM.
2) The underlying OS in iPhone is (if we believe Apple) a subset of OS X, which as simple as you can make it, it is still a very very complex OS.
3) Multitouch is supported by both OS AND hardware, not a fact in WM... and no you cannot get by without it as many if not all apps do make use of it.
4) WM is not able to emulate really complex devices (and trust me I KNOW about emulation), for example Amiga (PocketUAE attempt SUCKS) or MAME (the last version released was based an a veeeeery old MAME). You have to fight against a non-real-time friendly OS (WM) and a single CPU without real co-processing abilities (and don't tell me about Qualcomm being a quad-core chip because I am laughing).
5) System locks for about EVERYTHING are in place in iPhone (yes even cracked ones) so even a succesful emulator would have VERY hard time tricking the OS that this is a real iPhone platform. Trying to bypass this would be an even greater strain to the already strained system.
...I can go on if needed.
Emulating iPhone with current WM devices is daydreaming.-
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Click to collapse
I agree.. I mean I know enough to know that WM CANNOT handle an iPhone emulator..
I mean If you have ever used an iphone for even 30 minutes your going to realize that it is a lot more complex then windows mobile even if it doesnt look like it.. I mean its hard enough to make good scrolling on apps like iContact, so try and emulate the whole OS..
I just think WinMo needs to be more FUN rather then work
I mean I am 16 years old and I am trying to make WinMo better with my Touch ROM's even though I have a Touch Pro now to work with too.. But I want to make WinMo more for fun as well as work
NLS said:
OK I can tell you a few quick facts.
1) We are NOT sure that iPhone is not accelerated - we just assume because Apple says nothing. All 3D stuff I've seen in iPhone kicks the b*tt of any 3D stuff in WM.
2) The underlying OS in iPhone is (if we believe Apple) a subset of OS X, which as simple as you can make it, it is still a very very complex OS.
3) Multitouch is supported by both OS AND hardware, not a fact in WM... and no you cannot get by without it as many if not all apps do make use of it.
4) WM is not able to emulate really complex devices (and trust me I KNOW about emulation), for example Amiga (PocketUAE attempt SUCKS) or MAME (the last version released was based an a veeeeery old MAME). You have to fight against a non-real-time friendly OS (WM) and a single CPU without real co-processing abilities (and don't tell me about Qualcomm being a quad-core chip because I am laughing).
5) System locks for about EVERYTHING are in place in iPhone (yes even cracked ones) so even a succesful emulator would have VERY hard time tricking the OS that this is a real iPhone platform. Trying to bypass this would be an even greater strain to the already strained system.
...I can go on if needed.
Emulating iPhone with current WM devices is daydreaming.-
Click to expand...
Click to collapse
You are probably right, but I like discussions. My Axim can emulate a PS1. One would think mobile a phone can emulate another phone... at least SOME of its apps. I've read the specs of the phone and while good for a phone... not every app/game is going to require all the resources.
The Multitouch is a bit of a problem though. Even in the game I posted in the first thread, you need multitouch to "spin" your pieces. This would be might cause problems with the touchscreen (the touchpad is multitouch though).
Most of those games look like flash anyway. If they were... could we port them?
Obviously I don't have an iPhone so I wouldn't know. The goal of this thread was to port a specific game... not create an emulator.
dette said:
I agree.. I mean I know enough to know that WM CANNOT handle an iPhone emulator..
I mean If you have ever used an iphone for even 30 minutes your going to realize that it is a lot more complex then windows mobile even if it doesnt look like it.. I mean its hard enough to make good scrolling on apps like iContact, so try and emulate the whole OS..
I just think WinMo needs to be more FUN rather then work
I mean I am 16 years old and I am trying to make WinMo better with my Touch ROM's even though I have a Touch Pro now to work with too.. But I want to make WinMo more for fun as well as work
Click to expand...
Click to collapse
Don't get insulted but what do you mean by "work" (in the sense that a Touch Pro is needed to do it) when you are 16?
player911 said:
You are probably right, but I like discussions. My Axim can emulate a PS1. One would think mobile a phone can emulate another phone... at least SOME of its apps. I've read the specs of the phone and while good for a phone... not every app/game is going to require all the resources.
The Multitouch is a bit of a problem though. Even in the game I posted in the first thread, you need multitouch to "spin" your pieces. This would be might cause problems with the touchscreen (the touchpad is multitouch though).
Most of those games look like flash anyway. If they were... could we port them?
Obviously I don't have an iPhone so I wouldn't know. The goal of this thread was to port a specific game... not create an emulator.
Click to expand...
Click to collapse
Port yes. By all means.
First find a way to get in touch with the infamous acceleration that is in Qualcomm chipset.
BTW, iPhone is more complex than PS1.
G-Sensor
I don't think that this app has anything to do with the G sensor, its only using the multitouch function but in WM you can not do this.
mdalacu said:
I don't think that this app has anything to do with the G sensor, its only using the multitouch function but in WM you can not do this.
Click to expand...
Click to collapse
if by app you mean the topple game then yes it uses the g-sensor, you can lean the phone left or right to lean the "tower" of blocks to that side to help it from falling. A little level also appears at the bottom of the screen when you do this.
I also agreeing to an extent about the wm not able to fully emulate iphone. I have an iphone and just about every htc device that has a touch screen but the iphone apps rarely use the multi touch and when they do it can easily be replaced with the buttons we have in a way. For example, the multi touch needed to spin the blocks in topple can easily be replaced with the spinning scroll touch on the touch pro which in actuality be a lot easier than the multi touch cause i can never get the damn block the way i want it when i cover most of the screen/block with my hand trying to spin it with 2 fingers and hold the phone at the same time lol
Also, as far as the security on the iphone apps, its not that complex as made. The apps are in *.ipa format which is just a renamed zip file. Rename it to zip and you can extract the pics used (*.png) and the *nib files (interface builder) with that as a stepping stone, the apps can begin to be ported which is stillnot an easy task, thats why its called a stepping stone

When will we start getting games that don't SUCK such as envrio bear 2010?

http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc etc
Don't recommend any games currently in the market because they all SUCK besides robo defense, and don't tell me to "just get an iphone" because I'm not buying a POS just to drive a car as a bear
ugh linux, I hate it, someone tell me to code a good game myself and then link me to where I start
steveyos said:
http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc
Click to expand...
Click to collapse
Probably for a long long time. Unlike Android, the iPhone OS is a single-device platform. When a game developer can expect its software to run only on a single device, its a lot easier to optimize and tailor the code. As for Android, there are three major shortcomings when it comes to games:
1. Android has a smaller marketshare. Making a high quality game takes a sizeable staff of not just programmers but artists, sound recorders, marketing, etc. Most companies are going to do what's best for their bottom line: invest in the platform that has the highest potential for return and then recycle that codebase onto other platforms where possible.
2. Android apps (for the most part) are interpreted VM apps. Interpreted languages without JIT compilers tend to run a lot slower than a native or a JIT interpreted app. Combine this with the fact that the first crop of Android devices are just inherently slower/lower specced than iPhone hardware.
3. Android is a device-agnostic platform. Meaning it can theoretically go on anything from a toaster to a x86 netbook. Even if a developer only targeted mass market Android phone devices, you're still talking about a very large spread between low end and high end hardware. The kind of games that run well on both low and high end hardware tend to be-- yup, card and puzzle games.
Although since Android is open source, the possibility for it to be customized into a gaming-phone platform could break it out of this mold. Basically, some company could take the core Android OS and then build their own single-device platform on top of that. Anyone who comes from the PalmOS world will know exactly what im saying when I say Tapwave Zodiac.
Anyway, I know you said you didn't want to hear this, and as a staunch Apple-hater it pains me to say it myself, but you should probably just get an iPhone if phone gaming is that important to you.
I'm happy with my SNES, NES and Genesis emulators. Got over 700 games for all of them on my SD Card.
What's an iPhone?
so apps is what you want
actully i dont know if this will make people happy or not but if you google on your desktop andriod games apks. you can down load them for free and use astro to install on phone games like midnight pool bowling asphalt 3 racing gutiar hero etc. i have a couple but thats just a way.... right or wrong...
steveyos said:
http://www.enviro-bear.com/
godddddd look at that, I WANT that! How much longer are we gonna be stuck with card games, puzzle games, netmite or whatever that publisher is who puts out 80 thousand games a week and none of them work, etc etc
Don't recommend any games currently in the market because they all SUCK besides robo defense, and don't tell me to "just get an iphone" because I'm not buying a POS just to drive a car as a bear
ugh linux, I hate it, someone tell me to code a good game myself and then link me to where I start
Click to expand...
Click to collapse
actualy there recently has been a lot of really good games coming out. so keep your eyes open they will be here soon enough.....
jashsu said:
Probably for a long long time. Unlike Android, the iPhone OS is a single-device platform. When a game developer can expect its software to run only on a single device, its a lot easier to optimize and tailor the code. As for Android, there are three major shortcomings when it comes to games:
1. Android has a smaller marketshare. Making a high quality game takes a sizeable staff of not just programmers but artists, sound recorders, marketing, etc. Most companies are going to do what's best for their bottom line: invest in the platform that has the highest potential for return and then recycle that codebase onto other platforms where possible.
2. Android apps (for the most part) are interpreted VM apps. Interpreted languages without JIT compilers tend to run a lot slower than a native or a JIT interpreted app. Combine this with the fact that the first crop of Android devices are just inherently slower/lower specced than iPhone hardware.
3. Android is a device-agnostic platform. Meaning it can theoretically go on anything from a toaster to a x86 netbook. Even if a developer only targeted mass market Android phone devices, you're still talking about a very large spread between low end and high end hardware. The kind of games that run well on both low and high end hardware tend to be-- yup, card and puzzle games.
Although since Android is open source, the possibility for it to be customized into a gaming-phone platform could break it out of this mold. Basically, some company could take the core Android OS and then build their own single-device platform on top of that. Anyone who comes from the PalmOS world will know exactly what im saying when I say Tapwave Zodiac.
Anyway, I know you said you didn't want to hear this, and as a staunch Apple-hater it pains me to say it myself, but you should probably just get an iPhone if phone gaming is that important to you.
Click to expand...
Click to collapse
1. Yeah, sad but true
2. Yet another "WTF were they thinking?"
Now about it being able to run on low and high spec'd hardware, that sounds a bit liiiiiiikkeeeeeee......... computers. There's low specs, high specs, yet the gaming market for pc is doing fine since for the most part people who want to game buy gaming rigs, I don't see how this can't apply to the mobile world (laptops are pretty mobile that's kinda close). But yeah, google really mashed android up regardless
Gaming's not important enough to me to get an iAnything, I'm also saddened by the lack of <INMYOPINION> other apps, every time I check the market there's 50 new fart apps or HOT LADIEZ bull and you figure people would learn by now not everyone has a low enough IQ to appreciate that crap
I just don't see why we've gotta wait so long, it's not like android is the first phone to do this stuff, and it's not like it's really a new platform, but I guess it is a jumbled mess of an already jumbled mess which really put a dent in my already dented trust sheild for google
rob_h said:
I'm happy with my SNES, NES and Genesis emulators. Got over 700 games for all of them on my SD Card.
What's an iPhone?
Click to expand...
Click to collapse
I played those consoles when they came out, I want something new and inventive on my new and inventive piece of plastic
dskyers said:
actully i dont know if this will make people happy or not but if you google on your desktop andriod games apks. you can down load them for free and use astro to install on phone games like midnight pool bowling asphalt 3 racing gutiar hero etc. i have a couple but thats just a way.... right or wrong...
Click to expand...
Click to collapse
Pool and bowling are things you do with friends in the real world, racing too though I've been told you're not supposed to but what do cops know, and the day I play guitar hero is the day that doesn't exist
Just saying I'd like something new and inventive, not the same ol' same ol' you can get on old nokias
Freedomcaller said:
actualy there recently has been a lot of really good games coming out. so keep your eyes open they will be here soon enough.....
Click to expand...
Click to collapse
If you're saying there's good games already on the market, the our opinions differ
I've got a friend with an iphone who's been coding for like 14 years, and has a six figure income thanks to it. I've almost convinced him to switch to android, since he hates the iphone and apple anyway. If anyone has any good links for android development, post 'em, and then wait because he's currently in the process of moving and I'm currently trying to stop my hands from going numb (oh the joys of growing old, my b-day's july 25th, I'll be 22 this year!) we plan on giving android a go anyway
The new palm OS isn't really better than android is it? I haven't bothered to check out the pré since I can't use mini keyboards designed for babies when companies put those on their phones I tend to automatically assume the rest of the ins and outs of the phone suck too
steveyos said:
The new palm OS isn't really better than android is it? I haven't bothered to check out the pré since I can't use mini keyboards designed for babies when companies put those on their phones I tend to automatically assume the rest of the ins and outs of the phone suck too
Click to expand...
Click to collapse
Better is too broad a stroke. It has strengths and weaknesses, just like every smartphone operating system out there. Even winmo has many notable positive aspects (none relating to usability, unfortunately).
You should really give those tic-tac keyboards a try. They might seem like a joke at first but i've seen folks really pound away at them. The key is that they are small enough so you don't have to move your thumbs very far to get to a key, which should mean faster typing. But the key shape and travel has to be well designed so you don't accidentally press two or three keys at once.
Don't count anything out until you've tried it.
jashsu said:
Better is too broad a stroke. It has strengths and weaknesses, just like every smartphone operating system out there. Even winmo has many notable positive aspects (none relating to usability, unfortunately).
You should really give those tic-tac keyboards a try. They might seem like a joke at first but i've seen folks really pound away at them. The key is that they are small enough so you don't have to move your thumbs very far to get to a key, which should mean faster typing. But the key shape and travel has to be well designed so you don't accidentally press two or three keys at once.
Don't count anything out until you've tried it.
Click to expand...
Click to collapse
I've had the Q and Q9a both had those midget keyboards and both made my wrists feel like they were getting run over by a monster truck with wheels dipped in sticky acid then ran over glass
Besides I'd rather stick with android because I hate it the least
Just to let you know, enviro-bear was actually a free game for the pc at start.
http://forums.tigsource.com/index.php?topic=4964.0
We could use some new games with better graffix now!!
i dont think ne good games with awsome graphics are coming out ne time soon maybe with a new android device just like they did with the iphone 3g to the iphone 3gs

Tried and True Emulator Apps (NES, GBA, ETC.)

Hello All,
I was hoping if anyone can post their experiences using thier emulator apps.
Been using 'Gameboid' for a few days now. Im pretty impressed it runs the games it does. Sound syncing is not 100 percent but doable or you can even turn off your sound. I can confirm Advance Wars works VERY well and is a must have if you use the program. I am overall satisfied with it and hopefully will continue to see more compatibility with more updates.
**PLEASE DO NOT POST ANY GAME DOWNLOAD SITES AS THIS THREAD MAY BE SUBJECT TO CLOSE IF YOU DO SO... Thank you.
I use Snesoid religiously. Love it.
i use gameboid and snes emulator regulary buyed.
snes go well, you can play but without sound because it eat more resources.
gameboid go, but it's a little bit slow, and it's a problem when you play games like micro machines, mario etc because you have to take an immediately responce, and you don't have it
i use a dream with cyanogen mod 4.2.5
What Gba games would you guys recc?
Ace42 said:
What Gba games would you guys recc?
Click to expand...
Click to collapse
Advanced Wars I+II
Fire Emblem
Rebelstar
Tactics Ogre
Lost Vikings I+II
I turn off the sound since it is a bit laggy/buggy on my device. Overall I can recommend all of yonghzh emulators. I really like em...
i'm looking for a emu that runs classic-gameboy games like super mario land or solar striker
any recommendations?
Ace42 said:
What Gba games would you guys recc?
Click to expand...
Click to collapse
Silent Scope, Legend Of Zelda: The Minish Cap, Mario Kart, Alien Hominid, Mario & Luigi: Superstar Saga, Metroid Fusion, Metroid: Zero Mission, Castlevania: ANY AND ALL OF THEM, Klonoa: Empire of Dreams, Klonoa 2: Dream Champ Tournament, Megaman Zero, Megaman Zero 2, Mega Man Zero 3, Mega Man Zero 4, Classic NES Series: Super Mario Bros., Super Mario World: Super Mario Advance 2, Super Mario Advance 4: Super Mario Bros. 3, Wario Land 4, Gradius Galaxies, Jet Grind Radio, DK: King of Swing, Mega Man Battle Network 2, Mega Man Battle Network
And many others...
Just got Snesoid yesterday and have used it for Link. Ill post my thoughts on it once I use it for a few days.
Theres a Genesis emulator out there too but I havent used it yet..
Hoping theres a few more people out there that can offer us more reviews on these apps.
There will NEVER be a game that will be an Android game as elaborate as a SNES, GBA and or NES one.. never.......
legend221 said:
Just got Snesoid yesterday and have used it for Hoping theres a few more people out there that can offer us more reviews on these apps.
Click to expand...
Click to collapse
nes, genesis, snes, and gameboid emulators all work great, i've played quite a few games on all of them. scummvm is another great emulator (of sorts) and i've been playing return to zork, discworld series, 7th guest and beneath a steel sky with them.
still excited about gaming on this platform and it will only become better in the future.
If you like point & click games and missed out on many oldschool classic (or, wth, even want to play them again) i would recomend scumm. It works great on android device, especially if you have a trackball (kinda slugish it is, but for precise aming - priceless)
I've read about Android Arcade Emulator (capcom, neo-geo arcade games) but I'm not using it (those games where made for playing with mates - kinda hard on small device ), apparently it runs the more famous games without lag.
I also use gameboid. works great.
Ace42 said:
What Gba games would you guys recc?
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Click to collapse
legend of zelda: the minish cap
warioware inc (but only if you have the physical keyboard)
castelvania: aria of sorrow
harvest moon
Currently playing Castlevania:Harmony of Dissonance
http://www.youtube.com/watch?v=d1wzaTshtpo
No, Im not the one that created these videos, lol
I just got gameboid, got the bios and everything, but when I go to play any game, it takes a second then force quits.
Im running Cyanogenmod 4.2.7.1,, or whichever is the newest one. Any help?
kingmike26 said:
I just got gameboid, got the bios and everything, but when I go to play any game, it takes a second then force quits.
Im running Cyanogenmod 4.2.7.1,, or whichever is the newest one. Any help?
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Click to collapse
It depends on which game it is, its not 100 percent compatible yet. Also make sure the bios file is not compressed by any programs (ex. winrar, winzip and or power archiver)
Ive downloaded some games that force closes it as well. What I did was simply delete the game and threw another one into the SD card.
Report back and let me know your results and we can both figure out another solution if you cant play another game..
The best emulator out right now is ggNES. It runs NES games at full speed with sound on. No slow down, no errors, just perfect.
I like the xxxoid emulators, but the app author isn't making them run more efficiently, he's adding other stuff. Don't get me wrong, I'm glad he's even updating, but full speed emulation can be done, and ggNES had a free version to boot.
ggNES is a definite download and is running great on my G1.
Time to play Bionic Commando and kill me some Hitler:
http://www.youtube.com/watch?v=FG3s1ZrQSVw
Issue is, While RPGs and Tactic based games. (Yes I love advance wars) Are great on the emulators. Games like Star Sigma etc are harder.. even mario is hard. Seems action games are just harder to manage that fast paced stuff on the emulators. Anyone else notice that?
Or have they got better? Curious about the snes one tho if that runs smooth.
Edit: Just read others.. I agree I use gbaroid and nesroid and while the dev makes updates.. the speed seems to be the complaint.. but I really dont wanna buy ggnes just for speed after I paid for one.. heh..
Mysticales said:
Issue is, While RPGs and Tactic based games. (Yes I love advance wars) Are great on the emulators. Games like Star Sigma etc are harder.. even mario is hard. Seems action games are just harder to manage that fast paced stuff on the emulators. Anyone else notice that?
Or have they got better? Curious about the snes one tho if that runs smooth.
Edit: Just read others.. I agree I use gbaroid and nesroid and while the dev makes updates.. the speed seems to be the complaint.. but I really dont wanna buy ggnes just for speed after I paid for one.. heh..
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ggNES is currently the best at playing Nes roms. Try the ggNES lite and see how it works out for you, if you like it why not buy it?
Snesoid runs good at least on my phone. Its also dependent on how many apps are using up your memory. Get Advanced Task Manager to fix that problem prior to using any emulator.
Ok Ill give it a shot. I use Taskiller pro personally. Works well I think. Unless you know something works better? Advanced Task Manager I have as well.
Maybe its decent enough to play River City Ransom. =)
Mysticales said:
Ok Ill give it a shot. I use Taskiller pro personally. Works well I think. Unless you know something works better? Advanced Task Manager I have as well.
Maybe its decent enough to play River City Ransom. =)
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There are alot of programs similar to Advanced Task Manager, yours is one of them. As long as they close unused programs it should be fine.
Hopefully you see improvement running River City with the Emulator change. Let us know how it went..

Assassins Creed Xbox live game on WP7 is AMAZING

Guyz... if you have not tried this game, you should. I highly recommend this. After playing this game on my HD7, it made me realize how amazing this WP7 OS is.
It actually gave me jitters. The Soft D-Pad and action controls that comes up on the screen are so sensitive and intuitive, you would not even feel the lack of hardware controls.
And the Graphics rendering with 3D is just MIND BLOWING.
Folks who do not own a WP7 device don't even have a clue what they are missing.
MS took their OS to the NEXT LEVEL. I'm a very happy camper.
yeah me too.. considering hd7 doesnt have dedicated gpu right? but the game graphics is quite good.
1000% agree with you on this one this game is simply WOW .
only issue, it bloody takes ages downloading this game, with many others...
rafter_01 said:
only issue, it bloody takes ages downloading this game, with many others...
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Cut'em some skack. You are actually downloading an Xbox game on your phone. Its not like an App or something.
Try with the WiFi or from PC.
How bout a video?
^ Exactly. Big AC fan over here but as I remember the game was also released in 2008 on iPhone and it wasn't that mindblowing. Maybe this is a completely new version
yly3 said:
^ Exactly. Big AC fan over here but as I remember the game was also released in 2008 on iPhone and it wasn't that mindblowing. Maybe this is a completely new version
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No, you are right, this is the rather old AC game from long ago, just for Windows Phone is all. Nothing very impressive here. Its just nice to have it on a different platform.
You mean they didn't build Kinect into this thing?? Maybe that's coming in the refresh !
prjkthack said:
No, you are right, this is the rather old AC game from long ago, just for Windows Phone is all. Nothing very impressive here. Its just nice to have it on a different platform.
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I'm sure the 'liking' part is subjective. Though I cannot comment on the game on the iPhone, since I never had the device, I was very impressed with the game on my HD7. I did play the game on Xbox and it had all the aspects of the game on the console.
Sorry for the language but at least we've got the video
http://www.youtube.com/watch?v=GMZ44xE66yc
Hmm it does seem it would be much more enjoyable on the HD7's rather large screen.
Its kind a port over from the iphone... i had it on my ipod touch so its kinda similliar..
but still a good game although I thought the apple one was slightly better than this one.
But then kudos for MS they are getting there atlast
Wow. What an experience. I just DL Assasins Creed, and I was blown away. This is not your normal smartphone, this device hands down is next generation. Be patient people- you are holding a Gem.
clarkdevlin said:
yeah me too.. considering hd7 doesnt have dedicated gpu right? but the game graphics is quite good.
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Well it has the Adreno 200 GPU, since that is a part of the snapdragon QSD8250
chaoscentral said:
Well it has the Adreno 200 GPU, since that is a part of the snapdragon QSD8250
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oh didn't know that. thanks for the info mate. so about this snapdragon chip, is this different from the one they used on HD2?
No. It's not different from the chip that is used in HD2
I love how you guys are flipping out over a game from 2008 with Nintendo DS graphics. Shows how out of touch some of you are with how mobile gaming has evolved over the last few years.
You guys should check out Rage HD on the iPhone or Epic Citadel. Prepare to be amazed.
I hope you're not implying that games of that quality won't come to WP7 soon. That's pretty idiotic, given how developers already do love XNA and Microsoft's development environment in general. It's been two weeks since the US launch. Give it some time. 3000~ apps in the Marketplace, obviously some crap (Just like in EVERY other marketplace) but browse around and there are some true gems. Trust this, mad games are coming.
kennyken747 said:
I hope you're not implying that games of that quality won't come to WP7 soon. That's pretty idiotic, given how developers already do love XNA and Microsoft's development environment in general. It's been two weeks since the US launch. Give it some time. 3000~ apps in the Marketplace, obviously some crap (Just like in EVERY other marketplace) but browse around and there are some true gems. Trust this, mad games are coming.
Click to expand...
Click to collapse
Not at all. I'm sure there's awesome games coming to WP7, especially once we get past the first stage hardware and we get better GPUs on our phones.
I was just saying there are already mobile games that are light years ahead of Assassin's Creed.

Diablo 3

How many out there play? What's your biggest beef with the game right now? How many ppl have quit playing cause it's a waste of time, or their build has been nerfed to uselessness?
ALSO, Since it IS possible to play D3 on Linux, (wine and playonlinux) I was wondering if anybody out there managed to get this game running on an Android device? Keep in mind that I'm pretty much a total noob about linux and Android, IDK if WINE is doable on Android, let alone if this game will work, I just think it'd be KEWL BEANS to play D3 while on the bus or waiting for my food. I CAN play on my phone, by using an app that streams the video to my phone, then uses my touchscreen as a control interface, (forget the name of said app) but this is a violation of Blizzard's TOS/EULA, and I aint gonna risk a ban, I've spent HUNDREDS of hours on my characters and they're pretty powerful right now.
I got a week or so ago and I'm not really enjoying it. I was personally expecting more and it has became reasonably repetitive. I guess a lot of people are quitting due to how useless some items have become. I don't think I'll be playing for much longer.
Please use the official Gaming Thread to discuss everything related to games and game play.
Thanks!

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