Tegra Overclock App Testing - Ouya Android Development

Hello,
Just curious if folks have started testing with this app. I am using version Tegra Overlock 1.5.1 (newer versions don't open for me.) I've read of folks overclocking the GPU up to 520 Mhz which leads me to believe the default clock speeds CPU and/or GPU may be underclocked. Also it looks as though the Extras are not enabled by default. I know there is currently no custom Kernel which is ideal for overclocking but I'm just surprised there isn't a thread for this as I feel there should be a starting point and I think there is a stable performance gain that can be achieved with just the app and the basics (custom ROM, root etc.)
Please post here with any results you've had using this app. Also, would be very interested in the version of XBMC you're using and any noticeable improvements.
I'm on StockPlus, XBMC Alpha 6. When I clock the GPU to 520 it definitely seem to run noticeably faster but a video I was watching crashed after a couple minutes and XBMC closed down entirely. Watched the same movie at the default GPU, extras enabled and it didn't crash once.
Thanks!

Pretty sure the default GPU speed is already 520Mhz.

brandogg said:
Pretty sure the default GPU speed is already 520Mhz.
Click to expand...
Click to collapse
i don't think so...If you google and read the Specs for the OUYA it says "Nvidia GeForce ULP @ 520 MHz (12.48 GFLOPS) " for the GPU but i can tell you that the Default GPU clock speed was not 520Mhz it was around the 200Mhz, i've been messing with this "Tegra Overclock" app for 2 months now and i can tell you that it works and speeds things up...you can do a lot of things with this app and offers lots of features, This is how i have it set up, i got FPS(Frames per Second) locked to 60fps all the time, GPU clocked to 520Mhz that's all ...i use a different app to control the CPU clock speed, the only version of "Tegra Overclock" app that works for me so far is v1.5.1 but for some reason the screen shrinks down but also v1.5.7 works and it fits the screen perfect...Any version from 1.6.x and up don't work for some odd reason...

cronikman84 said:
i don't think so...If you google and read the Specs for the OUYA it says "Nvidia GeForce ULP @ 520 MHz (12.48 GFLOPS) " for the GPU but i can tell you that the Default GPU clock speed was not 520Mhz it was around the 200Mhz, i've been messing with this "Tegra Overclock" app for 2 months now and i can tell you that it works and speeds things up...you can do a lot of things with this app and offers lots of features, This is how i have it set up, i got FPS(Frames per Second) locked to 60fps all the time, GPU clocked to 520Mhz that's all ...i use a different app to control the CPU clock speed, the only version of "Tegra Overclock" app that works for me so far is v1.5.1 but for some reason the screen shrinks down but also v1.5.7 works and it fits the screen perfect...Any version from 1.6.x and up don't work for some odd reason...
Click to expand...
Click to collapse
Thanks for that information! :good:
I upgraded to 1.5.7, much easier to work with now and more options than 1.5.1.
I tried running 1.5.9 but it won't open so looks like this is the highest version it will work with.
What settings do you use for the Thermal Guard?
Have you tinkered with any of the other options? For some reason I can't get the Extras to save ex. Tegra Prism Technology enabled, even when I save on boot the setting doesn't appear to save. Tried rebooting, still showing as "currently disabled". Any suggestions?
Which app are you using for the CPU clock speed and what are your settings?
Tested with the game Ravensword on your settings and it's running super smooth, no lag.
Many thanks!

I talked to the developer of the app and he says you shouldn't use this right now he's got a special version coming out for the ouya.

Asadullah said:
I talked to the developer of the app and he says you shouldn't use this right now he's got a special version coming out for the ouya.
Click to expand...
Click to collapse
nice to know that but for now best bet would be to just include the propper values into an ini script in init.d
when it comes to overclocking, fixed fps etc. the app doesn't do anything else but setting values in config files.

BlissfulBeast said:
Thanks for that information! :good:
I upgraded to 1.5.7, much easier to work with now and more options than 1.5.1.
I tried running 1.5.9 but it won't open so looks like this is the highest version it will work with.
What settings do you use for the Thermal Guard?
Have you tinkered with any of the other options? For some reason I can't get the Extras to save ex. Tegra Prism Technology enabled, even when I save on boot the setting doesn't appear to save. Tried rebooting, still showing as "currently disabled". Any suggestions?
Which app are you using for the CPU clock speed and what are your settings?
Tested with the game Ravensword on your settings and it's running super smooth, no lag.
Many thanks!
Click to expand...
Click to collapse
:good: I'm glad my settings worked for you...i haven't messed around with the "Thermal Guard" feature yet, i also can't get the extra setting to stick on boot and i've tried every version of "Tegra Overclock" available and i can't get extra setting to save so i'm on the same boat as you...As for the CPU i use nothing special but No Frills CPU Control app, why do i use No Frills CPU Control and not the "Tegra Overclock" to control the CPU is because the CPU feature on "tegra overclock" won't set the clock speed you choose, it will just set its own clock speed so i just don't use that feature and No Frills CPU Control sets what ever clock speed i want...another feature i think is amazing Tegra Overclock is "Core Count" but it doesn't work right, i set it to activate only 2 cores on boot and it slowed down my OUYA hard meaning real SLOW the OUYA didn't like it at all so i set it back to activate all 4 cores...i hope they are really making a version of Tegra Overclock for the OUYA :fingers-crossed:...
---------- Post added at 08:51 AM ---------- Previous post was at 08:47 AM ----------
i can install Tegra Overclock 1.6.x+ on my OUYA and the app opens, but when i select CPU it does nothing so then i select GPU and again NOTHING,so then i select Core Count, Extras and still NOTHING!!...

update from app dev
I asked about ouya support for the overclock app and here is what i just got back.
"We are a little busy right now but yes we have the device and are working on it. It should get ready by October's end or maybe even before that. Just want to make the OUYA version have that exclusive feel that we are looking forward to... Just a little wait remains "

.. and .. dont try to push it beyond 520 .. mine is suddenly freeze right after apply the value .. watchout ..

metalman3797 said:
I asked about ouya support for the overclock app and here is what i just got back.
"We are a little busy right now but yes we have the device and are working on it. It should get ready by October's end or maybe even before that. Just want to make the OUYA version have that exclusive feel that we are looking forward to... Just a little wait remains "
Click to expand...
Click to collapse
This is GREAT news! Thank you for the update! Even at 520 I've noticed HUGE improvements, particularly in the gameplay for games. It's like night and day. I can only image what an Ouya exclusive version will be capable of. Very excited for this. Thanks again! :victory:

BlissfulBeast said:
This is GREAT news! Thank you for the update! Even at 520 I've noticed HUGE improvements, particularly in the gameplay for games. It's like night and day. I can only image what an Ouya exclusive version will be capable of. Very excited for this. Thanks again! :victory:
Click to expand...
Click to collapse
.. yep .. give more fps .. tested on asphalt 8 at high setting .. since custom kernel is not available yet .. this is the only thing to pumping ouya performance ..

Please post if you have news regarding this app. Thanks

Ipse_Tase said:
Please post if you have news regarding this app. Thanks
Click to expand...
Click to collapse
nope, no news yet that i know off...

Can over clock improve video play?Like XBMC......

What issues are you experiencing/expecting?
Gesendet von meinem HTC One X+ mit Tapatalk-4

This app made Ravensword playable! If it can increase performance like it does in it's current state, then I can't wait to see what an OUYA optimized version would do.

philburkhardt said:
This app made Ravensword playable! If it can increase performance like it does in it's current state, then I can't wait to see what an OUYA optimized version would do.
Click to expand...
Click to collapse
Guys...how did you install it and what version? I tried 1.6.5a and it doesn't even show the CPU clock.

Ipse_Tase said:
Guys...how did you install it and what version? I tried 1.6.5a and it doesn't even show the CPU clock.
Click to expand...
Click to collapse
It's 1.6.5a. I purchased it from the Play Store on my PC, and sent over to my OUYA. My OUYA shows up in my list of devices on the Play Store, and I can purchase and send apps to it like any of my other android devices. I only have the GPU overclocked and the FPS locked at 60, but I was able to get into the CPU clock settings without issue.

philburkhardt said:
It's 1.6.5a. I purchased it from the Play Store on my PC, and sent over to my OUYA. My OUYA shows up in my list of devices on the Play Store, and I can purchase and send apps to it like any of my other android devices. I only have the GPU overclocked and the FPS locked at 60, but I was able to get into the CPU clock settings without issue.
Click to expand...
Click to collapse
Wow...that's a mystery. I have the exact same setup and when I fire the app, it shows the GUI with different selections, but none of them works. Not even the CPU graph bars.
Not sure what the difference is...I run StockPlus 519r2 if that matters.

Ipse_Tase said:
Wow...that's a mystery. I have the exact same setup and when I fire the app, it shows the GUI with different selections, but none of them works. Not even the CPU graph bars.
Not sure what the difference is...I run StockPlus 519r2 if that matters.
Click to expand...
Click to collapse
i can tell you this, the v1.6.5a didn't work on the old update, the only ones that worked was where you can set things up was on the the v1.5.1-v1.5.7, now v1.6.5a must work on OUYAS last update....
---------- Post added at 05:26 PM ---------- Previous post was at 05:24 PM ----------
Ipse_Tase said:
Wow...that's a mystery. I have the exact same setup and when I fire the app, it shows the GUI with different selections, but none of them works. Not even the CPU graph bars.
Not sure what the difference is...I run StockPlus 519r2 if that matters.
Click to expand...
Click to collapse
i don't think this app works on stock plus, if anything try one of the old versions first like v1.5.1 or 1.5.7...
---------- Post added at 05:27 PM ---------- Previous post was at 05:26 PM ----------
Ipse_Tase said:
Wow...that's a mystery. I have the exact same setup and when I fire the app, it shows the GUI with different selections, but none of them works. Not even the CPU graph bars.
Not sure what the difference is...I run StockPlus 519r2 if that matters.
Click to expand...
Click to collapse
cronikman84 said:
i can tell you this, the v1.6.5a didn't work on the old update, the only ones that worked was where you can set things up was on the the v1.5.1-v1.5.7, now v1.6.5a must work on OUYAS last update....
---------- Post added at 05:26 PM ---------- Previous post was at 05:24 PM ----------
i don't think this app works on stock plus, if anything try one of the old versions first like v1.5.1 or 1.5.7...
Click to expand...
Click to collapse
then try an earlier version...

Related

[Q] Thinking about buying the 4XHD

Hi everyone, I'm thinking of buying the 4XHD as I can get it for a very good price (far cheaper than the one x or S3).
I have a few questions about the phone though, and reading the forums brought up more questions.
1. Are there actually any Kernels or Roms for the phone as I cant find any in the developer section and has the phone actually got a unlocked bootloader as some people said they had, others they hadn't.
2. What are the chances of the phone either getting an official 4.1 update or getting an unlocked bootloader (I can't tell if it already is) with which a custom 4.1 ROM can be flashed onto the phone.
3. How well does the 4XHD actually do in games as in my research I found one thread about lag and that is all. How do games like Nova 3, Asphalt 7 and Need For Speed: Most Wanted play? On the nexus 7, nova 3 (without custom kernel) was really laggy and I'm wondering how it will perform on the 4XHD.
4. Secondly, without a new Kernel being developed, is there currently anyway to overclock the GPU in the phone as I have read on one post about changing the kernel governor (here) or is this just using SetCPU?
5. Regarding SetCPU, does it help out with gaming performance the same way it helped out the One X (or was that purely because the one x used the Ondemand governor, which performs worse than the Interactive governor of the stock 4XHD)?
Thankyou everyone for reading this.
There are no Rom or kernels but u can under clock the CPU and i use no frills CPU to have the phone running. On 760 MHz and 51 and it performs well for gaming I just put it on the highest and no lag. I would install a CPU app because it seems that without it on it when u listen to music it skips quite frequently with screen of but with an CPU manager it is fixed even on 51 it won't skip. Other then that. I do not have any of the lag other report. It is a very capable phone. I would not install setcpu it does not seem to stick and work right. I tried to set it back to 1500 with setcpu and it stopped at 1ghz but no frills CPU works with no issue. I hope that helps u somewhat.
Sent from my LG-P880 using xda app-developers app
Thanks, if you are using Nofrills and you set the min CPU clock higher does this actually translate into better gaming performance (does it change the governor and the GPU performance ) or is it just better for saving battery life when you don't need high performance? Do you actually need any extra speed or is it fine in games - the one x, even taking into consideration the larger user base, there seems to be far more laggy games complaints.
Yes I set it too 1500 min and max and i have no lag I also select governor power no lag. I hope it works for. Don't forget after done with gaming to change the CPU back to how busy want it and also not to use power because then I always stays at the possible highest CPU u selected.
Sent from my LG-P880 using xda app-developers app
---------- Post added at 03:22 PM ---------- Previous post was at 03:21 PM ----------
For gaming do performance otherwise do not. And the hox seems to still have a less optimize tegra 3 supports in it. The 4x hd is faster.
Sent from my LG-P880 using xda app-developers app
---------- Post added at 03:28 PM ---------- Previous post was at 03:22 PM ----------
Also u might wanna consider when playing games to like really turn everything off so u want sync with anything or text really I know it sucks but turning of dta and cellular and then playing games will make for no lag also make sure u pretty much cleared all running apps as well.
Sent from my LG-P880 using xda app-developers app
Ok Thanks, that basically answers all of my concerns. I,m not too sure about getting 4.1 (Custom ROM or not) but it isn't that necessary. 4.0 is still great.
hi
MrKalo said:
Hi everyone, I'm thinking of buying the 4XHD as I can get it for a very good price (far cheaper than the one x or S3).
I have a few questions about the phone though, and reading the forums brought up more questions.
1. Are there actually any Kernels or Roms for the phone as I cant find any in the developer section and has the phone actually got a unlocked bootloader as some people said they had, others they hadn't.
2. What are the chances of the phone either getting an official 4.1 update or getting an unlocked bootloader (I can't tell if it already is) with which a custom 4.1 ROM can be flashed onto the phone.
3. How well does the 4XHD actually do in games as in my research I found one thread about lag and that is all. How do games like Nova 3, Asphalt 7 and Need For Speed: Most Wanted play? On the nexus 7, nova 3 (without custom kernel) was really laggy and I'm wondering how it will perform on the 4XHD.
4. Secondly, without a new Kernel being developed, is there currently anyway to overclock the GPU in the phone as I have read on one post about changing the kernel governor (here) or is this just using SetCPU?
5. Regarding SetCPU, does it help out with gaming performance the same way it helped out the One X (or was that purely because the one x used the Ondemand governor, which performs worse than the Interactive governor of the stock 4XHD)?
Thankyou everyone for reading this.
Click to expand...
Click to collapse
buy it , its great piece of smartphone

[Q] Question about GPU

It is possible to make a full GPU acceleration in Gingerbread?
Sorry for my bad english.
Sent from my GT-S5570 using Tapatalk 2
The only thing you can do is to change in the "build.prop" file inside the system folder these following lines: (you need to be rooted, and have a file manager like ES File Manager)
debug.composition.7x27A.type=mdp change to gpu
debug.composition.7x25A.type=mdp change to gpu
This is the only known working trick (at least for me), other tricks are myths. The mini 2 already has GPU acceleration enabled in every other way, other than the one mentioned above.
It's just the composition type... the options are: gpu, mdp, c2d, dyn
All these options mean that rendering is done by GPU, just in a different way, for example, Mini 2 doesn't support C2D.
You wouldn't see a difference from GPU and MDP
Read this and you will understand https://developer.qualcomm.com/sites/default/files/composition-with-snapdragon.pdf
Well, I disagree with you. GTA Vice City with "gpu", behaves much differently than in "mdp" On "gpu" it is very fine when on foot, but has a very annoying lagging effect while in a car, but the app won't crash in any way. I can see that the game is doing fine, but the lagging effect in car ruins everything. With "mdp" the app is doing kinda fine on foot and in car, but the app crashes or constantly vibrates (what does that mean anyways, when a phone vibrates during a game, not enough RAM?) when in a heavy mission. The best thing is that, this only happens if I change the 7x25A.type, NOT the 7x27A.type. Why?
Now how will you tell me that there's no difference?
Of course this all means that the Vice City is badly designed for Android, and it is, so I removed it once and for all.
This also depends on the kernel, I'm using the squidzone's kernel (situation above), but I've been using the 411MB kernel from DSLR_JENA, and the game ran very well, on "gpu", no lagging effect.
No, VC is probably not a bad port for Android. I just don't understand people who buy ancient phones and then blame the high end games because they are not able to play them.
What I meant with my previous post is that both GPU and MDP are Adreno accelerated.
From what I understand is that MDP composition uses copybit which renders with CPU where GPU rendering is not available.
But, at least that's a thing which does something, unlike the egl.cfg "trick" or those numerous useless build.prop "tweaks", that's why I've suggested him that.
I'm not blaming the phone for not playing VC properly. I got it for almost nothing, what can you except?
can u give me the 411 kernel link and how to install it ?
thnks ^^
411 Kernel is not stable, I've heard opinions about various problems with it. Use the kernel from my signature, it's better.
because if they build my kernel from my JB sources it should be unstable on GB
MrMateczko said:
411 Kernel is not stable, I've heard opinions about various problems with it. Use the kernel from my signature, it's better.
Click to expand...
Click to collapse
squadzone kernel ?
ok thnks dude ^^
---------- Post added at 07:34 PM ---------- Previous post was at 06:47 PM ----------
hey guys , how can i activate init.d in stock ?

Tegra Overclock OUYA Edition is finally here :)

What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
EDIT: Version 1.1 Change log
*Nothing new just made the interactive governor as a default rather than performance governor due to heating concern.
*Checked the code so that 2D GPU is set to 520 MHz too, in case it still reports half let me know..
EDIT: Version 1.2 Change Log
***Added requested LBCMT (LastBootCpuMaximumTemperature!) This shows the maximum temperature your device went during last boot.
***Added apply on boot (Works only when the USB device with at least a single file is detected to ensure you don't intentionally mess up anywhere )
The LBCMT will works as soon as you boot once after you open the app for the first time. Also note that YOU SHOULD NOT KILL THE APP manually by task killers or the reporting will be fake. BEWARE....
EDIT: Version 1.3 Change LOG
***Full screen stretched resolution support for CM11 Rom users. Use the special newly added resolution (will only work for CM users currently as no other 4.3 or 4.4 Roms available)
Fixes for temp not showing on custom kernel like EPRJ Kernel.
Thank you for being patient.
Kingshoo said:
What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
Click to expand...
Click to collapse
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?
This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.
Awesome, finally the OUYA version, im about to jump on this right now and give it a spin!!!:good:
darkknight1812 said:
This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.
Click to expand...
Click to collapse
i asked before install...now i saw it very nice and user friendly
.. one click optimization .. nice job .. cheers
sasuke1981 said:
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?
Click to expand...
Click to collapse
Just Press the OK button and wait a few seconds as the settings getting applied. After that Run your Emulator Games and you should notice a difference . Note that Resolution options also cuts the screen area so use them only if a game is unplayable!
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
it's understandable for the lil guy to get hot quickly when you are overclocking the GPU+CPU, can't expected to run cool unless you put a better cooling fan into you console, i don't mid my ouya running a lil hot, well mines don't get hot enough cause my ouya got a acrylic custom shell with enough vents and airflow that keeps my console way cooler then the ouya stock/factory shell...
its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.
Excellent!
I'll give this a bash tonight and see what improvements there are!
Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
Actually Temperatures are no problem for this chip as it can bear temperatures of 70 C with great ease as the manufacturer mentioned. Don't worry about that also let me know if they are above this temperature so that we can do something about that. If you ask me I am comfortable with 85C as that is what the throttle temperatures (Default mind you!). Just Relax and crush the games already
Careless_ said:
its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.
Click to expand...
Click to collapse
The custom CPU clock feature conflict the one click feature and not to mention lower clocks are not required as there is no trouble with the highest speed since the cooling is active and with sink. Just don't worry about the temps too much as everything is normal here and the purpose of console is to bear high temperatures with high load even with little heat management..
I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). @Kingshoo, can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.
Ipse_Tase said:
I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). Can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.
Click to expand...
Click to collapse
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics
Kingshoo said:
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics
Click to expand...
Click to collapse
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.
After reading several reviews about Noctua 40x10mm A-Series Blades with AAO Frame, SSO2 Bearing Premium Retail Cooling Fan NF-A4x10, I decided to buy it. I replaced the noisy fan of my OUYA, and the difference in sound is amazing. I had to check if the fan was actually running because barely hear it. Also, the temperature of my equipment dropped ~ 10°C, so overheating issues could be easily fixed, if you decided to overclock. I recommend this product without a doubt. Check on eBay or Amazon.
If you want to replace the fan, here's a guide how to do it. youtube . com /watch?v=rra0FwlHvBA
Well honestly I wasn't able to play games on OUYA but since you people are playing games what the temps of CPU are anyways after say an hour? I am asking this because I don't see a need for custom coolers as 50C or 70C it really don't make any difference to your hardware. Yes the fan noise may be concerning to many but I have cotton plugs in my ears to keep it silent (these really costs cents and not $$!). OK so newer version will have interactive on one click..
My stock fan is totally silent anyway
Sent from my ADR6350 using Tapatalk
Ipse_Tase said:
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.
Click to expand...
Click to collapse
i will also try this, i run my OUYA on performance all the time and it's pretty loud...

Adreno 3xx GPU Driver for Android 4.4.4 KitKat - flashable package

Greetings,
This driver is obtained from Qualcomm's 07 Aug 14 drivers for "Qualcomm Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.4 KitKat".
All credits go to the folks at Qualcomm for making the developer version of these lib files available for us to play with.
This is for testing purposes only. Please don't flash without backing up first and then start screaming if something happens to your phone!
The package only contains files for Adreno 300 and 330. I cooked the packaged to be flashable on our SM-G900T or any SM-G900 with the Adreno 330 chipset.
I'm on a "XtreStoLite_G900T_ROM_v1.3_UVU1BNG3" ROM, which is a super clean/slim version of the stock rom. This is also Android 4.4.2, my AnTuTu benchmark results dropped from 37400 to 35800 after flashing this package.
I'm requesting someone with a KitKat 4.4.4 ROM to test this and report back their before and after benchmarks.
I appreciate your feedback,
Hmm, interesting.. I'm only on 4.4.2 or I would help out..
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
And this means....... I'm sorry but I don't understand the purpose... Is this supposed to make Tw snappier?
Thanks in advance!
It is updating the video (graphics) drivers. It probably improves the touchWiz performance as well (don't have evidence to support this), but what i noticed was a huge performace increase in the 3D graphics score. This will make games run alot smooter and more efficiently.
To clarify, this file resembles how your Mac/PC has a video card with say NViDIA or ATi video cards and they have their own driver releases. Our phones graphic chipset is designed by Qualcomm and it gets its own drivers as well. Hope I answered your question, and didn't make it worse!
Sent from my SM-G900T using XDA Free mobile app
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Tried flashing the update and ran into a couple random fcs for a few apps. Nothing device-breaking or anything, but I also didn't notice any real difference in performance or framerate in games. But I do appreciate you posting this, I'm always up for trying a little experimentation on my device to find something new. Thanks man.
AlkaliV2 said:
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Click to expand...
Click to collapse
Anything?
Thanks in advance!
Slicktune said:
Anything?
Thanks in advance!
Click to expand...
Click to collapse
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
AlkaliV2 said:
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
Click to expand...
Click to collapse
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Slicktune said:
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Click to expand...
Click to collapse
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
AlkaliV2 said:
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
Click to expand...
Click to collapse
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
And once I flash this, can I go back or will it erase the update once I flash a different rom?
Thanks in advance!!
Slicktune said:
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
Click to expand...
Click to collapse
I'll keep you posted. I wasn't impressed overall with it's performance in Touchwiz on battery life with the CPU underclocked, so I am branching out to a more AOSP-like build. I'll keep you posted to what I find out.
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
This maybe off topic, but does this works on other devices like Z2 or HTC M8 using the same GPU?
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
Lower score, what about gaming?
Slicktune said:
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
Click to expand...
Click to collapse
Commodore 64 said:
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
HD-man said:
Lower score, what about gaming?
Click to expand...
Click to collapse
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
AlkaliV2 said:
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
Click to expand...
Click to collapse
I figured since the OP stated he got less points in Antutu, I would go ahead and use the same app and test to compare...
F*ck me right?
Regardless, I don't notice anything different either, my stats are in the sig.

[Kernel] Deported / Stockish: Issues, Reports, & Configuration

This is the support thread for the T-Mobile / U.S. Cellular variant of the StarKissed Note 4 kernel.
This kernel currently supports all North American carriers through the use of specialized release packages that will detect your device version and make appropriate adjustments.
Kernel Development Thread:
http://forum.xda-developers.com/showthread.php?t=2915824
Direct installation available via Flashify (for root users) - Android Apps on Google Play
Heimdall with the S5 patch is needed to flash from a computer. Odin cannot flash this kernel.
Additional information for T-Mobile / U.S. Cellular variant:
Potentially Unavailable:
Potentially Unsafe:
Incomplete / Inactive:
Courtesy of the Sprint thread:
egodriver07 said:
OK, I've tried everything, time to ask for help. I've used quite a few kernel tuning apps, including your own, and no matter what i try, my settings won't restore on boot for one, and two, no matter what I set my min/max CPU to it will randomly jump back up to 1728 Min and 2803 Max and change my governor to interatcive. I'll notice my battery draining quicker, that's when I catch it and adjust it down. What am I doing wrong?
Sent from my SM-N910P using Tapatalk
Click to expand...
Click to collapse
Misterjunky said:
Hi twistedumbrella
I have a question.
Is there any benefit whatsoever in flashing any custom
kernels if the user never plans to modify or change any
of the default settings in the custom kernel?
If it's beneficial to flash a custom kernel without changing
any of the kernel's default settings what are the benefits?
Thanks!
Click to expand...
Click to collapse
The advantage to a custom kernel is the updated code. Even if defaults are left as is, they are not necessarily stock features. Stock kernels are only released with firmware updates, so a lot of the Linux updates can take a long time to arrive. Sometimes the carrier or manufacturer may not even perform Linux or upstream updates, only what it took to match any system changes.
Custom kernels often include additional battery saving or performance updates from the community. These updates may never be officially submitted. These updates may also be too specialized for the "general" kernel most manufacturers maintain, so they are intentionally bypassed.
Configuration is personal preference based on intended use. There is no benefit to using defaults other than lack of desire to customize. The defaults are generally what will be just enough of a starting point for everyone to easily tweak it to their desires, not necessarily what is best.
I configure my defaults based on averages. Some use what they consider the best overall setup for typical usage. Some aim for a specific usage scenario. I have to reconfigure the settings when I install because the defaults don't fit how I use the device (testing games for class projects).
It really is about finding what works for you even by trial and error.
On boot.tmo.11-08-2014_22.12.img
Can't change clock freq values at all. max and min stays at 1.498 GHz at all times.
Same issue is there a way to fix or should I just revert to an older kernel
seriousneo said:
On boot.tmo.11-08-2014_22.12.img
Can't change clock freq values at all. max and min stays at 1.498 GHz at all times.
Click to expand...
Click to collapse
nique0201 said:
Same issue is there a way to fix or should I just revert to an older kernel
Click to expand...
Click to collapse
It's being fixed. It was an issue with the defaults for umbrella_core. Temporary solution is to change governors.
Its stuck for me with every governor...... Just reverted... Anyway this kernel doesn't have BFQ... What's the next best scheduler for HD video recording.. Or are any if the included schedulers based off bfq? I just want to assign it as my SD cards scheduler because that's where I record everything .
nique0201 said:
Its stuck for me with every governor...... Just reverted... Anyway this kernel doesn't have BFQ... What's the next best scheduler for HD video recording.. Or are any if the included schedulers based off bfq? I just want to assign it as my SD cards scheduler because that's where I record everything .
Click to expand...
Click to collapse
CFQ is the closest. I forget if that was already built in. If not, row.
I will second Confirm the stuck govs and clock issue I get 1.4 low and 2.6 high and nothing changes no matter what app I use, also had 2 uncommanded reboot with screen off. Rolled back to previous one.
Compusmurf said:
I will second Confirm the stuck govs and clock issue I get 1.4 low and 2.6 high and nothing changes no matter what app I use, also had 2 uncommanded reboot with screen off. Rolled back to previous one.
Click to expand...
Click to collapse
Confirmations aren't needed when issues are already being addressed. If you are worried nothing is being done, here is a summary of my morning:
32bc62f89416ca66c6ad5c7d1c369540da47edfa
hardlimit: Clearer comparison to base definitions
9bdd4cf3fc402ab31867b262369cfeb581a3110f
Build: Cleanup .orig files when initiating builds
614697abf3ac21bfe1682ec5e0c67f545af1ea35
Linux 3.10.1
7411a44bf9e63e1a678461f9489a7b82b12c831b
Linux 3.10.2
5a0a353611bf3c225c0b8dbc31d1753f49d2b03a
Linux 3.10.3
daa76fd53838d19e54870e0490f044ee1d2b77f2
Linux 3.10.4
604d95229a2fe25533228e003d9221aadb5bf18f
Linux 3.10.5
668f731fd1dad78a2fbd7f3965bee42624782acb
cpufreq: Fixes for Linux 3.10.5, hardlimit
I'm testing the fixes now. There will be a slight delay because Sunday is a recurring project deadline for my degree, but something will be available later on
Lol, not worried at all. Your time and your life come first. Glad with your school project. College can be rough
Compusmurf said:
Lol, not worried at all. Your time and your life come first. Glad with your school project. College can be rough
Click to expand...
Click to collapse
It's just a lot of busy work. Since it's online, we have to record presentations, record an explanation of all our changes, demonstrate the code in action, talk about plans, etc.
After all that I have to question why I had to submit an outline, repo, and binary. It's not like they're going to read the book when they can watch the movie instead.
Pushing an update now that appears to have resolved the issue. It was not the governors at all. Like any other frequency or screen issue thus far, it was hardlimit
I understand completely. I have an IT degree and been working in IT professionally since 1987. It has served me well so far.
After a lot of digging for where something is setting 1497600 (1.49) because the one place I had has long since been removed, I came across:
Code:
#define MIN_TOUCH_LOW_LIMIT 1497600
in cpufreq.h which is part of the stock kernel code. This is used to make sure that when the screen is being used, the CPU ramps up enough to make sure touch is smooth. That is NOT something I added into the kernel. Hardlimit added the capability to adjust these values, but they are still being set by waking the phone.
Anyway, the point is that I am doing what I can to resolve them getting "stuck" on this value, but the purpose of this post is to say that it may still be a "favored" value, but that is just how Samsung intended it.
custom kernel
WHY does this kernel go makes my cpu only go from 1497 MHz to 2457 MHz???
Even if I change the frequency of the cpu to max 2.8 GHz and min 268 MHz, it stays from 1497 and 2457MHz.
y11ohan said:
WHY does this kernel go makes my cpu only go from 1497 MHz to 2457 MHz???
Even if I change the frequency of the cpu to max 2.8 GHz and min 268 MHz, it stays from 1497 and 2457MHz.
Click to expand...
Click to collapse
It hates you. It obviously isn't any of the huge discussion in the main development thread or this one if you still had to ask, so that's the only other answer I can come up with.
-_-
twistedumbrella said:
It hates you. It obviously isn't any of the huge discussion in the main development thread or this one if you still had to ask, so that's the only other answer I can come up with.
Click to expand...
Click to collapse
Omg just LOL so sorry :/
y11ohan said:
Omg just LOL so sorry :/
Click to expand...
Click to collapse
It hates me as well.Lmao
Sent from my SM-N910T using XDA Free mobile app
---------- Post added at 06:53 PM ---------- Previous post was at 06:05 PM ----------
Can anyone confirm if the stock builds are working better than the deported builds. Thanks In advance!!!
Sent from my SM-N910T using XDA Free mobile app
xda23 said:
It hates me as well.Lmao
Sent from my SM-N910T using XDA Free mobile app
---------- Post added at 06:53 PM ---------- Previous post was at 06:05 PM ----------
Can anyone confirm if the stock builds are working better than the deported builds. Thanks In advance!!!
Sent from my SM-N910T using XDA Free mobile app
Click to expand...
Click to collapse
Ouch. That is like "can anyone verify this developer is worthless?"
Anyway, there is an untested update being pushed. The untested part should fix the frequency issue. It's untested because the change is swapping two lines. High was getting written to low and low to high. The result was everything reading invalid and defaulting to mid.

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