Tegra Overclock OUYA Edition is finally here :) - Ouya Android Development

What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
EDIT: Version 1.1 Change log
*Nothing new just made the interactive governor as a default rather than performance governor due to heating concern.
*Checked the code so that 2D GPU is set to 520 MHz too, in case it still reports half let me know..
EDIT: Version 1.2 Change Log
***Added requested LBCMT (LastBootCpuMaximumTemperature!) This shows the maximum temperature your device went during last boot.
***Added apply on boot (Works only when the USB device with at least a single file is detected to ensure you don't intentionally mess up anywhere )
The LBCMT will works as soon as you boot once after you open the app for the first time. Also note that YOU SHOULD NOT KILL THE APP manually by task killers or the reporting will be fake. BEWARE....
EDIT: Version 1.3 Change LOG
***Full screen stretched resolution support for CM11 Rom users. Use the special newly added resolution (will only work for CM users currently as no other 4.3 or 4.4 Roms available)
Fixes for temp not showing on custom kernel like EPRJ Kernel.
Thank you for being patient.

Kingshoo said:
What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
Click to expand...
Click to collapse
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?

This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.

Awesome, finally the OUYA version, im about to jump on this right now and give it a spin!!!:good:

darkknight1812 said:
This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.
Click to expand...
Click to collapse
i asked before install...now i saw it very nice and user friendly

.. one click optimization .. nice job .. cheers

sasuke1981 said:
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?
Click to expand...
Click to collapse
Just Press the OK button and wait a few seconds as the settings getting applied. After that Run your Emulator Games and you should notice a difference . Note that Resolution options also cuts the screen area so use them only if a game is unplayable!

is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.

Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
it's understandable for the lil guy to get hot quickly when you are overclocking the GPU+CPU, can't expected to run cool unless you put a better cooling fan into you console, i don't mid my ouya running a lil hot, well mines don't get hot enough cause my ouya got a acrylic custom shell with enough vents and airflow that keeps my console way cooler then the ouya stock/factory shell...

its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.

Excellent!
I'll give this a bash tonight and see what improvements there are!

Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
Actually Temperatures are no problem for this chip as it can bear temperatures of 70 C with great ease as the manufacturer mentioned. Don't worry about that also let me know if they are above this temperature so that we can do something about that. If you ask me I am comfortable with 85C as that is what the throttle temperatures (Default mind you!). Just Relax and crush the games already

Careless_ said:
its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.
Click to expand...
Click to collapse
The custom CPU clock feature conflict the one click feature and not to mention lower clocks are not required as there is no trouble with the highest speed since the cooling is active and with sink. Just don't worry about the temps too much as everything is normal here and the purpose of console is to bear high temperatures with high load even with little heat management..

I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). @Kingshoo, can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.

Ipse_Tase said:
I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). Can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.
Click to expand...
Click to collapse
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics

Kingshoo said:
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics
Click to expand...
Click to collapse
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.

After reading several reviews about Noctua 40x10mm A-Series Blades with AAO Frame, SSO2 Bearing Premium Retail Cooling Fan NF-A4x10, I decided to buy it. I replaced the noisy fan of my OUYA, and the difference in sound is amazing. I had to check if the fan was actually running because barely hear it. Also, the temperature of my equipment dropped ~ 10°C, so overheating issues could be easily fixed, if you decided to overclock. I recommend this product without a doubt. Check on eBay or Amazon.
If you want to replace the fan, here's a guide how to do it. youtube . com /watch?v=rra0FwlHvBA

Well honestly I wasn't able to play games on OUYA but since you people are playing games what the temps of CPU are anyways after say an hour? I am asking this because I don't see a need for custom coolers as 50C or 70C it really don't make any difference to your hardware. Yes the fan noise may be concerning to many but I have cotton plugs in my ears to keep it silent (these really costs cents and not $$!). OK so newer version will have interactive on one click..

My stock fan is totally silent anyway
Sent from my ADR6350 using Tapatalk

Ipse_Tase said:
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.
Click to expand...
Click to collapse
i will also try this, i run my OUYA on performance all the time and it's pretty loud...

Related

[Q] Fully Stock 4.2.2 HTC One gameplay lag!

Hi guys, I'm new to the forums. Sorry if this post is in the wrong section!
I just picked up my HTC One, and I love it. I have noticed though, that gaming seems really off. I realize that the throttle kicks in at 40c but my device still has extremely subpar gameply lag when the device is cool. With no programs running in the background, games like Jetpack Joyride have a frame "jump" ever 3 seconds or so, making it unplayable. Gravity Guy runs at about 10 frames per second, and Final Fantasy III has the same frame "jump" as Jetpack Joyride. Other games I've tried run very choppy / jumpy as well. Again, I am fully stock, and I am willing to root if I can't find a solution elsewhere. Again, no other programs are running. I have turned auto-sync off. I'm on Verizon, so the power-saver mode isn't even there, so it's not turned on. Any suggestions at all will be HIGHLY appreciated! I love this phone...it is wonderful in everyway, but gaming should be buttery smooth.
The only thing I can think of is that a lot of games are optimized to run on one core...
Can rooting fix this problem? Please let me know if you either have the same issue I have, or if you have a possible solution. This is my second HTC One, as the first one had dust under the screen. Both devices had the same issue with gaming.
Thank you so much in advance!
CL
Maybe you should try a custom kernel and try to tweak the cpu governor and gpu governor a bit. For gaming you shouldn't need to overclock the htc one but to force to jump at higher frequencies more often.Go into cpu governor and change up threshold to 65 or lower and maybe you should try the gpu simple governor as well to see if there is any difference. I recommend using a tweak app like trickster mod for this.
Hiro Nakamura said:
Maybe you should try a custom kernel and try to tweak the cpu governor and gpu governor a bit. For gaming you shouldn't need to overclock the htc one but to force to jump at higher frequencies more often.Go into cpu governor and change up threshold to 65 or lower and maybe you should try the gpu simple governor as well to see if there is any difference. I recommend using a tweak app like trickster mod for this.
Click to expand...
Click to collapse
I'm a complete noob when it comes to kernels. I am tempted to return the phone and trade it in for a GS4. I shouldn't have to go to this trouble to fix this horrible lag on such a high-end phone. Any ideas? Can someone give me a link to a detailed / easy to follow process on rooting / changing throttle threshold.
I'm not new to flashing etc but i'd advise not to do it with this phone as it avoids your warranty, i'm also about to swap my phone for the 4th time.
Mine lags too on games like asphalt 8, GTA etc.
phillipm said:
I'm not new to flashing etc but i'd advise not to do it with this phone as it avoids your warranty, i'm also about to swap my phone for the 4th time.
Mine lags too on games like asphalt 8, GTA etc.
Click to expand...
Click to collapse
I'm not gonna swap it in unless i absolutely have to. Why are you swapping for the fourth time by the way?
When taking photos at night the blacks are purple/red.
I've had quality issues with every one i've had, one of them came out the box with the camera lens scratched.
chaoticlogic said:
I'm not gonna swap it in unless i absolutely have to. Why are you swapping for the fourth time by the way?
Click to expand...
Click to collapse
phillipm said:
When taking photos at night the blacks are purple/red.
I've had quality issues with every one i've had, one of them came out the box with the camera lens scratched.
Click to expand...
Click to collapse
Sorry to hear that. Have you had game lag? I am just wondering if some games are not optimized for the resolution of the HTC One at 1080p...
chaoticlogic said:
Sorry to hear that. Have you had game lag? I am just wondering if some games are not optimized for the resolution of the HTC One at 1080p...
Click to expand...
Click to collapse
could be that they are not optimized, some of the games i had on the lowest settings and felt lag. i won't be overclocking this (gets too hot as it is)
you can have a look at this (under the tips for non rooted users)
http://forum.xda-developers.com/showthread.php?t=2287094

Adreno 3xx GPU Driver for Android 4.4.4 KitKat - flashable package

Greetings,
This driver is obtained from Qualcomm's 07 Aug 14 drivers for "Qualcomm Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.4 KitKat".
All credits go to the folks at Qualcomm for making the developer version of these lib files available for us to play with.
This is for testing purposes only. Please don't flash without backing up first and then start screaming if something happens to your phone!
The package only contains files for Adreno 300 and 330. I cooked the packaged to be flashable on our SM-G900T or any SM-G900 with the Adreno 330 chipset.
I'm on a "XtreStoLite_G900T_ROM_v1.3_UVU1BNG3" ROM, which is a super clean/slim version of the stock rom. This is also Android 4.4.2, my AnTuTu benchmark results dropped from 37400 to 35800 after flashing this package.
I'm requesting someone with a KitKat 4.4.4 ROM to test this and report back their before and after benchmarks.
I appreciate your feedback,
Hmm, interesting.. I'm only on 4.4.2 or I would help out..
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
And this means....... I'm sorry but I don't understand the purpose... Is this supposed to make Tw snappier?
Thanks in advance!
It is updating the video (graphics) drivers. It probably improves the touchWiz performance as well (don't have evidence to support this), but what i noticed was a huge performace increase in the 3D graphics score. This will make games run alot smooter and more efficiently.
To clarify, this file resembles how your Mac/PC has a video card with say NViDIA or ATi video cards and they have their own driver releases. Our phones graphic chipset is designed by Qualcomm and it gets its own drivers as well. Hope I answered your question, and didn't make it worse!
Sent from my SM-G900T using XDA Free mobile app
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Tried flashing the update and ran into a couple random fcs for a few apps. Nothing device-breaking or anything, but I also didn't notice any real difference in performance or framerate in games. But I do appreciate you posting this, I'm always up for trying a little experimentation on my device to find something new. Thanks man.
AlkaliV2 said:
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.
I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
Click to expand...
Click to collapse
Anything?
Thanks in advance!
Slicktune said:
Anything?
Thanks in advance!
Click to expand...
Click to collapse
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
AlkaliV2 said:
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)
Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check
So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.
So does it help with Rendering in the ROMs? Yes, it definitely can.
The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.
In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.
Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.
Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
Click to expand...
Click to collapse
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Slicktune said:
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?
Thanks in advance! I'm still a bit confused...
Click to expand...
Click to collapse
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
AlkaliV2 said:
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
Click to expand...
Click to collapse
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
And once I flash this, can I go back or will it erase the update once I flash a different rom?
Thanks in advance!!
Slicktune said:
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]
Click to expand...
Click to collapse
I'll keep you posted. I wasn't impressed overall with it's performance in Touchwiz on battery life with the CPU underclocked, so I am branching out to a more AOSP-like build. I'll keep you posted to what I find out.
Commodore 64 said:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
This maybe off topic, but does this works on other devices like Z2 or HTC M8 using the same GPU?
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
Lower score, what about gaming?
Slicktune said:
This can't be right because right now I haven't flashed the driver update and look at My score
Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!
I'm thinking twice now whether I should flash thisor not. ..
Click to expand...
Click to collapse
Commodore 64 said:
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
Sent from my SM-G900T using XDA Free mobile app
Click to expand...
Click to collapse
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
HD-man said:
Lower score, what about gaming?
Click to expand...
Click to collapse
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
92drls said:
43718 before
43292 after
All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
Click to expand...
Click to collapse
AlkaliV2 said:
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.
Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.
I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.
Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
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I figured since the OP stated he got less points in Antutu, I would go ahead and use the same app and test to compare...
F*ck me right?
Regardless, I don't notice anything different either, my stats are in the sig.

Possible solution for choppy gameplay

After much experimentation with GLTools, Xposed settings (Disabling DVFS) etc.. what I have discovered for a few games (Vendetta Online for example) is that it is not the GPU that is causing the poor framerate, as many reviews would have us believe. Instead it is the dynamic CPU throttling.
If you are rooted use a tool such as SetCPU or Exynos Overclock to keep the CPU at 1900 and notice the difference! SetCPU will allow settings per App.
Richard
Can you confirm this? I love this tablet but yes, gameplay can be choppy sometimes. I'm hesitant to root it since I still have 25+ days left of my return period.
Deusdies said:
Can you confirm this? I love this tablet but yes, gameplay can be choppy sometimes. I'm hesitant to root it since I still have 25+ days left of my return period.
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I have confirmed this with Vendetta Online (a very graphics intense game) and it was the magic solution. You have to remember that the real problem is that this is new hardware and the current games haven't "yet" been optimized for this device. It isn't that device sucks, it's that it's on the bleeding edge.
Also, honestly it takes a minute to root and unroot and very few businesses are checking the trip counter at the return desk
Is there a game that you know sucks that I can test for you with this method?
ramiss said:
I have confirmed this with Vendetta Online (a very graphics intense game) and it was the magic solution. You have to remember that the real problem is that this is new hardware and the current games haven't "yet" been optimized for this device. It isn't that device sucks, it's that it's on the bleeding edge.
Also, honestly it takes a minute to root and unroot and very few businesses are checking the trip counter at the return desk
Is there a game that you know sucks that I can test for you with this method?
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I'm glad to hear this - I thought that the Exynos in this tablet had some sort of an issue (even considered shelling out $100 extra for the Qualcomm version).
I have rooted and installed SetCPU and changed the governor to "ondemand". I'll test some games and see if just changing the governor helps, otherwise I'll set the CPU to 1.9GHz for those games.
Deusdies said:
I'm glad to hear this - I thought that the Exynos in this tablet had some sort of an issue (even considered shelling out $100 extra for the Qualcomm version).
I have rooted and installed SetCPU and changed the governor to "ondemand". I'll test some games and see if just changing the governor helps, otherwise I'll set the CPU to 1.9GHz for those games.
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Simply changing the Governor doesn't work (at least on the stuff I have tried). You need to force the minimum to 1900.
There is a great app called "Per App Modes" That allows you to set CPU speeds per app. SetCPU supposedly does this with profiles, but it doesn't always recognize that the app is running.
Thanks again. Yes, I used the profiles in SetCPU that made no difference. However, the "Per App Modes" seems to make a significant difference, although the game still lags - at least somehow. However, I think this game is just poorly coded - its reviews on the Play market are piss poor (2 stars average). The game is Haegemonia
Actually the real cause of the laggy performance is that Samsung disabled HMP/GTS on this Tab.
That means only one cpu cluster can be active at a time, either the Quad A7 or Quad A15.
With HMP, the the tablet is able to use any combination of A7 and A15 cores simultaneously to balance performance and power.
Thats very low of Samsung because they marketed the Exynos 5420 as a true octacore.
What you did here is basically force the Tablet to use only the A15 cores, so good performance but bad battery.

galaxy tab s2 9.7 increase gaming performance

In some games i get lag spike like gta san anders play on medium seatings and rawensword 2 i use game tuner but not help . how to increase performance for gaming maybe custom kernel or overcloking if its possible for it or some kind programs I'm new in android staff.
If the graphics on the 815 don't work for you then surely don't replace it with an 813/819. The GPU is supposed to be better on the one you have.
I don't think these are gaming tablets really. I don't know any that are but that's not my thing. They do have more RAM and better screens than most other tablets.
any other option ?
Maybe Apple is better for gaming? I really don't know. Hopefully a clueful individual will answer you. I am too new to the whole tablet world to know much.
i find gltools maybe its improve performance i see a lot of video of it . but its need root access? who have experience from it ?
I guess you could change the thread title and perhaps get more help.
bump any suggestion? i need to improve performance for some games not to much a bit game now rawensword runs 20 fps sometime drops to 15 in fights :/ i like to boost to 30 fps any suggestion i try different programs but no luck :/
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
Dariusdd said:
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
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I've had the exact opposite experience.
The snapdragon version lags with many games while the exynos version played all these games smoothly...
Sent from my iPad using Tapatalk
It's certainly peculiar. I couldn't play Asphalt 8 for too long without setting the resolution all the way down to 50%(1024x768). At 1080p it'd start lagging really bad on me in about 3-4 minutes at best. That doesn't mean it doesn't have an adequate overall performance, it's flying, but anything as heavy as asphalt or worse would bring it to its knees.
strange in asphalt 8 i have no lag run rely smoothly only san andres and rawensword run not what great san andres 25~28 medium graphic rawensword 22 in fight with max distance other setting cant change.
For 5.1 I was using optimal rom found in development section. He also made a kernel you could over clock with synapse support found here http://forum.xda-developers.com/tab-s2/development/nn-kernel-lp-t701-t3309570.com With synapse you can force the gpu to over clock along with cpu. Download synapse from market. In setting developer options turn off hardware overlays ticking that on will use the gpu for rendering. Off (default) cpu. At least that is my understanding. Some games work better with it on others off. Minecraft on I got 60fps at 2nd highest view distance using customers textures. Yet terraria would stutter on certain conditions but never a problem with it turned off. Warning though it will make your device hot where the cpu is. I've got no idea how well you're games will play as I have never played them. I did get a noticeable difference from stock vs the above. So maybe it's an option worth trying.
Hm thx for advise but i read all posts but i don't see anything say it's for 6.0 marshmallow and my it's sm-t815 lite version i only see 810? Maybe its work for my device ?
Might be too different. Not sure.
http://www.devicespecifications.com/en/comparison/676f391aa
You have mobile data and I just have WiFi. Everything else seemed the same.
On my xoom it was from Verizon I flashed WiFi only rom and kernels. Lost mobile data but all was fine. As long as the kernal matched the rom. Worse case recover backup or Odin MM back on it. Just use the kernel with a 5.1 810 rom plus whatever you need to root it. I used that kernel with a few different romps but never cm since that's liable to be experimental still on my death bed. So it felt compatible with any 810 rom. If I was you and didn't mind losing cellular data I would treat it as an 810. Maybe do a bit more research and make sure they really are similar.
its same i see ok but one question if i flash this kernel how much i can improve performance like gta san andres can i play max at normal frame rate become on max now i have 17~21 fps i ask it become i was thinking its wort or not don't want to lose warranty
If you don't want to lose warranty then stock it is. That's my advise. I highly doubt you would break it but still if you dropped it in get it. You want that available. I've seen root options that don't trip Knox but I didn't care to research because I didn't have a warranty. I knew using ct auto root would void warrenty (method I used) before doing it. Search for different rooting options to 810.
I get not wanting to void warranty but if you're over clocking it, rooting, accept it as a trade off. You replied before I edited my last post so maybe reread. They are slightly different.
um when how about performance in gaming ? there i mention it i read it make 2.0ghz for 4 core and for others 1.5 or 1.6 it make huge boost in game or just small i rely care about it. ?
That sounds right. And the gpu goes up to 700hz. I think stock is 600. I don't play the games you are so can't say for sure performance but it was noticeable for me. I set both cpu min 1,000 max whatever max it allowed like you mentioned. So if it needed cpu it was there. Gpu I did max because there is a noticeable difference going from 600 to 650 to 700. Put the min as the max. Then toggle on turn off hardware overlays. Other games preferred the opposite. Max cpu for both and min close to max, whatever for gpu and no toggle for turn off hardware overlays.
Don't do max cpu and max Gpu. To much heat without any improvement. Pick one or the other as max, other one able to if needed. Here is what I ended up with.
Mine craft liked the first option. Not sure what it was playing at before over clocking. Maybe 30-40 fps while flying in creative mode. Got up to 60 fps no stuttering unless I was at a huge super dense forest biome where you couldn't see the ground. Probably used 25% per hour. I know mine craft doesn't sound like much but I had fancy on (transparent leaves), 128bit textures, 2nd highest view (it was far), and flying really fast in creative. Even bought a controller because of it. Though it actualy plays and feels better without. To wierd.
Terraria preferred all cpu so second option. Again you think but it's 2d. It isn't optimized by any means. Even on pc that game uses more then one would believe. I played at 60 fps with no slowdowns on second option. Without over clock it would stutter fairly easily vs completly smooth. It felt like whoever programed the cpu made sure they never gave enough power at any given time as a cruel joke. With synapse I could set the min as max and over clock it.
All I can say in the end it is noticable. It was enough to get 60fps. For a 2d game, it wasn't worth playing unless it was so. Download terraria dig a bit underground, get some lighting going and some enemies. Notice the wonderful stutter and ask why, it's 2d. Then you can decide if that vs 60 fps is worth the void warrenty and possibly broken device achieving it.
can y try gta san andres on max with overclock your system ? i'm rely curios
No.
Sent from my SM-T810 using XDA-Developers mobile app

Red Magic Vs OnePlus 5T speed test

Hello guys, I've got the OnePlus 5T and I was looking to upgrade to the Red Magic eventually but after watching that speed test video https://youtu.be/okGb8lqg8fA I don't see the RM being any faster and the active cooling seems to be a gimmick of some sort as it runs hotter than the OnePlus 5T as shown in that video. I know the firmware is not final but I seriously doubt they'll do any miracles especially in the stock version...but in the same time I'm scared of getting the Chinese version because it probably won't support Play Store and so on. What do you guys think, should I keep the OP5T?
Well hopefully we'll see more optimization before long on the RM. I haven't had any heat issues, and it has seemed cooler than most. Even when I was running an app to intentionally drain the battery by activating everything it didn't get that hot.
Overall for general performance, you won't see much performance difference between the two. They use a lot of the same components. Theoretically you should see some performance gains with game boost on because it locks the last four cores to their max frequency. No operations used trying to dynamically adjust. Really depends on if the app would even benefit from the frequency boost though.
Harfainx said:
Well hopefully we'll see more optimization before long on the RM. I haven't had any heat issues, and it has seemed cooler than most. Even when I was running an app to intentionally drain the battery by activating everything it didn't get that hot.
Overall for general performance, you won't see much performance difference between the two. They use a lot of the same components. Theoretically you should see some performance gains with game boost on because it locks the last four cores to their max frequency. No operations used trying to dynamically adjust. Really depends on if the app would even benefit from the frequency boost though.
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I guess if the game button triggers the full potential of the CPUs that's why it heats up more than the OP5T which never runs on 100% but somehow manages pretty much the same frame rates. You must be right about whether an app can actually utilise the full potential or not.
skromnia said:
I guess if the game button triggers the full potential of the CPUs that's why it heats up more than the OP5T which never runs on 100% but somehow manages pretty much the same frame rates. You must be right about whether an app can actually utilise the full potential or not.
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Old post revived. But did you see the stress test of antutu in that video ? Nubia tries to stay almost to 100% all the time. That's how a gaming aka performance phone should be.
ben cherian said:
Old post revived. But did you see the stress test of antutu in that video ? Nubia tries to stay almost to 100% all the time. That's how a gaming aka performance phone should be.
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How much battery and CPu temp you have while idle?

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