Trick to increase performance heavy games (no root, no app) - Huawei P10 Lite Guides, News, & Discussion

Hello everyone! I wanted to share with those who play daily on the P10 Lite a simple trick to increase the graphics performance and framerate in games heavier or requiring too many hardware resources. You do not need the root and no apps, just go to the phone settings, display, screen resolution and set the resolution to 1280x720 (HD), in this way the screen will be a little 'blurred but to play is not a problem! After that start the game. Well I tested some games like Shadowgun Legends, and thanks to this method now I can also play ultra graphics with an excellent framerate! Which in FHD was practically impossible given that even at low graphics after a while it started to lags and stutter. Another positive thing is that the phone heats a lot less! Also tested on Injustice 2, it is much more fluid apparently approaching 60 fps. The only downside is that the quality of the display may be slightly faded but it is completely normal. Let me know if you also notice improvements and I hope it will be useful.
Inviato dal mio WAS-LX1A utilizzando Tapatalk

I tried this with Asphalt 9, but I didn't feel much difference, except the graphics were absolutely horrible! I only finished one race before closing the game and changing back to FHD!
Also, I use Game Suite, so maybe that's why I didn't see much difference in game play. [emoji848]
Perhaps it will be helpful with other games, so thanks for the tip, nonetheless [emoji2]
Sent from my WAS-LX1 using Tapatalk

thanks, but hardware capability does not change to that. next p20 lite

Related

Games Performance Thread

Thought it might be useful for us mobile gamers to post the sort of performance we get on the Nexus 4. Might even make a few of you eager beavers even more excited about getting a Nexus 4 if you haven't already.
Don't know the difference between 30fps and 60fps? Lucky.. try and keep it that way if you can help it.
In short - 60fps is the most ideal framerate; the most lacking in "lag". 30fps is also an ideal framerate, but it isn't as smooth as the former (alot of people don't notice the difference). Most console games run at 30fps, for reference.
So far, the Nexus 4 is capable of playing ALL Android games smoothly, with exception to those that are (temporarily) incompatible with 4.2
Frustrated with the heat & throttling the phone endures when playing some big games?
Try Matr1x Kernel to minimise heat with a small undervolt, and get more performance from a GPU overclock
After some testing, here's a little idea of how some games run on the device. I also briefly tested a few with different processor speeds too so I'll note down my findings there too.
*if you haven't played with your CPU frequencies then don't worry about my babbling about CPU speeds - the game will run fine if stated so and won't change if you haven't messed about with processor power saving*
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3D games:
--
Max Payne Mobile - 60fps:
Seems to be a trusty 60fps on highest settings; brilliant graphics for a phone. I don't recall it ever slowing in performance at all on Roscoe Street station (first level after the prelude) or the tutorial level. Runs and looks much better than GTA3.
Minecraft Pocket Edition - 60fps:
60fps solid on Fancy graphics; doesn't seem to heat up the phone too much either which implies it isn't too demanding and thus should stretch the battery a bit longer. I could be wrong in that assumption, though.
Grand Theft Auto 3 - 25-30fps:
Somewhat disappointing performance. Runs acceptably smooth on default graphics settings (medium everything) at around 30fps, though with some drops in framerate. Also heats up the phone considerably, so expect throttling after 10 minutes. On highest possible graphics settings it stutters quite alot; I'd estimate it hovers around 15-25fps but it's really not pleasant.
Bus Parking 3D - 60fps:
Smooth as can be.
Temple Run - 60fps:
Yep, smooth and responsive as can be again. Still playable down to around CPU @584mhz, but will introduce a bit of stuttering ofc.
GnarBike Trials (free and pro) - 60fps:
Solid 60fps, but will still hiccup a tiny bit when a large number of explosion barrels are set off. You can disable these in the options if it really bothers you.
X-Plane - 60fps:
You guessed it - completely flawless performance again.
Dead Trigger - 30fps:
Capped at a solid 30fps if I remember right. Never drops below this on max settings; completely smooth.
Contract Killer 2 - 50-60fps:
Seemed more than playable. Didn't have it installed for long though so that's all I can say; around 50-60fps if memory serves me right.
Survivalcraft Demo - 50-60fps:
Was a little bit stuttery on highest settings, but only when walking around. This was probably just because the map was still generating around me as I explored, so should be nothing to worry about.
Asphalt 7: Heat - 30fps:
Slight stutter in cutscenes at the start of each race, but it looks like this game is capped at 30fps (difficult to be sure but it seems that way by my judgement). Stays completely smooth at that framerate throughout the game though.
Riptide: GP - 60fps:
Solid 60fps, very smooth and very pleasing graphics.
Chaos Rings - 30fps
d u o XIV: "I just checked Chaos Rings on my N4 right now. Works like a charm. Just to be clear, I started up the game, danced around the menus for a bit, ran around as the main character, and fought in one battle. It all worked flawlessly, and it all seemed to work at 30FPS."
Final Fantasy III - 60 fps
credit: dcarpenter85
Chrono Trigger - smooth as butter
credit: dcarpenter85
Theme Park - 60fps
Trial Xtreme 2 - 60fps
Need for Speed Most Wanted - smooth:
Need to test again, the consensus is that it does run smoothly.
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2D (pretty much all run flawlessly):
--
Gameboid Emulator - 60fps:
Runs Pokemon Emerald and Fire Red as if you were playing it on a real GBA. No frame skipping whatsoever at a lovely 60fps.
GBCoid Emulator - 30fps?:
Runs games as they were intended. Not sure if the older Gameboy games ran at 60fps, it looks more like 30fps. Still, that's how it's meant to perform so no problems here.
Hill Climb Racing - 60fps:
Completely smooth at all times. No change in performance whatsoever, even on lowest 384mhz power saver CPU setting.
Osmos HD - 60fps:
Great looking 2D game and runs at a solid 60fps. No problems with lag here as you'd expect.
Doodle Jump - 60fps:
Smooth as butter. Clocking the CPU below 584mhz will cause a little stutter every now and then but still playable.
Bad Piggies HD - 60fps:
I noticed an occasional stutter here and there but it's nothing to lose hair about, it seemed to only happen at the start or end of each level. Otherwise, completely smooth.
Cut The Rope - 60fps
Angry Birds - 60fps
ChuChu Rocket - 60fps
[I think it'd be a challenge to find a 2D game that does lag on this phone to be honest, so i'll leave it at that]
##
If you guys have any requests for games to test then I'd be happy to give it a go for you, provided I can acquire them. Feel free to share your experiences with any games here as well.
Cool man. This is the first device with which I've felt confident to pay for games. I hope GTA Vice City is better than GTA 3. Also I hope crazy coaster comes to Android:
https://itunes.apple.com/gb/app/coaster-crazy/id561451269?mt=8
Can You try Wild Blood and NFS Most Wanted?
What about need for speed most wanted?
I tried playing Max Payne, my phone got hot as hell.
Does your phone gets hot too when you play?
I heard and read that the specs of Nexus 4 can handle xbox 360 level gameplay/graphics. I wonder when hardware will be utilized to max i cant wait to shift from xbox to just mobile. Because the CD-ROM system is hell frustrating.
Can you anybody test if Horn works?
How abt asphalt 7 heat? It is extremely laggy on Gnexus..
Unfortunately, Need for Speed: Most Wanted didn't work right. The graphics were glitched up and everything looked black (atleast, when I tested it), so this game may need an update to be playable on the Nexus 4. Whether or not this has been fixed yet needs to be clarified by current owners of the game since I *only just* managed to get a refund in 15 minutes after trying it a few days ago.
I'm downloading all 1.5gb's of Asphalt 7: Heat at the moment so I'll post up when I've finished downloading and testing it in an hour or two. As for Wild Blood and Horn, I'll try them some other time since they're pretty expensive for something I probably won't play.
@AntonJart: Yeah, my phone gets very hot in some games. The phone throttles itself when it gets to around 38C I think, so it shouldn't be anything to worry about. However, you can use CPU apps to underclock the processor and reduce the amount of heat being generated, sometimes with no loss in performance. But that's effort.
Need for speed works for me
Sent from my Nexus 4 using Tapatalk 2
Most wanted works fine for me
Sent from my Nexus 4 using Tapatalk 2
Horn does not work with the Nexus 4 I tried installing it and play on got when I first received the phone
In that case I'll redownload Most Wanted at some point and try it again.
Asphalt 7: Heat - 30fps:
Slight stutter in cutscenes at the start of each race, but it looks like this game is capped at 30fps (difficult to be sure but it seems that way by my judgement). Stays completely smooth at that framerate throughout the game though.
Has anyone tried batman or the latest mass effect?
sent via xda premium with nexus 7
---------- Post added at 06:09 PM ---------- Previous post was at 06:07 PM ----------
I just thought of Rip tide too. Very graphics intensive.
sent via xda premium with nexus 7
I made a gaming performance video if anyone is interested - http://youtu.be/Vha62lcGSgs
Games included are
-Nova 3
-NFS:most wanted
-Temple run
-Spider man
-Dead trigger
-GTA
italia0101 said:
I made a gaming performance video if anyone is interested - http://youtu.be/Vha62lcGSgs
Games included are
-Nova 3
-NFS:most wanted
-Temple run
-Spider man
-Dead trigger
-GTA
Click to expand...
Click to collapse
Does everyone experiencing overheating? My phone gets hot as hell...
AntonJart said:
Does everyone experiencing overheating? My phone gets hot as hell...
Click to expand...
Click to collapse
That doesn't mean its overheating.
Sent from my Nexus 7 using Tapatalk 2
chrisjcks said:
That doesn't mean its overheating.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
To the point that you can cook an egg on it?
Mine gets warm, no where near hot as hell though
AntonJart said:
To the point that you can cook an egg on it?
Click to expand...
Click to collapse
Then you never owned a one X, early software builds made the phone temp actually too hot to even touch.
But still, it only overheated twice and when running go benchmark constantly.
Later, they fixed the heat dramatically.
But the word 'overheating' is one that gets used incorrectly too much, it probably isnt, its just hot.
Sent from my Nexus 7 using Tapatalk 2
chrisjcks said:
That doesn't mean its overheating.
Sent from my Nexus 7 using Tapatalk 2
Click to expand...
Click to collapse
Really
even LG OG have same problem : http://forum.xda-developers.com/showthread.php?t=1995107
One potential issue for long-term use revolves around overheating. I thought it may one specific model, but both units tested had significant drops in benchmark performance after extended use and, more importantly, after getting extremely hot. I cooled the phones down and retested, and after a brief warm-up period they were back to benchmark-breaking numbers. It’s unclear as of yet whether that means thermal throttling is in place or if the phone just cannot dissipate heat well enough for the new CPU and GPU, but one thing is certain: performance drops significantly, from way over competition from phones like the HTC One X or Samsung Galaxy S III, to just under them both.
Click to expand...
Click to collapse
http://www.gadgetreview.com/2012/10/lg-optimus-g-first-impressions.html

Watchmaker Pro 3.5 users..do you see the lagginess I show on this video?

If you are using that version, please check my video and let me know if that watch face lags like it does on mine.
https://www.youtube.com/watch?v=Ld7LbYbSdwE
This is a link to the Watch Face
Thanks! :fingers-crossed:
Me too. Also with a simple face. Lags until 20 seconds. So I use Pujie Black. 0 lags.
Enviado desde mi Aquaris E5 HD
To be honest the lag showing in your video is rather minimal/I'm not seeing it
It's not a device with a very powerful cpu and the app will be rather "heavy" so the things showing in your video I would personally not worry about :good:
The app is set to 50fps I assume? For battery saving reasons I usually don't use 50fps but lower values are, naturally, less smooth
Pfeffernuss said:
To be honest the lag showing in your video is rather minimal/I'm not seeing it
It's not a device with a very powerful cpu and the app will be rather "heavy" so the things showing in your video I would personally not worry about :good:
The app is set to 50fps I assume? For battery saving reasons I usually don't use 50fps but lower values are, naturally, less smooth
Click to expand...
Click to collapse
Not sure why or how but after going back to GPE rom I feel its not as laggy and in fact, I feel good using any of the advanced faces now.
I do have to respectfully disagree about the expected performance. With a dual core 1.2Ghz Snapdragon 400 I would expect it to be able to easily do any screen effect. I mean, take for example my previous ZGPAX S5 Smartwatch and check the videos I made with it, one running a Dreamcast emulator and the other running Tekken 3 on a PS1 emulator and I could even play with my PS3 controller! That watch had a 1Ghz dual core of a lesser known name not Snapdragon.
Sadly the looks, screen quality and more importantly, the overall lack of integration with android phones was a deal breaker for me.

Xperia Z GPU, low graphics?

Hello, i come from Indonesia [emoji1]
May I ask a question, I know that xperia z has adreno 320 GPU, that clocked max 400 mhz, it seems this GPU is one of the best..
I use official 5.1.1, and I have used from 4.1 to 5.1, why game line let's get rich is seems bit laggy, especially when a little hot?
Any one can improve the graphics?
My brother uses on android one that use mediatek, it's fine to play this game [emoji25] ..
Sent from my C6603 using Tapatalk
Didn't encounter such problems. There are occasional lags here and there, but its mostly because of game is self(crappy coding, lack of optimization, or use loots of totally useless light/shadow effects to hide bad models and textures).
But on my XZ I have no real problem with that, I tried most of games, Real Racing 3 load few years and after that it lag here and there, but its playable.
Even if I dont like PC Minecraft, MC pocked edition is my only paid game that bought and with everything on high its work really nice.
Did you tried changing GPU/CPU settings i Programmer Options in settings? (Graphi Acceleration/force GPU etc)
And yes, its gonna be hot as hell, my record is 78*C after that its FC most of apps, and when it reach more it restart phone... On summer in Spain I could play games maybe for 20min because I literally could not hold my own phone in hands xD
Yeah, maybe software optimization, but I think it's still cpu or gpu problem, I stated that android one that has mediatek with same clock gpu 400 mhz, can run this games so smooth ?..
Sent from my C6603 using Tapatalk
But it if I know good Android One devices don't have FHD display. If you want better perfomance change resolution to 1280x720 and DPI to 320.
I recommend 360-380, after almost 5 years of playing with DPI on every device, 360 looks best on XZ, not that big as stock 480 and still not that small to squeeze face to screen to read something.
But to be honest changing DPI dont give anything in terms of performance, unlike resolution...
For changing resoultion I recommend this app(root of course is must have):
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer&hl
Didnt had any bootloop with it.
But be warned that changing res can mess your app. Its best to use after fresh installation OR after reseting apps/games settings.
Also its can mess soft keys(bottom nav buttons) and Stock Launcher. So its better to use custom one(I recommend Aviate launcher. clean, fast and with nice category tab).
I will try change resolution n DPI, let's see what it goes..
Thanks for your answer ?
Sent from my C6603 using Tapatalk

Samsung Galaxy Tab A 10.1" 2016 with S pen performance drop/fps drop

I hate to say this, but the Tab A 10.1 is the worst device that i've ever had. Compared to my galaxy note 8.0, the performance (especially gaming) is BAD. But something is missing in here, because samsung J7 have same GPU, but with better gaming performance, even Dead Trigger 2 can be played very smoothly in J7. I do some simple experience to find out why this device is bad. First i download very low graphic game, Brave Fighter 2 (only 80mb), then i play it. When the game start, it run very well, but in few second the graphic is lagging, but when i minimize it, then maximize it, it run smooth, but only few second before the game start to stuttering again.
The tab A series was always considered "affordable" line. Do I have some gripes? Sure. No backlit buttons, lower res screen, some lag and weight but the S-Pen, and astounding battery life and micro SD support make it a great value especially if bought at $249. I don't game so it is great for everything else for me.
Sent from my Nexus 6P using Tapatalk
I think its a good device, but I have the same issue as the OP. Noticed that, for example, when I play Gear.Club, the first race runs without any frame rate issue, but if I try to play in the same track right after finish the first race, it start to lag (it goes from >30 FPS to less than 15 FPS...). If I minimize the game and open it again, it run without any frame rate issue for some moments, and then start to lag again. Maybe its just a software issue....
They just came your with an update to their Game Mode software, that may help. Personally, I'm finding it a great tablet for what I use it for: simple productivity apps; certain games (fallout shelter, etc.) and taking notes in my classes.
I have no complaints, particularly because I've not yet managed to kill the battery. 8+ hours of screen on time... With plenty of power left. I guess a 7wh battery will do that.
Sent from my SM-P580 using Tapatalk

Note 9 & Gaming?

Anyone having issues of lag in certain games ?
SAO said:
Anyone having issues of lag in certain games ?
Click to expand...
Click to collapse
What games?
Candy Crush flies like a rocket!
Sent from my SM-N960F using Tapatalk
SAO said:
Anyone having issues of lag in certain games ?
Click to expand...
Click to collapse
Is this a joke
There is no game that would cause lag on this phone...
illetyus said:
Is this a joke
There is no game that would cause lag on this phone...
Click to expand...
Click to collapse
Agreed.. normally... but i'm having issues with this specific device... not sure if it's just me.. check out my download speed test vs the p20pro
For the third time I'm disappointed with Real Racing 3. By default, it doesn't render at even 1080p resolution. I've had the same issue with HTC Butterfly s and Sony Xperia Z5. To add to this, the aliasing of the graphics is extremely bad. Fortunately with the Note 9, this can be changed with the Game Tuner app, although it leaves a persistent "ingamepopupservice" notification. The aliasing is still bad so while the textures look full-res the game still looks worse than 1080p. Performance is good, though there are occasional stutters.
Bowling by Jason Belmonte - this is just a bowling game but one of the most demanding despite its simple graphics (probably due to the physics engine run on Unity). It struggled to run on my Xperia Z5 due to thermal throttling but here I was able to play it for a long time with no performance issues. The only issue I've had is the ball return screen is not optimized for the display. There's some very occasional stutters but the game remains running at 60fps. The stuters are more apparent if you reduce CPU usage with power saver.
Aside from this I'm also getting a volume issue with some games after a period of time the volume of the speakers dip and the audio quality becomes somewhat muffled.
For RR3, I recommend you download the third-party app RR3 Graphics settings and set it to "Average Higher". You lose a bit on the glossy reflections of the cars, but the aliasing is somewhat less apparent and the game looks cleaner overall.
On the other hand, Asphalt 9 has poor aliasing regardless of graphics settings.
Game performance is the reason I swapped exynos for snapdragon
Exynos is under even the lowest expectations for that price range
Look at the attached video
https://youtu.be/uzZqhI7HbKA
Wysłane z mojego SM-N9600 przy użyciu Tapatalka
Looks more like an optimization issue rather than performance, which still sucks. Take a look at this article: https://www.anandtech.com/show/13582/samsung-galaxy-note9-performance-review-snapdragon-vs-exynos
Asphalt 9 performance is mediocre if I force the game to render at 1440p and overclock. Real Racing needs to be set to medium graphics but otherwise run. Gear Club looks amazing, but I must change HW Performance on Game Tuner to +3 to get consistent performance (was able to play for over 1 hour, with almost no frame drops).
Sure, these games may run better at 1080p, but I paid for a 1440p phone and expect it to run such. Once you install Game Tuner you'll see that most games run at 75% resolution by default, which is only 1080p.

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