Low Bluetooth volume on EMUI12 - Huawei P40 Pro Guides, News, & Discussion

Hello there!
Since EMUI 12 update I'm experiencing low volume via Bluetooth on my headphones and earbuds.
There's no absolute volume toogle in developer settings anymore.
Huawei removed it. Only they know why.
Tested this on
Sony wh-1000xm3
Sony wf-1000xm4
Soundcore Liberty 3 pro
Is there any other way to increase volume via Bluetooth?
Thanks

I have no problem. You can use phone volume (it will change to BT volume) also.

I know that. It was way louder on EMUI11 because I had absolute volume option. In comparison with my galaxy s10 plus, p40 pro at max volume is near 70% volume on s10 plus. Thanks for replying.

Does anyone found solution for this sound issue? Low volume is even when im connected to my car

Hi
Just unpair device and re-pair will do.
It works on my mate 20x that has low volume after the upgrade

milan982 said:
I know that. It was way louder on EMUI11 because I had absolute volume option. In comparison with my galaxy s10 plus, p40 pro at max volume is near 70% volume on s10 plus. Thanks for replying.
Click to expand...
Click to collapse
Try the solution above

It was different for me. I had disable absolute volume feature enabled on EMUI 11. This option doesn't exist on EMUI 12, but somehow stayed on. Now I can add more volume by clicking volume up on my headphones after reaching maximum volume on the phone.

had the same problems on EMUI 12, also huawei removed "full volume control over bluetooth" from developer options. besides that i hate the new notification area. so i reverted back to emui11 and will stay there.
but i also had low bluetooth volume on EMUI11 , until i found out that i debloated my device and removed
com.huawei.imedia.sws (Histen. Special sound effects found in the sound settings.)
re-enabled it and now my headphones blasting my ears again
also i changed "bluetooth-audio-codec" (when connected to a device) in developer options from AAC to SBC and immediately switched back to AAC, that seemed to rise the volume a bit too.

I found Sync volume with Phone option in Bluetooth Settings >connected device settings (Mine was Jabra & ASG) that solved my Low Volume issue..

beclosetolovedale said:
I found Sync volume with Phone option in Bluetooth Settings >connected device settings (Mine was Jabra & ASG) that solved my Low Volume issue..
Click to expand...
Click to collapse
Exactly, open the bluetooth settings, select the device and the settings icon and just choose "sync volume with phone"

Psycholove said:
Exactly, open the bluetooth settings, select the device and the settings icon and just choose "sync volume with phone"
Click to expand...
Click to collapse
Is there same option for wired earphones too? Cant find it :c

osahitzelgsngar said:
had the same problems on EMUI 12, also huawei removed "full volume control over bluetooth" from developer options. besides that i hate the new notification area. so i reverted back to emui11 and will stay there.
but i also had low bluetooth volume on EMUI11 , until i found out that i debloated my device and removed
com.huawei.imedia.sws (Histen. Special sound effects found in the sound settings.)
re-enabled it and now my headphones blasting my ears again
also i changed "bluetooth-audio-codec" (when connected to a device) in developer options from AAC to SBC and immediately switched back to AAC, that seemed to rise the volume a bit too.
Click to expand...
Click to collapse
Can you help me with the right procedure? I have a Mac and P30 Pro. Many thanks to you

I also have this issue with bt or cable headphones, I have resolved with an app called Equalizer
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I just found out that now, with EMUI 12, you can select "synchronize volume" in Bluetooth menu
for each earphones , clicking on the "engine" icon, you can access to a secondary menu, were there's this option
just verified with my Sony WF-XB700

Also if I use screen recording the volume goes up, can anyone check if it's the same with you?
The synchronize option was already active for me

Related

Headset/adaptor with audio buttons?

I've been wondering and cursing HTC over the years about their crappy headsets, but with the HD2 the situation is just terrible. How can you make a great looking headset with so cool audio buttons and put the cheapest possible earplugs in the world? Many manufacturers simply make the headset as an adapter, such that you can plug in any headphones to it.
So here's my question. Is there anything out there that combines the advantages of these two:
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there isn't yet. however you can cut the earplugs of the original adapter and solder a female 3.5mm jack. it's really easy.
I followed this wiki http://wiki.xda-developers.com/index.php?pagename=HTC_Leo/LEOHTCInEarHeadphones
Works great. Here is a picture
this is my headset now, followed the wiki, attached my broekn wired JBL Reference 410, and walla. here it is. feel so good in my ears. (sad that i cannot attach the volume controller because im running out of the wires. lol).
I want to do the same with my headset the only worry is that its a 250$ Denon headset so realy dont want to mess it up.
Eggy88 said:
I want to do the same with my headset the only worry is that its a 250$ Denon headset so realy dont want to mess it up.
Click to expand...
Click to collapse
Same to me, I dont want to risk my headphone too
Anyone got any experiences with these 2 items, tried it on old winmo devices before?
http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=370272020637&ssPageName=STRK:MEWAX:IT
http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=320423310940&ssPageName=STRK:MEWAX:IT
I have done the headphone mod to my HTC stock device, but I have also tried the .cab file floating around that means you can use iphone designed headphones on HD2.
I was having a beer with a mate who has an iphone the other night and tried out his stock headphones and found they skipped tracks and played/paused tracks on my sense player, although the volume buttons didn't seem to work. Also, weirdly the screen locked every time I skipped tracks. Hope this helps anyone having this problem as it seems very common.
I really wished that HTC came with headset like the Nokia N95 8gb (see image below)
The remote part is the best bit as you can add any normal headphone to and still be able to use the remote, plus it has all the controls you need really, eg Volume, play pause, stop. Th
I just found this on the HTC website as an accessory for the HD2, however it isn't clear if it has a radio antenna built in, and it doesn't seem to have any controls for music playback such as pause, forward/back.
http://www.htcaccessorystore.com/uk/p_htc_item.aspx?i=188904
Ibb1982 said:
I just found this on the HTC website as an accessory for the HD2, however it isn't clear if it has a radio antenna built in, and it doesn't seem to have any controls for music playback such as pause, forward/back.
http://www.htcaccessorystore.com/uk/p_htc_item.aspx?i=188904
Click to expand...
Click to collapse
It doesn't. That's the damn problem.
jaybob1979 said:
I have done the headphone mod to my HTC stock device, but I have also tried the .cab file floating around that means you can use iphone designed headphones on HD2.
I was having a beer with a mate who has an iphone the other night and tried out his stock headphones and found they skipped tracks and played/paused tracks on my sense player, although the volume buttons didn't seem to work. Also, weirdly the screen locked every time I skipped tracks. Hope this helps anyone having this problem as it seems very common.
Click to expand...
Click to collapse
Hi all, Just upgraded to a HD2 from my Zest, I too am interested in this, could you post a link to the cab file if possible.
I've read about that the iphone headset will just work with the HD2 but only play.pause works, I mainly want to be able to skip tracks, so any help would be appreciated.
Does any one know how these remotes work, Is it just a sound played through the input of the phone or is it something more complicated, maybe we could write an application for this.
Ok so this is the set up I now have,
I have an iPhone in-line remote connected to my HD2 and I'm using the app from this thread to add functionality for skipping tracks.
The remote I have is from a seller on amazon http://www.amazon.co.uk/gp/product/B001C0LBEG/ref=oss_product
Hope this helps some people out there.
Any with Volume control also ?
thxs

[MOD] Make Handset Speaker Louder

I answered this in another thread, I thought it might be useful to have it in here as well.
SamsungGalaxySVibrant said:
thanks, mind walking me through the steps to set the volume higher please.
also, besides blowing out my speaker, what other damage could this cause?
Click to expand...
Click to collapse
WARNING: 100 IS VERY LOUD!
Dialer *#*#197328640#*#*
[5] AUDIO
[1] HANDSET
[1] VOLUME
[1] SRC Speech RX Volume
[5]5_lvl : 88
Menu -> Key Input
Change to any number greater than 88 (Max:100)
OK
Press back to save.
Default values:
0_lvl: 63
1_lvl: 68
2_lvl: 73
3_lvl: 78
4_lvl: 83
5_lvl: 88
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Will this damage the speakers in the long run?
thang422 said:
Will this damage the speakers in the long run?
Click to expand...
Click to collapse
I do not know. I doubt it. But I personally just left at stock levels.
It works, but it is not permanent and reverts following a restart.
This mod really isn't needed. Haven't you heard how loud stock volume is?? it's pretty dam loud, really loud and clear with NO distortion. Samsung has audio booster libraries that are the reason for it, why go any louder.
thanks for posting.
jroid said:
This mod really isn't needed. Haven't you heard how loud stock volume is?? it's pretty dam loud, really loud and clear with NO distortion. Samsung has audio booster libraries that are the reason for it, why go any louder.
Click to expand...
Click to collapse
Because when I listen to my radio I crank my volume way past 10!!!! -LL Cool J: Radio
And I think I just showed my age...
jroid said:
This mod really isn't needed. Haven't you heard how loud stock volume is?? it's pretty dam loud, really loud and clear with NO distortion. Samsung has audio booster libraries that are the reason for it, why go any louder.
Click to expand...
Click to collapse
im a pretty heavy sleeper, and use the phones alarm. my old g1's alarm worked well with the meltus' louder hack. the stock vibrant is a little lower and doesnt work as well. thanks for this post, bchalk!
Is there anyway to make the volume louder in the ear speaker? I find that speaker to actually be a tad too quiet.
phantomzer0 said:
Is there anyway to make the volume louder in the ear speaker? I find that speaker to actually be a tad too quiet.
Click to expand...
Click to collapse
I agree it is not loud and sometimes I have a hard time talking on the phone
phantomzer0 said:
Is there anyway to make the volume louder in the ear speaker? I find that speaker to actually be a tad too quiet.
Click to expand...
Click to collapse
There is a separate spot in the same menu for the speaker, it's like the 3rd one down, click that instead of handset and you can set the same settings.
Maxy6 said:
It works, but it is not permanent and reverts following a restart.
Click to expand...
Click to collapse
Hmm, apparently this is an issue, if anyone finds a way to make it permanent, please post. I wonder if there is a settings file somewhere or something like that, I am not aware of one though.
mauricehall said:
Because when I listen to my radio I crank my volume way past 10!!!! -LL Cool J: Radio
And I think I just showed my age...
Click to expand...
Click to collapse
Spinal Tap was going to 11 one year earlier:
on the galaxy s stock values are:
72
76
80
84
88
92
You could always try HAC mode
Settings/Call Settings/HAC mode....this survives a restart....This makes the phone quite loud
mauricehall said:
Because when I listen to my radio I crank my volume way past 10!!!! -LL Cool J: Radio
And I think I just showed my age...
Click to expand...
Click to collapse
Yeah you did!! But LL is god back in those days when Hip Hop was actually good music !
masterotaku said:
You could always try HAC mode
Settings/Call Settings/HAC mode....this survives a restart....This makes the phone quite loud
Click to expand...
Click to collapse
Yes, HAC is Hearing Aid Compatible and the setting sticks. Definitely worth enabling if you think the ear vol is too soft.
Great find. Now i can hear!
Oh snap, front page. w00t. lol.
shootr said:
Yes, HAC is Hearing Aid Compatible and the setting sticks. Definitely worth enabling if you think the ear vol is too soft.
Click to expand...
Click to collapse
Where did you find this menu? I have samsung i9000 Ithere is no HAC option?
warfanax said:
Where did you find this menu? I have samsung i9000 Ithere is no HAC option?
Click to expand...
Click to collapse
same here, no HAC option on my European i9000 Galaxy S

Sound related issues on Jellybean

Hi guys, I'm on the official LM5 Jellybean firmware, and have a couple of issues to share.
1. When I'm listening to music (speaker or earphones), during quiet portion of the song (ie. intro, outro) the sound doesn't come out when the volume is at level 1, like it'd be dead silent. As soon as the song progresses to louder portions, the sound comes back. This bothers me because I use noise canceling earphones and I don't need the volume to go higher than 1 or 2.
2. Also, another issue is when I unplug my earphones while the music is playing, the phone doesn't automatically pause the music (like it did on ICS), and it would continuing playing thru the loud speaker.
If anyone can confirm the same issues (especially on LM5) that'd be great!
You sure it's not your headphones dropping the sound? Tried others?
hkgrob said:
You sure it's not your headphones dropping the sound? Tried others?
Click to expand...
Click to collapse
I'm almost certain that it's not my earphone's fault. I've tried two pairs, and even when music is playing through the loudspeaker at volume 1, when I put my ear up against it, I can hear silence when the song is quiet.
I don't think it's the mp3 file's fault either because I've tried playing youtube Vevo songs too.
Was the other pair a regular headphone, or noise cancelling as well? Just sounds like some sort of noise cancelling effect. But you never know.
Never noticed it on mine.
hkgrob said:
Was the other pair a regular headphone, or noise cancelling as well? Just sounds like some sort of noise cancelling effect. But you never know.
Never noticed it on mine.
Click to expand...
Click to collapse
I've tried the my Sony noise cancelling headphones, the stock Samsung ear bud earphones, and regular iPod earphones. And as I mentioned, it doesn't even play out of the loud speaker, so I'm sure it's not a hardware issue, more like something to do with the codecs. The relatively quiet sounds just doesn't come out at all when it's at volume 1 or 2.
For me, if I listen to this song's beginning (http://www.youtube.com/watch?v=rb9CuupX5-Q), at volume 1, it's really choppy because of the quieter portion. At volume 3+, it plays fine.
If you have time, can you try it on yours (LM5?). See if you can hear a difference between volume 1 and volume ~5.
What are you using to play? I don't have volume steps as in 1 or 3. Or are you just using this as one notch from mute etc.
hkgrob said:
What are you using to play? I don't have volume steps as in 1 or 3. Or are you just using this as one notch from mute etc.
Click to expand...
Click to collapse
Yeah I guess it's the same as one notch away from mute.
Stock music player:
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I am having this too.
Here is a thread with the same problem I think http://forum.xda-developers.com/showthread.php?t=1716804&highlight=low+sound
I can confirm this on my headset too.
Stock GALAXY S III Headset
1$ Headset
Phillips SHV-1900
http://www.youtube.com/watch?v=JmvCpR45LKA
Birken said:
I am having this too.
Here is a thread with the same problem I think http://forum.xda-developers.com/showthread.php?t=1716804&highlight=low+sound
Click to expand...
Click to collapse
Yep -- this is a bug that is still not fixed. It affects wired and speaker audio -- but supposedly not Bluetooth. A lot of people just don't notice it, because of the music they listen to, but try listening to Classical and it will drive you nuts.
We need to complain to Samsung...
Well looks like I'm not alone on this issue. The thing is this problem didn't exist before I upgraded to jellybean, I wonder what they did to ye firmware that made this happen.
Hopefully Samsung will fix this.
rcheung28 said:
Well looks like I'm not alone on this issue. The thing is this problem didn't exist before I upgraded to jellybean, I wonder what they did to ye firmware that made this happen.
Hopefully Samsung will fix this.
Click to expand...
Click to collapse
It did exist before jellybean -- on both TouchWiz and CM ROMS. Perhaps it has been made worse with JB, but trust me it has always been there.
burtcom said:
It did exist before jellybean -- on both TouchWiz and CM ROMS. Perhaps it has been made worse with JB, but trust me it has always been there.
Click to expand...
Click to collapse
It never happened to me when I was on ICS, and now it's here with JB, so I'm kind of disappointed.

[BUG] In-Call Volume Inheritance between Speaker and Headset - BEWARE OF YOUR EARS

Similar Thread
So far I have searched a thread about this on xda. However it did not catch much attention.
http://forum.xda-developers.com/showthread.php?t=2055110​
Tested ROMs
Stock JDQ39 Android 4.2.2 Factory Image
Android Open Kang Project Official / PUB
Paranoid Android Official
CyanogenMod Official​
Reproduction Procedure
1) Plug in Headset
2) Make a call via Phone app
3) Use volume rocker to turn the volume to [In-Call Volume X] (e.g. Lowest)
4) End the phone call
5) Plug off Headset
6) Make a call via Phone app
7) Because Speaker mode uses another In-Call Volume Profile, you are now hearing [In-Call Volume Y] (e.g. Highest)
8) End the call
9) Plug in Headset
10) Make a call via Phone app
11) You are now hearing [In-Call Volume Y] (e.g. Highest), where you SHOULD hear [In-Call Volume X] (e.g. Lowest)
12) Use volume rocker to modify volume (e.g. press rocker up), now you hear the correct [Modified In-Call Volume X] (e.g. Lowest +1)​
Reported to Google - Issue 53281
Please star it if you can reproduce the issue!
https://code.google.com/p/android/issues/detail?id=53281​
Potential Danger
This can be potentially dangerous for people that uses the Nexus 4 AS A PHONE everyday, or even rely on phoning in his/her job.
In the above example where a user with Headset is unaware of the "Inherited" Highest In-Call Volume from the Speaker mode, the user's ears would be blasted every time he/she makes/receives a phone call.​
Phone calls are the essential feature of a phone. Bugs inside the In-Call Volume on a stock Nexus 4 is really intolerable.
This seems to be a small issue like the incorrect battery percentage reporting / buzzing phone speaker / shaking the phone causes sound etc., but this is different, because it can cause human damage!
Again, please help me to catch Google's attention on this by starring the issue, with the hope that they will fix it soon. Thanks!​
Not using headphones, so I don't really care.
komoornik said:
Not using headphones, so I don't really care.
Click to expand...
Click to collapse
Well, I don't use it really frequently too. But don't you want to help make the N4 perfect? That is a very basic function and really shouldn't appear on this phone. In addition, I believe it would be a pain for people who makes alot of phone calls every day. Really a pain.
Because there are alot of people don't care, thats why this basic volume bug is not getting fixed.
5 days, and no one noticed?
alanwyl said:
5 days, and no one noticed?
Click to expand...
Click to collapse
lol, people just dont care.
either their headphones are with overall lower sound volumes so even when the bug appears it doesnt affect them
or xda people just dont use the N4 to make a lot of calls
i just hope putting the link in my sig can help a little bit
Miasmic said:
lol, people just dont care.
either their headphones are with overall lower sound volumes so even when the bug appears it doesnt affect them
or xda people just dont use the N4 to make a lot of calls
i just hope putting the link in my sig can help a little bit
Click to expand...
Click to collapse
One more link there:good:
|
v
Well. Sorry to say.
I never used Google stock ROM since Nexus one. Nexus S. galaxy Nexus. And also Nexus 4.
as far as i know. low volume quality earpiece when in call volume happens since Nexus S.
so i always use custom kernel and ROM.
a question. Which one will blast our ears?
earpiece or earphones (headset/headphones).
thats why this basic volume bug is not getting fixed.
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rejanmanis said:
Well. Sorry to say.
I never used Google stock ROM since Nexus one. Nexus S. galaxy Nexus. And also Nexus 4.
as far as i know. low volume quality earpiece when in call volume happens since Nexus S.
so i always use custom kernel and ROM.
a question. Which one will blast our ears?
earpiece or earphones (headset/headphones).
Click to expand...
Click to collapse
For low quality, I can still live with it as long as it doesnt damage my ears, but for this one, it is a freaking volume blast.
I have tested the issue (volume inheritance between profiles) on my maguro and it is not there.
I hvn't tested it with those big headphones. But I believe the effect will be significant in those earpieces that put volumes directly into our ear canals - unexpected maxed volume together with the background noise + low quality output, that blast will be horrible!
As far as my knowledge tells, some earpieces have an overall higher volume (especially those without a mic on the wires, and is especially built for music instead of phone calls) to facilitate better music experience. And those combined with this bug will result in a catastrophe. I have changed my earpiece to those built for phone calls + casual music, and even it blasts, the impact is not as big as the ones mentioned above.
so i believe it happens when u used headset isn't it?
and also headset doesn't include out of the box in Nexus 4.
is it possible some thing wrong with your custom headset?
rejanmanis said:
so i believe it happens when u used headset isn't it?
and also headset doesn't include out of the box in Nexus 4.
is it possible some thing wrong with your custom headset?
Click to expand...
Click to collapse
No, I have tried different ones, with mic, with no mic, etc.
Headsets may be different in their "actual volume output loudness" (how loud ACTUALLY do u hear with the same volume setting, might be different), but the OP is talking about the "software volume output". No matter how quiet your headset is, the bug still happens. (when u plug back in the headset, the call volume output of the nexus 4 still remains the one u set without headset)
It is only a matter of whether it will damage your ears. if your headset's "actual volume output loudness" is loud, then it blasts your ears. if it is very quiet, then it doesnt hurt you.
Sent from my Nexus⁴ using xda premium
I have this problem too and it's really annoying. I'm temporarily fixing it as follows:
I'm currently solving this issue using Llama: whenever I plug in my headphones, I set my call volume to maximum and set a variable. Then whenever I'm in call, I set the call volume back to down to minimum (or whatever you want) AFTER A ONE SECOND DELAY (this is important) if the variable is set. The variable gets cleared whenever the volume gets set back down since it doesn't need to be done multiple times.
Click to expand...
Click to collapse

Question Buds+ with S21Ultra - issue or feature?

Hi all,
From iPhone to S21 Ultra, and now having the issue with connecting Buds+, or maybe it's how they should work.
So, on iPhone when I open the lid of Airpods, they will connect but sound will not be transferred to headphones, it will happen when I place at least one of the pods in-ear and after taking it out, the sound will again be on phone, not pods.
With Buds+, the sound will be on buds the moment I open the lid, and only after I close it, it will be on phone again.
So, is this expected behavior (different than on the Apple ecosystem) or there is a way to make Buds+ behave like Airpods on iPhone? What I want in short:
1) Transfer sound to earpiece not when the lid is open but after earpiece is placed in the ear
2) Transfer sound back to the phone when the earpiece is taken off an ear.
Thanks
shushumiga said:
1) Transfer sound to earpiece not when the lid is open but after earpiece is placed in the ear
2) Transfer sound back to the phone when the earpiece is taken off an ear.
Click to expand...
Click to collapse
I don't have the Buds + currently. I'm using the Buds live. But the behaviour should be same, in line with Samsung design.
1. Music should only start playing once they are in the ear. However, it will start playing if you press play on the music app, even if the buds are not in your ears. If you have your music player set up to force trigger music play when connected to BT, it will play regardless of whether its in your ear or not.
2. Unlike airpods, Buds do not stop playing when you pull out one of them from your ears. You have to pull them both out for them to auto-stop playing.
enigmaamit said:
I don't have the Buds + currently. I'm using the Buds live. But the behaviour should be same, in line with Samsung design.
1. Music should only start playing once they are in the ear. However, it will start playing if you press play on the music app, even if the buds are not in your ears. If you have your music player set up to force trigger music play when connected to BT, it will play regardless of whether its in your ear or not.
2. Unlike airpods, Buds do not stop playing when you pull out one of them from your ears. You have to pull them both out for them to auto-stop playing.
Click to expand...
Click to collapse
Hey, thanks a lot for a quick answer.
Yeah, the behaviour should be the same for all buds, plus/live/pro.
I am not so concerned about music, the issue is that everything is transferred to earpieces, including phone ringing and message alerts. Yeah, I know, no one will open the lid if they don't want to use buds, but the problem is also battery drain since they are basically working while in case.
Usually, I am using only one bud since I am on phonecalls a lot or listening to some lectures, and yes, the sound will stop after I take out one earpiece while the other is in case, but still, sound (notifications, ringing) will still be in buds, not on the phone, which for me is frustrating (Airpods make me lazy, I assume )
shushumiga said:
Hey, thanks a lot for a quick answer.
Yeah, the behaviour should be the same for all buds, plus/live/pro.
I am not so concerned about music, the issue is that everything is transferred to earpieces, including phone ringing and message alerts. Yeah, I know, no one will open the lid if they don't want to use buds, but the problem is also battery drain since they are basically working while in case.
Usually, I am using only one bud since I am on phonecalls a lot or listening to some lectures, and yes, the sound will stop after I take out one earpiece while the other is in case, but still, sound (notifications, ringing) will still be in buds, not on the phone, which for me is frustrating (Airpods make me lazy, I assume )
Click to expand...
Click to collapse
I have both the Buds and Buds+
Once the case lid is closed they Buds are off and charging.
If you're having issues do a network reset and clear the system cache. Closely go over your settings; there are many and spread out all over the place including in notifications.
Using power management* will screw them up and other services, avoid using all power management!
The Buds should work seamlessly with a Samsung.
Unlike airpods they never fall out... goofy Apple.
For music listening I recommend using Poweramp if you have a music database. Use it's excellent graphic equalizer to dial the Buds+ in.
*this junk...
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shushumiga said:
which for me is frustrating (Airpods make me lazy, I assume )
Click to expand...
Click to collapse
Yes, there are some really nice things Apple does with the user experience. There's a reason they sell a bucketload of devices at obscene profit margins. I tried the Airpods Pro. They were quite good TBH, would've bought them if I could stand iOS...

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