Tegra Overclock with 120Hz Blur Buster mod! - Paid Software Announcement and Discussion

Tegra Overclock app developed by me isn't new and is being while in market for about an year. This time I have created something that motivated me to share in here. Its new in Android world but not completely unknown for PC users. Its something that's called Blur Buster and capable to drive android device display to above 60 Hz. I have successfully tested and added compatibility for Nvidia Shield, Tegra Note7 and Mad Catz MOJO.
I am currently interested to know if it works for other devices with Tegra 4 chip too and if I am not wrong this should allow the nvidia Shield owner to stream games at 60+ FPS on there devices. I want some solid information of this Game Stream service working successfully above 60 FPS before I post this content on Play Store. Of course the app is paid and hence only few will be able to test it who already own a copy or are willing to purchase it for testing purpose. If someone is willing to test without paying then just mail me at [email protected] to initiate the process, may have to buy first but once done he/she can have refund as per demand...
Also included is a new mod that unleashes Tegra4 based Shield to its actual potential that gives it a good overhaul in processing performance. I have attached pics for everyone as per proof of working.
1> First pic showing 94 FPS onscreen recorded with FPS Tool a free tool to check FPS on android devices. Give 120 FPS on Tegra Note 7
2> Second and Third images are Prime benchmark before and after applying nvidia Shield performance unlock mod. The Result is equivalent to roughly 15% actual performance increment as compared to stock device. Note this option works only after a reboot!
Link to the app https://play.google.com/store/apps/details?id=com.tegraoverclock
Was planning this for a while and found Christmas and new year is the perfect time to introduce something that is revolutionary in the hacking world. Eager to hear from you people and of course wishes to everyone for both Christmas and new year in advance

That's just really nice Discoveries... But I'm facing issues could you plz tell me in which is in tetra note 7 were you able to achieve that 120 fps...cause in lollipop and KitKat it does not seems to work .I have mailed you in detail

Kingshoo said:
Tegra Overclock app developed by me isn't new and is being while in market for about an year. This time I have created something that motivated me to share in here. Its new in Android world but not completely unknown for PC users. Its something that's called Blur Buster and capable to drive android device display to above 60 Hz
Click to expand...
Click to collapse
Is there any way to overclock the display of other phones ? I have a phone with an OLED display and would like to overclock to 75hz instead of stock 60hz

Hello which phones can be overclocked to 120Hz refresh rate using your app? Is a compatible kernel required or stock roms are enough? Thank you.

Related

Real Racing 2 game to android market

Hi guys,
In case you don't already know this superb racing game with unmatched graphics and gameplay you really must check it out.
http://youtu.be/TOfG1zJbKbQ
The game features licensed cars and 15 player multyplayer mode.
Please help drawing the developer's attention to port this game in android market and leave your thoughts here: getsatisfaction.com/firemint/topics/will_real_racing_2_get_in_the_android_store
Sorry but i think this ain't gonna happen. This is a real console quality game, they spent a lot of money to develop it and optimize it to make it work perfectly for the a5 soc: porting it to Android will lead to insane costs in order to make it suitable for a hundred different pieces of hardware.
Nowadays Apple's app store sells 85% of all the mobile apps in the world, a serious game developer with working brain cells will never spend millions just in order to get to that additional 15% of the market that we represent. Also i'm pretty sure that even the most powerful hardware we have now on this platform would be unable to run this game properly: the gpu in the a5 soc is twice as powerful as the mali-400 in the GS2...
vnvman said:
Apple's app store sells 85% of all the mobile apps in the world
Click to expand...
Click to collapse
just wow, wasn't aware of this fact
vnvman said:
the gpu in the a5 soc is twice as powerful as the mali-400 in the GS2...
Click to expand...
Click to collapse
i'm just stunned, in every video comparasson of 4s and sgs2 the iphone gets bashed... come to think of it nobody mentioned in any comparassion (and i watch a lot) about the gpu/chipset diferrences... i guess it's never gonna be a fair "trail" between them and everybody is more or less a "fanboy" of either two..
L.E. after your post did some research and found this http://au.answers.yahoo.com/question/index?qid=20111026235448AArPNUy , it explains everything.
Thanks and ppl might as well leave this topic to "die"...
Well actually when i say that the gpu of the iPhone is faster i mean it really is faster, even on paper: it's not a matter of software. I read it here: http://www.anandtech.com/show/4686/samsung-galaxy-s-2-international-review-the-best-redefined/17
When i got this phone i knew that the iPhone4s (or even the iPhone4) would have been better for games, but all in all despite the fact that mobile games can be fun at times mobile gaming in general kinda sucks in my opinion: sure you can have the best graphics in the world and whatnot, but the only games you can really play on a small touchscreen panel without going nuts are puzzle games (which look great on the huge Samoled+ of this phone), and those ones run on pretty much every piece of junk. At the end of the day those are the games you play the most when you're on the go, while instead those haeavy 3d games are mostly useless because of their complexity (not to mention the amount of battery they drain), so you end up playing them when you are at home on the coach. This sounds pointless to me because if i'm at home i'd rather like to play Battlefield 3 on my gaming rig: now this makes sense, don't you think?
Real Racing 2 was released yesterday...just saying...
What the.. EA? The original maker is Firemint?
Either way, here's the link. Only compatible with my Desire HD, and not the Galaxy Note? What the...
https://market.android.com/details?...yLDEsImNvbS5lYS5nYW1lLnJlYWxyYWNpbmcyX3JvdyJd
Article:
http://phandroid.com/2011/12/22/rea...the-android-market-leaves-part-1-in-the-dust/
LordManhattan said:
Only compatible with my Desire HD, and not the Galaxy Note? What the...
Click to expand...
Click to collapse
You could test this version for your Note: https://market.android.com/details?id=com.ea.game.realracing2_na (not sure if it's compatible though).
Thanks, but it's a no go Just have to wait i guess.

Tegra Overclock OUYA Edition is finally here :)

What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
EDIT: Version 1.1 Change log
*Nothing new just made the interactive governor as a default rather than performance governor due to heating concern.
*Checked the code so that 2D GPU is set to 520 MHz too, in case it still reports half let me know..
EDIT: Version 1.2 Change Log
***Added requested LBCMT (LastBootCpuMaximumTemperature!) This shows the maximum temperature your device went during last boot.
***Added apply on boot (Works only when the USB device with at least a single file is detected to ensure you don't intentionally mess up anywhere )
The LBCMT will works as soon as you boot once after you open the app for the first time. Also note that YOU SHOULD NOT KILL THE APP manually by task killers or the reporting will be fake. BEWARE....
EDIT: Version 1.3 Change LOG
***Full screen stretched resolution support for CM11 Rom users. Use the special newly added resolution (will only work for CM users currently as no other 4.3 or 4.4 Roms available)
Fixes for temp not showing on custom kernel like EPRJ Kernel.
Thank you for being patient.
Kingshoo said:
What this app is gonna do?
This will give you some boost that is really required to play games that are demanding on GPU front.
What this app require?
You need to be ROOTed and for that there is a really great app with one touch facility available! The link is http://forum.xda-developers.com/showthread.php?t=2387507
After you get ROOTed just install the Tegra Overclock OUYA EDITION app from attachment and click on OK for one click optimization.
You can also change the actual resolution to somewhat lower to again get a massive boost in GPU intensive games or shall I say those games that scale with GPU clocks very well. (I can confirm nearly 2X boost in RipTideGP2 with all settings maxed out when comparing with 1080p to 720p option provided in the app :laugh
Any kind of hazardous warning before use?
If anything goes wrong then you know where the power switch is! Close the console and cut the power and start again. We have not implemented the on Boot settings for safety reasons...
What about future updates?
I just wish that 4.2.2 gets for the OUYA and that will be a game changer for the console as that support full screen scaling on resolution changing vs screen compensation provided by current android 4.1 version....
NOTE: The app is fully free to use one click solution for OUYA owners and don't require you to get involve in any of cracking stuff Still the app does costs us in development and support front so any kind of donation will be greatly appreciated. If you are planning to buy any Tegra device in future then you can support us by purchasing the original Tegra Overclock app from the market that will in turn benefit you as well..
BTW don't forget to hit the thanks button
Click to expand...
Click to collapse
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?
This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.
Awesome, finally the OUYA version, im about to jump on this right now and give it a spin!!!:good:
darkknight1812 said:
This app has a one click solution (found in the op). All you need to do is click the button and your ouya is optimized. The op already has this information.
On another note, this app rocks. Thank you.
Click to expand...
Click to collapse
i asked before install...now i saw it very nice and user friendly
.. one click optimization .. nice job .. cheers
sasuke1981 said:
now a simple question....can you tell me which options i need to use for get a best performance in ouya games and emu?
Click to expand...
Click to collapse
Just Press the OK button and wait a few seconds as the settings getting applied. After that Run your Emulator Games and you should notice a difference . Note that Resolution options also cuts the screen area so use them only if a game is unplayable!
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
it's understandable for the lil guy to get hot quickly when you are overclocking the GPU+CPU, can't expected to run cool unless you put a better cooling fan into you console, i don't mid my ouya running a lil hot, well mines don't get hot enough cause my ouya got a acrylic custom shell with enough vents and airflow that keeps my console way cooler then the ouya stock/factory shell...
its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.
Excellent!
I'll give this a bash tonight and see what improvements there are!
Careless_ said:
is there no way to allow users to set advanced profiles so that they can configure a medium and max overclock setting?
i saw the temps on my core rise up pretty quickly just from fiddling with the UI, not sure if I want to subject this little guy to that much abuse with no really efficient cooling solution under the hood.
Click to expand...
Click to collapse
Actually Temperatures are no problem for this chip as it can bear temperatures of 70 C with great ease as the manufacturer mentioned. Don't worry about that also let me know if they are above this temperature so that we can do something about that. If you ask me I am comfortable with 85C as that is what the throttle temperatures (Default mind you!). Just Relax and crush the games already
Careless_ said:
its obvious that it would run hotter if the clock speed is higher. no one is disputing that. i just don't see how not allowing the user to specify speed as much of the other CPU overclocking programs like SetCPU allow the user to do.
It's a needed feature IF it can be supported and implemented.
Click to expand...
Click to collapse
The custom CPU clock feature conflict the one click feature and not to mention lower clocks are not required as there is no trouble with the highest speed since the cooling is active and with sink. Just don't worry about the temps too much as everything is normal here and the purpose of console is to bear high temperatures with high load even with little heat management..
I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). @Kingshoo, can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.
Ipse_Tase said:
I have both the old app and the Ouya specific one and it looks to me that 2D GPU clock is set to 260MHz (1/2 of 3D clock). Can you tell us what the "one click" settings are (governor, CPU clock, GPU, etc).
Much appreciate the work you've done.
Click to expand...
Click to collapse
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics
Kingshoo said:
Oh really If its working on Half then I will bump that to full to in next iteration
Settings are nothing but final settings in one click. Meaning Performance governor (Because this one has no polling overhead as opposed to interactive). GPU to 520Mhz, CPU clock to 1.7Ghz (1.6 on all 4 cores as set by OUYA). Ram at 800Mhz and also no throttling on Ram and GPU so that performance is reduced only due to H/W limitation or by bad coding practices and not due to some power saving logics
Click to expand...
Click to collapse
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.
After reading several reviews about Noctua 40x10mm A-Series Blades with AAO Frame, SSO2 Bearing Premium Retail Cooling Fan NF-A4x10, I decided to buy it. I replaced the noisy fan of my OUYA, and the difference in sound is amazing. I had to check if the fan was actually running because barely hear it. Also, the temperature of my equipment dropped ~ 10°C, so overheating issues could be easily fixed, if you decided to overclock. I recommend this product without a doubt. Check on eBay or Amazon.
If you want to replace the fan, here's a guide how to do it. youtube . com /watch?v=rra0FwlHvBA
Well honestly I wasn't able to play games on OUYA but since you people are playing games what the temps of CPU are anyways after say an hour? I am asking this because I don't see a need for custom coolers as 50C or 70C it really don't make any difference to your hardware. Yes the fan noise may be concerning to many but I have cotton plugs in my ears to keep it silent (these really costs cents and not $$!). OK so newer version will have interactive on one click..
My stock fan is totally silent anyway
Sent from my ADR6350 using Tapatalk
Ipse_Tase said:
Cool...thanks! Looking forward to v2
BTW...for reference, I had my governor set to performance for a while and it drove the fan to run almost at all times. To the point I ended up shelling 20 bux to buy the Noctua quiet fan. Maybe others have better luck with the stock fan - but if noise is a concern, I found that the "Interactive" governor scales pretty fast with no visible impact on performance vs "Performance".
My 2 cents.
Click to expand...
Click to collapse
i will also try this, i run my OUYA on performance all the time and it's pretty loud...

galaxy tab s2 9.7 increase gaming performance

In some games i get lag spike like gta san anders play on medium seatings and rawensword 2 i use game tuner but not help . how to increase performance for gaming maybe custom kernel or overcloking if its possible for it or some kind programs I'm new in android staff.
If the graphics on the 815 don't work for you then surely don't replace it with an 813/819. The GPU is supposed to be better on the one you have.
I don't think these are gaming tablets really. I don't know any that are but that's not my thing. They do have more RAM and better screens than most other tablets.
any other option ?
Maybe Apple is better for gaming? I really don't know. Hopefully a clueful individual will answer you. I am too new to the whole tablet world to know much.
i find gltools maybe its improve performance i see a lot of video of it . but its need root access? who have experience from it ?
I guess you could change the thread title and perhaps get more help.
bump any suggestion? i need to improve performance for some games not to much a bit game now rawensword runs 20 fps sometime drops to 15 in fights :/ i like to boost to 30 fps any suggestion i try different programs but no luck :/
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
Dariusdd said:
The issue is simple. The Exynos version throttles like mad with continuous high usage (games and video SW rendering). And you can do nothing about it. From what I read, the snapdragon version doesn't throttle as bad/at all. I recommend switching to android 6 if you haven't done that already, as it increases the performance by a little bit, as well as setting the resolution in those heavier game to 50% and force capping the frame rate to 30.
Click to expand...
Click to collapse
I've had the exact opposite experience.
The snapdragon version lags with many games while the exynos version played all these games smoothly...
Sent from my iPad using Tapatalk
It's certainly peculiar. I couldn't play Asphalt 8 for too long without setting the resolution all the way down to 50%(1024x768). At 1080p it'd start lagging really bad on me in about 3-4 minutes at best. That doesn't mean it doesn't have an adequate overall performance, it's flying, but anything as heavy as asphalt or worse would bring it to its knees.
strange in asphalt 8 i have no lag run rely smoothly only san andres and rawensword run not what great san andres 25~28 medium graphic rawensword 22 in fight with max distance other setting cant change.
For 5.1 I was using optimal rom found in development section. He also made a kernel you could over clock with synapse support found here http://forum.xda-developers.com/tab-s2/development/nn-kernel-lp-t701-t3309570.com With synapse you can force the gpu to over clock along with cpu. Download synapse from market. In setting developer options turn off hardware overlays ticking that on will use the gpu for rendering. Off (default) cpu. At least that is my understanding. Some games work better with it on others off. Minecraft on I got 60fps at 2nd highest view distance using customers textures. Yet terraria would stutter on certain conditions but never a problem with it turned off. Warning though it will make your device hot where the cpu is. I've got no idea how well you're games will play as I have never played them. I did get a noticeable difference from stock vs the above. So maybe it's an option worth trying.
Hm thx for advise but i read all posts but i don't see anything say it's for 6.0 marshmallow and my it's sm-t815 lite version i only see 810? Maybe its work for my device ?
Might be too different. Not sure.
http://www.devicespecifications.com/en/comparison/676f391aa
You have mobile data and I just have WiFi. Everything else seemed the same.
On my xoom it was from Verizon I flashed WiFi only rom and kernels. Lost mobile data but all was fine. As long as the kernal matched the rom. Worse case recover backup or Odin MM back on it. Just use the kernel with a 5.1 810 rom plus whatever you need to root it. I used that kernel with a few different romps but never cm since that's liable to be experimental still on my death bed. So it felt compatible with any 810 rom. If I was you and didn't mind losing cellular data I would treat it as an 810. Maybe do a bit more research and make sure they really are similar.
its same i see ok but one question if i flash this kernel how much i can improve performance like gta san andres can i play max at normal frame rate become on max now i have 17~21 fps i ask it become i was thinking its wort or not don't want to lose warranty
If you don't want to lose warranty then stock it is. That's my advise. I highly doubt you would break it but still if you dropped it in get it. You want that available. I've seen root options that don't trip Knox but I didn't care to research because I didn't have a warranty. I knew using ct auto root would void warrenty (method I used) before doing it. Search for different rooting options to 810.
I get not wanting to void warranty but if you're over clocking it, rooting, accept it as a trade off. You replied before I edited my last post so maybe reread. They are slightly different.
um when how about performance in gaming ? there i mention it i read it make 2.0ghz for 4 core and for others 1.5 or 1.6 it make huge boost in game or just small i rely care about it. ?
That sounds right. And the gpu goes up to 700hz. I think stock is 600. I don't play the games you are so can't say for sure performance but it was noticeable for me. I set both cpu min 1,000 max whatever max it allowed like you mentioned. So if it needed cpu it was there. Gpu I did max because there is a noticeable difference going from 600 to 650 to 700. Put the min as the max. Then toggle on turn off hardware overlays. Other games preferred the opposite. Max cpu for both and min close to max, whatever for gpu and no toggle for turn off hardware overlays.
Don't do max cpu and max Gpu. To much heat without any improvement. Pick one or the other as max, other one able to if needed. Here is what I ended up with.
Mine craft liked the first option. Not sure what it was playing at before over clocking. Maybe 30-40 fps while flying in creative mode. Got up to 60 fps no stuttering unless I was at a huge super dense forest biome where you couldn't see the ground. Probably used 25% per hour. I know mine craft doesn't sound like much but I had fancy on (transparent leaves), 128bit textures, 2nd highest view (it was far), and flying really fast in creative. Even bought a controller because of it. Though it actualy plays and feels better without. To wierd.
Terraria preferred all cpu so second option. Again you think but it's 2d. It isn't optimized by any means. Even on pc that game uses more then one would believe. I played at 60 fps with no slowdowns on second option. Without over clock it would stutter fairly easily vs completly smooth. It felt like whoever programed the cpu made sure they never gave enough power at any given time as a cruel joke. With synapse I could set the min as max and over clock it.
All I can say in the end it is noticable. It was enough to get 60fps. For a 2d game, it wasn't worth playing unless it was so. Download terraria dig a bit underground, get some lighting going and some enemies. Notice the wonderful stutter and ask why, it's 2d. Then you can decide if that vs 60 fps is worth the void warrenty and possibly broken device achieving it.
can y try gta san andres on max with overclock your system ? i'm rely curios
No.
Sent from my SM-T810 using XDA-Developers mobile app

I think we should have opened a discussion on some important points,

I think we should have opened a discussion on some important points,
1 adaptive storage, which I will draw on some specific model as our most has active others such as moto one, G6, and G7, motorcycle c, motorcycle and, we have to see if there is any limitation of hardware or software only thing, because this speech that Google does not support or that the cards do not have enough quality, not real, because every month we have models released with updated with this support.
2, dp vs dpi = 480 standard and high for this screen size, the base of android and 160, then it means that we have a base x3 of scale, this is legal for a worse point on the other, as this increases a lot more quality, the more the information displayed. You gain large, borderless icons plus loses in detail. Solution likely to set screen resolution lower than 540p, to have equibrio between size and quantity, or @ 1080p to have full amount of pixel there is screen, but if it is in stock has to activate a third party lacucher, because Motorola laucher does not support this pattern .
3, gpu is clock different from the specified, because it was to have maxima clock of 850mhz, more in the last version that I did read in the android with rom stock it was in setada the clock max 700mhz, more main problem was that even taking Max to 700mhz, in a good part of game and app it gets 450 MHz with low FPS content, even if it is not in the FPS limit of the game or application, it did not raise clock to its maximum .. probable solution for who has root, exchange governor gpu using kernel auditor, by order or by performance
4, this is less important and only one more doubt, mixed with indignation,. Because Samsung and some other privileged manufacturers can use 32bit android on their handset, which infinitely lighter and less consumer ram. What the 64bit, which Google has been forcing developer to use since the Android ..
It seems to prank some more Samsung with snapdragon 425 and 2gb of ram and HD + screen with 32bit android has usability, and multitasking better than our device that has 630 and 3gb of ram more with Android 64bit.
Mano has 5 years I see Google saying that there is no more Android 32bit, even so every year there is cell phone with input clip using Android 32bit fighting from equal to equal with Android intermediate with Android 64bit.
And I'm sorry if I said some nonsense, I do not understand much about development, but I had several devices and always made modifications, and always following the tropics and the developers
Ermes.mt/brasil said:
I think we should have opened a discussion on some important points,
And I'm sorry if I said some nonsense, I do not understand much about development, but I had several devices and always made modifications, and always following the tropics and the developers
Click to expand...
Click to collapse
So.... What are you trying to accomplish with this "discussion" that is probably already addressed in another thread??
jbaumert said:
So.... What are you trying to accomplish with this "discussion" that is probably already addressed in another thread??
Click to expand...
Click to collapse
yes and no, yes, because all the tropics in general seek 3 things (support, features or performance), and I'm approaching this three point, and yes! and discussion then everyone is welcome to try on a chair to have a coffee and speak their point of view .. #not much sound on this device and if we do not talk and we work together on it, we will not get a survival of it

Can any developer make a gfx tool for Apex Legends Mobile?

I know that this is a pc gaming section..but i didn't find a section for mobile (pretty obvious cuz mobile gaming is not considered serious). Well many people are eagerly waiting for a working gfx tool for Apex legends mobile. The game is made by tencent and ea supposedly on unreal engine 4. The files of apex are encrypted though. So no one can change the config file to unlock a specific fps on mobile. I asked for help here cuz as far as i remember, it was an XDA developer who created a gfx tool for Pubg mobile. If anyone can help, we all will be very grateful. Thanks!
Reached out already for the creator of GFX Tool for PUBG Mobile if he can make one for Apex Legends Mobile. Still got no response though
I
IVEL_007 said:
Reached out already for the creator of GFX Tool for PUBG Mobile if he can make one for Apex Legends Mobile. Still got no response though
Click to expand...
Click to collapse
I see..dang
Yes, any developer can make a GFX tool for Apex Legends Mobile. A GFX tool is software that allows players to adjust the graphics settings of the game to their liking, such as resolution, frame rate, and other visual effects.
However, it's important to note that using GFX tools on mobile games is considered cheating by most game developers and is usually against the terms of service. Using GFX tools could also be a security risk and may cause issues with the game's performance, it could also lead to the game developer banning the user from the game.
Additionally, creating such a tool requires knowledge and skills in reverse engineering and programming, as well as a deep understanding of the game's graphics engine and how it works. It's also important to note that many mobile games are developed in a way that makes it difficult to mod or hack, so creating a GFX tool for Apex Legends Mobile could be a difficult task.
It's always recommended to stick to the official settings and features provided by the game developers to avoid any issues or bans.
emily430153 said:
Yes, any developer can make a GFX tool for Apex Legends Mobile. A GFX tool is software that allows players to adjust the graphics settings of the game to their liking, such as resolution, frame rate, and other visual effects.
However, it's important to note that using GFX tools on mobile games is considered cheating by most game developers and is usually against the terms of service. Using GFX tools could also be a security risk and may cause issues with the game's performance, it could also lead to the game developer banning the user from the game.
Additionally, creating such a tool requires knowledge and skills in reverse engineering and programming, as well as a deep understanding of the game's graphics engine and how it works. It's also important to note that many mobile games are developed in a way that makes it difficult to mod or hack, so creating a GFX tool for Apex Legends Mobile could be a difficult task.
It's always recommended to stick to the official settings and features provided by the game developers to avoid any issues or bans.
Click to expand...
Click to collapse
Well I'll be glad if anyone does. Cuz it's a really greedy tactic to lock the game to a certain fps even when your mobile device is capable of achieving higher frame rates on a higher refresh rate screen🥹
Chiro1314 said:
Well I'll be glad if anyone does. Cuz it's a really greedy tactic to lock the game to a certain fps even when your mobile device is capable of achieving higher frame rates on a higher refresh rate screen🥹
Click to expand...
Click to collapse
It can be frustrating when a developer uses tactics that limit the performance of a game, especially when the device is capable of achieving higher frame rates.
One option is to try using a third-party app or tool, such as a GFX tool, to override the frame rate lock and increase the frame rate on your device. However, it's important to note that using these types of tools may violate the terms of service of the game and could result in a ban or loss of progress. Additionally, some tools may not be safe to use, they could harm your device.
Another option is to reach out to the developer and express your concerns. Many developers are open to feedback from their players and may be willing to make adjustments or improvements to the game based on player feedback. You can also check online forums, Reddit, or other communities for players who have the same issue, and see if there is any solution or workaround.
Additionally, you can also consider looking for other mobile games that offer similar gameplay or features that do not have the same frame rate lock.
It's worth noting that there are many valid reasons why the developer might have locked the frame rate to a certain number, it could be to ensure the game runs smoothly on a wide range of devices, to prevent battery drain, to reduce heat and thermal throttling on your device, or to improve the overall gaming experience.
Y
emily430153 said:
It can be frustrating when a developer uses tactics that limit the performance of a game, especially when the device is capable of achieving higher frame rates.
One option is to try using a third-party app or tool, such as a GFX tool, to override the frame rate lock and increase the frame rate on your device. However, it's important to note that using these types of tools may violate the terms of service of the game and could result in a ban or loss of progress. Additionally, some tools may not be safe to use, they could harm your device.
Another option is to reach out to the developer and express your concerns. Many developers are open to feedback from their players and may be willing to make adjustments or improvements to the game based on player feedback. You can also check online forums, Reddit, or other communities for players who have the same issue, and see if there is any solution or workaround.
Additionally, you can also consider looking for other mobile games that offer similar gameplay or features that do not have the same frame rate lock.
It's worth noting that there are many valid reasons why the developer might have locked the frame rate to a certain number, it could be to ensure the game runs smoothly on a wide range of devices, to prevent battery drain, to reduce heat and thermal throttling on your device, or to improve the overall gaming experience
Click to expand...
Click to collapse
Yeah that's true. I m sort of familiar with all the methods you told but yeah these times even gfx tools don't help. I have the dimension 8200 or something processor which is powerful than a snapdragon 888 (according to sources on net) and i know it can run a 90 fps stable but yeah it is what it is
A Development Update on Apex Legends Mobile
A development update on the future of Apex Legends Mobile and a FAQ
www.ea.com
Not really worth making considering Apex Legends Mobile is closing in little over a month

Categories

Resources