Fortnite 60fps - Samsung Galaxy Note 9 Questions & Answers

Anyone give it a go yet?
What do you think? Better yet, has anyone directly compared 60fps on Note vs the XS Max?

Looks like its only available for the US variant. Probably only Snapdragon. Tried it no 60fps on exynos.
Kind of expected. Uninstalled...

Since the XS Max got a 120Hz screen I wonder if it can actually got beyond 60Hz.

vash2pid said:
Looks like its only available for the US variant. Probably only Snapdragon. Tried it no 60fps on exynos.
Kind of expected. Uninstalled...
Click to expand...
Click to collapse
The snapdragon 945 GPU is around 35% faster in fortnite (and most GPU tasks), so no surprise here. Comparing to the iphone xs is pointless tho as the GPU in the A12 is faster sustained vs the benchmark PEAK performance in sd855 (yep, not a type - sd855, so you can guess where this puts the sd845, especially sustained).

Nastrahl said:
Since the XS Max got a 120Hz screen I wonder if it can actually got beyond 60Hz.
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Click to collapse
No iPhone have 120hz refresh rate, only their iPads. If you want that Razer 2 offers that.

hmsq said:
No iPhone have 120hz refresh rate, only their iPads. If you want that Razer 2 offers that.
Click to expand...
Click to collapse
However that is what it's written on the GSM arena page about its specs.

Nastrahl said:
However that is what it's written on the GSM arena page about its specs.
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Click to collapse
So it's a faux 120hz refresh the display itself is still 60hz unlike the iPad Pros. https://beebom.com/iphone-xs-xs-max-xr-120hz-touch-sensing/ From this article, it looks like it only increases touch response.

GallardosEggrollShop said:
So it's a faux 120hz refresh the display itself is still 60hz unlike the iPad Pros. https://beebom.com/iphone-xs-xs-max-xr-120hz-touch-sensing/ From this article, it looks like it only increases touch response.
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Click to collapse
Oh I understand now. Thanks.
Sorry for the confusion.

Well it plays pretty amazing! Some stutter at high graphics setting so had to turn down to low graphics and keep the 60fps.
Quite incredible actually! Huge advantage against 30fps players. Got 14 eliminations easily in team rumble.

krypto1300 said:
Well it plays pretty amazing! Some stutter at high graphics setting so had to turn down to low graphics and keep the 60fps.
Quite incredible actually! Huge advantage against 30fps players. Got 14 eliminations easily in team rumble.
Click to expand...
Click to collapse
Yeah, the difference between 30 and 60fps for a first person shooter is quite big. Sadly not only the exynos note 9 doesn't support 60fps, but it also on the last versions is locked to maximum high GFX (EPIC is grayed out). So samsung thinks it's fair to sell you for more money a phone that has the same name, but can go maximum to high 30fps (it's also not smooth on that settings) while the other one go epic 60fps? Ok

Nastrahl said:
Oh I understand now. Thanks.
Sorry for the confusion.
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Click to collapse
Yep, on the iphones it's just the digitizer that goes to 120Hz vs the regular 60Hz touch reading. This actually is awesome and really great in both UI and gaming, the touch latency is quite a lot lower + it tracks you better/faster/accurate.

Related

I see no difference in Gaming (from the Note 2 to Note 4)

Was testing Asphalt 8 today, and noticed that gameplay was more or less the same as it was in the Note 2. Seems like we're reaching a plateau in the world of mobile technology.
arjun90 said:
Was testing Asphalt 8 today, and noticed that gameplay was more or less the same as it was in the Note 2. Seems like we're reaching plateau in what can be done in mobile technology.
Click to expand...
Click to collapse
Isn't Asphalt 8 locked at 30fps?
Anyway,youve got all those extra pixels to render with the Note 4,it will stress the CPU/GPU more. I believe Annandtechs tests showed that running the S805 with a 2k screen gave similar performance to running the S800 with a 1080screen.
I forgot to think from that perspective. Seems like the game is locked at 30fps. I really see no use of those extra pixels and thus unnecessary battery drain though I've achieved over 3 days with the standard battery.
Batfink33 said:
Isn't Asphalt 8 locked at 30fps?
Anyway,youve got all those extra pixels to render with the Note 4,it will stress the CPU/GPU more. I believe Annandtechs tests showed that running the S805 with a 2k screen gave similar performance to running the S800 with a 1080screen.
Click to expand...
Click to collapse
arjun90 said:
I forgot to think from that perspective. Seems like the game is locked at 30fps. I really see no use of those extra pixels and thus unnecessary battery drain though I've achieved over 3 days with the standard battery.
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Click to collapse
There's only going to be more pixels, wait for 4k phones at the end of this year!
4K on a small screen is crippling when think in terms of battery drain. Wonder what the future of battery technology will bring to the table.
Batfink33 said:
There's only going to be more pixels, wait for 4k phones at the end of this year!
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Click to collapse
I feel you. I've also upgraded from note 2 (which is now with my wife). Really, other than a better scree/ pixel density, I don't see much in the Note 4. May thinner profile/ better build quality. I still feel that the camera is downgraded (except for the fact that the note 4 has better control over spherical aberration). I really miss the macro mode in the note 4. Gaming, as you already mentioned, isn't any different.
I see the camera at fault as well. Not defective, but in low-light, tends to get grainy without the flash. Perhaps I haven't taken enough low-light pictures w/o flash with my Note 2 to notice this. For outdoors, the HDR modes works great with the Note 4; I do like the ability to enhance the photo, edit, and get creative. Software, there are some things I miss, especially Quick Glance, and features in the Galaxy S4, which I never got to experience, not that those software features are gimmicky.
vasishta.sushant said:
I feel you. I've also upgraded from note 2 (which is now with my wife). Really, other than a better scree/ pixel density, I don't see much in the Note 4. May thinner profile/ better build quality. I still feel that the camera is downgraded (except for the fact that the note 4 has better control over spherical aberration). I really miss the macro mode in the note 4. Gaming, as you already mentioned, isn't any different.
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Click to collapse
You may need to get your eyes checked lol massive difference
Asphalt 8 is not locked at 30fps, the note 4 Exynos during game gives around 60fps while Snapdragon 45fps.
The Note 3 Snapdragon is around 30fps.
You can test the FPS whit the app "Gamebench". It needs root.
Lodix said:
Asphalt 8 is not locked at 30fps, the note 4 Exynos during game gives around 60fps while Snapdragon 45fps.
The Note 3 Snapdragon is around 30fps.
You can test the FPS whit the app "Gamebench". It needs root.
Click to expand...
Click to collapse
Lodix,
Thanks for the plug mate Just a note - GameBench doesn't require root - you can launch it using our desktop launcher just fine If you have root we can launch it for you.
Cheers,
Jake Daynes
Head of Web Development
GameBench Ltd.
Confirmed 60fps. The massive difference is only on the display quality, not the game play; subtle differences only.
Ausboy 2011 said:
You may need to get your eyes checked lol massive difference
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Click to collapse
arjun90 said:
Confirmed 60fps. The massive difference is only on the display quality, not the game play; subtle differences only.
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Click to collapse
Seems like OP is on cloud 9.
LOL. :silly: I was just basing this on various articles I came across on Google, can't confirm real world value, unless I perform the diagnostics. Though Antutu does mention my overall score to be 49,888. My Note 2 only reached 18,000. Seems odd that the real world performance difference is subtle. Forget gaming, my Note 4 does feel a lot smoother and I can keep more apps running in the background compared to the Note 2.
jonahtriangle said:
Seems like OP is on cloud 9.
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dude Note 2 with mali 400 can play almost every game around 30fps @720p but Note driving x4 the amount of pixels which needs a lot of power + adreno drivers sucks and games always run better on non adreno GPUs like mali , Powervr
anyway i don't think any android game support 1440p or even 1080p natively they are just get up scaled i think which is just wasting of gpu/cpu power if android allows user to change the res of the game like windows that would be great
[email protected] > [email protected]
That's why I miss the Mali / Exynos combination. Hopefully, my next Galaxy device will feature this.
yahyoh said:
dude Note 2 with mali 400 can play almost every game around 30fps @720p but Note driving x4 the amount of pixels which needs a lot of power + adreno drivers sucks and games always run better on non adreno GPUs like mali , Powervr
anyway i don't think any android game support 1440p or even 1080p natively they are just get up scaled i think which is just wasting of gpu/cpu power if android allows user to change the res of the game like windows that would be great
[email protected] > [email protected]
Click to expand...
Click to collapse
arjun90 said:
Confirmed 60fps. The massive difference is only on the display quality, not the game play; subtle differences only.
Click to expand...
Click to collapse
Can you share a screenshot ??

note going 120hz

https://www.youtube.com/watch?v=LzC_kkbFTHQ
just came out today,? is will their be a mod to put note 8 120hz or im i going to hear the magic words ...no its hardware thing?
Um ... why , 2k screen at a 120hz would take some power. Plus with small size really wouldn't be worth it. High fps really only matters in shooters on pc. On a phone there are too many weak links to make it good for games that would call for 120hz..
Sent from my Galaxy Note8 using XDA Labs
nuclearrage said:
Um ... why , 2k screen at a 120hz would take some power. Plus with small size really wouldn't be worth it. High fps really only matters in shooters on pc. On a phone there are too many weak links to make it good for games that would call for 120hz..
Sent from my Galaxy Note8 using XDA Labs
Click to expand...
Click to collapse
Hz (refresh) is not the same as fps (framerate)...
And higher refresh rate actually makes everything smoother, including simple animations, etc. For example, I have a three monitor setup (2 x 60hz, 1 x 144hz), and you can easily see the difference just by moving the mouse cursor. Much smoother and easier on the eyes.
Razer includes a 4000mah battery...if Samsung bumps up the Note's battery capacity again in the future (and/or introduces further OS optimization for increased efficiency) then it could mitigate any additional draw in power. Personally, I think a Note 9 or 10 with faster refresh would be sweet
sefrcoko said:
Hz (refresh) is not the same as fps (framerate)...
And higher refresh rate actually makes everything smoother, including simple animations, etc. For example, I have a three monitor setup (2 x 60hz, 1 x 144hz), and you can easily see the difference just by moving the mouse cursor. Much smoother and easier on the eyes.
Razer includes a 4000mah battery...if Samsung bumps up the Note's battery capacity again in the future (and/or introduces further OS optimization for increased efficiency) then it could mitigate any additional draw in power. Personally, I think a Note 9 or 10 with faster refresh would be sweet
Click to expand...
Click to collapse
thanks for the tech lesson, i know wha hz is,but can its be done though?
hz works in movies to with smooth transitions
Deezy88 said:
thanks for the tech lesson, i know wha hz is,but can its be done though?
Click to expand...
Click to collapse
...I was replying to the other post (that I quoted).
Yes it can be done, the Razer just did it. Not likely on the Note 8 though, but can't really say for sure. I do know that the refresh rates of some monitors can be overclocked, but it only works up to a certain point (much like ram or processors). So even if it were possible to increase refresh on the Note 8, I don't think it would be anywhere the Razer's 120hz. Happy to be corrected if I'm wrong though.
sefrcoko said:
...I was replying to the other post (that I quoted).
Yes it can be done, the Razer just did it. Not likely on the Note 8 though, but can't really say for sure. I do know that the refresh rates of some monitors can be overclocked, but it only works up to a certain point (much like ram or processors). So even if it were possible to increase refresh on the Note 8, I don't think it would be anywhere the Razer's 120hz. Happy to be corrected if I'm wrong though.
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Click to collapse
i dont think the note even running 60 fully,its could be cool if their 60hz mod like the qhd 60fps,i think the note 8 exynos can handle 60hz or 120hz,that software not hardware
Deezy88 said:
i dont think the note even running 60 fully,its could be cool if their 60hz mod like the qhd 60fps,i think the note 8 exynos can handle 60hz or 120hz,that software not hardware
Click to expand...
Click to collapse
Just found this article which explains a lot:
https://www.androidauthority.com/120hz-displays-the-future-or-just-a-gimmick-782717/
Sounds like the refresh rate on the Note 8 could theoretically be increased through software alone, but that it would likely introduce issues such as screen tearing, etc. In contrast, the Razer's panel (for example) has hardware technology to reduce or eliminate these types of artifacts. So I'd say yes it could techically be done on the Note 8 to some degree, but even then the results wouldn't be great. Better to have the hardware that makes it work right and delivers the desired/expected visual experience.
OLED is not able to do those high refresh rates yet.... Its hardware
Even if you got it to work it would absolutely kill the battery and if/any games even are optimized for 120 hz is another story.
sefrcoko said:
Hz (refresh) is not the same as fps (framerate)...
And higher refresh rate actually makes everything smoother, including simple animations, etc. For example, I have a three monitor setup (2 x 60hz, 1 x 144hz), and you can easily see the difference just by moving the mouse cursor. Much smoother and easier on the eyes.
Razer includes a 4000mah battery...if Samsung bumps up the Note's battery capacity again in the future (and/or introduces further OS optimization for increased efficiency) then it could mitigate any additional draw in power. Personally, I think a Note 9 or 10 with faster refresh would be sweet
Click to expand...
Click to collapse
You can see the difference if you have the video/game that uses it otherwise it's number theater . I would venture most folks couldn't tell between 60 and 144 unless it was in action. 24 to 60 yes, but beyond 60 is splitting hairs. Also on the small form factor of a phone, with the control latency of a phone not sure tour getting bang for buck . I am aware that Hz and fps are different ,just as I am aware that using different refresh rates in a triple monitor set up is just asking for problems as well. To me it's just the same as THX speakers on a phone or Dolby Atmos on a phone, yes they're there but it's more like a gimmick because of the small form factor. I am also biased towards pc gaming , and could not imagine playing any serious shooter on a phone, just like I couldn't do it on a console either(but at least consoles have the horsepower now).
My biggest fear is this catches on and Samsung ditches it's Amoled displays for LCD just to get the specs for the next phone.
Sent from my Galaxy Note8 using XDA Labs
No as I said you can see the difference just moving a mouse (or watching movies, etc). Also, no issues at all in a triple monitor setup with different refresh rates, so long as you know what you're doing. Obviously if you try and play a game on 3 monitors at once with different rates then you're asking for trouble lol. Anyways, moot point now as OP's question has been answered.
Animation in android
Can the animations and UI in android currently even run at 120? Are they not rendered at or around 60fps?
sefrcoko said:
Just found this article which explains a lot:
https://www.androidauthority.com/120hz-displays-the-future-or-just-a-gimmick-782717/
Sounds like the refresh rate on the Note 8 could theoretically be increased through software alone, but that it would likely introduce issues such as screen tearing, etc. In contrast, the Razer's panel (for example) has hardware technology to reduce or eliminate these types of artifacts. So I'd say yes it could techically be done on the Note 8 to some degree, but even then the results wouldn't be great. Better to have the hardware that makes it work right and delivers the desired/expected visual experience.
Click to expand...
Click to collapse
I wouldn't put too much credit in this article. They seem to be sort of talking out of their asses on this.
Adaptive display technologies reduce screen tearing yes, but their main benefit is the reduction of resources. Allow me to explain.
Your free to correct me if I'm wrong but this is my full understanding.
When a screen displays an image it has to get told to display an image. However, it's not quite as simple as the CPU saying, please display an image.
The screen will continue to display an image until it's told to Change to a new one (think of when your PC freezes. This is why the image can sometimes freeze. The display adapter has stopped sending new images to the monitor).
So what happens when your computer is creating a new image, 1000x a second? Well, it would tell the display to "display" 1000 images in a single second, even though it's only capable of let's say 60 (this is where 60hzcomes from) this creates the tearing effect. To combat this there are controls we can use, Such as vertical sync, where we can just Pull an image from that 1000 image pool when we want to display a new image. For example, your phone might tell android, since it is running at 60hz to just pull a new image from that pool once every second. We could also limit the software to only create a new image once every second as well to combat this. The problem with these is they require CPU cycles. And they have an impact on the memory, with the frame buffer holding that 1000 count image pool. Ideally went want the CPU to only worry about creating an image when we 'want' one. So that it can move on to the next process in it's Queue.
With adaptive display technology, we can 'sync' these two numbers without creating a significant performance impact, and because we have synced them the overall smooth transitions require less motion smoothing, or blur effects that alot of movies might use to help create that clean look (This magic is why movies at 24fps look fluid). When it comes to Android, 120hz vs 60hz would most definitely be noticeable, so long as UI transitions and the OS itself had animations that could display 120 different frames. Currently I think that it does not. Also, let's be honest, until the hardware starts supporting it, android won't support it. We are starting to see that support now, in the Razer phone and in some Sony phones.
I am unsure of the currently refresh limits of OLED. I do know however that OLEDs response time is faster than that of LCD. Response time doesn't directly effect refresh rate, That would be the job of the display controller, or whatever that strip is called haha. Response time is important though as it'll determine the quality of the images being displayed at higher refresh rates. Which would be the significant factor in whether you would want your display running at 120hz or simply 60hz
Also... Before anyone chimes in, with "you can't see more than 60 frames per second" your wrong. Don't bother. Sorry, but you've done zero research.
Note 8
So samsung Note 8 runs on 60 GHz?
And razer runs on 120 GHz
Adham12321 said:
So samsung Note 8 runs on 60 GHz?
And razer runs on 120 GHz
Click to expand...
Click to collapse
No, just Hz. And yes, 60 &120. Did you join xda just to ask this question ?
Sent from my Note 8 using XDA Labs

Is it possible to overclock the screen?

Can anyone infer an answer based on previous Sony phones? I never owned one. It seems the only flaw this has is the refresh rate and lack of IR blaster, which I can stand
It shouldn't be possible, since the gpu of the snapdragon is too slow to handle more than 60hz at 4K
I see that some previous sony can do 120hz at 1080p. Can we expect the same here?
I have read a Japanese review that the screen works at 90hz and that it shows compared to the Xperia 1
Enviado desde mi J9110 mediante Tapatalk
You can get 90hz on your Xperia 1 if you search and write a bit of code, at 4k.
fastbooking said:
You can get 90hz on your Xperia 1 if you search and write a bit of code, at 4k.
Click to expand...
Click to collapse
Does this require root? I would guess so right?
Last option
Similar to 90Hz
Alaa | Google Android said:
Last option
Similar to 90Hz
Click to expand...
Click to collapse
The reviews so far don't agree it's like 90hz and they couldn't tell the difference when toggled off and on so sounds like a gimmick.
Maybe it'll improve when final release software is released but I doubt it.
Mackay53 said:
The reviews so far don't agree it's like 90hz and they couldn't tell the difference when toggled off and on so sounds like a gimmick.
Maybe it'll improve when final release software is released but I doubt it.
Click to expand...
Click to collapse
I mean if it's not 90hz it is just not.
Andrew Lin said:
Can anyone infer an answer based on previous Sony phones? I never owned one. It seems the only flaw this has is the refresh rate and lack of IR blaster, which I can stand
Click to expand...
Click to collapse
I really wish it had the IR blaster too, so much fun turning off TVs on terrasses during the world cup in summer
Any update on this?
cob92 said:
It shouldn't be possible, since the gpu of the snapdragon is too slow to handle more than 60hz at 4K
Click to expand...
Click to collapse
Andrew Lin said:
Any update on this?
Click to expand...
Click to collapse
If the chipset can't support it, it's a dead end.
A while back someone was claiming to have overclocked the Note 10+ to 90hz. It was hogwash because the chipset hardware not the just the firmware doesn't support it.
The answer is in the chipset white papers and even if it does support it, the circuit design may not.

Question Exynos 2100 pubg

I don't know why no body is talking on this , but the Exynos version of s21 ultra does not have an option to play at 90hz .
Also , we cannot play at uhd resolution and HDR is just limited to 40 fps ..
Where as on sd888 you can do it all .
aj7400 said:
I don't know why no body is talking on this , but the Exynos version of s21 ultra does not have an option to play at 90hz .
Also , we cannot play at uhd resolution and HDR is just limited to 40 fps ..
Where as on sd888 you can do it all .
Click to expand...
Click to collapse
The device barely handle 60fps.
My assumption it's not ready for 90 or uhd which fine by me, i never cared how much fps I'm running...i keep losing .
But you shouldn't have opt for the E2100 if you are interested in gaming tbh.
Berserker900 said:
The device barely handle 60fps.
My assumption it's not ready for 90 or uhd which fine by me, i never cared how much fps I'm running...i keep losing .
But you shouldn't have opt for the E2100 if you are interested in gaming tbh.
Click to expand...
Click to collapse
I have not bought the device yet , my region offer Exynos only ,
I am confused between this Exynos variant and OnePlus 9 pro .
I am getting both of them at a similar price , actually OnePlus doesn't deserve that price due to its poor software management and bugs and a relatively new company
Berserker900 said:
The device barely handle 60fps.
My assumption it's not ready for 90 or uhd which fine by me, i never cared how much fps I'm running...i keep losing .
But you shouldn't have opt for the E2100 if you are interested in gaming tbh.
Click to expand...
Click to collapse
After disabling the Samsung game optimizing service it easily handles 60 fps though... And it actually can run 90fps given how it runs LOL at 120 fps steadily..... It won't have a problem running smooth 90fps other than heating.
Ankitpeet said:
After disabling the Samsung game optimizing service it easily handles 60 fps though... And it actually can run 90fps given how it runs LOL at 120 fps steadily..... It won't have a problem running smooth 90fps other than heating.
Click to expand...
Click to collapse
How to do that ?
aj7400 said:
How to do that ?
Click to expand...
Click to collapse
There's a lot of videos on YouTube regarding the process one from The Golden Reviewer as well.... You can do that through your pc's cmd prompt for free or purchase the package disabler pro on your phone through their website to make it easier.
Ankitpeet said:
There's a lot of videos on YouTube regarding the process one from The Golden Reviewer as well.... You can do that through your pc's cmd prompt for free or purchase the package disabler pro on your phone through their website to make it easier.
Click to expand...
Click to collapse
What difference would it make to gaming ?
Is it anything better than intalling game plugins and game booster plus and tweaking settings?
aj7400 said:
What difference would it make to gaming ?
Is it anything better than intalling game plugins and game booster plus and tweaking settings?
Click to expand...
Click to collapse
Yes it indeed makes it better because it doesn't let samsung throttle its performance as low as it does normally. Everyone testing it on exynos version has appreciated the difference.
Ankitpeet said:
Yes it indeed makes it better because it doesn't let samsung throttle its performance as low as it does normally. Everyone testing it on exynos version has appreciated the difference.
Click to expand...
Click to collapse
You are talking about disabling the game optimization ?
Or
Installing the game booster plugin and setting to max fps?
aj7400 said:
You are talking about disabling the game optimization ?
Or
Installing the game booster plugin and setting to max fps?
Click to expand...
Click to collapse
Disabling the game optimization is what I was talking about... As for tweaking the game booster and plugins ... It doesn't help much after a certain point.
Bro there is a way if you want to play pubg at 90 fps on s21 ultra exynos version and its also works for
go watch this video:
and this is working on latest pubg version and on all pubg versions
even though i serched out all youtube videos nothing is working but this guy is amazing and even he show he fps result
and this trick working on SD888 and EXYNOS 2100
Ankitpeet said:
There's a lot of videos on YouTube regarding the process one from The Golden Reviewer as well.... You can do that through your pc's cmd prompt for free or purchase the package disabler pro on your phone through their website to make it easier.
Click to expand...
Click to collapse
bro don't purchase any app if you want 90 fps go watch this video

Question Fornite

I play fornite on oppo, but somehow it doesnt go above 30 fps :v, i've seen worse phones performing better than this one
I have the same issue with wild rift. The 120fps options are disabled
Wild Rift runs perfect here, the game Is stucked at 60fps
ClaudioG123 said:
I play fornite on oppo, but somehow it doesnt go above 30 fps :v, i've seen worse phones performing better than this one
Click to expand...
Click to collapse
Yes, the game lags when I play the game for just 5 mins. Performance is very bad with the snapdragon 888 processor.
V1TRU said:
Wild Rift runs perfect here, the game Is stucked at 60fps
Click to expand...
Click to collapse
Yeah that's the issue. The phone has a 120hz screen and 888processor... It's supposed to have the 120hz option.
clairelara said:
Yes, the game lags when I play the game for just 5 mins. Performance is very bad with the snapdragon 888 processor.
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Click to collapse
It's not the processor, it's the phone. Because I have an rog 5 and a legion and it both runs at 120fps Witt no lag.
Facing the same problem, snapdragon 888 processor showing poor performance.The game lags when I play the game for few minutes during break time of my work on website juicerhunter.
lisahaley said:
Facing the same problem, snapdragon 888 processor showing poor performance.The game lags when I play the game for few minutes during break time of my work on website juicerhunter.
Click to expand...
Click to collapse
That's my legion duel 2. The oppo with the same specs doesn't even get the 120fps option and it lags when I run a few matches even at 60 fps. I'm gonna sell this oppo...

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